Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
edc155c636
|
@ -97,7 +97,7 @@ namespace OpenSim.Capabilities.Handlers
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osdname["display_name"] = OSD.FromString(name);
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osdname["legacy_first_name"] = parts[0];
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osdname["legacy_last_name"] = parts[1];
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osdname["username"] = OSD.FromString(name);
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osdname["username"] = "";
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osdname["id"] = OSD.FromUUID(uuid);
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osdname["is_display_name_default"] = OSD.FromBoolean(false);
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@ -72,7 +72,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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}
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catch (Exception ex)
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{
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m_log.Warn(string.Format("[POLL SERVICE WORKER THREAD]: Error ", ex));
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m_log.Warn("[POLL SERVICE WORKER THREAD]: Error ", ex);
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}
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finally
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{
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@ -87,7 +87,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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}
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catch (Exception e)
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{
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m_log.Warn(String.Format("[POLL SERVICE WORKER THREAD]: Error ", e));
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m_log.Warn("[POLL SERVICE WORKER THREAD]: Error ", e);
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}
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PollServiceArgs.RequestsHandled++;
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@ -235,7 +235,7 @@ namespace OpenSim.Region.ClientStack.Linden
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private Hashtable HandleSimulatorFeaturesRequest(Hashtable mDhttpMethod, UUID agentID)
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{
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m_log.DebugFormat("[SIMULATOR FEATURES MODULE]: SimulatorFeatures request");
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// m_log.DebugFormat("[SIMULATOR FEATURES MODULE]: SimulatorFeatures request");
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OSDMap copy = DeepCopy();
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@ -119,8 +119,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public readonly uint CircuitCode;
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/// <summary>Sequence numbers of packets we've received (for duplicate checking)</summary>
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public readonly IncomingPacketHistoryCollection PacketArchive = new IncomingPacketHistoryCollection(200);
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/// <summary>
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/// If true then we take action in response to unacked reliably sent packets such as resending the packet.
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/// </summary>
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public bool ProcessUnackedSends { get; set; }
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/// <summary>Packets we have sent that need to be ACKed by the client</summary>
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public readonly UnackedPacketCollection NeedAcks = new UnackedPacketCollection();
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/// <summary>ACKs that are queued up, waiting to be sent to the client</summary>
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public readonly OpenSim.Framework.LocklessQueue<uint> PendingAcks = new OpenSim.Framework.LocklessQueue<uint>();
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@ -225,6 +232,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (maxRTO != 0)
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m_maxRTO = maxRTO;
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ProcessUnackedSends = true;
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// Create a token bucket throttle for this client that has the scene token bucket as a parent
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m_throttleClient
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= new AdaptiveTokenBucket(
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@ -1137,7 +1137,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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Utils.UIntToBytesBig(sequenceNumber, buffer.Data, 1);
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outgoingPacket.SequenceNumber = sequenceNumber;
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if (isReliable)
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if (udpClient.ProcessUnackedSends && isReliable)
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{
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// Add this packet to the list of ACK responses we are waiting on from the server
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udpClient.NeedAcks.Add(outgoingPacket);
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@ -1325,30 +1325,37 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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#region ACK Receiving
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// Handle appended ACKs
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if (packet.Header.AppendedAcks && packet.Header.AckList != null)
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if (udpClient.ProcessUnackedSends)
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{
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// m_log.DebugFormat(
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// "[LLUDPSERVER]: Handling {0} appended acks from {1} in {2}",
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// packet.Header.AckList.Length, client.Name, m_scene.Name);
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// Handle appended ACKs
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if (packet.Header.AppendedAcks && packet.Header.AckList != null)
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{
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// m_log.DebugFormat(
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// "[LLUDPSERVER]: Handling {0} appended acks from {1} in {2}",
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// packet.Header.AckList.Length, client.Name, m_scene.Name);
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for (int i = 0; i < packet.Header.AckList.Length; i++)
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udpClient.NeedAcks.Acknowledge(packet.Header.AckList[i], now, packet.Header.Resent);
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for (int i = 0; i < packet.Header.AckList.Length; i++)
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udpClient.NeedAcks.Acknowledge(packet.Header.AckList[i], now, packet.Header.Resent);
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}
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// Handle PacketAck packets
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if (packet.Type == PacketType.PacketAck)
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{
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PacketAckPacket ackPacket = (PacketAckPacket)packet;
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// m_log.DebugFormat(
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// "[LLUDPSERVER]: Handling {0} packet acks for {1} in {2}",
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// ackPacket.Packets.Length, client.Name, m_scene.Name);
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for (int i = 0; i < ackPacket.Packets.Length; i++)
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udpClient.NeedAcks.Acknowledge(ackPacket.Packets[i].ID, now, packet.Header.Resent);
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// We don't need to do anything else with PacketAck packets
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return;
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}
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}
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// Handle PacketAck packets
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if (packet.Type == PacketType.PacketAck)
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else if (packet.Type == PacketType.PacketAck)
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{
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PacketAckPacket ackPacket = (PacketAckPacket)packet;
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// m_log.DebugFormat(
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// "[LLUDPSERVER]: Handling {0} packet acks for {1} in {2}",
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// ackPacket.Packets.Length, client.Name, m_scene.Name);
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for (int i = 0; i < ackPacket.Packets.Length; i++)
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udpClient.NeedAcks.Acknowledge(ackPacket.Packets[i].ID, now, packet.Header.Resent);
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// We don't need to do anything else with PacketAck packets
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return;
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}
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@ -2011,7 +2018,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (udpClient.IsConnected)
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{
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if (m_resendUnacked)
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if (udpClient.ProcessUnackedSends && m_resendUnacked)
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HandleUnacked(llClient);
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if (m_sendAcks)
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@ -195,6 +195,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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"Start, stop or get status of OutgoingQueueRefillEngine.",
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"If stopped then refill requests are processed directly via the threadpool.",
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HandleOqreCommand);
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m_console.Commands.AddCommand(
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"Debug",
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false,
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"debug lludp client get",
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"debug lludp client get [<avatar-first-name> <avatar-last-name>]",
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"Get debug parameters for the client. If no name is given then all client information is returned.",
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"process-unacked-sends - Do we take action if a sent reliable packet has not been acked.",
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HandleClientGetCommand);
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m_console.Commands.AddCommand(
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"Debug",
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false,
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"debug lludp client set",
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"debug lludp client set <param> <value> [<avatar-first-name> <avatar-last-name>]",
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"Set a debug parameter for a particular client. If no name is given then the value is set on all clients.",
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"process-unacked-sends - Do we take action if a sent reliable packet has not been acked.",
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HandleClientSetCommand);
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}
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private void HandleShowServerThrottlesCommand(string module, string[] args)
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@ -538,6 +556,81 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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m_console.OutputFormat("{0} set to {1} in {2}", param, rawValue, m_udpServer.Scene.Name);
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}
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private void HandleClientGetCommand(string module, string[] args)
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{
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if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene)
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return;
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if (args.Length != 4 && args.Length != 6)
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{
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MainConsole.Instance.OutputFormat("Usage: debug lludp client get [<avatar-first-name> <avatar-last-name>]");
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return;
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}
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string name = null;
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if (args.Length == 6)
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name = string.Format("{0} {1}", args[4], args[5]);
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m_udpServer.Scene.ForEachScenePresence(
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sp =>
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{
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if ((name == null || sp.Name == name) && sp.ControllingClient is LLClientView)
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{
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LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
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m_console.OutputFormat(
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"Client debug parameters for {0} ({1}) in {2}",
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sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
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ConsoleDisplayList cdl = new ConsoleDisplayList();
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cdl.AddRow("process-unacked-sends", udpClient.ProcessUnackedSends);
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m_console.Output(cdl.ToString());
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}
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});
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}
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private void HandleClientSetCommand(string module, string[] args)
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{
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if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene)
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return;
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if (args.Length != 6 && args.Length != 8)
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{
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MainConsole.Instance.OutputFormat("Usage: debug lludp client set <param> <value> [<avatar-first-name> <avatar-last-name>]");
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return;
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}
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string param = args[4];
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string rawValue = args[5];
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string name = null;
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if (args.Length == 8)
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name = string.Format("{0} {1}", args[6], args[7]);
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if (param == "process-unacked-sends")
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{
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bool newValue;
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if (!ConsoleUtil.TryParseConsoleBool(MainConsole.Instance, rawValue, out newValue))
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return;
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m_udpServer.Scene.ForEachScenePresence(
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sp =>
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{
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if ((name == null || sp.Name == name) && sp.ControllingClient is LLClientView)
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{
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LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
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udpClient.ProcessUnackedSends = newValue;
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m_console.OutputFormat("{0} set to {1} for {2} in {3}", param, newValue, sp.Name, m_udpServer.Scene.Name);
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}
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});
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}
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}
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private void HandlePacketCommand(string module, string[] args)
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{
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if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene)
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|
|
|
@ -40,7 +40,7 @@ using OpenSim.Framework;
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using OpenSim.Region.Framework;
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using OpenSim.Framework.Client;
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using OpenSim.Region.Framework.Interfaces;
|
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using OpenSim.Region.Framework.Scenes.Serialization;
|
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using OpenSim.Region.Framework.Scenes.Serialization;
|
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using OpenSim.Services.Interfaces;
|
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using PermissionMask = OpenSim.Framework.PermissionMask;
|
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|
@ -127,11 +127,11 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
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return false;
|
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}
|
||||
}
|
||||
|
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public bool AddInventoryItem(InventoryItemBase item)
|
||||
{
|
||||
return AddInventoryItem(item, true);
|
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}
|
||||
|
||||
public bool AddInventoryItem(InventoryItemBase item)
|
||||
{
|
||||
return AddInventoryItem(item, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -1074,7 +1074,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
// }
|
||||
|
||||
CreateNewInventoryItem(
|
||||
remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID,
|
||||
remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID,
|
||||
name, description, 0, callbackID, olditemID, type, invType,
|
||||
(uint)PermissionMask.All | (uint)PermissionMask.Export, (uint)PermissionMask.All | (uint)PermissionMask.Export, (uint)PermissionMask.All,
|
||||
(uint)PermissionMask.All | (uint)PermissionMask.Export, (uint)PermissionMask.All | (uint)PermissionMask.Export, Util.UnixTimeSinceEpoch(),
|
||||
|
@ -2183,7 +2183,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
// OK, we're done with permissions. Let's check if any part of the code prevents the objects from being deleted
|
||||
// OK, we're done with permissions. Let's check if any part of the code prevents the objects from being deleted
|
||||
bool canDelete = EventManager.TriggerDeRezRequested(remoteClient, deleteGroups, action);
|
||||
|
||||
if (permissionToTake && (action != DeRezAction.Delete || this.m_useTrashOnDelete))
|
||||
|
|
|
@ -487,7 +487,16 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
void SendInventoryAsync(IClientAPI remoteClient, UUID folderID, UUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder)
|
||||
{
|
||||
SendInventoryUpdate(remoteClient, new InventoryFolderBase(folderID), fetchFolders, fetchItems);
|
||||
try
|
||||
{
|
||||
SendInventoryUpdate(remoteClient, new InventoryFolderBase(folderID), fetchFolders, fetchItems);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error(
|
||||
string.Format(
|
||||
"[AGENT INVENTORY]: Error in SendInventoryAsync() for {0} with folder ID {1}. Exception ", e));
|
||||
}
|
||||
}
|
||||
|
||||
void SendInventoryComplete(IAsyncResult iar)
|
||||
|
|
|
@ -52,7 +52,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public class SceneCommunicationService //one instance per region
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private static string LogHeader = "[SCENE COMMUNIATION SERVICE]";
|
||||
private static string LogHeader = "[SCENE COMMUNICATION SERVICE]";
|
||||
|
||||
protected RegionInfo m_regionInfo;
|
||||
protected Scene m_scene;
|
||||
|
|
|
@ -4836,7 +4836,10 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
if (OwnerID != item.Owner)
|
||||
{
|
||||
//LogPermissions("Before ApplyNextOwnerPermissions");
|
||||
ApplyNextOwnerPermissions();
|
||||
|
||||
if (scene.Permissions.PropagatePermissions())
|
||||
ApplyNextOwnerPermissions();
|
||||
|
||||
//LogPermissions("After ApplyNextOwnerPermissions");
|
||||
|
||||
LastOwnerID = OwnerID;
|
||||
|
|
|
@ -84,16 +84,16 @@ namespace OpenSim.Services.Connectors
|
|||
{
|
||||
if (String.IsNullOrEmpty(m_ServerURI))
|
||||
{
|
||||
m_log.WarnFormat("[HELO SERVICE]: Unable to invoke HELO due to malformed URL");
|
||||
m_log.WarnFormat("[HELO SERVICE]: Unable to invoke HELO due to empty URL");
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(m_ServerURI);
|
||||
// Eventually we need to switch to HEAD
|
||||
/* req.Method = "HEAD"; */
|
||||
|
||||
try
|
||||
{
|
||||
HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(m_ServerURI);
|
||||
// Eventually we need to switch to HEAD
|
||||
/* req.Method = "HEAD"; */
|
||||
|
||||
using (WebResponse response = req.GetResponse())
|
||||
{
|
||||
if (response.Headers.Get("X-Handlers-Provided") == null) // just in case this ever returns a null
|
||||
|
|
|
@ -196,6 +196,9 @@ namespace OpenSim.Services.ProfilesService
|
|||
|
||||
public bool UserPreferencesRequest(ref UserPreferences pref, ref string result)
|
||||
{
|
||||
if (!ProfilesData.GetUserPreferences(ref pref, ref result))
|
||||
return false;
|
||||
|
||||
if(string.IsNullOrEmpty(pref.EMail))
|
||||
{
|
||||
UserAccount account = new UserAccount();
|
||||
|
@ -228,9 +231,6 @@ namespace OpenSim.Services.ProfilesService
|
|||
return false;
|
||||
}
|
||||
}
|
||||
if (!ProfilesData.GetUserPreferences (ref pref, ref result))
|
||||
return false;
|
||||
|
||||
|
||||
if(string.IsNullOrEmpty(pref.EMail))
|
||||
pref.EMail = "No Email Address On Record";
|
||||
|
|
|
@ -43,7 +43,7 @@ namespace pCampBot
|
|||
/// </summary>
|
||||
public class PhysicsBehaviour2 : AbstractBehaviour
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public PhysicsBehaviour2()
|
||||
{
|
||||
|
|
|
@ -44,7 +44,7 @@ namespace pCampBot
|
|||
/// </summary>
|
||||
public class TwitchyBehaviour : AbstractBehaviour
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public TwitchyBehaviour()
|
||||
{
|
||||
|
|
|
@ -101,10 +101,10 @@
|
|||
; be stored here. The OpenSim.exe process must have R/W access to the location.
|
||||
; RegistryLocation = "."
|
||||
|
||||
;# {ConfigDirectory} {} {Set path to directory for modular ini files} {}
|
||||
;# {ConfigDirectory} {} {Set path to directory for modular ini files} {}
|
||||
; Used by region module addins. You can set this to outside bin, so that addin
|
||||
; configurations will survive updates. The OpenSim.exe process must have R/W access
|
||||
; to the location.
|
||||
; configurations will survive updates. The OpenSim.exe process must have R/W access
|
||||
; to the location.
|
||||
; ConfigDirectory = "."
|
||||
|
||||
;# {region_info_source} {} {Where to load region from?} {filesystem web} filesystem
|
||||
|
@ -164,7 +164,7 @@
|
|||
;; physical prim max, clamp the dimensions to the appropriate maximum
|
||||
;; This can be overridden in the region config file.
|
||||
; ClampPrimSize = false
|
||||
|
||||
|
||||
;# {LinksetPrims} {} {Max prims an object will hold?} {} 0
|
||||
;; Maximum number of prims allowable in a linkset. Affects creating new
|
||||
;; linksets. Ignored if less than or equal to zero.
|
||||
|
@ -406,9 +406,9 @@
|
|||
|
||||
[Estates]
|
||||
; If these values are commented out then the user will be asked for estate details when required (this is the normal case).
|
||||
; If these values are uncommented then they will be used to create a default estate as necessary.
|
||||
; If these values are uncommented then they will be used to create a default estate as necessary.
|
||||
; New regions will be automatically assigned to that default estate.
|
||||
|
||||
|
||||
;# {DefaultEstateName} {} {Default name for estate?} {} My Estate
|
||||
;; Name for the default estate
|
||||
; DefaultEstateName = My Estate
|
||||
|
@ -418,7 +418,7 @@
|
|||
; DefaultEstateOwnerName = FirstName LastName
|
||||
|
||||
|
||||
; ** Standalone Estate Settings **
|
||||
; ** Standalone Estate Settings **
|
||||
; The following parameters will only be used on a standalone system to
|
||||
; create an estate owner that does not already exist
|
||||
|
||||
|
@ -506,15 +506,15 @@
|
|||
;; web server
|
||||
; user_agent = "OpenSim LSL (Mozilla Compatible)"
|
||||
|
||||
;; The follow 3 variables are for HTTP Basic Authentication for the Robust services.
|
||||
;; Use this if your central services in port 8003 need to be accessible on the Internet
|
||||
;; but you want to protect them from unauthorized access. The username and password
|
||||
;; here need to match the ones in the Robust service configuration.
|
||||
;; The follow 3 variables are for HTTP Basic Authentication for the Robust services.
|
||||
;; Use this if your central services in port 8003 need to be accessible on the Internet
|
||||
;; but you want to protect them from unauthorized access. The username and password
|
||||
;; here need to match the ones in the Robust service configuration.
|
||||
; AuthType = "BasicHttpAuthentication"
|
||||
; HttpAuthUsername = "some_username"
|
||||
; HttpAuthPassword = "some_password"
|
||||
;;
|
||||
;; Any of these 3 variables above can be overriden in any of the service sections.
|
||||
;;
|
||||
;; Any of these 3 variables above can be overriden in any of the service sections.
|
||||
|
||||
|
||||
[XMLRPC]
|
||||
|
@ -794,14 +794,14 @@
|
|||
;; the data snapshots.
|
||||
; snapshot_cache_directory = "DataSnapshot"
|
||||
|
||||
;; [Supported, but obsolete]
|
||||
;; [Supported, but obsolete]
|
||||
;# {data_services} {index_sims:true} {Data service URLs to register with?} {} http://metaverseink.com/cgi-bin/register.py
|
||||
; This semicolon-separated string serves to notify specific data services
|
||||
; about the existence of this sim. Uncomment if you want to index your
|
||||
; data with this and/or other search providers.
|
||||
; data_services="http://metaverseink.com/cgi-bin/register.py"
|
||||
|
||||
;; New way of specifying data services, one per service
|
||||
;; New way of specifying data services, one per service
|
||||
;DATA_SRV_MISearch = "http://metaverseink.com/cgi-bin/register.py"
|
||||
|
||||
[Economy]
|
||||
|
|
|
@ -78,8 +78,8 @@
|
|||
RegistryLocation = "."
|
||||
|
||||
; Used by region module addins. You can set this to outside bin, so that addin
|
||||
; configurations will survive updates. The OpenSim.exe process must have R/W access
|
||||
; to the location.
|
||||
; configurations will survive updates. The OpenSim.exe process must have R/W access
|
||||
; to the location.
|
||||
ConfigDirectory = "."
|
||||
|
||||
; ##
|
||||
|
@ -127,7 +127,7 @@
|
|||
; If a viewer attempts to rez a prim larger than the non-physical or physical prim max, clamp the dimensions to the appropriate maximum
|
||||
; This can be overridden in the region config file.
|
||||
ClampPrimSize = false
|
||||
|
||||
|
||||
; Maximum number of prims allowable in a linkset. Affects creating new linksets. Ignored if less than or equal to zero.
|
||||
; This can be overridden in the region config file.
|
||||
LinksetPrims = 0
|
||||
|
@ -1092,8 +1092,8 @@
|
|||
; shape. 'Compound' uses a lot less CPU time.
|
||||
LinkImplementation = 1 ; 0=constraint, 1=compound
|
||||
|
||||
; If 'true', offset a linkset's origin based on mass of linkset parts.
|
||||
LinksetOffsetCenterOfMass = false
|
||||
; If 'true', offset a linkset's origin based on mass of linkset parts.
|
||||
LinksetOffsetCenterOfMass = false
|
||||
|
||||
; If 'true', turn scuplties into meshes
|
||||
MeshSculptedPrim = true
|
||||
|
@ -1401,7 +1401,7 @@
|
|||
snapshot_cache_directory = "DataSnapshot"
|
||||
|
||||
; Uncomment if you want to index your data with this and/or other search providers. One entry per
|
||||
; data service
|
||||
; data service
|
||||
;DATA_SRV_MISearch = "http://metaverseink.com/cgi-bin/register.py"
|
||||
|
||||
[Economy]
|
||||
|
@ -1739,7 +1739,7 @@
|
|||
|
||||
; Experimental option to only message cached online users rather than all users
|
||||
; Should make large group with few online members messaging faster, as the expense of more calls to ROBUST presence service
|
||||
; (Flotsam groups only; in V2 this is always on)
|
||||
; (Flotsam groups only; in V2 this is always on)
|
||||
MessageOnlineUsersOnly = false
|
||||
|
||||
; Service connectors to the Groups Service. Select one depending on whether you're using a Flotsam XmlRpc backend or a SimianGrid backend
|
||||
|
@ -1874,7 +1874,7 @@
|
|||
[GridService]
|
||||
;; default standalone, overridable in StandaloneCommon.ini
|
||||
StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
|
||||
|
||||
|
||||
|
||||
[AutoBackupModule]
|
||||
;; default is module is disabled at the top level
|
||||
|
|
|
@ -110,8 +110,8 @@
|
|||
;; Uncomment for UserProfiles see [UserProfilesService] to configure...
|
||||
; UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector"
|
||||
|
||||
;; Uncomment if you want to have centralized estate data
|
||||
; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
|
||||
;; Uncomment if you want to have centralized estate data
|
||||
; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
|
||||
|
||||
; * This is common for all services, it's the network setup for the entire
|
||||
; * server instance, if none is specified above
|
||||
|
@ -163,18 +163,18 @@
|
|||
|
||||
[Hypergrid]
|
||||
;# {HomeURI} {Hypergrid} {The Home URL of this world} {}
|
||||
;; This is the address of the external robust server that
|
||||
;; runs the UserAgentsService, possibly this server.
|
||||
;; For example http://myworld.com:8002
|
||||
;; This is a default that can be overwritten in some sections.
|
||||
; HomeURI = "${Const|BaseURL}:${Const|PublicPort}"
|
||||
;; This is the address of the external robust server that
|
||||
;; runs the UserAgentsService, possibly this server.
|
||||
;; For example http://myworld.com:8002
|
||||
;; This is a default that can be overwritten in some sections.
|
||||
; HomeURI = "${Const|BaseURL}:${Const|PublicPort}"
|
||||
|
||||
;# {GatekeeperURI} {Hypergrid} {The URL of the gatekeeper of this world} {}
|
||||
;; This is the address of the external robust server
|
||||
;; that runs the Gatekeeper service, possibly this server.
|
||||
;; For example http://myworld.com:8002
|
||||
;; This is a default that can be overwritten in some sections.
|
||||
; GatekeeperURI = "${Const|BaseURL}:${Const|PublicPort}"
|
||||
;; This is the address of the external robust server
|
||||
;; that runs the Gatekeeper service, possibly this server.
|
||||
;; For example http://myworld.com:8002
|
||||
;; This is a default that can be overwritten in some sections.
|
||||
; GatekeeperURI = "${Const|BaseURL}:${Const|PublicPort}"
|
||||
|
||||
|
||||
[DatabaseService]
|
||||
|
@ -328,7 +328,7 @@
|
|||
; for the server connector
|
||||
AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
||||
UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
|
||||
|
||||
|
||||
; * This is the new style user service.
|
||||
; * "Realm" is the table that is used for user lookup.
|
||||
|
@ -527,7 +527,7 @@
|
|||
|
||||
; password help: optional: page providing password assistance for users of your grid
|
||||
;password = ${Const|BaseURL}/password
|
||||
|
||||
|
||||
; HG address of the gatekeeper, if you have one
|
||||
; this is the entry point for all the regions of the world
|
||||
; gatekeeper = ${Const|BaseURL}:${Const|PublicPort}/
|
||||
|
@ -548,7 +548,7 @@
|
|||
AuthenticationService = "OpenSim.Services.Connectors.dll:AuthenticationServicesConnector"
|
||||
SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
|
||||
; how does the outside world reach me? This acts as public key too.
|
||||
;; If you have GatekeeperURI set under [Hypergrid], no need to set it here, leave it commented
|
||||
;; If you have GatekeeperURI set under [Hypergrid], no need to set it here, leave it commented
|
||||
; ExternalName = "${Const|BaseURL}:${Const|PublicPort}"
|
||||
|
||||
; Does this grid allow incoming links to any region in it?
|
||||
|
@ -558,20 +558,20 @@
|
|||
; If you run this gatekeeper server behind a proxy, set this to true
|
||||
; HasProxy = false
|
||||
|
||||
;; Regular expressions for controlling which client versions are accepted/denied.
|
||||
;; An empty string means nothing is checked.
|
||||
;;
|
||||
;; Example 1: allow only these 3 types of clients (any version of them)
|
||||
;; AllowedClients = "Imprudence|Hippo|Second Life"
|
||||
;;
|
||||
;; Example 2: allow all clients except these
|
||||
;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
|
||||
;;
|
||||
;; Note that these are regular expressions, so every character counts.
|
||||
;; Also note that this is very weak security and should not be trusted as a reliable means
|
||||
;; for keeping bad clients out; modified clients can fake their identifiers.
|
||||
;;
|
||||
;;
|
||||
;; Regular expressions for controlling which client versions are accepted/denied.
|
||||
;; An empty string means nothing is checked.
|
||||
;;
|
||||
;; Example 1: allow only these 3 types of clients (any version of them)
|
||||
;; AllowedClients = "Imprudence|Hippo|Second Life"
|
||||
;;
|
||||
;; Example 2: allow all clients except these
|
||||
;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
|
||||
;;
|
||||
;; Note that these are regular expressions, so every character counts.
|
||||
;; Also note that this is very weak security and should not be trusted as a reliable means
|
||||
;; for keeping bad clients out; modified clients can fake their identifiers.
|
||||
;;
|
||||
;;
|
||||
;AllowedClients = ""
|
||||
;DeniedClients = ""
|
||||
|
||||
|
@ -590,12 +590,12 @@
|
|||
[UserAgentService]
|
||||
LocalServiceModule = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
||||
;; for the service
|
||||
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
|
||||
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
|
||||
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
|
||||
; If you run this user agent server behind a proxy, set this to true
|
||||
; HasProxy = false
|
||||
|
@ -611,7 +611,7 @@
|
|||
;; Are local users allowed to visit other grids?
|
||||
;; What user level? Use variables of this forrm:
|
||||
;; ForeignTripsAllowed_Level_<UserLevel> = true | false
|
||||
;; (the default is true)
|
||||
;; (the default is true)
|
||||
;; For example:
|
||||
; ForeignTripsAllowed_Level_0 = false
|
||||
; ForeignTripsAllowed_Level_200 = true ; true is default, no need to say it
|
||||
|
@ -619,16 +619,16 @@
|
|||
;; If ForeignTripsAllowed is false, make exceptions using DisallowExcept
|
||||
;; Leave blank or commented for no exceptions.
|
||||
; DisallowExcept_Level_0 = "http://myothergrid.com:8002, http://boss.com:8002"
|
||||
;;
|
||||
;;
|
||||
;; If ForeignTripsAllowed is true, make exceptions using AllowExcept.
|
||||
;; Leave blank or commented for no exceptions.
|
||||
; AllowExcept_Level_200 = "http://griefer.com:8002, http://enemy.com:8002"
|
||||
|
||||
;; This variable controls what is exposed to profiles of local users
|
||||
;; as seen from outside of this grid. Leave it uncommented for exposing
|
||||
;; UserTitle, UserFlags and the creation date. Uncomment and change to False
|
||||
;; to block this info from being exposed.
|
||||
; ShowUserDetailsInHGProfile = True
|
||||
;; This variable controls what is exposed to profiles of local users
|
||||
;; as seen from outside of this grid. Leave it uncommented for exposing
|
||||
;; UserTitle, UserFlags and the creation date. Uncomment and change to False
|
||||
;; to block this info from being exposed.
|
||||
; ShowUserDetailsInHGProfile = True
|
||||
|
||||
|
||||
; * The interface that local users get when they are in other grids.
|
||||
|
@ -687,10 +687,10 @@
|
|||
|
||||
|
||||
[HGInstantMessageService]
|
||||
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
||||
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
||||
; This should always be true in the Robust config
|
||||
InGatekeeper = True
|
||||
|
||||
|
@ -718,7 +718,7 @@
|
|||
;; Realm = UserProfiles
|
||||
UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService
|
||||
AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
||||
|
||||
|
||||
|
||||
[BakedTextureService]
|
||||
LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes"
|
||||
|
|
|
@ -89,8 +89,8 @@
|
|||
;; Uncomment for UserProfiles see [UserProfilesService] to configure...
|
||||
; UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector"
|
||||
|
||||
;; Uncomment if you want to have centralized estate data
|
||||
; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
|
||||
;; Uncomment if you want to have centralized estate data
|
||||
; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
|
||||
|
||||
; * This is common for all services, it's the network setup for the entire
|
||||
; * server instance, if none is specified above
|
||||
|
@ -394,20 +394,20 @@
|
|||
; If you run this login server behind a proxy, set this to true
|
||||
; HasProxy = false
|
||||
|
||||
;; Regular expressions for controlling which client versions are accepted/denied.
|
||||
;; An empty string means nothing is checked.
|
||||
;;
|
||||
;; Example 1: allow only these 3 types of clients (any version of them)
|
||||
;; AllowedClients = "Imprudence|Hippo|Second Life"
|
||||
;;
|
||||
;; Example 2: allow all clients except these
|
||||
;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
|
||||
;;
|
||||
;; Note that these are regular expressions, so every character counts.
|
||||
;; Also note that this is very weak security and should not be trusted as a reliable means
|
||||
;; for keeping bad clients out; modified clients can fake their identifiers.
|
||||
;;
|
||||
;;
|
||||
;; Regular expressions for controlling which client versions are accepted/denied.
|
||||
;; An empty string means nothing is checked.
|
||||
;;
|
||||
;; Example 1: allow only these 3 types of clients (any version of them)
|
||||
;; AllowedClients = "Imprudence|Hippo|Second Life"
|
||||
;;
|
||||
;; Example 2: allow all clients except these
|
||||
;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
|
||||
;;
|
||||
;; Note that these are regular expressions, so every character counts.
|
||||
;; Also note that this is very weak security and should not be trusted as a reliable means
|
||||
;; for keeping bad clients out; modified clients can fake their identifiers.
|
||||
;;
|
||||
;;
|
||||
;AllowedClients = ""
|
||||
;DeniedClients = ""
|
||||
|
||||
|
@ -453,13 +453,14 @@
|
|||
|
||||
[MapImageService]
|
||||
LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
|
||||
; Set this if you want to change the default
|
||||
; TilesStoragePath = "maptiles"
|
||||
;
|
||||
; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}),
|
||||
; you may want to set this. Otherwise, don't set it, because it's already protected.
|
||||
; GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
;
|
||||
|
||||
; Set this if you want to change the default
|
||||
; TilesStoragePath = "maptiles"
|
||||
;
|
||||
; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}),
|
||||
; you may want to set this. Otherwise, don't set it, because it's already protected.
|
||||
; GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
;
|
||||
; Additionally, if you run this server behind a proxy, set this to true
|
||||
; HasProxy = false
|
||||
|
||||
|
|
|
@ -8,27 +8,27 @@
|
|||
Include-Common = "config-include/GridCommon.ini"
|
||||
|
||||
[Modules]
|
||||
AssetServices = "RemoteAssetServicesConnector"
|
||||
InventoryServices = "RemoteXInventoryServicesConnector"
|
||||
GridServices = "RemoteGridServicesConnector"
|
||||
AvatarServices = "RemoteAvatarServicesConnector"
|
||||
NeighbourServices = "RemoteNeighbourServicesConnector"
|
||||
AuthenticationServices = "RemoteAuthenticationServicesConnector"
|
||||
AuthorizationServices = "LocalAuthorizationServicesConnector"
|
||||
PresenceServices = "RemotePresenceServicesConnector"
|
||||
UserAccountServices = "RemoteUserAccountServicesConnector"
|
||||
GridUserServices = "RemoteGridUserServicesConnector"
|
||||
SimulationServices = "RemoteSimulationConnectorModule"
|
||||
EntityTransferModule = "BasicEntityTransferModule"
|
||||
InventoryAccessModule = "BasicInventoryAccessModule"
|
||||
AssetServices = "RemoteAssetServicesConnector"
|
||||
InventoryServices = "RemoteXInventoryServicesConnector"
|
||||
GridServices = "RemoteGridServicesConnector"
|
||||
AvatarServices = "RemoteAvatarServicesConnector"
|
||||
NeighbourServices = "RemoteNeighbourServicesConnector"
|
||||
AuthenticationServices = "RemoteAuthenticationServicesConnector"
|
||||
AuthorizationServices = "LocalAuthorizationServicesConnector"
|
||||
PresenceServices = "RemotePresenceServicesConnector"
|
||||
UserAccountServices = "RemoteUserAccountServicesConnector"
|
||||
GridUserServices = "RemoteGridUserServicesConnector"
|
||||
SimulationServices = "RemoteSimulationConnectorModule"
|
||||
EntityTransferModule = "BasicEntityTransferModule"
|
||||
InventoryAccessModule = "BasicInventoryAccessModule"
|
||||
LandServices = "RemoteLandServicesConnector"
|
||||
MapImageService = "MapImageServiceModule"
|
||||
SearchModule = "BasicSearchModule"
|
||||
MapImageService = "MapImageServiceModule"
|
||||
SearchModule = "BasicSearchModule"
|
||||
|
||||
LandServiceInConnector = true
|
||||
NeighbourServiceInConnector = true
|
||||
SimulationServiceInConnector = true
|
||||
LibraryModule = true
|
||||
LandServiceInConnector = true
|
||||
NeighbourServiceInConnector = true
|
||||
SimulationServiceInConnector = true
|
||||
LibraryModule = true
|
||||
|
||||
[SimulationService]
|
||||
; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
|
||||
|
@ -70,4 +70,4 @@
|
|||
Connector = "OpenSim.Services.Connectors.dll:FriendsServicesConnector"
|
||||
|
||||
[MapImageService]
|
||||
LocalServiceModule = "OpenSim.Services.Connectors.dll:MapImageServicesConnector"
|
||||
LocalServiceModule = "OpenSim.Services.Connectors.dll:MapImageServicesConnector"
|
||||
|
|
|
@ -109,14 +109,14 @@
|
|||
Gatekeeper="${Const|BaseURL}:${Const|PublicPort}"
|
||||
|
||||
[EstateDataStore]
|
||||
;
|
||||
; Uncomment if you want centralized estate data at robust server,
|
||||
; in which case the URL in [EstateService] will be used
|
||||
;
|
||||
;LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataRemoteConnector"
|
||||
;
|
||||
; Uncomment if you want centralized estate data at robust server,
|
||||
; in which case the URL in [EstateService] will be used
|
||||
;
|
||||
;LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataRemoteConnector"
|
||||
|
||||
[EstateService]
|
||||
EstateServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
|
||||
EstateServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
|
||||
|
||||
[Messaging]
|
||||
; === HG ONLY ===
|
||||
|
@ -171,17 +171,17 @@
|
|||
Gatekeeper = "${Const|BaseURL}:${Const|PublicPort}"
|
||||
;; If you want to protect your assets from being copied by foreign visitors
|
||||
;; set this to false. You may want to do this on sims that have licensed content.
|
||||
;; Default is true.
|
||||
;; Default is true.
|
||||
; OutboundPermission = True
|
||||
|
||||
;; Send visual reminder to local users that their inventories are unavailable while they are traveling
|
||||
;; and available when they return. True by default.
|
||||
;RestrictInventoryAccessAbroad = True
|
||||
|
||||
;; Warning: advanced and unusual. Default is false.
|
||||
;; Enables configurations where grids share user services, including inventory,
|
||||
;; while separating regions' assets from users' assets. Asset transfer between
|
||||
;; the users' asset server and the regions' asset server is done in HG-like manner.
|
||||
;; Warning: advanced and unusual. Default is false.
|
||||
;; Enables configurations where grids share user services, including inventory,
|
||||
;; while separating regions' assets from users' assets. Asset transfer between
|
||||
;; the users' asset server and the regions' asset server is done in HG-like manner.
|
||||
; CheckSeparateAssets = false
|
||||
; RegionHGAssetServerURI = ${Const|BaseURL}:${Const|PublicPort}
|
||||
|
||||
|
@ -218,7 +218,7 @@
|
|||
UserAgentServerURI = "${Const|BaseURL}:${Const|PublicPort}"
|
||||
|
||||
[MapImageService]
|
||||
MapImageServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
|
||||
MapImageServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
|
||||
|
||||
[AuthorizationService]
|
||||
; If you have regions with access restrictions
|
||||
|
|
|
@ -8,32 +8,32 @@
|
|||
Include-Common = "config-include/GridCommon.ini"
|
||||
|
||||
[Startup]
|
||||
WorldMapModule = "HGWorldMap"
|
||||
WorldMapModule = "HGWorldMap"
|
||||
|
||||
[Modules]
|
||||
AssetServices = "HGAssetBroker"
|
||||
InventoryServices = "HGInventoryBroker"
|
||||
GridServices = "RemoteGridServicesConnector"
|
||||
AvatarServices = "RemoteAvatarServicesConnector"
|
||||
NeighbourServices = "RemoteNeighbourServicesConnector"
|
||||
AuthenticationServices = "RemoteAuthenticationServicesConnector"
|
||||
AuthorizationServices = "LocalAuthorizationServicesConnector"
|
||||
PresenceServices = "RemotePresenceServicesConnector"
|
||||
UserAccountServices = "RemoteUserAccountServicesConnector"
|
||||
GridUserServices = "RemoteGridUserServicesConnector"
|
||||
SimulationServices = "RemoteSimulationConnectorModule"
|
||||
EntityTransferModule = "HGEntityTransferModule"
|
||||
InventoryAccessModule = "HGInventoryAccessModule"
|
||||
AssetServices = "HGAssetBroker"
|
||||
InventoryServices = "HGInventoryBroker"
|
||||
GridServices = "RemoteGridServicesConnector"
|
||||
AvatarServices = "RemoteAvatarServicesConnector"
|
||||
NeighbourServices = "RemoteNeighbourServicesConnector"
|
||||
AuthenticationServices = "RemoteAuthenticationServicesConnector"
|
||||
AuthorizationServices = "LocalAuthorizationServicesConnector"
|
||||
PresenceServices = "RemotePresenceServicesConnector"
|
||||
UserAccountServices = "RemoteUserAccountServicesConnector"
|
||||
GridUserServices = "RemoteGridUserServicesConnector"
|
||||
SimulationServices = "RemoteSimulationConnectorModule"
|
||||
EntityTransferModule = "HGEntityTransferModule"
|
||||
InventoryAccessModule = "HGInventoryAccessModule"
|
||||
LandServices = "RemoteLandServicesConnector"
|
||||
FriendsModule = "HGFriendsModule"
|
||||
MapImageService = "MapImageServiceModule"
|
||||
UserManagementModule = "HGUserManagementModule"
|
||||
SearchModule = "BasicSearchModule"
|
||||
FriendsModule = "HGFriendsModule"
|
||||
MapImageService = "MapImageServiceModule"
|
||||
UserManagementModule = "HGUserManagementModule"
|
||||
SearchModule = "BasicSearchModule"
|
||||
|
||||
LandServiceInConnector = true
|
||||
NeighbourServiceInConnector = true
|
||||
SimulationServiceInConnector = true
|
||||
LibraryModule = true
|
||||
LandServiceInConnector = true
|
||||
NeighbourServiceInConnector = true
|
||||
SimulationServiceInConnector = true
|
||||
LibraryModule = true
|
||||
|
||||
[SimulationService]
|
||||
; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
|
||||
|
@ -96,7 +96,7 @@
|
|||
[HGInstantMessageService]
|
||||
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
|
||||
GridService = "OpenSim.Services.Connectors.dll:GridServicesConnector"
|
||||
PresenceService = "OpenSim.Services.Connectors.dll:PresenceServicesConnector"
|
||||
PresenceService = "OpenSim.Services.Connectors.dll:PresenceServicesConnector"
|
||||
UserAgentService = "OpenSim.Services.Connectors.dll:UserAgentServiceConnector"
|
||||
|
||||
[MapImageService]
|
||||
|
|
|
@ -55,7 +55,7 @@
|
|||
StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
|
||||
NetworkConnector = "OpenSim.Services.Connectors.dll:SimianGridServiceConnector"
|
||||
|
||||
HypergridLinker = true
|
||||
HypergridLinker = true
|
||||
AllowHypergridMapSearch = true
|
||||
|
||||
[LibraryService]
|
||||
|
|
|
@ -53,7 +53,7 @@
|
|||
[GridService]
|
||||
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
|
||||
StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
|
||||
NetworkConnector = "OpenSim.Services.Connectors.dll:SimianGridServiceConnector"
|
||||
NetworkConnector = "OpenSim.Services.Connectors.dll:SimianGridServiceConnector"
|
||||
|
||||
[LibraryService]
|
||||
LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
|
||||
|
@ -63,7 +63,7 @@
|
|||
[AssetService]
|
||||
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
|
||||
AssetLoaderArgs = "assets/AssetSets.xml"
|
||||
|
||||
|
||||
[Groups]
|
||||
Enabled = true
|
||||
Module = GroupsModule
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
InventoryServices = "LocalInventoryServicesConnector"
|
||||
NeighbourServices = "LocalNeighbourServicesConnector"
|
||||
AuthenticationServices = "LocalAuthenticationServicesConnector"
|
||||
AuthorizationServices = "LocalAuthorizationServicesConnector"
|
||||
AuthorizationServices = "LocalAuthorizationServicesConnector"
|
||||
GridServices = "LocalGridServicesConnector"
|
||||
PresenceServices = "LocalPresenceServicesConnector"
|
||||
UserProfilesServices = "LocalUserProfilesServicesConnector"
|
||||
|
@ -19,8 +19,8 @@
|
|||
AvatarServices = "LocalAvatarServicesConnector"
|
||||
EntityTransferModule = "BasicEntityTransferModule"
|
||||
InventoryAccessModule = "BasicInventoryAccessModule"
|
||||
MapImageService = "MapImageServiceModule"
|
||||
SearchModule = "BasicSearchModule"
|
||||
MapImageService = "MapImageServiceModule"
|
||||
SearchModule = "BasicSearchModule"
|
||||
|
||||
LibraryModule = true
|
||||
LLLoginServiceInConnector = true
|
||||
|
|
|
@ -271,24 +271,24 @@
|
|||
; uas = ${Const|BaseURL}:${Const|PublicPort}/
|
||||
|
||||
[MapImageService]
|
||||
; Set this if you want to change the default
|
||||
; TilesStoragePath = "maptiles"
|
||||
; Set this if you want to change the default
|
||||
; TilesStoragePath = "maptiles"
|
||||
|
||||
[AuthorizationService]
|
||||
; If you have regions with access restrictions
|
||||
; specify them here using the convention
|
||||
; Region_<Region_Name> = <flags>
|
||||
; Valid flags are:
|
||||
; DisallowForeigners -- HG visitors not allowed
|
||||
; DisallowResidents -- only Admins and Managers allowed
|
||||
; Example:
|
||||
; Region_Test_1 = "DisallowForeigners"
|
||||
; If you have regions with access restrictions
|
||||
; specify them here using the convention
|
||||
; Region_<Region_Name> = <flags>
|
||||
; Valid flags are:
|
||||
; DisallowForeigners -- HG visitors not allowed
|
||||
; DisallowResidents -- only Admins and Managers allowed
|
||||
; Example:
|
||||
; Region_Test_1 = "DisallowForeigners"
|
||||
|
||||
;;
|
||||
;; HG configurations
|
||||
;;
|
||||
[GatekeeperService]
|
||||
;; If you have GatekeeperURI set under [Hypergrid], no need to set it here, leave it commented
|
||||
;; If you have GatekeeperURI set under [Hypergrid], no need to set it here, leave it commented
|
||||
; ExternalName = "${Const|BaseURL}:${Const|PublicPort}"
|
||||
|
||||
; Does this grid allow incoming links to any region in it?
|
||||
|
@ -344,11 +344,11 @@
|
|||
;; Leave blank or commented for no exceptions.
|
||||
; AllowExcept_Level_200 = "http://griefer.com:8002, http://enemy.com:8002"
|
||||
|
||||
;; This variable controls what is exposed to profiles of local users
|
||||
;; as seen from outside of this grid. Leave it uncommented for exposing
|
||||
;; UserTitle, UserFlags and the creation date. Uncomment and change to False
|
||||
;; to block this info from being exposed.
|
||||
; ShowUserDetailsInHGProfile = True
|
||||
;; This variable controls what is exposed to profiles of local users
|
||||
;; as seen from outside of this grid. Leave it uncommented for exposing
|
||||
;; UserTitle, UserFlags and the creation date. Uncomment and change to False
|
||||
;; to block this info from being exposed.
|
||||
; ShowUserDetailsInHGProfile = True
|
||||
|
||||
|
||||
[HGInventoryService]
|
||||
|
|
|
@ -8,35 +8,35 @@
|
|||
WorldMapModule = "HGWorldMap"
|
||||
|
||||
[Modules]
|
||||
AssetServices = "HGAssetBroker"
|
||||
InventoryServices = "HGInventoryBroker"
|
||||
NeighbourServices = "LocalNeighbourServicesConnector"
|
||||
AuthenticationServices = "LocalAuthenticationServicesConnector"
|
||||
AuthorizationServices = "LocalAuthorizationServicesConnector"
|
||||
GridServices = "LocalGridServicesConnector"
|
||||
PresenceServices = "LocalPresenceServicesConnector"
|
||||
UserAccountServices = "LocalUserAccountServicesConnector"
|
||||
AssetServices = "HGAssetBroker"
|
||||
InventoryServices = "HGInventoryBroker"
|
||||
NeighbourServices = "LocalNeighbourServicesConnector"
|
||||
AuthenticationServices = "LocalAuthenticationServicesConnector"
|
||||
AuthorizationServices = "LocalAuthorizationServicesConnector"
|
||||
GridServices = "LocalGridServicesConnector"
|
||||
PresenceServices = "LocalPresenceServicesConnector"
|
||||
UserAccountServices = "LocalUserAccountServicesConnector"
|
||||
GridUserServices = "LocalGridUserServicesConnector"
|
||||
SimulationServices = "RemoteSimulationConnectorModule"
|
||||
AvatarServices = "LocalAvatarServicesConnector"
|
||||
SimulationServices = "RemoteSimulationConnectorModule"
|
||||
AvatarServices = "LocalAvatarServicesConnector"
|
||||
UserProfilesServices = "LocalUserProfilesServicesConnector"
|
||||
MapImageService = "MapImageServiceModule"
|
||||
EntityTransferModule = "HGEntityTransferModule"
|
||||
InventoryAccessModule = "HGInventoryAccessModule"
|
||||
FriendsModule = "HGFriendsModule"
|
||||
UserManagementModule = "HGUserManagementModule"
|
||||
SearchModule = "BasicSearchModule"
|
||||
MapImageService = "MapImageServiceModule"
|
||||
EntityTransferModule = "HGEntityTransferModule"
|
||||
InventoryAccessModule = "HGInventoryAccessModule"
|
||||
FriendsModule = "HGFriendsModule"
|
||||
UserManagementModule = "HGUserManagementModule"
|
||||
SearchModule = "BasicSearchModule"
|
||||
|
||||
InventoryServiceInConnector = true
|
||||
AssetServiceInConnector = true
|
||||
HypergridServiceInConnector = true
|
||||
NeighbourServiceInConnector = true
|
||||
LibraryModule = true
|
||||
LLLoginServiceInConnector = true
|
||||
GridInfoServiceInConnector = true
|
||||
AuthenticationServiceInConnector = true
|
||||
SimulationServiceInConnector = true
|
||||
MapImageServiceInConnector = true
|
||||
InventoryServiceInConnector = true
|
||||
AssetServiceInConnector = true
|
||||
HypergridServiceInConnector = true
|
||||
NeighbourServiceInConnector = true
|
||||
LibraryModule = true
|
||||
LLLoginServiceInConnector = true
|
||||
GridInfoServiceInConnector = true
|
||||
AuthenticationServiceInConnector = true
|
||||
SimulationServiceInConnector = true
|
||||
MapImageServiceInConnector = true
|
||||
|
||||
[SimulationService]
|
||||
; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
|
||||
|
@ -90,13 +90,13 @@
|
|||
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
|
||||
Realm = "regions"
|
||||
StorageProvider = "OpenSim.Data.Null.dll"
|
||||
|
||||
|
||||
; Needed to display non-default map tile images for remote regions
|
||||
AssetService = "OpenSim.Services.AssetService.dll:AssetService"
|
||||
|
||||
HypergridLinker = true
|
||||
AllowHypergridMapSearch = true
|
||||
|
||||
|
||||
[PresenceService]
|
||||
LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
StorageProvider = "OpenSim.Data.Null.dll"
|
||||
|
@ -124,21 +124,21 @@
|
|||
Connector = "OpenSim.Services.FriendsService.dll"
|
||||
|
||||
[LoginService]
|
||||
LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
|
||||
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
||||
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
||||
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
||||
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
|
||||
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
|
||||
LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
|
||||
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
||||
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
||||
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
||||
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
|
||||
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
|
||||
|
||||
; This inventory service will be used to initialize the user's inventory
|
||||
HGInventoryServicePlugin = "OpenSim.Services.HypergridService.dll:HGSuitcaseInventoryService"
|
||||
HGInventoryServiceConstructorArg = "HGInventoryService"
|
||||
|
||||
|
||||
[MapImageService]
|
||||
LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
|
||||
|
||||
|
@ -158,15 +158,14 @@
|
|||
;; for the service
|
||||
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
|
||||
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
|
||||
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
|
||||
;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
|
||||
CreateDefaultAvatarEntries = true
|
||||
|
||||
|
||||
;; The interface that local users get when they are in other grids
|
||||
;; This greatly restricts the inventory operations while in other grids
|
||||
[HGInventoryService]
|
||||
|
@ -198,8 +197,8 @@
|
|||
[HGInstantMessageService]
|
||||
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
||||
InGatekeeper = True
|
||||
|
||||
;; This should always be the very last thing on this file
|
||||
|
|
Loading…
Reference in New Issue