Raise the position for lures by 2m to prevent the target avatar getting stuck

in a prim.
avinationmerge
Melanie 2011-03-23 00:01:41 +01:00
parent c330f89fb1
commit edf9f3d630
1 changed files with 1 additions and 1 deletions

View File

@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure
scene.RegionInfo.RegionHandle, scene.RegionInfo.RegionHandle,
(uint)presence.AbsolutePosition.X, (uint)presence.AbsolutePosition.X,
(uint)presence.AbsolutePosition.Y, (uint)presence.AbsolutePosition.Y,
(uint)presence.AbsolutePosition.Z); (uint)presence.AbsolutePosition.Z + 2);
m_log.DebugFormat("[LURE]: TP invite with message {0}", message); m_log.DebugFormat("[LURE]: TP invite with message {0}", message);