merge LocalNeighbourServicesConnector and RemoteNeighbourServicesConnector in single NeighbourServicesOutConnector
parent
0fa3af96a4
commit
e5991124dd
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@ -25,44 +25,32 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using log4net;
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using log4net;
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using Mono.Addins;
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using Mono.Addins;
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using System;
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using System.Reflection;
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using System.Collections.Generic;
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using Nini.Config;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Server.Base;
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using OpenSim.Services.Connectors;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
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{
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalNeighbourServicesConnector")]
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "NeighbourServicesOutConnector")]
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public class LocalNeighbourServicesConnector :
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public class NeighbourServicesOutConnector :
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ISharedRegionModule, INeighbourService
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NeighbourServicesConnector, ISharedRegionModule, INeighbourService
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{
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{
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private static readonly ILog m_log =
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private static readonly ILog m_log =
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LogManager.GetLogger(
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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MethodBase.GetCurrentMethod().DeclaringType);
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private List<Scene> m_Scenes = new List<Scene>();
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private List<Scene> m_Scenes = new List<Scene>();
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private bool m_Enabled = false;
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private bool m_Enabled = false;
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public LocalNeighbourServicesConnector()
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{
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}
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public LocalNeighbourServicesConnector(List<Scene> scenes)
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{
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m_Scenes = scenes;
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}
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#region ISharedRegionModule
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public Type ReplaceableInterface
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public Type ReplaceableInterface
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{
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{
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get { return null; }
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get { return null; }
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@ -70,7 +58,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
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public string Name
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public string Name
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{
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{
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get { return "LocalNeighbourServicesConnector"; }
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get { return "NeighbourServicesOutConnector"; }
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}
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}
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public void Initialise(IConfigSource source)
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public void Initialise(IConfigSource source)
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@ -78,39 +66,32 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
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IConfig moduleConfig = source.Configs["Modules"];
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IConfig moduleConfig = source.Configs["Modules"];
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if (moduleConfig != null)
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if (moduleConfig != null)
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{
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{
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string name = moduleConfig.GetString("NeighbourServices", this.Name);
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string name = moduleConfig.GetString("NeighbourServices");
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if (name == Name)
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if (name == Name)
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{
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{
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// m_Enabled rules whether this module registers as INeighbourService or not
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m_Enabled = true;
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m_Enabled = true;
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m_log.Info("[NEIGHBOUR CONNECTOR]: Local neighbour connector enabled");
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m_log.Info("[NEIGHBOUR CONNECTOR]: Neighbour out connector enabled");
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}
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}
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}
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}
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}
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}
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public void PostInitialise()
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{
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}
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public void Close()
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public void Close()
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{
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{
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}
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}
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public void AddRegion(Scene scene)
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public void AddRegion(Scene scene)
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{
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{
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m_Scenes.Add(scene);
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if (!m_Enabled)
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if (!m_Enabled)
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return;
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return;
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m_Scenes.Add(scene);
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scene.RegisterModuleInterface<INeighbourService>(this);
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scene.RegisterModuleInterface<INeighbourService>(this);
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}
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}
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public void RegionLoaded(Scene scene)
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{
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m_log.Info("[NEIGHBOUR CONNECTOR]: Local neighbour connector enabled for region " + scene.RegionInfo.RegionName);
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}
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public void PostInitialise()
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{
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}
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public void RemoveRegion(Scene scene)
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public void RemoveRegion(Scene scene)
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{
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{
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// Always remove
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// Always remove
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@ -118,28 +99,36 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
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m_Scenes.Remove(scene);
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m_Scenes.Remove(scene);
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}
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}
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#endregion ISharedRegionModule
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public void RegionLoaded(Scene scene)
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{
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if (!m_Enabled)
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return;
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m_GridService = scene.GridService;
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m_log.InfoFormat("[NEIGHBOUR CONNECTOR]: Enabled out neighbours for region {0}", scene.RegionInfo.RegionName);
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}
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#region INeighbourService
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#region INeighbourService
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public OpenSim.Services.Interfaces.GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
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public override GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
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{
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{
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uint x, y;
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if (!m_Enabled)
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Util.RegionHandleToRegionLoc(regionHandle, out x, out y);
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return null;
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foreach (Scene s in m_Scenes)
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foreach (Scene s in m_Scenes)
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{
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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{
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m_log.DebugFormat("[LOCAL NEIGHBOUR SERVICE CONNECTOR]: HelloNeighbour from region {0} to neighbour {1} at {2}-{3}",
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// uint x, y;
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thisRegion.RegionName, s.Name, x, y );
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// Util.RegionHandleToRegionLoc(regionHandle, out x, out y);
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// m_log.DebugFormat("[NEIGHBOUR SERVICE OUT CONNECTOR]: HelloNeighbour from region {0} to neighbour {1} at {2}-{3}",
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//m_log.Debug("[NEIGHBOUR CONNECTOR]: Found region to SendHelloNeighbour");
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// thisRegion.RegionName, s.Name, x, y );
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return s.IncomingHelloNeighbour(thisRegion);
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return s.IncomingHelloNeighbour(thisRegion);
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}
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}
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}
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}
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//m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: region handle {0} not found", regionHandle);
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return null;
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return base.HelloNeighbour(regionHandle, thisRegion);
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}
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}
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#endregion INeighbourService
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#endregion INeighbourService
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@ -1,157 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using log4net;
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using Mono.Addins;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Services.Connectors;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Server.Base;
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteNeighbourServicesConnector")]
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public class RemoteNeighbourServicesConnector :
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NeighbourServicesConnector, ISharedRegionModule, INeighbourService
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private bool m_Enabled = false;
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private LocalNeighbourServicesConnector m_LocalService;
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//private string serviceDll;
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//private List<Scene> m_Scenes = new List<Scene>();
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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public string Name
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{
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get { return "RemoteNeighbourServicesConnector"; }
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}
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public void Initialise(IConfigSource source)
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{
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IConfig moduleConfig = source.Configs["Modules"];
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if (moduleConfig != null)
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{
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string name = moduleConfig.GetString("NeighbourServices");
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if (name == Name)
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{
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m_LocalService = new LocalNeighbourServicesConnector();
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//IConfig neighbourConfig = source.Configs["NeighbourService"];
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//if (neighbourConfig == null)
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//{
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// m_log.Error("[NEIGHBOUR CONNECTOR]: NeighbourService missing from OpenSim.ini");
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// return;
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//}
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//serviceDll = neighbourConfig.GetString("LocalServiceModule", String.Empty);
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//if (serviceDll == String.Empty)
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//{
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// m_log.Error("[NEIGHBOUR CONNECTOR]: No LocalServiceModule named in section NeighbourService");
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// return;
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//}
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m_Enabled = true;
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m_log.Info("[NEIGHBOUR CONNECTOR]: Remote Neighbour connector enabled");
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}
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}
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}
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public void PostInitialise()
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{
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//if (m_Enabled)
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//{
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// Object[] args = new Object[] { m_Scenes };
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// m_LocalService =
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// ServerUtils.LoadPlugin<INeighbourService>(serviceDll,
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// args);
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// if (m_LocalService == null)
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// {
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// m_log.Error("[NEIGHBOUR CONNECTOR]: Can't load neighbour service");
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// Unregister();
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// return;
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// }
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//}
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}
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public void Close()
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{
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}
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public void AddRegion(Scene scene)
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{
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if (!m_Enabled)
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return;
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m_LocalService.AddRegion(scene);
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scene.RegisterModuleInterface<INeighbourService>(this);
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}
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public void RemoveRegion(Scene scene)
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{
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if (m_Enabled)
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m_LocalService.RemoveRegion(scene);
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}
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public void RegionLoaded(Scene scene)
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{
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if (!m_Enabled)
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return;
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m_GridService = scene.GridService;
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m_log.InfoFormat("[NEIGHBOUR CONNECTOR]: Enabled remote neighbours for region {0}", scene.RegionInfo.RegionName);
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}
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#region INeighbourService
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public override GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
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{
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GridRegion region = m_LocalService.HelloNeighbour(regionHandle, thisRegion);
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if (region != null)
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return region;
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return base.HelloNeighbour(regionHandle, thisRegion);
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}
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#endregion INeighbourService
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}
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}
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InventoryServices = "RemoteXInventoryServicesConnector"
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InventoryServices = "RemoteXInventoryServicesConnector"
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GridServices = "RemoteGridServicesConnector"
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GridServices = "RemoteGridServicesConnector"
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AvatarServices = "RemoteAvatarServicesConnector"
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AvatarServices = "RemoteAvatarServicesConnector"
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NeighbourServices = "RemoteNeighbourServicesConnector"
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NeighbourServices = "NeighbourServicesOutConnector"
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AuthenticationServices = "RemoteAuthenticationServicesConnector"
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AuthenticationServices = "RemoteAuthenticationServicesConnector"
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AuthorizationServices = "LocalAuthorizationServicesConnector"
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AuthorizationServices = "LocalAuthorizationServicesConnector"
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PresenceServices = "RemotePresenceServicesConnector"
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PresenceServices = "RemotePresenceServicesConnector"
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InventoryServices = "HGInventoryBroker"
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InventoryServices = "HGInventoryBroker"
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GridServices = "RemoteGridServicesConnector"
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GridServices = "RemoteGridServicesConnector"
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AvatarServices = "RemoteAvatarServicesConnector"
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AvatarServices = "RemoteAvatarServicesConnector"
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NeighbourServices = "RemoteNeighbourServicesConnector"
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NeighbourServices = "NeighbourServicesOutConnector"
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AuthenticationServices = "RemoteAuthenticationServicesConnector"
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AuthenticationServices = "RemoteAuthenticationServicesConnector"
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AuthorizationServices = "LocalAuthorizationServicesConnector"
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AuthorizationServices = "LocalAuthorizationServicesConnector"
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PresenceServices = "RemotePresenceServicesConnector"
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PresenceServices = "RemotePresenceServicesConnector"
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InventoryServices = "HGInventoryBroker"
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InventoryServices = "HGInventoryBroker"
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AvatarServices = "SimianAvatarServiceConnector"
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AvatarServices = "SimianAvatarServiceConnector"
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NeighbourServices = "RemoteNeighbourServicesConnector"
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NeighbourServices = "NeighbourServicesOutConnector"
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SimulationServices = "RemoteSimulationConnectorModule"
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SimulationServices = "RemoteSimulationConnectorModule"
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EntityTransferModule = "HGEntityTransferModule"
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EntityTransferModule = "HGEntityTransferModule"
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InventoryAccessModule = "HGInventoryAccessModule"
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InventoryAccessModule = "HGInventoryAccessModule"
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InventoryServices = "SimianInventoryServiceConnector"
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InventoryServices = "SimianInventoryServiceConnector"
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AvatarServices = "SimianAvatarServiceConnector"
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AvatarServices = "SimianAvatarServiceConnector"
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NeighbourServices = "RemoteNeighbourServicesConnector"
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NeighbourServices = "NeighbourServicesOutConnector"
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SimulationServices = "RemoteSimulationConnectorModule"
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SimulationServices = "RemoteSimulationConnectorModule"
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EntityTransferModule = "BasicEntityTransferModule"
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EntityTransferModule = "BasicEntityTransferModule"
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InventoryAccessModule = "BasicInventoryAccessModule"
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InventoryAccessModule = "BasicInventoryAccessModule"
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[Modules]
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[Modules]
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AssetServices = "LocalAssetServicesConnector"
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AssetServices = "LocalAssetServicesConnector"
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InventoryServices = "LocalInventoryServicesConnector"
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InventoryServices = "LocalInventoryServicesConnector"
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NeighbourServices = "LocalNeighbourServicesConnector"
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NeighbourServices = "NeighbourServicesOutConnector"
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AuthenticationServices = "LocalAuthenticationServicesConnector"
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AuthenticationServices = "LocalAuthenticationServicesConnector"
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AuthorizationServices = "LocalAuthorizationServicesConnector"
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AuthorizationServices = "LocalAuthorizationServicesConnector"
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GridServices = "LocalGridServicesConnector"
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GridServices = "LocalGridServicesConnector"
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[Modules]
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[Modules]
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AssetServices = "HGAssetBroker"
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AssetServices = "HGAssetBroker"
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InventoryServices = "HGInventoryBroker"
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InventoryServices = "HGInventoryBroker"
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NeighbourServices = "LocalNeighbourServicesConnector"
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NeighbourServices = "NeighbourServicesOutConnector"
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AuthenticationServices = "LocalAuthenticationServicesConnector"
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AuthenticationServices = "LocalAuthenticationServicesConnector"
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AuthorizationServices = "LocalAuthorizationServicesConnector"
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AuthorizationServices = "LocalAuthorizationServicesConnector"
|
||||||
GridServices = "LocalGridServicesConnector"
|
GridServices = "LocalGridServicesConnector"
|
||||||
|
|
Loading…
Reference in New Issue