minor: comment out unused Scene.AgentCrossing() to reduce code complexity
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				|  | @ -4037,33 +4037,33 @@ namespace OpenSim.Region.Framework.Scenes | ||||||
| //            } | //            } | ||||||
| //        } | //        } | ||||||
| 
 | 
 | ||||||
|         /// <summary> | //        /// <summary> | ||||||
|         /// Triggered when an agent crosses into this sim.  Also happens on initial login. | //        /// Triggered when an agent crosses into this sim.  Also happens on initial login. | ||||||
|         /// </summary> | //        /// </summary> | ||||||
|         /// <param name="agentID"></param> | //        /// <param name="agentID"></param> | ||||||
|         /// <param name="position"></param> | //        /// <param name="position"></param> | ||||||
|         /// <param name="isFlying"></param> | //        /// <param name="isFlying"></param> | ||||||
|         public virtual void AgentCrossing(UUID agentID, Vector3 position, bool isFlying) | //        public virtual void AgentCrossing(UUID agentID, Vector3 position, bool isFlying) | ||||||
|         { | //        { | ||||||
|             ScenePresence presence = GetScenePresence(agentID); | //            ScenePresence presence = GetScenePresence(agentID); | ||||||
|             if (presence != null) | //            if (presence != null) | ||||||
|             { | //            { | ||||||
|                 try | //                try | ||||||
|                 { | //                { | ||||||
|                     presence.MakeRootAgent(position, isFlying); | //                    presence.MakeRootAgent(position, isFlying); | ||||||
|                 } | //                } | ||||||
|                 catch (Exception e) | //                catch (Exception e) | ||||||
|                 { | //                { | ||||||
|                     m_log.ErrorFormat("[SCENE]: Unable to do agent crossing, exception {0}{1}", e.Message, e.StackTrace); | //                    m_log.ErrorFormat("[SCENE]: Unable to do agent crossing, exception {0}{1}", e.Message, e.StackTrace); | ||||||
|                 } | //                } | ||||||
|             } | //            } | ||||||
|             else | //            else | ||||||
|             { | //            { | ||||||
|                 m_log.ErrorFormat( | //                m_log.ErrorFormat( | ||||||
|                     "[SCENE]: Could not find presence for agent {0} crossing into scene {1}", | //                    "[SCENE]: Could not find presence for agent {0} crossing into scene {1}", | ||||||
|                     agentID, RegionInfo.RegionName); | //                    agentID, RegionInfo.RegionName); | ||||||
|             } | //            } | ||||||
|         } | //        } | ||||||
| 
 | 
 | ||||||
|         /// <summary> |         /// <summary> | ||||||
|         /// We've got an update about an agent that sees into this region,  |         /// We've got an update about an agent that sees into this region,  | ||||||
|  |  | ||||||
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	 Justin Clark-Casey (justincc)
						Justin Clark-Casey (justincc)