minor: add some method comments
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0d72d77629
commit
e6eeaaea67
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@ -451,6 +451,14 @@ namespace OpenSim.Framework
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return (x + y - (min >> 1) - (min >> 2) + (min >> 4));
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}
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/// <summary>
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/// Are the co-ordinates of the new region visible from the old region?
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/// </summary>
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/// <param name="oldx">Old region x-coord</param>
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/// <param name="newx">New region x-coord</param>
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/// <param name="oldy">Old region y-coord</param>
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/// <param name="newy">New region y-coord</param>
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/// <returns></returns>
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public static bool IsOutsideView(uint oldx, uint newx, uint oldy, uint newy)
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{
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// Eventually this will be a function of the draw distance / camera position too.
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@ -1228,11 +1228,16 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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}
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m_log.Debug("[ENTITY TRANSFER MODULE]: Completed inform client about neighbour " + endPoint.ToString());
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}
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}
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/// <summary>
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/// Return the list of regions that are considered to be neighbours to the given scene.
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/// </summary>
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/// <param name="pScene"></param>
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/// <param name="pRegionLocX"></param>
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/// <param name="pRegionLocY"></param>
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/// <returns></returns>
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protected List<GridRegion> RequestNeighbours(Scene pScene, uint pRegionLocX, uint pRegionLocY)
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{
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RegionInfo m_regionInfo = pScene.RegionInfo;
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