remove the rex based voice chat. No current client implements this,
and a seperate voice server approach compatible with SLVoice is needed here.0.6.0-stable
parent
297887e1fc
commit
e7076d3d15
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@ -1,370 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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||||
* * Redistributions of source code must retain the above copyright
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||||
* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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||||
* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Threading;
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using System.Net.Sockets;
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using System.Net;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Modules;
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using OpenSim.Region.Environment.Interfaces;
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using Nini;
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using libsecondlife;
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namespace OpenSim.Region.Environment.Modules.VoiceChat
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{
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public class VoiceChatServer : IRegionModule
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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int m_dummySocketPort = 53134;
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Thread m_listenerThread;
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Thread m_mainThread;
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List<Scene> m_scenes = new List<Scene>();
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Socket m_server;
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Socket m_selectCancel;
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bool m_enabled = false;
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Dictionary<Socket, VoiceClient> m_clients = new Dictionary<Socket,VoiceClient>();
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Dictionary<LLUUID, VoiceClient> m_uuidToClient = new Dictionary<LLUUID,VoiceClient>();
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#region IRegionModule Members
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public void Initialise(Scene scene, Nini.Config.IConfigSource source)
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{
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try
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{
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m_enabled = source.Configs["Voice"].GetBoolean("enabled", m_enabled);
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}
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catch (Exception)
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{ }
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if (m_enabled)
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{
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if (!m_scenes.Contains(scene))
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m_scenes.Add(scene);
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scene.EventManager.OnNewClient += NewClient;
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scene.EventManager.OnRemovePresence += RemovePresence;
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}
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}
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public void PostInitialise()
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{
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if (m_enabled != true)
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return;
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try
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{
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CreateListeningSocket();
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}
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catch (Exception)
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{
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m_log.Error("[VOICECHAT]: Unable to start listening");
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return;
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}
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m_listenerThread = new Thread(new ThreadStart(ListenIncomingConnections));
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m_listenerThread.IsBackground = true;
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m_listenerThread.Start();
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m_mainThread = new Thread(new ThreadStart(RunVoiceChat));
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m_mainThread.IsBackground = true;
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m_mainThread.Start();
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Thread.Sleep(500);
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m_selectCancel = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
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m_selectCancel.Connect("localhost", m_dummySocketPort);
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}
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public void Close()
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{
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throw new NotImplementedException();
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}
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public string Name
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{
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get { return "VoiceChatModule"; }
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}
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public bool IsSharedModule
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{
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get { return true; } // I think we can share this one.
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}
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#endregion
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public void NewClient(IClientAPI client)
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{
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m_log.Info("[VOICECHAT]: New client: " + client.AgentId);
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lock (m_uuidToClient)
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{
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m_uuidToClient[client.AgentId] = null;
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}
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}
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public void RemovePresence(LLUUID uuid)
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{
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lock (m_uuidToClient)
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{
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if (m_uuidToClient.ContainsKey(uuid))
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{
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if (m_uuidToClient[uuid] != null)
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{
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RemoveClient(m_uuidToClient[uuid].m_socket);
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}
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m_uuidToClient.Remove(uuid);
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}
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else
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{
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m_log.Error("[VOICECHAT]: Presence not found on RemovePresence: " + uuid);
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}
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}
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}
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public bool AddClient(VoiceClient client, LLUUID uuid)
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{
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lock (m_uuidToClient)
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{
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if (m_uuidToClient.ContainsKey(uuid))
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{
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if (m_uuidToClient[uuid] != null) {
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m_log.Warn("[VOICECHAT]: Multiple login attempts for " + uuid);
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return false;
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}
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m_uuidToClient[uuid] = client;
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return true;
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}
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}
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return false;
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}
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public void RemoveClient(Socket socket)
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{
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m_log.Info("[VOICECHAT]: Removing client");
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lock(m_clients)
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{
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VoiceClient client = m_clients[socket];
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lock(m_uuidToClient)
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{
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if (m_uuidToClient.ContainsKey(client.m_clientId))
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{
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m_uuidToClient[client.m_clientId] = null;
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}
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}
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m_clients.Remove(socket);
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client.m_socket.Close();
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}
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}
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protected void CreateListeningSocket()
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{
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IPEndPoint listenEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 12000);
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m_server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
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m_server.Bind(listenEndPoint);
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m_server.Listen(50);
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}
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void ListenIncomingConnections()
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{
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m_log.Info("[VOICECHAT]: Listening connections...");
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//ServerStatus.ReportThreadName("VoiceChat: Connection listener");
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byte[] dummyBuffer = new byte[1];
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while (true)
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{
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try
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{
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Socket connection = m_server.Accept();
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lock (m_clients)
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{
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m_clients[connection] = new VoiceClient(connection, this);
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m_selectCancel.Send(dummyBuffer);
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m_log.Info("[VOICECHAT]: Voicechat connection from " + connection.RemoteEndPoint.ToString());
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}
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}
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catch (SocketException e)
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{
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m_log.Error("[VOICECHAT]: During accept: " + e.ToString());
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}
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}
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}
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Socket ListenLoopbackSocket()
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{
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IPEndPoint listenEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), m_dummySocketPort);
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Socket dummyListener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
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dummyListener.Bind(listenEndPoint);
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dummyListener.Listen(1);
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Socket socket = dummyListener.Accept();
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dummyListener.Close();
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return socket;
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}
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void RunVoiceChat()
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{
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m_log.Info("[VOICECHAT]: Connection handler started...");
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//ServerStatus.ReportThreadName("VoiceChat: Connection handler");
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//Listen a loopback socket for aborting select call
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Socket dummySocket = ListenLoopbackSocket();
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List<Socket> sockets = new List<Socket>();
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byte[] buffer = new byte[65536];
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while (true)
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{
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if (m_clients.Count == 0)
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{
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Thread.Sleep(100);
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continue;
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}
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lock (m_clients)
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{
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foreach (Socket s in m_clients.Keys)
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{
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sockets.Add(s);
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}
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}
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sockets.Add(dummySocket);
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try
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{
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Socket.Select(sockets, null, null, 200000);
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}
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catch (SocketException e)
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{
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m_log.Warn("[VOICECHAT]: " + e.Message);
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}
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foreach (Socket s in sockets)
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{
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try
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{
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if (s.RemoteEndPoint != dummySocket.RemoteEndPoint)
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{
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ReceiveFromSocket(s, buffer);
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}
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else
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{
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//Receive data and check if there was an error with select abort socket
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if (s.Receive(buffer) <= 0)
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{
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//Just give a warning for now
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m_log.Error("[VOICECHAT]: Select abort socket was closed");
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}
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}
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}
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catch(ObjectDisposedException)
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{
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m_log.Warn("[VOICECHAT]: Connection has been already closed");
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}
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catch (Exception e)
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{
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m_log.Error("[VOICECHAT]: Exception: " + e.Message);
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RemoveClient(s);
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}
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}
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sockets.Clear();
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}
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}
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private void ReceiveFromSocket( Socket s, byte[] buffer )
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{
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int byteCount = s.Receive(buffer);
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if (byteCount <= 0)
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{
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m_log.Info("[VOICECHAT]: Connection lost to " + s.RemoteEndPoint);
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lock (m_clients)
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{
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RemoveClient(s);
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}
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}
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else
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{
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//ServerStatus.ReportInPacketTcp(byteCount);
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lock (m_clients)
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{
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if (m_clients.ContainsKey(s))
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{
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m_clients[s].OnDataReceived(buffer, byteCount);
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}
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else
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{
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m_log.Warn("[VOICECHAT]: Got data from " + s.RemoteEndPoint +
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", but source is not a valid voice client");
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}
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}
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}
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}
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public LLVector3 getScenePresencePosition(LLUUID clientID)
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{
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foreach (Scene scene in m_scenes)
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{
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ScenePresence x;
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if ((x = scene.GetScenePresence(clientID)) != null)
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{
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return x.AbsolutePosition + new LLVector3(Constants.RegionSize * scene.RegionInfo.RegionLocX,
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Constants.RegionSize * scene.RegionInfo.RegionLocY, 0);
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}
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}
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return LLVector3.Zero;
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}
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public void BroadcastVoice(VoicePacket packet)
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{
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libsecondlife.LLVector3 origPos = getScenePresencePosition(packet.m_clientId);
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byte[] bytes = packet.GetBytes();
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foreach (VoiceClient client in m_clients.Values)
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{
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if (client.IsEnabled() && client.m_clientId != packet.m_clientId &&
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client.m_authenticated && client.IsCodecSupported(packet.m_codec))
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{
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LLVector3 presenceLoc = getScenePresencePosition(client.m_clientId);
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if (presenceLoc != LLVector3.Zero && Util.GetDistanceTo(presenceLoc, origPos) < 20)
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{
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client.SendTo(bytes);
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}
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}
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}
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}
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}
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}
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@ -1,196 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
|
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* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
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* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
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*/
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using System;
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using System.IO;
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using System.Collections.Generic;
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using System.Text;
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using System.Net.Sockets;
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using OpenSim.Region.Environment.Scenes;
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using libsecondlife;
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namespace OpenSim.Region.Environment.Modules.VoiceChat
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{
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/**
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* Represents a single voiceclient instance
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**/
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public class VoiceClient
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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public Socket m_socket;
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public LLUUID m_clientId;
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public bool m_authenticated = false;
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protected VoicePacketHeader m_header = null;
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protected int m_headerBytesReceived = 0;
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protected int m_offset = 0;
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protected int m_supportedCodecs = 0;
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protected byte[] m_buffer = null;
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protected byte[] m_headerBytes = new byte[5];
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protected bool m_enabled = true;
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protected VoiceChatServer m_server;
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public VoiceClient(Socket socket, VoiceChatServer server)
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{
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m_socket = socket;
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m_server = server;
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}
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public void OnDataReceived(byte[] data, int byteCount)
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{
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int offset = 0;
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while (offset < byteCount)
|
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{
|
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if (m_header == null)
|
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{
|
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if (m_headerBytesReceived < 5)
|
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{
|
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m_headerBytes[m_headerBytesReceived++] = data[offset++];
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}
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else if (m_headerBytesReceived == 5)
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{
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m_header = new VoicePacketHeader();
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m_header.Parse(m_headerBytes);
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if (m_header.length > 65535)
|
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{
|
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throw new Exception("Packet size " + m_header.length + " > 65535");
|
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}
|
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m_buffer = new byte[m_header.length];
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m_offset = 0;
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m_headerBytesReceived = 0;
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}
|
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}
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else
|
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{
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int bytesToCopy = m_header.length-m_offset;
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if (bytesToCopy > byteCount - offset)
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bytesToCopy = byteCount - offset;
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Buffer.BlockCopy(data, offset, m_buffer, m_offset, bytesToCopy);
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offset += bytesToCopy;
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m_offset += bytesToCopy;
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if (m_offset == m_header.length)
|
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{
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ParsePacket(m_header.type, m_buffer);
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m_header = null;
|
||||
}
|
||||
}
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||||
}
|
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}
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|
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void ParsePacket(byte type, byte[] data)
|
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{
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switch (type)
|
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{
|
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case 0: //LOGIN
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ParseLogin(data);
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break;
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case 1: //AUDIODATA
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if (m_authenticated)
|
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{
|
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VoicePacket packet = new VoicePacket(data);
|
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packet.m_clientId = m_clientId;
|
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m_server.BroadcastVoice(packet);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[VOICECHAT]: Got unauthorized audio data from " +
|
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m_socket.RemoteEndPoint.ToString());
|
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m_socket.Close();
|
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}
|
||||
break;
|
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|
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case 3: //ENABLEVOIP
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if (data[0] == 0)
|
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{
|
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m_log.Warn("[VOICECHAT]: VoiceChat has been disabled for " + m_clientId);
|
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m_enabled = false;
|
||||
}
|
||||
else
|
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{
|
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m_log.Warn("[VOICECHAT]: VoiceChat has been enabled for " + m_clientId);
|
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m_enabled = true;
|
||||
}
|
||||
break;
|
||||
|
||||
|
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default:
|
||||
throw new Exception("Invalid packet received");
|
||||
}
|
||||
}
|
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|
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void ParseLogin(byte[] data)
|
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{
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m_clientId = new LLUUID(data, 0);
|
||||
|
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m_supportedCodecs = data[16];
|
||||
m_supportedCodecs |= data[17] << 8;
|
||||
m_supportedCodecs |= data[18] << 16;
|
||||
m_supportedCodecs |= data[19] << 24;
|
||||
|
||||
if (m_server.AddClient(this, m_clientId))
|
||||
{
|
||||
m_log.Info("[VOICECHAT]: Client authenticated succesfully: " + m_clientId);
|
||||
m_authenticated = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("Unable to authenticate with id " + m_clientId);
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsEnabled()
|
||||
{
|
||||
return m_enabled;
|
||||
}
|
||||
|
||||
public bool IsCodecSupported(int codec)
|
||||
{
|
||||
if ((m_supportedCodecs & codec) != 0)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void SendTo(byte[] data)
|
||||
{
|
||||
if (m_authenticated)
|
||||
{
|
||||
//ServerStatus.ReportOutPacketTcp(m_socket.Send(data));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,85 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.VoiceChat
|
||||
{
|
||||
public enum VoiceCodec
|
||||
{
|
||||
None = 0,
|
||||
PCM8 = 1 << 0,
|
||||
PCM16 = 1 << 1,
|
||||
PCM32 = 1 << 2,
|
||||
Speex = 1 << 3,
|
||||
}
|
||||
|
||||
public class VoicePacket
|
||||
{
|
||||
public LLUUID m_clientId;
|
||||
byte[] m_audioData;
|
||||
public int m_codec;
|
||||
|
||||
public VoicePacket(byte[] data)
|
||||
{
|
||||
int pos = 0;
|
||||
m_codec = data[pos++];
|
||||
m_codec |= data[pos++] << 8;
|
||||
m_codec |= data[pos++] << 16;
|
||||
m_codec |= data[pos++] << 24;
|
||||
|
||||
m_audioData = new byte[data.Length - pos];
|
||||
Buffer.BlockCopy(data, pos, m_audioData, 0, data.Length - pos);
|
||||
}
|
||||
|
||||
public byte[] GetBytes()
|
||||
{
|
||||
VoicePacketHeader header = new VoicePacketHeader();
|
||||
byte[] bytes = new byte[5+16+4+m_audioData.Length];
|
||||
|
||||
header.length = bytes.Length-5;
|
||||
|
||||
//ToClient packets are type 2
|
||||
header.type = 2;
|
||||
|
||||
int pos = 0;
|
||||
header.CopyTo(bytes, pos); pos += 5;
|
||||
m_clientId.GetBytes().CopyTo(bytes, pos); pos += 16;
|
||||
|
||||
bytes[pos++] = (byte)((m_codec) % 256);
|
||||
bytes[pos++] = (byte)((m_codec << 8) % 256);
|
||||
bytes[pos++] = (byte)((m_codec << 16) % 256);
|
||||
bytes[pos++] = (byte)((m_codec << 24) % 256);
|
||||
|
||||
m_audioData.CopyTo(bytes, pos);
|
||||
return bytes;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,65 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Region.Environment.Modules.VoiceChat
|
||||
{
|
||||
public class VoicePacketHeader
|
||||
{
|
||||
public byte type;
|
||||
public int length;
|
||||
|
||||
public void Parse(byte[] data)
|
||||
{
|
||||
int offset = 0;
|
||||
type = data[offset++];
|
||||
|
||||
length = data[offset++];
|
||||
length |= data[offset++] << 8;
|
||||
length |= data[offset++] << 16;
|
||||
length |= data[offset++] << 24;
|
||||
}
|
||||
|
||||
public void CopyTo(byte[] data, int offset)
|
||||
{
|
||||
data[offset + 0] = type;
|
||||
|
||||
data[offset + 1] = (byte)(length & 0x000000FF);
|
||||
data[offset + 2] = (byte)((length & 0x0000FF00) >> 8);
|
||||
data[offset + 3] = (byte)((length & 0x00FF0000) >> 16);
|
||||
data[offset + 4] = (byte)((length & 0xFF000000) >> 24);
|
||||
}
|
||||
|
||||
public int GetLength()
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue