Persist new land fields for access control

avinationmerge
Melanie Thielker 2014-07-29 05:53:40 +02:00
parent 6a0be97974
commit ec5f96b272
1 changed files with 14 additions and 2 deletions

View File

@ -706,7 +706,8 @@ namespace OpenSim.Data.MySQL
"UserLocationX, UserLocationY, UserLocationZ, " +
"UserLookAtX, UserLookAtY, UserLookAtZ, " +
"AuthbuyerID, OtherCleanTime, MediaType, MediaDescription, " +
"MediaSize, MediaLoop, ObscureMusic, ObscureMedia) values (" +
"MediaSize, MediaLoop, ObscureMusic, ObscureMedia, " +
"SeeAVs, AnyAVSounds, GroupAVSounds) values (" +
"?UUID, ?RegionUUID, " +
"?LocalLandID, ?Bitmap, ?Name, ?Description, " +
"?OwnerUUID, ?IsGroupOwned, ?Area, ?AuctionID, " +
@ -717,7 +718,8 @@ namespace OpenSim.Data.MySQL
"?UserLocationX, ?UserLocationY, ?UserLocationZ, " +
"?UserLookAtX, ?UserLookAtY, ?UserLookAtZ, " +
"?AuthbuyerID, ?OtherCleanTime, ?MediaType, ?MediaDescription, "+
"CONCAT(?MediaWidth, ',', ?MediaHeight), ?MediaLoop, ?ObscureMusic, ?ObscureMedia)";
"CONCAT(?MediaWidth, ',', ?MediaHeight), ?MediaLoop, ?ObscureMusic, ?ObscureMedia, " +
"?SeeAVs, ?AnyAVSounds, ?GroupAVSounds)";
FillLandCommand(cmd, parcel.LandData, parcel.RegionUUID);
@ -1544,6 +1546,13 @@ namespace OpenSim.Data.MySQL
newData.ParcelAccessList = new List<LandAccessEntry>();
if (!(row["SeeAVs"] is System.DBNull))
newData.SeeAVs = Convert.ToInt32(row["SeeAVs"]) != 0 ? true : false;
if (!(row["AnyAVSounds"] is System.DBNull))
newData.AnyAVSounds = Convert.ToInt32(row["AnyAVSounds"]) != 0 ? true : false;
if (!(row["GroupAVSounds"] is System.DBNull))
newData.GroupAVSounds = Convert.ToInt32(row["GroupAVSounds"]) != 0 ? true : false;
return newData;
}
@ -1893,6 +1902,9 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("MediaLoop", land.MediaLoop);
cmd.Parameters.AddWithValue("ObscureMusic", land.ObscureMusic);
cmd.Parameters.AddWithValue("ObscureMedia", land.ObscureMedia);
cmd.Parameters.AddWithValue("SeeAVs", land.SeeAVs ? 1 : 0);
cmd.Parameters.AddWithValue("AnyAVSounds", land.AnyAVSounds ? 1 : 0);
cmd.Parameters.AddWithValue("GroupAVSounds", land.GroupAVSounds ? 1 : 0);
}