several changes on BunchOfCaps. Move some mesh cost initialization to its class it, change caps path to be plain random UUID (except SEED)

LSLKeyTest
UbitUmarov 2016-08-18 07:48:46 +01:00
parent fedc689170
commit e58e6daf4a
3 changed files with 78 additions and 129 deletions

View File

@ -89,23 +89,11 @@ namespace OpenSim.Region.ClientStack.Linden
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_Scene;
private UUID m_AgentID;
private Caps m_HostCapsObj;
private ModelCost m_ModelCost;
private static readonly string m_requestPath = "0000/";
// private static readonly string m_mapLayerPath = "0001/";
private static readonly string m_newInventory = "0002/";
//private static readonly string m_requestTexture = "0003/";
private static readonly string m_notecardUpdatePath = "0004/";
private static readonly string m_notecardTaskUpdatePath = "0005/";
// private static readonly string m_fetchInventoryPath = "0006/";
private static readonly string m_copyFromNotecardPath = "0007/";
// private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule.
private static readonly string m_getObjectPhysicsDataPath = "0101/";
private static readonly string m_getObjectCostPath = "0102/";
private static readonly string m_ResourceCostSelectedPath = "0103/";
private static readonly string m_UpdateAgentInformationPath = "0500/";
private static readonly string m_animSetTaskUpdatePath = "0260/";
// These are callbacks which will be setup by the scene so that we can update scene data when we
// receive capability calls
@ -143,27 +131,16 @@ namespace OpenSim.Region.ClientStack.Linden
}
private FileAgentInventoryState m_FileAgentInventoryState = FileAgentInventoryState.idle;
public BunchOfCaps(Scene scene, Caps caps)
public BunchOfCaps(Scene scene, UUID agentID, Caps caps)
{
m_Scene = scene;
m_AgentID = agentID;
m_HostCapsObj = caps;
// create a model upload cost provider
m_ModelCost = new ModelCost();
// tell it about scene object limits
m_ModelCost.NonPhysicalPrimScaleMax = m_Scene.m_maxNonphys;
m_ModelCost.PhysicalPrimScaleMax = m_Scene.m_maxPhys;
m_ModelCost.ObjectLinkedPartsMax = m_Scene.m_linksetCapacity;
// m_ModelCost.ObjectLinkedPartsMax = ??
// m_ModelCost.PrimScaleMin = ??
m_ModelCost = new ModelCost(scene);
m_PrimScaleMin = m_ModelCost.PrimScaleMin;
float modelTextureUploadFactor = m_ModelCost.ModelTextureCostFactor;
float modelUploadFactor = m_ModelCost.ModelMeshCostFactor;
float modelMinUploadCostFactor = m_ModelCost.ModelMinCostFactor;
float modelPrimCreationCost = m_ModelCost.primCreationCost;
float modelMeshByteCost = m_ModelCost.bytecost;
IConfigSource config = m_Scene.Config;
if (config != null)
@ -183,12 +160,7 @@ namespace OpenSim.Region.ClientStack.Linden
IConfig EconomyConfig = config.Configs["Economy"];
if (EconomyConfig != null)
{
modelUploadFactor = EconomyConfig.GetFloat("MeshModelUploadCostFactor", modelUploadFactor);
modelTextureUploadFactor = EconomyConfig.GetFloat("MeshModelUploadTextureCostFactor", modelTextureUploadFactor);
modelMinUploadCostFactor = EconomyConfig.GetFloat("MeshModelMinCostFactor", modelMinUploadCostFactor);
// next 2 are normalized so final cost is afected by modelUploadFactor above and normal cost
modelPrimCreationCost = EconomyConfig.GetFloat("ModelPrimCreationCost", modelPrimCreationCost);
modelMeshByteCost = EconomyConfig.GetFloat("ModelMeshByteCost", modelMeshByteCost);
m_ModelCost.Econfig(EconomyConfig);
m_enableModelUploadTextureToInventory = EconomyConfig.GetBoolean("MeshModelAllowTextureToInventory", m_enableModelUploadTextureToInventory);
@ -203,12 +175,6 @@ namespace OpenSim.Region.ClientStack.Linden
if (id != null)
m_testAssetsCreatorID = id;
}
m_ModelCost.ModelMeshCostFactor = modelUploadFactor;
m_ModelCost.ModelTextureCostFactor = modelTextureUploadFactor;
m_ModelCost.ModelMinCostFactor = modelMinUploadCostFactor;
m_ModelCost.primCreationCost = modelPrimCreationCost;
m_ModelCost.bytecost = modelMeshByteCost;
}
}
@ -225,48 +191,54 @@ namespace OpenSim.Region.ClientStack.Linden
m_FileAgentInventoryState = FileAgentInventoryState.idle;
}
public string GetNewCapPath()
{
UUID tmpid = UUID.Random();
return "/CAPS/" + tmpid.ToString();
}
/// <summary>
/// Register a bunch of CAPS http service handlers
/// </summary>
public void RegisterHandlers()
{
string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath;
// this path is also defined elsewhere so keeping it
string seedcapsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath +"0000/";
RegisterRegionServiceHandlers(capsBase);
RegisterInventoryServiceHandlers(capsBase);
// the root of all evil path needs to be capsBase + m_requestPath
m_HostCapsObj.RegisterHandler(
"SEED", new RestStreamHandler("POST", seedcapsBase, SeedCapRequest, "SEED", null));
// m_log.DebugFormat(
// "[CAPS]: Registered seed capability {0} for {1}", seedcapsBase, m_HostCapsObj.AgentID);
RegisterRegionServiceHandlers();
RegisterInventoryServiceHandlers();
}
public void RegisterRegionServiceHandlers(string capsBase)
public void RegisterRegionServiceHandlers()
{
try
{
// the root of all evil
m_HostCapsObj.RegisterHandler(
"SEED", new RestStreamHandler("POST", capsBase + m_requestPath, SeedCapRequest, "SEED", null));
// m_log.DebugFormat(
// "[CAPS]: Registered seed capability {0} for {1}", capsBase + m_requestPath, m_HostCapsObj.AgentID);
//m_capsHandlers["MapLayer"] =
// new LLSDStreamhandler<OSDMapRequest, OSDMapLayerResponse>("POST",
// capsBase + m_mapLayerPath,
// GetNewCapPath(),
// GetMapLayer);
IRequestHandler getObjectPhysicsDataHandler
= new RestStreamHandler(
"POST", capsBase + m_getObjectPhysicsDataPath, GetObjectPhysicsData, "GetObjectPhysicsData", null);
IRequestHandler getObjectPhysicsDataHandler = new RestStreamHandler(
"POST", GetNewCapPath(), GetObjectPhysicsData, "GetObjectPhysicsData", null);
m_HostCapsObj.RegisterHandler("GetObjectPhysicsData", getObjectPhysicsDataHandler);
IRequestHandler getObjectCostHandler = new RestStreamHandler("POST", capsBase + m_getObjectCostPath, GetObjectCost);
IRequestHandler getObjectCostHandler = new RestStreamHandler(
"POST", GetNewCapPath(), GetObjectCost, "GetObjectCost", null );
m_HostCapsObj.RegisterHandler("GetObjectCost", getObjectCostHandler);
IRequestHandler ResourceCostSelectedHandler = new RestStreamHandler("POST", capsBase + m_ResourceCostSelectedPath, ResourceCostSelected);
IRequestHandler ResourceCostSelectedHandler = new RestStreamHandler(
"POST", GetNewCapPath(), ResourceCostSelected, "ResourceCostSelected", null);
m_HostCapsObj.RegisterHandler("ResourceCostSelected", ResourceCostSelectedHandler);
IRequestHandler req
= new RestStreamHandler(
"POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory, "UpdateScript", null);
IRequestHandler req = new RestStreamHandler(
"POST", GetNewCapPath(), ScriptTaskInventory, "UpdateScript", null);
m_HostCapsObj.RegisterHandler("UpdateScriptTaskInventory", req);
m_HostCapsObj.RegisterHandler("UpdateScriptTask", req);
@ -282,65 +254,29 @@ namespace OpenSim.Region.ClientStack.Linden
}
}
public void RegisterInventoryServiceHandlers(string capsBase)
public void RegisterInventoryServiceHandlers()
{
try
{
m_HostCapsObj.RegisterHandler(
"NewFileAgentInventory",
m_HostCapsObj.RegisterHandler("NewFileAgentInventory",
new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>(
"POST",
capsBase + m_newInventory,
NewAgentInventoryRequest,
"NewFileAgentInventory",
null));
IRequestHandler req
= new RestStreamHandler(
"POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory, "Update*", null);
"POST", GetNewCapPath(), NewAgentInventoryRequest, "NewFileAgentInventory", null));
IRequestHandler req = new RestStreamHandler(
"POST", GetNewCapPath(), NoteCardAgentInventory, "Update*", null);
m_HostCapsObj.RegisterHandler("UpdateNotecardAgentInventory", req);
m_HostCapsObj.RegisterHandler("UpdateAnimSetAgentInventory", req);
m_HostCapsObj.RegisterHandler("UpdateScriptAgentInventory", req);
m_HostCapsObj.RegisterHandler("UpdateScriptAgent", req);
IRequestHandler UpdateAgentInformationHandler
= new RestStreamHandler(
"POST", capsBase + m_UpdateAgentInformationPath, UpdateAgentInformation, "UpdateAgentInformation", null);
IRequestHandler UpdateAgentInformationHandler = new RestStreamHandler(
"POST", GetNewCapPath(), UpdateAgentInformation, "UpdateAgentInformation", null);
m_HostCapsObj.RegisterHandler("UpdateAgentInformation", UpdateAgentInformationHandler);
m_HostCapsObj.RegisterHandler(
"CopyInventoryFromNotecard",
new RestStreamHandler(
"POST", capsBase + m_copyFromNotecardPath, CopyInventoryFromNotecard, "CopyInventoryFromNotecard", null));
IRequestHandler CopyInventoryFromNotecardHandler = new RestStreamHandler(
"POST", GetNewCapPath(), CopyInventoryFromNotecard, "CopyInventoryFromNotecard", null);
m_HostCapsObj.RegisterHandler("CopyInventoryFromNotecard", CopyInventoryFromNotecardHandler);
// As of RC 1.22.9 of the Linden client this is
// supported
//m_capsHandlers["WebFetchInventoryDescendents"] =new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryDescendentsRequest);
// justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and
// subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires
// enhancements (probably filling out the folder part of the LLSD reply) to our CAPS service,
// but when I went on the Linden grid, the
// simulators I visited (version 1.21) were, surprisingly, no longer supplying this capability. Instead,
// the 1.19.1.4 client appeared to be happily flowing inventory data over UDP
//
// This is very probably just a temporary measure - once the CAPS service appears again on the Linden grid
// we will be
// able to get the data we need to implement the necessary part of the protocol to fix the issue above.
// m_capsHandlers["FetchInventoryDescendents"] =
// new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryRequest);
// m_capsHandlers["FetchInventoryDescendents"] =
// new LLSDStreamhandler<LLSDFetchInventoryDescendents, LLSDInventoryDescendents>("POST",
// capsBase + m_fetchInventory,
// FetchInventory));
// m_capsHandlers["RequestTextureDownload"] = new RestStreamHandler("POST",
// capsBase + m_requestTexture,
// RequestTexture);
}
catch (Exception e)
{
@ -409,30 +345,28 @@ namespace OpenSim.Region.ClientStack.Linden
LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate();
LLSDHelpers.DeserialiseOSDMap(hash, llsdUpdateRequest);
string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath;
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
string uploaderPath = GetNewCapPath();
TaskInventoryScriptUpdater uploader =
new TaskInventoryScriptUpdater(
llsdUpdateRequest.item_id,
llsdUpdateRequest.task_id,
llsdUpdateRequest.is_script_running,
capsBase + uploaderPath,
uploaderPath,
m_HostCapsObj.HttpListener,
m_dumpAssetsToFile);
uploader.OnUpLoad += TaskScriptUpdated;
m_HostCapsObj.HttpListener.AddStreamHandler(
new BinaryStreamHandler(
"POST", capsBase + uploaderPath, uploader.uploaderCaps, "TaskInventoryScriptUpdater", null));
"POST", uploaderPath, uploader.uploaderCaps, "TaskInventoryScriptUpdater", null));
string protocol = "http://";
if (m_HostCapsObj.SSLCaps)
protocol = "https://";
string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase +
uploaderPath;
string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath;
LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
uploadResponse.uploader = uploaderURL;
@ -653,11 +587,10 @@ namespace OpenSim.Region.ClientStack.Linden
}
string assetDes = llsdRequest.description;
string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath;
UUID newAsset = UUID.Random();
UUID newInvItem = UUID.Random();
UUID parentFolder = llsdRequest.folder_id;
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
string uploaderPath = GetNewCapPath();
UUID texturesFolder = UUID.Zero;
if(!IsAtestUpload && m_enableModelUploadTextureToInventory)
@ -665,26 +598,23 @@ namespace OpenSim.Region.ClientStack.Linden
AssetUploader uploader =
new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type,
llsdRequest.asset_type, capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile, cost,
llsdRequest.asset_type, uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile, cost,
texturesFolder, nreqtextures, nreqmeshs, nreqinstances, IsAtestUpload,
llsdRequest.next_owner_mask, llsdRequest.group_mask, llsdRequest.everyone_mask);
m_HostCapsObj.HttpListener.AddStreamHandler(
new BinaryStreamHandler(
"POST",
capsBase + uploaderPath,
uploaderPath,
uploader.uploaderCaps,
"NewAgentInventoryRequest",
m_HostCapsObj.AgentID.ToString()));
string protocol = "http://";
if (m_HostCapsObj.SSLCaps)
protocol = "https://";
string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase +
uploaderPath;
string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath;
LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
uploadResponse.uploader = uploaderURL;
@ -1313,24 +1243,22 @@ namespace OpenSim.Region.ClientStack.Linden
LLSDItemUpdate llsdRequest = new LLSDItemUpdate();
LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest);
string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath;
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
string uploaderPath = GetNewCapPath();
ItemUpdater uploader =
new ItemUpdater(llsdRequest.item_id, capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile);
new ItemUpdater(llsdRequest.item_id, uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile);
uploader.OnUpLoad += ItemUpdated;
m_HostCapsObj.HttpListener.AddStreamHandler(
new BinaryStreamHandler(
"POST", capsBase + uploaderPath, uploader.uploaderCaps, "NoteCardAgentInventory", null));
"POST", uploaderPath, uploader.uploaderCaps, "NoteCardAgentInventory", null));
string protocol = "http://";
if (m_HostCapsObj.SSLCaps)
protocol = "https://";
string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase +
uploaderPath;
string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath;
LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
uploadResponse.uploader = uploaderURL;

View File

@ -84,7 +84,7 @@ namespace OpenSim.Region.ClientStack.Linden
private void OnRegisterCaps(UUID agentID, Caps caps)
{
new BunchOfCaps(m_Scene, caps);
new BunchOfCaps(m_Scene, agentID, caps);
}
}

View File

@ -45,6 +45,8 @@ using ComponentAce.Compression.Libs.zlib;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
using Nini.Config;
namespace OpenSim.Region.ClientStack.Linden
{
public struct ModelPrimLimits
@ -100,6 +102,25 @@ namespace OpenSim.Region.ClientStack.Linden
public float PhysicalPrimScaleMax = 10f;
public int ObjectLinkedPartsMax = 512;
public ModelCost(Scene scene)
{
PrimScaleMin = scene.m_minNonphys;
NonPhysicalPrimScaleMax = scene.m_maxNonphys;
PhysicalPrimScaleMax = scene.m_maxPhys;
ObjectLinkedPartsMax = scene.m_linksetCapacity;
}
public void Econfig(IConfig EconomyConfig)
{
ModelMeshCostFactor = EconomyConfig.GetFloat("MeshModelUploadCostFactor", ModelMeshCostFactor);
ModelTextureCostFactor = EconomyConfig.GetFloat("MeshModelUploadTextureCostFactor", ModelTextureCostFactor);
ModelMinCostFactor = EconomyConfig.GetFloat("MeshModelMinCostFactor", ModelMinCostFactor);
// next 2 are normalized so final cost is afected by modelUploadFactor above and normal cost
primCreationCost = EconomyConfig.GetFloat("ModelPrimCreationCost", primCreationCost);
bytecost = EconomyConfig.GetFloat("ModelMeshByteCost", bytecost);
}
// storage for a single mesh asset cost parameters
private class ameshCostParam
{