Forgotten modules in prior commit.
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using log4net;
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using Nini.Config;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Server.Base;
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using OpenSim.Services.Interfaces;
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using OpenMetaverse;
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication
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{
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public class LocalAuthenticationServicesConnector : ISharedRegionModule, IAuthenticationService
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private IAuthenticationService m_AuthenticationService;
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private bool m_Enabled = false;
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#region ISharedRegionModule
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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public string Name
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{
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get { return "LocalAuthenticationServicesConnector"; }
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}
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public void Initialise(IConfigSource source)
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{
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IConfig moduleConfig = source.Configs["Modules"];
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if (moduleConfig != null)
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{
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string name = moduleConfig.GetString("AuthenticationServices", "");
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if (name == Name)
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{
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IConfig userConfig = source.Configs["AuthenticationService"];
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if (userConfig == null)
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{
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m_log.Error("[AUTH CONNECTOR]: AuthenticationService missing from OpenSim.ini");
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return;
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}
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string serviceDll = userConfig.GetString("LocalServiceModule",
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String.Empty);
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if (serviceDll == String.Empty)
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{
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m_log.Error("[AUTH CONNECTOR]: No LocalServiceModule named in section AuthenticationService");
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return;
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}
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Object[] args = new Object[] { source };
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m_AuthenticationService =
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ServerUtils.LoadPlugin<IAuthenticationService>(serviceDll,
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args);
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if (m_AuthenticationService == null)
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{
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m_log.Error("[AUTH CONNECTOR]: Can't load Authentication service");
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return;
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}
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m_Enabled = true;
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m_log.Info("[AUTH CONNECTOR]: Local Authentication connector enabled");
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}
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}
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}
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public void PostInitialise()
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{
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if (!m_Enabled)
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return;
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}
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public void Close()
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{
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if (!m_Enabled)
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return;
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}
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public void AddRegion(Scene scene)
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{
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if (!m_Enabled)
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return;
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scene.RegisterModuleInterface<IAuthenticationService>(m_AuthenticationService);
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}
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public void RemoveRegion(Scene scene)
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{
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if (!m_Enabled)
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return;
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}
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public void RegionLoaded(Scene scene)
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{
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if (!m_Enabled)
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return;
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}
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#endregion
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#region IAuthenticationService
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public string Authenticate(UUID principalID, string password, int lifetime)
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{
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// Not implemented at the regions
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return string.Empty;
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}
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public bool Verify(UUID principalID, string token, int lifetime)
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{
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return m_AuthenticationService.Verify(principalID, token, lifetime);
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}
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public bool Release(UUID principalID, string token)
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{
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return m_AuthenticationService.Release(principalID, token);
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}
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#endregion
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}
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}
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@ -0,0 +1,114 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using Nini.Config;
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using log4net;
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using System.Reflection;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Connectors;
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication
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{
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public class RemoteAuthenticationServicesConnector : AuthenticationServicesConnector,
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ISharedRegionModule, IAuthenticationService
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private bool m_Enabled = false;
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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public string Name
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{
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get { return "RemoteAuthenticationServicesConnector"; }
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}
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public override void Initialise(IConfigSource source)
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{
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IConfig moduleConfig = source.Configs["Modules"];
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if (moduleConfig != null)
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{
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string name = moduleConfig.GetString("AuthenticationServices", "");
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if (name == Name)
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{
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IConfig userConfig = source.Configs["AuthenticationService"];
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if (userConfig == null)
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{
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m_log.Error("[AUTH CONNECTOR]: AuthenticationService missing from OpenSim.ini");
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return;
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}
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m_Enabled = true;
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base.Initialise(source);
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m_log.Info("[AUTH CONNECTOR]: Remote Authentication enabled");
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}
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}
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}
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public void PostInitialise()
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{
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if (!m_Enabled)
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return;
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}
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public void Close()
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{
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if (!m_Enabled)
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return;
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}
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public void AddRegion(Scene scene)
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{
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if (!m_Enabled)
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return;
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scene.RegisterModuleInterface<IAuthenticationService>(this);
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}
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public void RemoveRegion(Scene scene)
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{
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if (!m_Enabled)
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return;
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}
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public void RegionLoaded(Scene scene)
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{
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if (!m_Enabled)
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return;
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}
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}
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}
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@ -212,7 +212,7 @@ namespace OpenSim.Services.LLLoginService
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}
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else
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m_log.WarnFormat("[LLOGIN SERVICE]: User {0} {1} does not have a home set and this grid does not have a default location." +
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"Please specify DefaultLocation in [LoginService]", account.FirstName, account.LastName);
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"Please specify DefaultRegion in [LoginService]", account.FirstName, account.LastName);
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}
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else
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region = m_GridService.GetRegionByUUID(account.ScopeID, pinfo.HomeRegionID);
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@ -70,3 +70,6 @@
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PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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DefaultRegion = "OpenSim Test"
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WelcomeMessage = "Welcome, Avatar!"
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