Formatting cleanup.
parent
aad69b9018
commit
e5b9144282
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@ -306,7 +306,7 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
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uint regX = Convert.ToUInt32((Int32) requestData["start_region_x"]);
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uint regY = Convert.ToUInt32((Int32) requestData["start_region_y"]);
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LLUUID tempuserID = m_app.CreateUser(tempfirstname, templastname, tempPasswd, regX, regY);
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LLUUID tempuserID = m_app.CreateUser(tempfirstname, templastname, tempPasswd, regX, regY);
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if (tempuserID == LLUUID.Zero)
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{
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@ -162,7 +162,7 @@ namespace OpenSim.Framework.Data
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simData.serverPort = Convert.ToUInt32((string) responseData["sim_port"]);
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simData.httpPort = Convert.ToUInt32((string) responseData["http_port"]);
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simData.remotingPort = Convert.ToUInt32((string) responseData["remoting_port"]);
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simData.serverURI = (string)responseData["server_uri"];
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simData.serverURI = (string)responseData["server_uri"];
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simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/";
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simData.UUID = new LLUUID((string) responseData["region_UUID"]);
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simData.regionName = (string) responseData["region_name"];
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@ -205,7 +205,7 @@ namespace OpenSim.Framework.Data
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simData.httpPort = Convert.ToUInt32((string) responseData["http_port"]);
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simData.remotingPort = Convert.ToUInt32((string) responseData["remoting_port"]);
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simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/";
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simData.serverURI = (string)responseData["server_uri"];
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simData.serverURI = (string)responseData["server_uri"];
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simData.UUID = new LLUUID((string) responseData["region_UUID"]);
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simData.regionName = (string) responseData["region_name"];
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@ -39,7 +39,7 @@ namespace OpenSim.Framework
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Up = 1,
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Crashed = 2,
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Starting = 3,
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SlaveScene = 4
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SlaveScene = 4
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};
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public interface IScene
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@ -34,12 +34,12 @@ namespace OpenSim.Framework
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{
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public sealed class PacketPool
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{
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static public void EncodeProxyMessage(byte[] bytes, ref int numBytes, EndPoint trueEP)
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{
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if( numBytes > 4090 ) // max UPD size = 4096
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{
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throw new Exception("ERROR: No space to encode the proxy EP");
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}
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static public void EncodeProxyMessage(byte[] bytes, ref int numBytes, EndPoint trueEP)
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{
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if( numBytes > 4090 ) // max UPD size = 4096
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{
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throw new Exception("ERROR: No space to encode the proxy EP");
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}
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ushort port = (ushort) ((IPEndPoint) trueEP).Port;
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bytes[numBytes++] = (byte)(port % 256);
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@ -55,10 +55,10 @@ namespace OpenSim.Framework
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DecodeProxyMessage(bytes, ref numBytes);
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numBytes = x;
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}
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static public EndPoint DecodeProxyMessage(byte[] bytes, ref int numBytes)
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{
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}
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static public EndPoint DecodeProxyMessage(byte[] bytes, ref int numBytes)
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{
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// IPv4 Only
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byte[] addr = new byte[4];
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@ -455,7 +455,7 @@ namespace OpenSim
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// set initial ServerURI
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regionInfo.ServerURI = "http://" + regionInfo.ExternalHostName
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+ ":" + regionInfo.InternalEndPoint.Port.ToString();
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+ ":" + regionInfo.InternalEndPoint.Port.ToString();
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if ((proxyUrl.Length > 0) && (portadd_flag))
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{
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@ -616,7 +616,7 @@ namespace OpenSim
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public virtual void Shutdown()
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{
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ProxyCommand(proxyUrl, "Stop");
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if (m_startupCommandsFile != String.Empty)
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{
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RunCommandScript(m_shutdownCommandsFile);
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@ -632,7 +632,7 @@ namespace OpenSim
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m_console.Close();
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Environment.Exit(0);
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}
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}
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private void RunAutoTimerScript(object sender, EventArgs e)
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{
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@ -722,17 +722,23 @@ namespace OpenSim
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}
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break;
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case "scene-debug":
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if (cmdparams.Length == 3) {
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if (m_sceneManager.CurrentScene == null) {
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m_console.Error("CONSOLE", "Please use 'change-region <regioname>' first");
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} else {
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m_sceneManager.CurrentScene.SetSceneCoreDebug(!System.Convert.ToBoolean(cmdparams[0]), !System.Convert.ToBoolean(cmdparams[1]), !System.Convert.ToBoolean(cmdparams[2]));
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}
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} else {
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m_console.Error("scene-debug <scripting> <collisions> <physics> (where inside <> is true/false)");
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}
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break;
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case "scene-debug":
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if (cmdparams.Length == 3)
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{
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if (m_sceneManager.CurrentScene == null)
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{
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m_console.Error("CONSOLE", "Please use 'change-region <regioname>' first");
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}
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else
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{
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m_sceneManager.CurrentScene.SetSceneCoreDebug(!System.Convert.ToBoolean(cmdparams[0]), !System.Convert.ToBoolean(cmdparams[1]), !System.Convert.ToBoolean(cmdparams[2]));
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}
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}
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else
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{
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m_console.Error("scene-debug <scripting> <collisions> <physics> (where inside <> is true/false)");
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}
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break;
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case "help":
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m_console.Notice("alert - send alert to a designated user or all users.");
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@ -772,15 +778,15 @@ namespace OpenSim
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break;
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case "threads":
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//m_console.Notice("THREAD", Process.GetCurrentProcess().Threads.Count + " threads running:");
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//int _tc = 0;
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// m_console.Notice("THREAD", Process.GetCurrentProcess().Threads.Count + " threads running:");
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// int _tc = 0;
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//foreach (ProcessThread pt in Process.GetCurrentProcess().Threads)
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//{
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// _tc++;
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// m_console.Notice("THREAD", _tc + ": ID: " + pt.Id + ", Started: " + pt.StartTime.ToString() + ", CPU time: " + pt.TotalProcessorTime + ", Pri: " + pt.BasePriority.ToString() + ", State: " + pt.ThreadState.ToString());
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//}
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// foreach (ProcessThread pt in Process.GetCurrentProcess().Threads)
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// {
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// _tc++;
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// m_console.Notice("THREAD", _tc + ": ID: " + pt.Id + ", Started: " + pt.StartTime.ToString() + ", CPU time: " + pt.TotalProcessorTime + ", Pri: " + pt.BasePriority.ToString() + ", State: " + pt.ThreadState.ToString());
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// }
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List<Thread> threads = OpenSim.Framework.ThreadTracker.GetThreads();
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if (threads == null)
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{
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@ -797,7 +803,6 @@ namespace OpenSim
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}
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}
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break;
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case "save-xml":
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if (cmdparams.Length > 0)
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@ -833,7 +838,7 @@ namespace OpenSim
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loadOffset.Z = (float) Convert.ToDecimal(cmdparams[4]);
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}
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m_console.Error("loadOffsets <X,Y,Z> = <" + loadOffset.X + "," + loadOffset.Y + "," +
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loadOffset.Z + ">");
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loadOffset.Z + ">");
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}
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}
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m_sceneManager.LoadCurrentSceneFromXml(cmdparams[0], generateNewIDS, loadOffset);
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@ -1158,11 +1163,11 @@ namespace OpenSim
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case "regions":
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m_sceneManager.ForEachScene(
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delegate(Scene scene)
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{
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m_console.Notice("Region Name: " + scene.RegionInfo.RegionName + " , Region XLoc: " +
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scene.RegionInfo.RegionLocX + " , Region YLoc: " +
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scene.RegionInfo.RegionLocY);
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});
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{
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m_console.Notice("Region Name: " + scene.RegionInfo.RegionName + " , Region XLoc: " +
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scene.RegionInfo.RegionLocX + " , Region YLoc: " +
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scene.RegionInfo.RegionLocY);
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});
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break;
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case "stats":
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@ -1191,7 +1196,8 @@ namespace OpenSim
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}
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#endregion
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// TODO: remove me!! (almost same as XmlRpcCommand)
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// TODO: remove me!! (almost same as XmlRpcCommand)
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public object ProxyCommand(string url, string methodName, params object[] args)
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{
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if(proxyUrl.Length==0) return null;
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@ -1230,34 +1236,33 @@ namespace OpenSim
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/// <param name="starttime">The first out parameter describing when the Region server started</param>
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/// <param name="uptime">The second out parameter describing how long the Region server has run</param>
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public void GetRunTime(out string starttime, out string uptime)
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{
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starttime = m_startuptime.ToString();
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uptime = (DateTime.Now - m_startuptime).ToString();
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}
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{
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starttime = m_startuptime.ToString();
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uptime = (DateTime.Now - m_startuptime).ToString();
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}
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/// <summary>
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/// Get the number of the avatars in the Region server
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/// </summary>
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/// <param name="usernum">The first out parameter describing the number of all the avatars in the Region server</param>
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public void GetAvatarNumber(out int usernum)
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{
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usernum = m_sceneManager.GetCurrentSceneAvatars().Count;
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}
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{
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usernum = m_sceneManager.GetCurrentSceneAvatars().Count;
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}
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/// <summary>
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/// Get the number of the avatars in the Region server
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/// </summary>
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/// <param name="usernum">The first out parameter describing the number of all the avatars in the Region server</param>
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public void GetRegionNumber(out int regionnum)
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{
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int accounter = 0;
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//List<string> regionNameList = new List<string>();
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{
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int accounter = 0;
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//List<string> regionNameList = new List<string>();
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m_sceneManager.ForEachScene(delegate(Scene scene) {
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accounter++;
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});
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regionnum = accounter;
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}
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m_sceneManager.ForEachScene(delegate(Scene scene) {
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accounter++;
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});
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regionnum = accounter;
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}
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}
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}
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@ -226,7 +226,7 @@ namespace OpenSim.Region.ClientStack
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try
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{
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packet = PacketPool.Instance.GetPacket(RecvBuffer, ref packetEnd, ZeroBuffer);
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packet = PacketPool.Instance.GetPacket(RecvBuffer, ref packetEnd, ZeroBuffer);
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}
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catch (Exception e)
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{
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@ -308,7 +308,7 @@ namespace OpenSim.Region.ClientStack
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{
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m_log.Error("[UDPSERVER]: Adding New Client threw exception " + e3.ToString());
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Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender,
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ReceivedData, null);
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ReceivedData, null);
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}
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}
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}
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@ -332,31 +332,31 @@ namespace OpenSim.Region.ClientStack
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//Slave regions don't accept new clients
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if(m_localScene.Region_Status != RegionStatus.SlaveScene)
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{
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UseCircuitCodePacket useCircuit = (UseCircuitCodePacket) packet;
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lock (clientCircuits)
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{
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if (!clientCircuits.ContainsKey(epSender))
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clientCircuits.Add(epSender, useCircuit.CircuitCode.Code);
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else
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m_log.Error("[UDPSERVER]: clientCircuits already contans entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding.");
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}
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lock (clientCircuits_reverse)
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{
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if (!clientCircuits_reverse.ContainsKey(useCircuit.CircuitCode.Code))
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clientCircuits_reverse.Add(useCircuit.CircuitCode.Code, epSender);
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else
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m_log.Error("[UDPSERVER]: clientCurcuits_reverse already contains entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding.");
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}
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UseCircuitCodePacket useCircuit = (UseCircuitCodePacket) packet;
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lock (clientCircuits)
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{
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if (!clientCircuits.ContainsKey(epSender))
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clientCircuits.Add(epSender, useCircuit.CircuitCode.Code);
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else
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m_log.Error("[UDPSERVER]: clientCircuits already contans entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding.");
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}
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lock (clientCircuits_reverse)
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{
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if (!clientCircuits_reverse.ContainsKey(useCircuit.CircuitCode.Code))
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clientCircuits_reverse.Add(useCircuit.CircuitCode.Code, epSender);
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else
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m_log.Error("[UDPSERVER]: clientCurcuits_reverse already contains entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding.");
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}
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lock (proxyCircuits)
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{
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if (!proxyCircuits.ContainsKey(useCircuit.CircuitCode.Code))
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proxyCircuits.Add(useCircuit.CircuitCode.Code, epProxy);
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else
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m_log.Error("[UDPSERVER]: proxyCircuits already contains entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding.");
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}
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lock (proxyCircuits)
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{
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if (!proxyCircuits.ContainsKey(useCircuit.CircuitCode.Code))
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proxyCircuits.Add(useCircuit.CircuitCode.Code, epProxy);
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else
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m_log.Error("[UDPSERVER]: proxyCircuits already contains entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding.");
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}
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PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_authenticateSessionsClass, epProxy);
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PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_authenticateSessionsClass, epProxy);
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}
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PacketPool.Instance.ReturnPacket(packet);
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}
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@ -394,20 +394,20 @@ namespace OpenSim.Region.ClientStack
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lock (clientCircuits_reverse)
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{
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if (clientCircuits_reverse.TryGetValue(circuitcode, out sendto))
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{
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//we found the endpoint so send the packet to it
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if (proxyPortOffset != 0)
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{
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//MainLog.Instance.Verbose("UDPSERVER", "SendPacketTo proxy " + proxyCircuits[circuitcode].ToString() + ": client " + sendto.ToString());
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PacketPool.EncodeProxyMessage(buffer, ref size, sendto);
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Server.SendTo(buffer, size, flags, proxyCircuits[circuitcode]);
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}
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else
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{
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//MainLog.Instance.Verbose("UDPSERVER", "SendPacketTo : client " + sendto.ToString());
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Server.SendTo(buffer, size, flags, sendto);
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}
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}
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{
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//we found the endpoint so send the packet to it
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if (proxyPortOffset != 0)
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{
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//MainLog.Instance.Verbose("UDPSERVER", "SendPacketTo proxy " + proxyCircuits[circuitcode].ToString() + ": client " + sendto.ToString());
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PacketPool.EncodeProxyMessage(buffer, ref size, sendto);
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Server.SendTo(buffer, size, flags, proxyCircuits[circuitcode]);
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}
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else
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{
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//MainLog.Instance.Verbose("UDPSERVER", "SendPacketTo : client " + sendto.ToString());
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Server.SendTo(buffer, size, flags, sendto);
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}
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}
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}
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}
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@ -421,7 +421,7 @@ namespace OpenSim.Region.ClientStack
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clientCircuits.Remove(sendto);
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clientCircuits_reverse.Remove(circuitcode);
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proxyCircuits.Remove(circuitcode);
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proxyCircuits.Remove(circuitcode);
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}
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}
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}
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@ -435,7 +435,7 @@ namespace OpenSim.Region.ClientStack
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useCircuit.CircuitCode.ID = circuit.AgentID;
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useCircuit.CircuitCode.SessionID = circuit.SessionID;
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lock (clientCircuits)
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lock (clientCircuits)
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{
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if (!clientCircuits.ContainsKey(userEP))
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clientCircuits.Add(userEP, useCircuit.CircuitCode.Code);
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@ -453,15 +453,15 @@ namespace OpenSim.Region.ClientStack
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lock (proxyCircuits)
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{
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if (!proxyCircuits.ContainsKey(useCircuit.CircuitCode.Code))
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{
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{
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proxyCircuits.Add(useCircuit.CircuitCode.Code, proxyEP);
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}
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}
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else
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{
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// re-set proxy endpoint
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proxyCircuits.Remove(useCircuit.CircuitCode.Code);
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{
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// re-set proxy endpoint
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proxyCircuits.Remove(useCircuit.CircuitCode.Code);
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proxyCircuits.Add(useCircuit.CircuitCode.Code, proxyEP);
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}
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}
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}
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PacketServer.AddNewClient(userEP, useCircuit, m_assetCache, m_authenticateSessionsClass, proxyEP);
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@ -111,7 +111,7 @@ namespace OpenSim.Region.Communications.OGS1
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GridParams["remoting_port"] = NetworkServersInfo.RemotingListenerPort.ToString();
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GridParams["map-image-id"] = regionInfo.EstateSettings.terrainImageID.ToString();
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GridParams["originUUID"] = regionInfo.originRegionID.ToString();
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GridParams["server_uri"] = regionInfo.ServerURI;
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GridParams["server_uri"] = regionInfo.ServerURI;
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// part of an initial brutish effort to provide accurate information (as per the xml region spec)
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// wrt the ownership of a given region
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@ -190,7 +190,7 @@ namespace OpenSim.Region.Communications.OGS1
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return false;
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}
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// What does DeregisterRegion() do?
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// What does DeregisterRegion() do?
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return m_localBackend.DeregisterRegion(regionInfo);
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}
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@ -633,10 +633,10 @@ namespace OpenSim.Region.Communications.OGS1
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m_log.Warn("[OGS1 GRID SERVICES]: remoting object not found");
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}
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remObject = null;
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//m_log.Info("[INTER]: " +
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//gdebugRegionName +
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//": OGS1 tried to Update Child Agent data on outside region and got " +
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//retValue.ToString());
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// m_log.Info("[INTER]: " +
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// gdebugRegionName +
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// ": OGS1 tried to Update Child Agent data on outside region and got " +
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// retValue.ToString());
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return retValue;
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}
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@ -693,7 +693,7 @@ namespace OpenSim.Region.Communications.OGS1
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NoteDeadRegion(regionHandle);
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|
||||
m_log.WarnFormat("[OGS1 GRID SERVICES]: Unable to connect to adjacent region: {0} {1},{2}",
|
||||
regInfo.RegionName, regInfo.RegionLocX, regInfo.RegionLocY);
|
||||
regInfo.RegionName, regInfo.RegionLocX, regInfo.RegionLocY);
|
||||
m_log.DebugFormat("[OGS1 GRID SERVICES]: {0} {1}", e.Source, e.Message);
|
||||
|
||||
return false;
|
||||
|
@ -1194,7 +1194,7 @@ namespace OpenSim.Region.Communications.OGS1
|
|||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[OGS1 GRID SERVICES]: Remoting Error: Unable to connect to adjacent region to tell it to close child agents: " + regInfo.RegionName +
|
||||
" " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
|
||||
" " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
|
||||
//m_log.Debug(e.ToString());
|
||||
return false;
|
||||
}
|
||||
|
@ -1202,10 +1202,10 @@ namespace OpenSim.Region.Communications.OGS1
|
|||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[OGS1 GRID SERVICES]: Socket Error: Unable to connect to adjacent region using tcp://" +
|
||||
regInfo.RemotingAddress +
|
||||
":" + regInfo.RemotingPort +
|
||||
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY +
|
||||
" - Is this neighbor up?");
|
||||
regInfo.RemotingAddress +
|
||||
":" + regInfo.RemotingPort +
|
||||
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY +
|
||||
" - Is this neighbor up?");
|
||||
m_log.DebugFormat("[OGS1 GRID SERVICES]: {0} {1}", e.Source, e.Message);
|
||||
return false;
|
||||
}
|
||||
|
@ -1213,9 +1213,9 @@ namespace OpenSim.Region.Communications.OGS1
|
|||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[OGS1 GRID SERVICES]: Invalid Credentials: Unable to connect to adjacent region using tcp://" +
|
||||
regInfo.RemotingAddress +
|
||||
":" + regInfo.RemotingPort +
|
||||
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
|
||||
regInfo.RemotingAddress +
|
||||
":" + regInfo.RemotingPort +
|
||||
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
|
||||
m_log.DebugFormat("[OGS1 GRID SERVICES]: {0} {1}", e.Source, e.Message);
|
||||
return false;
|
||||
}
|
||||
|
@ -1223,9 +1223,9 @@ namespace OpenSim.Region.Communications.OGS1
|
|||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[OGS1 GRID SERVICES]: Authentication exception: Unable to connect to adjacent region using tcp://" +
|
||||
regInfo.RemotingAddress +
|
||||
":" + regInfo.RemotingPort +
|
||||
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
|
||||
regInfo.RemotingAddress +
|
||||
":" + regInfo.RemotingPort +
|
||||
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
|
||||
m_log.DebugFormat("[OGS1 GRID SERVICES]: {0} {1}", e.Source, e.Message);
|
||||
return false;
|
||||
}
|
||||
|
@ -1233,9 +1233,9 @@ namespace OpenSim.Region.Communications.OGS1
|
|||
{
|
||||
NoteDeadRegion(regionHandle);
|
||||
m_log.Warn("[OGS1 GRID SERVICES]: WebException exception: Unable to connect to adjacent region using tcp://" +
|
||||
regInfo.RemotingAddress +
|
||||
":" + regInfo.RemotingPort +
|
||||
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
|
||||
regInfo.RemotingAddress +
|
||||
":" + regInfo.RemotingPort +
|
||||
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
|
||||
m_log.DebugFormat("[OGS1 GRID SERVICES]: {0} {1}", e.Source, e.Message);
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -91,7 +91,8 @@ namespace OpenSim.Region.Environment.Modules
|
|||
|
||||
// setup IRC Relay
|
||||
if (m_irc == null) { m_irc = new IRCChatModule(config); }
|
||||
if (m_irc_connector == null) {
|
||||
if (m_irc_connector == null)
|
||||
{
|
||||
m_irc_connector = new Thread(IRCConnectRun);
|
||||
m_irc_connector.Name = "IRCConnectorThread";
|
||||
m_irc_connector.IsBackground = true;
|
||||
|
@ -106,12 +107,14 @@ namespace OpenSim.Region.Environment.Modules
|
|||
try
|
||||
{
|
||||
//m_irc.Connect(m_scenes);
|
||||
if (m_irc_connector == null) {
|
||||
if (m_irc_connector == null)
|
||||
{
|
||||
m_irc_connector = new Thread(IRCConnectRun);
|
||||
m_irc_connector.Name = "IRCConnectorThread";
|
||||
m_irc_connector.IsBackground = true;
|
||||
}
|
||||
if (!m_irc_connector.IsAlive) {
|
||||
if (!m_irc_connector.IsAlive)
|
||||
{
|
||||
m_irc_connector.Start();
|
||||
OpenSim.Framework.ThreadTracker.Add(m_irc_connector);
|
||||
}
|
||||
|
@ -255,11 +258,14 @@ namespace OpenSim.Region.Environment.Modules
|
|||
// In a non-blocking way. Eventually the connector will get it started
|
||||
try
|
||||
{
|
||||
if (m_irc_connector == null) { m_irc_connector = new Thread(IRCConnectRun);
|
||||
m_irc_connector.Name = "IRCConnectorThread";
|
||||
m_irc_connector.IsBackground = true;
|
||||
if (m_irc_connector == null)
|
||||
{
|
||||
m_irc_connector = new Thread(IRCConnectRun);
|
||||
m_irc_connector.Name = "IRCConnectorThread";
|
||||
m_irc_connector.IsBackground = true;
|
||||
}
|
||||
if (!m_irc_connector.IsAlive) {
|
||||
if (!m_irc_connector.IsAlive)
|
||||
{
|
||||
m_irc_connector.Start();
|
||||
OpenSim.Framework.ThreadTracker.Add(m_irc_connector);
|
||||
}
|
||||
|
@ -298,7 +304,6 @@ namespace OpenSim.Region.Environment.Modules
|
|||
if ((m_irc.Enabled)&&(!m_irc.Connected))
|
||||
{
|
||||
m_irc.Connect(m_scenes);
|
||||
|
||||
}
|
||||
Thread.Sleep(15000);
|
||||
}
|
||||
|
@ -625,15 +630,15 @@ namespace OpenSim.Region.Environment.Modules
|
|||
foreach (Scene m_scene in m_scenes)
|
||||
{
|
||||
m_scene.ForEachScenePresence(delegate(ScenePresence avatar)
|
||||
{
|
||||
if (!avatar.IsChildAgent)
|
||||
{
|
||||
avatar.ControllingClient.SendChatMessage(
|
||||
Helpers.StringToField(message), 255,
|
||||
pos, sender,
|
||||
LLUUID.Zero);
|
||||
}
|
||||
});
|
||||
{
|
||||
if (!avatar.IsChildAgent)
|
||||
{
|
||||
avatar.ControllingClient.SendChatMessage(
|
||||
Helpers.StringToField(message), 255,
|
||||
pos, sender,
|
||||
LLUUID.Zero);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
catch (Exception ex) // IRC gate should not crash Sim
|
||||
|
@ -644,15 +649,15 @@ namespace OpenSim.Region.Environment.Modules
|
|||
|
||||
public enum ErrorReplies
|
||||
{
|
||||
NotRegistered = 451, // ":You have not registered"
|
||||
NicknameInUse = 433 // "<nick> :Nickname is already in use"
|
||||
NotRegistered = 451, // ":You have not registered"
|
||||
NicknameInUse = 433 // "<nick> :Nickname is already in use"
|
||||
}
|
||||
|
||||
public enum Replies
|
||||
{
|
||||
MotdStart = 375, // ":- <server> Message of the day - "
|
||||
Motd = 372, // ":- <text>"
|
||||
EndOfMotd = 376 // ":End of /MOTD command"
|
||||
MotdStart = 375, // ":- <server> Message of the day - "
|
||||
Motd = 372, // ":- <text>"
|
||||
EndOfMotd = 376 // ":End of /MOTD command"
|
||||
}
|
||||
|
||||
public void ProcessIRCCommand(string command)
|
||||
|
|
|
@ -126,41 +126,43 @@ namespace OpenSim.Region.Environment.Modules
|
|||
|
||||
}
|
||||
|
||||
/* private void CairoDraw(string data, System.Drawing.Graphics graph)
|
||||
{
|
||||
using (Win32Surface draw = new Win32Surface(graph.GetHdc()))
|
||||
{
|
||||
Context contex = new Context(draw);
|
||||
/*
|
||||
private void CairoDraw(string data, System.Drawing.Graphics graph)
|
||||
{
|
||||
using (Win32Surface draw = new Win32Surface(graph.GetHdc()))
|
||||
{
|
||||
Context contex = new Context(draw);
|
||||
|
||||
contex.Antialias = Antialias.None; //fastest method but low quality
|
||||
contex.LineWidth = 7;
|
||||
char[] lineDelimiter = { ';' };
|
||||
char[] partsDelimiter = { ',' };
|
||||
string[] lines = data.Split(lineDelimiter);
|
||||
contex.Antialias = Antialias.None; //fastest method but low quality
|
||||
contex.LineWidth = 7;
|
||||
char[] lineDelimiter = { ';' };
|
||||
char[] partsDelimiter = { ',' };
|
||||
string[] lines = data.Split(lineDelimiter);
|
||||
|
||||
foreach (string line in lines)
|
||||
{
|
||||
string nextLine = line.Trim();
|
||||
foreach (string line in lines)
|
||||
{
|
||||
string nextLine = line.Trim();
|
||||
|
||||
if (nextLine.StartsWith("MoveTO"))
|
||||
{
|
||||
float x = 0;
|
||||
float y = 0;
|
||||
GetParams(partsDelimiter, ref nextLine, ref x, ref y);
|
||||
contex.MoveTo(x, y);
|
||||
}
|
||||
else if (nextLine.StartsWith("LineTo"))
|
||||
{
|
||||
float x = 0;
|
||||
float y = 0;
|
||||
GetParams(partsDelimiter, ref nextLine, ref x, ref y);
|
||||
contex.LineTo(x, y);
|
||||
contex.Stroke();
|
||||
}
|
||||
}
|
||||
}
|
||||
graph.ReleaseHdc();
|
||||
}*/
|
||||
if (nextLine.StartsWith("MoveTO"))
|
||||
{
|
||||
float x = 0;
|
||||
float y = 0;
|
||||
GetParams(partsDelimiter, ref nextLine, ref x, ref y);
|
||||
contex.MoveTo(x, y);
|
||||
}
|
||||
else if (nextLine.StartsWith("LineTo"))
|
||||
{
|
||||
float x = 0;
|
||||
float y = 0;
|
||||
GetParams(partsDelimiter, ref nextLine, ref x, ref y);
|
||||
contex.LineTo(x, y);
|
||||
contex.Stroke();
|
||||
}
|
||||
}
|
||||
}
|
||||
graph.ReleaseHdc();
|
||||
}
|
||||
*/
|
||||
|
||||
private void GDIDraw(string data, System.Drawing.Graphics graph)
|
||||
{
|
||||
|
@ -172,7 +174,6 @@ namespace OpenSim.Region.Environment.Modules
|
|||
char[] lineDelimiter = { ';' };
|
||||
char[] partsDelimiter = { ',' };
|
||||
string[] lines = data.Split(lineDelimiter);
|
||||
|
||||
|
||||
foreach (string line in lines)
|
||||
{
|
||||
|
|
|
@ -201,12 +201,12 @@ namespace OpenSim.Region.Environment
|
|||
|
||||
objflags &= (uint)
|
||||
~(LLObject.ObjectFlags.ObjectCopy | // Tells client you can copy the object
|
||||
LLObject.ObjectFlags.ObjectModify | // tells client you can modify the object
|
||||
LLObject.ObjectFlags.ObjectMove | // tells client that you can move the object (only, no mod)
|
||||
LLObject.ObjectFlags.ObjectTransfer | // tells the client that you can /take/ the object if you don't own it
|
||||
LLObject.ObjectFlags.ObjectYouOwner | // Tells client that you're the owner of the object
|
||||
LLObject.ObjectFlags.ObjectYouOfficer // Tells client that you've got group object editing permission. Used when ObjectGroupOwned is set
|
||||
);
|
||||
LLObject.ObjectFlags.ObjectModify | // tells client you can modify the object
|
||||
LLObject.ObjectFlags.ObjectMove | // tells client that you can move the object (only, no mod)
|
||||
LLObject.ObjectFlags.ObjectTransfer | // tells the client that you can /take/ the object if you don't own it
|
||||
LLObject.ObjectFlags.ObjectYouOwner | // Tells client that you're the owner of the object
|
||||
LLObject.ObjectFlags.ObjectYouOfficer // Tells client that you've got group object editing permission. Used when ObjectGroupOwned is set
|
||||
);
|
||||
|
||||
// Creating the three ObjectFlags options for this method to choose from.
|
||||
// Customize the OwnerMask
|
||||
|
@ -495,10 +495,10 @@ namespace OpenSim.Region.Environment
|
|||
return IsAdministrator(user);
|
||||
}
|
||||
|
||||
public virtual bool CanRunConsoleCommand(LLUUID user)
|
||||
{
|
||||
return IsAdministrator(user);
|
||||
}
|
||||
public virtual bool CanRunConsoleCommand(LLUUID user)
|
||||
{
|
||||
return IsAdministrator(user);
|
||||
}
|
||||
|
||||
public virtual bool CanTerraform(LLUUID user, LLVector3 position)
|
||||
{
|
||||
|
|
|
@ -227,6 +227,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
get { return m_innerScene.RestorePresences; }
|
||||
set { m_innerScene.RestorePresences = value; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Constructors
|
||||
|
@ -395,15 +396,15 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
try
|
||||
{
|
||||
ForEachScenePresence(delegate(ScenePresence agent)
|
||||
{
|
||||
// If agent is a root agent.
|
||||
if (!agent.IsChildAgent)
|
||||
{
|
||||
// If agent is a root agent.
|
||||
if (!agent.IsChildAgent)
|
||||
{
|
||||
//agent.ControllingClient.new
|
||||
//this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo());
|
||||
InformClientOfNeighbor(agent, otherRegion);
|
||||
}
|
||||
//agent.ControllingClient.new
|
||||
//this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo());
|
||||
InformClientOfNeighbor(agent, otherRegion);
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
catch (NullReferenceException)
|
||||
|
@ -463,7 +464,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
{
|
||||
if (m_RestartTimerCounter == 4 || m_RestartTimerCounter == 6 || m_RestartTimerCounter == 7)
|
||||
SendRegionMessageFromEstateTools(LLUUID.Random(), LLUUID.Random(), String.Empty, RegionInfo.RegionName + ": Restarting in " +
|
||||
((8 - m_RestartTimerCounter) * 15) + " seconds");
|
||||
((8 - m_RestartTimerCounter) * 15) + " seconds");
|
||||
|
||||
// SendGeneralAlert(RegionInfo.RegionName + ": Restarting in " + ((8 - m_RestartTimerCounter)*15) +
|
||||
//" seconds");
|
||||
|
@ -505,15 +506,15 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
try
|
||||
{
|
||||
ForEachScenePresence(delegate(ScenePresence agent)
|
||||
{
|
||||
// If agent is a root agent.
|
||||
if (!agent.IsChildAgent)
|
||||
{
|
||||
// If agent is a root agent.
|
||||
if (!agent.IsChildAgent)
|
||||
{
|
||||
//agent.ControllingClient.new
|
||||
//this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo());
|
||||
InformClientOfNeighbor(agent, region);
|
||||
}
|
||||
//agent.ControllingClient.new
|
||||
//this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo());
|
||||
InformClientOfNeighbor(agent, region);
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
catch (NullReferenceException)
|
||||
|
@ -580,16 +581,16 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
m_log.Warn("[SCENE]: Closing down the single simulator: " + RegionInfo.RegionName);
|
||||
// Kick all ROOT agents with the message, 'The simulator is going down'
|
||||
ForEachScenePresence(delegate(ScenePresence avatar)
|
||||
{
|
||||
if (avatar.KnownChildRegions.Contains(RegionInfo.RegionHandle))
|
||||
avatar.KnownChildRegions.Remove(RegionInfo.RegionHandle);
|
||||
{
|
||||
if (avatar.KnownChildRegions.Contains(RegionInfo.RegionHandle))
|
||||
avatar.KnownChildRegions.Remove(RegionInfo.RegionHandle);
|
||||
|
||||
if (!avatar.IsChildAgent)
|
||||
avatar.ControllingClient.Kick("The simulator is going down.");
|
||||
if (!avatar.IsChildAgent)
|
||||
avatar.ControllingClient.Kick("The simulator is going down.");
|
||||
|
||||
avatar.ControllingClient.OutPacket(PacketPool.Instance.GetPacket(libsecondlife.Packets.PacketType.DisableSimulator),
|
||||
ThrottleOutPacketType.Task);
|
||||
});
|
||||
avatar.ControllingClient.OutPacket(PacketPool.Instance.GetPacket(libsecondlife.Packets.PacketType.DisableSimulator),
|
||||
ThrottleOutPacketType.Task);
|
||||
});
|
||||
|
||||
// Wait here, or the kick messages won't actually get to the agents before the scene terminates.
|
||||
Thread.Sleep(500);
|
||||
|
@ -793,7 +794,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
{
|
||||
tmpval = tmpval - (tmpval - 1.0f);
|
||||
}
|
||||
m_timedilation = tmpval;
|
||||
m_timedilation = tmpval;
|
||||
|
||||
m_lastupdate = DateTime.Now;
|
||||
}
|
||||
|
@ -884,9 +885,9 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
{
|
||||
List<MapBlockData> mapBlocks =
|
||||
m_sceneGridService.RequestNeighbourMapBlocks((int)(RegionInfo.RegionLocX - 9),
|
||||
(int)(RegionInfo.RegionLocY - 9),
|
||||
(int)(RegionInfo.RegionLocX + 9),
|
||||
(int)(RegionInfo.RegionLocY + 9));
|
||||
(int)(RegionInfo.RegionLocY - 9),
|
||||
(int)(RegionInfo.RegionLocX + 9),
|
||||
(int)(RegionInfo.RegionLocY + 9));
|
||||
List<AssetBase> textures = new List<AssetBase>();
|
||||
List<Image> bitImages = new List<Image>();
|
||||
|
||||
|
@ -1048,7 +1049,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
m_log.Info("[SCENE]: Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)");
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Returns a new unallocated primitive ID
|
||||
/// </summary>
|
||||
|
@ -1134,7 +1134,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
|
||||
public SceneObjectGroup AddTree(LLVector3 scale, LLQuaternion rotation, LLVector3 position,
|
||||
Tree treeType, bool newTree)
|
||||
Tree treeType, bool newTree)
|
||||
{
|
||||
LLUUID uuid = this.RegionInfo.MasterAvatarAssignedUUID;
|
||||
PrimitiveBaseShape treeShape = new PrimitiveBaseShape();
|
||||
|
@ -1228,7 +1228,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
{
|
||||
pos.Y = ((pos.Y - Constants.RegionSize));
|
||||
newRegionHandle = Util.UIntsToLong((uint)(thisx * Constants.RegionSize), (uint)((thisy + 1) * Constants.RegionSize));
|
||||
// y + 1
|
||||
// y + 1
|
||||
}
|
||||
else if (position.Y < -1f)
|
||||
{
|
||||
|
@ -1269,12 +1269,14 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void IncomingInterRegionPrimGroup(ulong regionHandle, LLUUID primID, string objXMLData)
|
||||
{
|
||||
m_log.Warn("{[INTERREGION]: A new prim arrived from a neighbor");
|
||||
m_sceneXmlLoader.LoadGroupFromXml2String(objXMLData);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Add/Remove Avatar Methods
|
||||
|
@ -1301,11 +1303,11 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
m_innerScene.AddScenePresence(presence);
|
||||
|
||||
lock (m_restorePresences)
|
||||
{
|
||||
Monitor.PulseAll(m_restorePresences);
|
||||
}
|
||||
}
|
||||
lock (m_restorePresences)
|
||||
{
|
||||
Monitor.PulseAll(m_restorePresences);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Info("[REGION]: Add New Scene Presence");
|
||||
|
@ -1382,8 +1384,8 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
client.OnMoveInventoryItem += MoveInventoryItem;
|
||||
client.OnRemoveInventoryItem += RemoveInventoryItem;
|
||||
client.OnRemoveInventoryFolder += RemoveInventoryFolder;
|
||||
// client.OnAssetUploadRequest += CommsManager.TransactionsManager.HandleUDPUploadRequest;
|
||||
// client.OnXferReceive += CommsManager.TransactionsManager.HandleXfer;
|
||||
// client.OnAssetUploadRequest += CommsManager.TransactionsManager.HandleUDPUploadRequest;
|
||||
// client.OnXferReceive += CommsManager.TransactionsManager.HandleXfer;
|
||||
client.OnRezScript += RezScript;
|
||||
|
||||
client.OnRequestTaskInventory += RequestTaskInventory;
|
||||
|
@ -1452,8 +1454,8 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
{
|
||||
m_innerScene.removeUserCount(true);
|
||||
m_sceneGridService.LogOffUser(agentID, RegionInfo.RegionID, RegionInfo.RegionHandle,
|
||||
avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y,
|
||||
avatar.AbsolutePosition.Z);
|
||||
avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y,
|
||||
avatar.AbsolutePosition.Z);
|
||||
List<ulong> childknownRegions = new List<ulong>();
|
||||
List<ulong> ckn = avatar.GetKnownRegionList();
|
||||
for (int i = 0; i < ckn.Count; i++)
|
||||
|
@ -1477,16 +1479,16 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
m_eventManager.TriggerOnRemovePresence(agentID);
|
||||
Broadcast(delegate(IClientAPI client)
|
||||
{
|
||||
try
|
||||
{
|
||||
try
|
||||
{
|
||||
client.SendKillObject(avatar.RegionHandle, avatar.LocalId);
|
||||
}
|
||||
catch (System.NullReferenceException)
|
||||
{
|
||||
//We can safely ignore null reference exceptions. It means the avatar are dead and cleaned up anyway.
|
||||
}
|
||||
});
|
||||
client.SendKillObject(avatar.RegionHandle, avatar.LocalId);
|
||||
}
|
||||
catch (System.NullReferenceException)
|
||||
{
|
||||
//We can safely ignore null reference exceptions. It means the avatar are dead and cleaned up anyway.
|
||||
}
|
||||
});
|
||||
|
||||
ForEachScenePresence(
|
||||
delegate(ScenePresence presence) { presence.CoarseLocationChange(); });
|
||||
|
@ -1903,8 +1905,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Other Methods
|
||||
|
@ -2152,10 +2152,10 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
{
|
||||
|
||||
ClientManager.ForEachClient(delegate(IClientAPI controller)
|
||||
{
|
||||
controller.SendBlueBoxMessage(FromAvatarID, fromSessionID, FromAvatarName, Message);
|
||||
}
|
||||
);
|
||||
{
|
||||
controller.SendBlueBoxMessage(FromAvatarID, fromSessionID, FromAvatarName, Message);
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -2180,27 +2180,27 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
if (agentID == kickUserID)
|
||||
{
|
||||
ClientManager.ForEachClient(delegate(IClientAPI controller)
|
||||
{
|
||||
if (controller.AgentId != godID)
|
||||
controller.Kick(Helpers.FieldToUTF8String(reason));
|
||||
{
|
||||
if (controller.AgentId != godID)
|
||||
controller.Kick(Helpers.FieldToUTF8String(reason));
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
);
|
||||
// This is a bit crude. It seems the client will be null before it actually stops the thread
|
||||
// The thread will kill itself eventually :/
|
||||
// Is there another way to make sure *all* clients get this 'inter region' message?
|
||||
ClientManager.ForEachClient(delegate(IClientAPI controller)
|
||||
{
|
||||
ScenePresence p = GetScenePresence(controller.AgentId);
|
||||
bool childagent = !p.Equals(null) && p.IsChildAgent;
|
||||
if (controller.AgentId != godID && !childagent)
|
||||
{
|
||||
ScenePresence p = GetScenePresence(controller.AgentId);
|
||||
bool childagent = !p.Equals(null) && p.IsChildAgent;
|
||||
if (controller.AgentId != godID && !childagent)
|
||||
// Do we really want to kick the initiator of this madness?
|
||||
{
|
||||
controller.Close(true);
|
||||
}
|
||||
{
|
||||
controller.Close(true);
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
else
|
||||
|
|
|
@ -115,12 +115,11 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
protected AvatarAppearance m_appearance;
|
||||
|
||||
//neighbouring regions we have enabled a child agent in
|
||||
private readonly List<ulong> m_knownChildRegions = new List<ulong>();
|
||||
//neighbouring regions we have enabled a child agent in
|
||||
|
||||
private SignificantClientMovement handlerSignificantClientMovement = null; //OnSignificantClientMovement;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Implemented Control Flags
|
||||
/// </summary>
|
||||
|
@ -1447,12 +1446,12 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
m_perfMonMS=System.Environment.TickCount;
|
||||
|
||||
m_scene.ForEachScenePresence(delegate(ScenePresence scenePresence)
|
||||
{
|
||||
if (scenePresence.UUID != UUID)
|
||||
{
|
||||
if (scenePresence.UUID != UUID)
|
||||
{
|
||||
m_appearance.SendAppearanceToOtherAgent(scenePresence);
|
||||
}
|
||||
});
|
||||
m_appearance.SendAppearanceToOtherAgent(scenePresence);
|
||||
}
|
||||
});
|
||||
m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS);
|
||||
}
|
||||
|
||||
|
@ -1780,9 +1779,9 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
|
||||
[SecurityPermission(SecurityAction.LinkDemand,
|
||||
Flags = SecurityPermissionFlag.SerializationFormatter)]
|
||||
Flags = SecurityPermissionFlag.SerializationFormatter)]
|
||||
public virtual void GetObjectData(
|
||||
SerializationInfo info, StreamingContext context)
|
||||
SerializationInfo info, StreamingContext context)
|
||||
{
|
||||
if (info == null)
|
||||
{
|
||||
|
@ -1792,7 +1791,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
info.AddValue("FullID", FullID.UUID);
|
||||
info.AddValue("LastFullUpdateTime", LastFullUpdateTime);
|
||||
info.AddValue("LastTerseUpdateTime", LastTerseUpdateTime);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1929,9 +1927,9 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
m_requestedSitOffset
|
||||
= new LLVector3(
|
||||
(float)info.GetValue("m_requestedSitOffset.X", typeof(float)),
|
||||
(float)info.GetValue("m_requestedSitOffset.Y", typeof(float)),
|
||||
(float)info.GetValue("m_requestedSitOffset.Z", typeof(float)));
|
||||
(float)info.GetValue("m_requestedSitOffset.X", typeof(float)),
|
||||
(float)info.GetValue("m_requestedSitOffset.Y", typeof(float)),
|
||||
(float)info.GetValue("m_requestedSitOffset.Z", typeof(float)));
|
||||
|
||||
m_sitAvatarHeight = (float)info.GetValue("m_sitAvatarHeight", typeof(float));
|
||||
m_godlevel = (float)info.GetValue("m_godlevel", typeof(float));
|
||||
|
@ -1939,10 +1937,10 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
m_bodyRot
|
||||
= new Quaternion(
|
||||
(float)info.GetValue("m_bodyRot.w", typeof(float)),
|
||||
(float)info.GetValue("m_bodyRot.x", typeof(float)),
|
||||
(float)info.GetValue("m_bodyRot.y", typeof(float)),
|
||||
(float)info.GetValue("m_bodyRot.z", typeof(float)));
|
||||
(float)info.GetValue("m_bodyRot.w", typeof(float)),
|
||||
(float)info.GetValue("m_bodyRot.x", typeof(float)),
|
||||
(float)info.GetValue("m_bodyRot.y", typeof(float)),
|
||||
(float)info.GetValue("m_bodyRot.z", typeof(float)));
|
||||
|
||||
IsRestrictedToRegion = (bool)info.GetValue("IsRestrictedToRegion", typeof(bool));
|
||||
m_newForce = (bool)info.GetValue("m_newForce", typeof(bool));
|
||||
|
@ -1964,33 +1962,33 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
lastPhysPos
|
||||
= new LLVector3(
|
||||
(float)info.GetValue("lastPhysPos.X", typeof(float)),
|
||||
(float)info.GetValue("lastPhysPos.Y", typeof(float)),
|
||||
(float)info.GetValue("lastPhysPos.Z", typeof(float)));
|
||||
(float)info.GetValue("lastPhysPos.X", typeof(float)),
|
||||
(float)info.GetValue("lastPhysPos.Y", typeof(float)),
|
||||
(float)info.GetValue("lastPhysPos.Z", typeof(float)));
|
||||
|
||||
m_CameraCenter
|
||||
= new Vector3(
|
||||
(float)info.GetValue("m_CameraCenter.X", typeof(float)),
|
||||
(float)info.GetValue("m_CameraCenter.Y", typeof(float)),
|
||||
(float)info.GetValue("m_CameraCenter.Z", typeof(float)));
|
||||
(float)info.GetValue("m_CameraCenter.X", typeof(float)),
|
||||
(float)info.GetValue("m_CameraCenter.Y", typeof(float)),
|
||||
(float)info.GetValue("m_CameraCenter.Z", typeof(float)));
|
||||
|
||||
m_CameraAtAxis
|
||||
= new Vector3(
|
||||
(float)info.GetValue("m_CameraAtAxis.X", typeof(float)),
|
||||
(float)info.GetValue("m_CameraAtAxis.Y", typeof(float)),
|
||||
(float)info.GetValue("m_CameraAtAxis.Z", typeof(float)));
|
||||
(float)info.GetValue("m_CameraAtAxis.X", typeof(float)),
|
||||
(float)info.GetValue("m_CameraAtAxis.Y", typeof(float)),
|
||||
(float)info.GetValue("m_CameraAtAxis.Z", typeof(float)));
|
||||
|
||||
m_CameraLeftAxis
|
||||
= new Vector3(
|
||||
(float)info.GetValue("m_CameraLeftAxis.X", typeof(float)),
|
||||
(float)info.GetValue("m_CameraLeftAxis.Y", typeof(float)),
|
||||
(float)info.GetValue("m_CameraLeftAxis.Z", typeof(float)));
|
||||
(float)info.GetValue("m_CameraLeftAxis.X", typeof(float)),
|
||||
(float)info.GetValue("m_CameraLeftAxis.Y", typeof(float)),
|
||||
(float)info.GetValue("m_CameraLeftAxis.Z", typeof(float)));
|
||||
|
||||
m_CameraUpAxis
|
||||
= new Vector3(
|
||||
(float)info.GetValue("m_CameraUpAxis.X", typeof(float)),
|
||||
(float)info.GetValue("m_CameraUpAxis.Y", typeof(float)),
|
||||
(float)info.GetValue("m_CameraUpAxis.Z", typeof(float)));
|
||||
(float)info.GetValue("m_CameraUpAxis.X", typeof(float)),
|
||||
(float)info.GetValue("m_CameraUpAxis.Y", typeof(float)),
|
||||
(float)info.GetValue("m_CameraUpAxis.Z", typeof(float)));
|
||||
|
||||
m_DrawDistance = (float)info.GetValue("m_DrawDistance", typeof(float));
|
||||
m_appearance = (AvatarAppearance)info.GetValue("m_appearance", typeof(AvatarAppearance));
|
||||
|
@ -1998,9 +1996,9 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
posLastSignificantMove
|
||||
= new LLVector3(
|
||||
(float)info.GetValue("posLastSignificantMove.X", typeof(float)),
|
||||
(float)info.GetValue("posLastSignificantMove.Y", typeof(float)),
|
||||
(float)info.GetValue("posLastSignificantMove.Z", typeof(float)));
|
||||
(float)info.GetValue("posLastSignificantMove.X", typeof(float)),
|
||||
(float)info.GetValue("posLastSignificantMove.Y", typeof(float)),
|
||||
(float)info.GetValue("posLastSignificantMove.Z", typeof(float)));
|
||||
|
||||
// m_partsUpdateQueue = (UpdateQueue)info.GetValue("m_partsUpdateQueue", typeof(UpdateQueue));
|
||||
|
||||
|
@ -2018,41 +2016,41 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
m_lastname = (string)info.GetValue("m_lastname", typeof(string));
|
||||
m_allowMovement = (bool)info.GetValue("m_allowMovement", typeof(bool));
|
||||
m_parentPosition = new LLVector3((float)info.GetValue("m_parentPosition.X", typeof(float)),
|
||||
(float)info.GetValue("m_parentPosition.Y", typeof(float)),
|
||||
(float)info.GetValue("m_parentPosition.Z", typeof(float)));
|
||||
(float)info.GetValue("m_parentPosition.Y", typeof(float)),
|
||||
(float)info.GetValue("m_parentPosition.Z", typeof(float)));
|
||||
|
||||
m_isChildAgent = (bool)info.GetValue("m_isChildAgent", typeof(bool));
|
||||
m_parentID = (uint)info.GetValue("m_parentID", typeof(uint));
|
||||
|
||||
// for OpenSim_v0.5
|
||||
currentParcelUUID = new LLUUID((Guid)info.GetValue("currentParcelUUID", typeof(Guid)));
|
||||
|
||||
|
||||
lastKnownAllowedPosition
|
||||
= new Vector3(
|
||||
(float)info.GetValue("lastKnownAllowedPosition.X", typeof(float)),
|
||||
(float)info.GetValue("lastKnownAllowedPosition.Y", typeof(float)),
|
||||
(float)info.GetValue("lastKnownAllowedPosition.Z", typeof(float)));
|
||||
|
||||
(float)info.GetValue("lastKnownAllowedPosition.X", typeof(float)),
|
||||
(float)info.GetValue("lastKnownAllowedPosition.Y", typeof(float)),
|
||||
(float)info.GetValue("lastKnownAllowedPosition.Z", typeof(float)));
|
||||
|
||||
sentMessageAboutRestrictedParcelFlyingDown = (bool)info.GetValue("sentMessageAboutRestrictedParcelFlyingDown", typeof(bool));
|
||||
|
||||
|
||||
m_LastChildAgentUpdatePosition
|
||||
= new LLVector3(
|
||||
(float)info.GetValue("m_LastChildAgentUpdatePosition.X", typeof(float)),
|
||||
(float)info.GetValue("m_LastChildAgentUpdatePosition.Y", typeof(float)),
|
||||
(float)info.GetValue("m_LastChildAgentUpdatePosition.Z", typeof(float)));
|
||||
|
||||
(float)info.GetValue("m_LastChildAgentUpdatePosition.X", typeof(float)),
|
||||
(float)info.GetValue("m_LastChildAgentUpdatePosition.Y", typeof(float)),
|
||||
(float)info.GetValue("m_LastChildAgentUpdatePosition.Z", typeof(float)));
|
||||
|
||||
m_perfMonMS = (int)info.GetValue("m_perfMonMS", typeof(int));
|
||||
m_AgentControlFlags = (uint)info.GetValue("m_AgentControlFlags", typeof(uint));
|
||||
|
||||
|
||||
m_headrotation
|
||||
= new LLQuaternion(
|
||||
(float)info.GetValue("m_headrotation.W", typeof(float)),
|
||||
(float)info.GetValue("m_headrotation.X", typeof(float)),
|
||||
(float)info.GetValue("m_headrotation.Y", typeof(float)),
|
||||
(float)info.GetValue("m_headrotation.Z", typeof(float)));
|
||||
|
||||
(float)info.GetValue("m_headrotation.W", typeof(float)),
|
||||
(float)info.GetValue("m_headrotation.X", typeof(float)),
|
||||
(float)info.GetValue("m_headrotation.Y", typeof(float)),
|
||||
(float)info.GetValue("m_headrotation.Z", typeof(float)));
|
||||
|
||||
m_state = (byte)info.GetValue("m_state", typeof(byte));
|
||||
|
||||
|
||||
List<Guid> knownPrimUUID_work = (List<Guid>)info.GetValue("m_knownPrimUUID", typeof(List<Guid>));
|
||||
|
||||
foreach (Guid id in knownPrimUUID_work)
|
||||
|
@ -2064,9 +2062,9 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
|
||||
[SecurityPermission(SecurityAction.LinkDemand,
|
||||
Flags = SecurityPermissionFlag.SerializationFormatter)]
|
||||
Flags = SecurityPermissionFlag.SerializationFormatter)]
|
||||
public override void GetObjectData(
|
||||
SerializationInfo info, StreamingContext context)
|
||||
SerializationInfo info, StreamingContext context)
|
||||
{
|
||||
if (info == null)
|
||||
{
|
||||
|
@ -2196,17 +2194,17 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
info.AddValue("m_LastChildAgentUpdatePosition.X", m_LastChildAgentUpdatePosition.X);
|
||||
info.AddValue("m_LastChildAgentUpdatePosition.Y", m_LastChildAgentUpdatePosition.Y);
|
||||
info.AddValue("m_LastChildAgentUpdatePosition.Z", m_LastChildAgentUpdatePosition.Z);
|
||||
|
||||
|
||||
info.AddValue("m_perfMonMS", m_perfMonMS);
|
||||
info.AddValue("m_AgentControlFlags", m_AgentControlFlags);
|
||||
|
||||
|
||||
info.AddValue("m_headrotation.W", m_headrotation.W);
|
||||
info.AddValue("m_headrotation.X", m_headrotation.X);
|
||||
info.AddValue("m_headrotation.Y", m_headrotation.Y);
|
||||
info.AddValue("m_headrotation.Z", m_headrotation.Z);
|
||||
|
||||
|
||||
info.AddValue("m_state", m_state);
|
||||
|
||||
|
||||
List<Guid> knownPrimUUID_work = new List<Guid>();
|
||||
|
||||
foreach (LLUUID id in m_knownPrimUUID)
|
||||
|
@ -2215,6 +2213,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
|
||||
info.AddValue("m_knownPrimUUID", knownPrimUUID_work);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -636,15 +636,15 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
//OpenSim functions
|
||||
string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer);
|
||||
string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
|
||||
int timer, int alpha);
|
||||
int timer, int alpha);
|
||||
string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, int timer);
|
||||
string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
|
||||
int timer, int alpha);
|
||||
int timer, int alpha);
|
||||
double osTerrainGetHeight(int x, int y);
|
||||
int osTerrainSetHeight(int x, int y, double val);
|
||||
int osRegionRestart(double seconds);
|
||||
void osRegionNotice(string msg);
|
||||
bool osConsoleCommand(string Command);
|
||||
bool osConsoleCommand(string Command);
|
||||
void osSetParcelMediaURL(string url);
|
||||
void osSetPrimFloatOnWater(int floatYN);
|
||||
|
||||
|
|
Loading…
Reference in New Issue