update permissions module with the new options

melanie
UbitUmarov 2017-01-07 16:27:06 +00:00
parent 7f9df24f97
commit ed526916b7
1 changed files with 23 additions and 12 deletions

View File

@ -99,6 +99,9 @@ namespace OpenSim.Region.CoreModules.World.Permissions
private bool m_allowGridGods = false;
private bool m_RegionOwnerIsGod = false;
private bool m_RegionManagerIsGod = false;
private bool m_forceGridGodsOnly;
private bool m_forceGodModeAlwaysOn;
private bool m_allowGodActionsWithoutGodMode;
private bool m_SimpleBuildPermissions = false;
@ -167,19 +170,27 @@ namespace OpenSim.Region.CoreModules.World.Permissions
m_Enabled = true;
m_allowGridGods = Util.GetConfigVarFromSections<bool>(config, "allow_grid_gods",
new string[] { "Startup", "Permissions" }, false);
m_bypassPermissions = !Util.GetConfigVarFromSections<bool>(config, "serverside_object_permissions",
new string[] { "Startup", "Permissions" }, true);
m_propagatePermissions = Util.GetConfigVarFromSections<bool>(config, "propagate_permissions",
new string[] { "Startup", "Permissions" }, true);
m_RegionOwnerIsGod = Util.GetConfigVarFromSections<bool>(config, "region_owner_is_god",
new string[] { "Startup", "Permissions" }, true);
m_RegionManagerIsGod = Util.GetConfigVarFromSections<bool>(config, "region_manager_is_god",
new string[] { "Startup", "Permissions" }, false);
string[] sections = new string[] { "Startup", "Permissions" };
m_SimpleBuildPermissions = Util.GetConfigVarFromSections<bool>(config, "simple_build_permissions",
new string[] { "Startup", "Permissions" }, false);
m_allowGridGods = Util.GetConfigVarFromSections<bool>(config, "allow_grid_gods", sections, false);
m_bypassPermissions = !Util.GetConfigVarFromSections<bool>(config, "serverside_object_permissions", sections, true);
m_propagatePermissions = Util.GetConfigVarFromSections<bool>(config, "propagate_permissions", sections, true);
m_forceGridGodsOnly = Util.GetConfigVarFromSections<bool>(config, "force_grid_gods_only", sections, false);
if(!m_forceGridGodsOnly)
{
m_RegionOwnerIsGod = Util.GetConfigVarFromSections<bool>(config, "region_owner_is_god",sections, true);
m_RegionManagerIsGod = Util.GetConfigVarFromSections<bool>(config, "region_manager_is_god",sections, false);
}
else
m_allowGridGods = true;
m_forceGodModeAlwaysOn = Util.GetConfigVarFromSections<bool>(config, "automatic_gods", sections, false);
m_allowGodActionsWithoutGodMode = Util.GetConfigVarFromSections<bool>(config, "implicit_gods", sections, false);
if(m_allowGodActionsWithoutGodMode)
m_forceGodModeAlwaysOn = false;
m_SimpleBuildPermissions = Util.GetConfigVarFromSections<bool>(config, "simple_build_permissions",sections, false);
m_allowedScriptCreators
= ParseUserSetConfigSetting(config, "allowed_script_creators", m_allowedScriptCreators);