Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
commit
ee1e725e39
|
@ -128,6 +128,11 @@
|
||||||
</exec>
|
</exec>
|
||||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
|
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
|
||||||
|
|
||||||
|
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.optionalmodules.tests">
|
||||||
|
<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
|
||||||
|
</exec>
|
||||||
|
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
|
||||||
|
|
||||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.framework.tests">
|
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.framework.tests">
|
||||||
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
|
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
|
||||||
</exec>
|
</exec>
|
||||||
|
@ -201,6 +206,17 @@
|
||||||
<exec program="monocov">
|
<exec program="monocov">
|
||||||
<arg value="--export-html=./cov/OpenSim.Region.CoreModules ./cov/OpenSim.Region.CoreModules.cov" />
|
<arg value="--export-html=./cov/OpenSim.Region.CoreModules ./cov/OpenSim.Region.CoreModules.cov" />
|
||||||
</exec>
|
</exec>
|
||||||
|
|
||||||
|
<exec program="mono">
|
||||||
|
<arg value="--debug" />
|
||||||
|
<arg value="--profile=monocov:outfile=./cov/OpenSim.Region.OptionalModules.cov,+[OpenSim.Region.OptionalModules]" />
|
||||||
|
<arg value="/usr/lib/nunit/nunit-console.exe" />
|
||||||
|
<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
|
||||||
|
</exec>
|
||||||
|
<delete dir="./cov/OpenSim.Region.OptionalModules" />
|
||||||
|
<exec program="monocov">
|
||||||
|
<arg value="--export-html=./cov/OpenSim.Region.OptionalModules ./cov/OpenSim.Region.OptionalModules.cov" />
|
||||||
|
</exec>
|
||||||
|
|
||||||
<exec program="mono">
|
<exec program="mono">
|
||||||
<arg value="--debug" />
|
<arg value="--debug" />
|
||||||
|
@ -298,6 +314,11 @@
|
||||||
<arg value="-xml=test-results/OpenSim.Region.CoreModules.Tests.dll-Results.xml" />
|
<arg value="-xml=test-results/OpenSim.Region.CoreModules.Tests.dll-Results.xml" />
|
||||||
</exec>
|
</exec>
|
||||||
|
|
||||||
|
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.optionalmodules.tests">
|
||||||
|
<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
|
||||||
|
<arg value="-xml=test-results/OpenSim.Region.OptionalModules.Tests.dll-Results.xml" />
|
||||||
|
</exec>
|
||||||
|
|
||||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.framework.tests">
|
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.framework.tests">
|
||||||
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
|
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
|
||||||
<arg value="-xml=test-results/OpenSim.Region.Framework.Tests.dll-Results.xml" />
|
<arg value="-xml=test-results/OpenSim.Region.Framework.Tests.dll-Results.xml" />
|
||||||
|
@ -314,6 +335,7 @@
|
||||||
<!-- <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.clientstack.lindenudp.tests)==0}" /> -->
|
<!-- <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.clientstack.lindenudp.tests)==0}" /> -->
|
||||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.scriptengine.tests)==0}" />
|
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.scriptengine.tests)==0}" />
|
||||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
|
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
|
||||||
|
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
|
||||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" />
|
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" />
|
||||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" />
|
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" />
|
||||||
|
|
||||||
|
@ -338,6 +360,7 @@
|
||||||
<!-- <include name="./bin/OpenSim.Region.ClientStack.LindenUDP.Tests.dll" /> -->
|
<!-- <include name="./bin/OpenSim.Region.ClientStack.LindenUDP.Tests.dll" /> -->
|
||||||
<!-- <include name="./bin/OpenSim.Region.ScriptEngine.Tests.dll" /> -->
|
<!-- <include name="./bin/OpenSim.Region.ScriptEngine.Tests.dll" /> -->
|
||||||
<!-- <include name="./bin/OpenSim.Region.CoreModules.Tests.dll" /> -->
|
<!-- <include name="./bin/OpenSim.Region.CoreModules.Tests.dll" /> -->
|
||||||
|
<!-- <include name="./bin/OpenSim.Region.OptionalModules.Tests.dll" /> -->
|
||||||
<!-- <include name="./bin/OpenSim.Region.Framework.Tests.dll" /> -->
|
<!-- <include name="./bin/OpenSim.Region.Framework.Tests.dll" /> -->
|
||||||
<!-- <include name="./bin/OpenSim.Data.SQLite.Tests.dll" /> -->
|
<!-- <include name="./bin/OpenSim.Data.SQLite.Tests.dll" /> -->
|
||||||
<!-- <include name="./bin/OpenSim.Data.MySQL.Tests.dll" /> -->
|
<!-- <include name="./bin/OpenSim.Data.MySQL.Tests.dll" /> -->
|
||||||
|
|
|
@ -3589,129 +3589,142 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
OpenSim.Framework.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>> objectUpdateBlocks = new OpenSim.Framework.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>>();
|
OpenSim.Framework.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>> objectUpdateBlocks = new OpenSim.Framework.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>>();
|
||||||
OpenSim.Framework.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>> compressedUpdateBlocks = new OpenSim.Framework.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>>();
|
OpenSim.Framework.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>> compressedUpdateBlocks = new OpenSim.Framework.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>>();
|
||||||
OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>> terseUpdateBlocks = new OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>>();
|
OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>> terseUpdateBlocks = new OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>>();
|
||||||
|
OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>> terseAgentUpdateBlocks = new OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>>();
|
||||||
|
|
||||||
if (maxUpdates <= 0) maxUpdates = Int32.MaxValue;
|
if (maxUpdates <= 0) maxUpdates = Int32.MaxValue;
|
||||||
int updatesThisCall = 0;
|
int updatesThisCall = 0;
|
||||||
|
|
||||||
lock (m_entityUpdates.SyncRoot)
|
EntityUpdate update;
|
||||||
|
while (updatesThisCall < maxUpdates)
|
||||||
{
|
{
|
||||||
EntityUpdate update;
|
lock (m_entityUpdates.SyncRoot)
|
||||||
while (updatesThisCall < maxUpdates && m_entityUpdates.TryDequeue(out update))
|
if (!m_entityUpdates.TryDequeue(out update))
|
||||||
|
break;
|
||||||
|
|
||||||
|
if (update.Entity is SceneObjectPart)
|
||||||
{
|
{
|
||||||
if (update.Entity is SceneObjectPart)
|
SceneObjectPart part = (SceneObjectPart)update.Entity;
|
||||||
{
|
|
||||||
SceneObjectPart part = (SceneObjectPart)update.Entity;
|
// Please do not remove this unless you can demonstrate on the OpenSim mailing list that a client
|
||||||
if (m_killRecord.Contains(part.ParentGroup.RootPart.LocalId))
|
// will never receive an update after a prim kill. Even then, keeping the kill record may be a good
|
||||||
|
// safety measure.
|
||||||
|
//
|
||||||
|
// If a Linden Lab 1.23.5 client (and possibly later and earlier) receives an object update
|
||||||
|
// after a kill, it will keep displaying the deleted object until relog. OpenSim currently performs
|
||||||
|
// updates and kills on different threads with different scheduling strategies, hence this protection.
|
||||||
|
//
|
||||||
|
// This doesn't appear to apply to child prims - a client will happily ignore these updates
|
||||||
|
// after the root prim has been deleted.
|
||||||
|
if (m_killRecord.Contains(part.LocalId))
|
||||||
|
continue;
|
||||||
|
if (m_killRecord.Contains(part.ParentGroup.RootPart.LocalId))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (part.ParentGroup.IsDeleted)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (part.ParentGroup.IsAttachment)
|
||||||
|
{ // Someone else's HUD, why are we getting these?
|
||||||
|
if (part.ParentGroup.OwnerID != AgentId &&
|
||||||
|
part.ParentGroup.RootPart.Shape.State >= 30)
|
||||||
|
continue;
|
||||||
|
ScenePresence sp;
|
||||||
|
// Owner is not in the sim, don't update it to
|
||||||
|
// anyone
|
||||||
|
if (!m_scene.TryGetScenePresence(part.OwnerID, out sp))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (m_killRecord.Contains(part.LocalId))
|
List<SceneObjectGroup> atts = sp.Attachments;
|
||||||
continue;
|
bool found = false;
|
||||||
|
foreach (SceneObjectGroup att in atts)
|
||||||
if (part.ParentGroup.IsDeleted)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (part.ParentGroup.IsAttachment)
|
|
||||||
{ // Someone else's HUD, why are we getting these?
|
|
||||||
if (part.ParentGroup.OwnerID != AgentId &&
|
|
||||||
part.ParentGroup.RootPart.Shape.State >= 30)
|
|
||||||
continue;
|
|
||||||
ScenePresence sp;
|
|
||||||
// Owner is not in the sim, don't update it to
|
|
||||||
// anyone
|
|
||||||
if (!m_scene.TryGetScenePresence(part.OwnerID, out sp))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
List<SceneObjectGroup> atts = sp.Attachments;
|
|
||||||
bool found = false;
|
|
||||||
foreach (SceneObjectGroup att in atts)
|
|
||||||
{
|
|
||||||
if (att == part.ParentGroup)
|
|
||||||
{
|
|
||||||
found = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// It's an attachment of a valid avatar, but
|
|
||||||
// doesn't seem to be attached, skip
|
|
||||||
if (!found)
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (part.ParentGroup.IsAttachment && m_disableFacelights)
|
|
||||||
{
|
{
|
||||||
if (part.ParentGroup.RootPart.Shape.State != (byte)AttachmentPoint.LeftHand &&
|
if (att == part.ParentGroup)
|
||||||
part.ParentGroup.RootPart.Shape.State != (byte)AttachmentPoint.RightHand)
|
|
||||||
{
|
{
|
||||||
part.Shape.LightEntry = false;
|
found = true;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// It's an attachment of a valid avatar, but
|
||||||
|
// doesn't seem to be attached, skip
|
||||||
|
if (!found)
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
++updatesThisCall;
|
if (part.ParentGroup.IsAttachment && m_disableFacelights)
|
||||||
|
{
|
||||||
|
if (part.ParentGroup.RootPart.Shape.State != (byte)AttachmentPoint.LeftHand &&
|
||||||
|
part.ParentGroup.RootPart.Shape.State != (byte)AttachmentPoint.RightHand)
|
||||||
|
{
|
||||||
|
part.Shape.LightEntry = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#region UpdateFlags to packet type conversion
|
++updatesThisCall;
|
||||||
|
|
||||||
PrimUpdateFlags updateFlags = update.Flags;
|
#region UpdateFlags to packet type conversion
|
||||||
|
|
||||||
bool canUseCompressed = true;
|
PrimUpdateFlags updateFlags = update.Flags;
|
||||||
bool canUseImproved = true;
|
|
||||||
|
|
||||||
// Compressed object updates only make sense for LL primitives
|
bool canUseCompressed = true;
|
||||||
if (!(update.Entity is SceneObjectPart))
|
bool canUseImproved = true;
|
||||||
|
|
||||||
|
// Compressed object updates only make sense for LL primitives
|
||||||
|
if (!(update.Entity is SceneObjectPart))
|
||||||
|
{
|
||||||
|
canUseCompressed = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (updateFlags.HasFlag(PrimUpdateFlags.FullUpdate))
|
||||||
|
{
|
||||||
|
canUseCompressed = false;
|
||||||
|
canUseImproved = false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (updateFlags.HasFlag(PrimUpdateFlags.Velocity) ||
|
||||||
|
updateFlags.HasFlag(PrimUpdateFlags.Acceleration) ||
|
||||||
|
updateFlags.HasFlag(PrimUpdateFlags.CollisionPlane) ||
|
||||||
|
updateFlags.HasFlag(PrimUpdateFlags.Joint))
|
||||||
{
|
{
|
||||||
canUseCompressed = false;
|
canUseCompressed = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (updateFlags.HasFlag(PrimUpdateFlags.FullUpdate))
|
if (updateFlags.HasFlag(PrimUpdateFlags.PrimFlags) ||
|
||||||
|
updateFlags.HasFlag(PrimUpdateFlags.ParentID) ||
|
||||||
|
updateFlags.HasFlag(PrimUpdateFlags.Scale) ||
|
||||||
|
updateFlags.HasFlag(PrimUpdateFlags.PrimData) ||
|
||||||
|
updateFlags.HasFlag(PrimUpdateFlags.Text) ||
|
||||||
|
updateFlags.HasFlag(PrimUpdateFlags.NameValue) ||
|
||||||
|
updateFlags.HasFlag(PrimUpdateFlags.ExtraData) ||
|
||||||
|
updateFlags.HasFlag(PrimUpdateFlags.TextureAnim) ||
|
||||||
|
updateFlags.HasFlag(PrimUpdateFlags.Sound) ||
|
||||||
|
updateFlags.HasFlag(PrimUpdateFlags.Particles) ||
|
||||||
|
updateFlags.HasFlag(PrimUpdateFlags.Material) ||
|
||||||
|
updateFlags.HasFlag(PrimUpdateFlags.ClickAction) ||
|
||||||
|
updateFlags.HasFlag(PrimUpdateFlags.MediaURL) ||
|
||||||
|
updateFlags.HasFlag(PrimUpdateFlags.Joint))
|
||||||
{
|
{
|
||||||
canUseCompressed = false;
|
|
||||||
canUseImproved = false;
|
canUseImproved = false;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion UpdateFlags to packet type conversion
|
||||||
|
|
||||||
|
#region Block Construction
|
||||||
|
|
||||||
|
// TODO: Remove this once we can build compressed updates
|
||||||
|
canUseCompressed = false;
|
||||||
|
|
||||||
|
if (!canUseImproved && !canUseCompressed)
|
||||||
|
{
|
||||||
|
if (update.Entity is ScenePresence)
|
||||||
|
{
|
||||||
|
objectUpdateBlocks.Value.Add(CreateAvatarUpdateBlock((ScenePresence)update.Entity));
|
||||||
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (updateFlags.HasFlag(PrimUpdateFlags.Velocity) ||
|
|
||||||
updateFlags.HasFlag(PrimUpdateFlags.Acceleration) ||
|
|
||||||
updateFlags.HasFlag(PrimUpdateFlags.CollisionPlane) ||
|
|
||||||
updateFlags.HasFlag(PrimUpdateFlags.Joint))
|
|
||||||
{
|
|
||||||
canUseCompressed = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (updateFlags.HasFlag(PrimUpdateFlags.PrimFlags) ||
|
|
||||||
updateFlags.HasFlag(PrimUpdateFlags.ParentID) ||
|
|
||||||
updateFlags.HasFlag(PrimUpdateFlags.Scale) ||
|
|
||||||
updateFlags.HasFlag(PrimUpdateFlags.PrimData) ||
|
|
||||||
updateFlags.HasFlag(PrimUpdateFlags.Text) ||
|
|
||||||
updateFlags.HasFlag(PrimUpdateFlags.NameValue) ||
|
|
||||||
updateFlags.HasFlag(PrimUpdateFlags.ExtraData) ||
|
|
||||||
updateFlags.HasFlag(PrimUpdateFlags.TextureAnim) ||
|
|
||||||
updateFlags.HasFlag(PrimUpdateFlags.Sound) ||
|
|
||||||
updateFlags.HasFlag(PrimUpdateFlags.Particles) ||
|
|
||||||
updateFlags.HasFlag(PrimUpdateFlags.Material) ||
|
|
||||||
updateFlags.HasFlag(PrimUpdateFlags.ClickAction) ||
|
|
||||||
updateFlags.HasFlag(PrimUpdateFlags.MediaURL) ||
|
|
||||||
updateFlags.HasFlag(PrimUpdateFlags.Joint))
|
|
||||||
{
|
|
||||||
canUseImproved = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion UpdateFlags to packet type conversion
|
|
||||||
|
|
||||||
#region Block Construction
|
|
||||||
|
|
||||||
// TODO: Remove this once we can build compressed updates
|
|
||||||
canUseCompressed = false;
|
|
||||||
|
|
||||||
if (!canUseImproved && !canUseCompressed)
|
|
||||||
{
|
|
||||||
if (update.Entity is ScenePresence)
|
|
||||||
{
|
|
||||||
objectUpdateBlocks.Value.Add(CreateAvatarUpdateBlock((ScenePresence)update.Entity));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// if (update.Entity is SceneObjectPart && ((SceneObjectPart)update.Entity).IsAttachment)
|
// if (update.Entity is SceneObjectPart && ((SceneObjectPart)update.Entity).IsAttachment)
|
||||||
// {
|
// {
|
||||||
// SceneObjectPart sop = (SceneObjectPart)update.Entity;
|
// SceneObjectPart sop = (SceneObjectPart)update.Entity;
|
||||||
|
@ -3740,71 +3753,90 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
// }
|
// }
|
||||||
// else
|
// else
|
||||||
// {
|
// {
|
||||||
objectUpdateBlocks.Value.Add(CreatePrimUpdateBlock((SceneObjectPart)update.Entity, this.m_agentId));
|
objectUpdateBlocks.Value.Add(CreatePrimUpdateBlock((SceneObjectPart)update.Entity, this.m_agentId));
|
||||||
// }
|
// }
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (!canUseImproved)
|
|
||||||
{
|
|
||||||
compressedUpdateBlocks.Value.Add(CreateCompressedUpdateBlock((SceneObjectPart)update.Entity, updateFlags));
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
else if (!canUseImproved)
|
||||||
|
{
|
||||||
|
compressedUpdateBlocks.Value.Add(CreateCompressedUpdateBlock((SceneObjectPart)update.Entity, updateFlags));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (update.Entity is ScenePresence && ((ScenePresence)update.Entity).UUID == AgentId)
|
||||||
|
// Self updates go into a special list
|
||||||
|
terseAgentUpdateBlocks.Value.Add(CreateImprovedTerseBlock(update.Entity, updateFlags.HasFlag(PrimUpdateFlags.Textures)));
|
||||||
else
|
else
|
||||||
{
|
// Everything else goes here
|
||||||
terseUpdateBlocks.Value.Add(CreateImprovedTerseBlock(update.Entity, updateFlags.HasFlag(PrimUpdateFlags.Textures)));
|
terseUpdateBlocks.Value.Add(CreateImprovedTerseBlock(update.Entity, updateFlags.HasFlag(PrimUpdateFlags.Textures)));
|
||||||
}
|
|
||||||
|
|
||||||
#endregion Block Construction
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#region Packet Sending
|
#endregion Block Construction
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Packet Sending
|
||||||
|
|
||||||
const float TIME_DILATION = 1.0f;
|
const float TIME_DILATION = 1.0f;
|
||||||
ushort timeDilation = Utils.FloatToUInt16(TIME_DILATION, 0.0f, 1.0f);
|
ushort timeDilation = Utils.FloatToUInt16(TIME_DILATION, 0.0f, 1.0f);
|
||||||
|
|
||||||
|
if (terseAgentUpdateBlocks.IsValueCreated)
|
||||||
|
{
|
||||||
|
List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock> blocks = terseAgentUpdateBlocks.Value;
|
||||||
|
|
||||||
|
ImprovedTerseObjectUpdatePacket packet = new ImprovedTerseObjectUpdatePacket();
|
||||||
|
packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
|
||||||
|
packet.RegionData.TimeDilation = timeDilation;
|
||||||
|
packet.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[blocks.Count];
|
||||||
|
|
||||||
|
for (int i = 0; i < blocks.Count; i++)
|
||||||
|
packet.ObjectData[i] = blocks[i];
|
||||||
|
|
||||||
|
OutPacket(packet, ThrottleOutPacketType.Unknown, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (objectUpdateBlocks.IsValueCreated)
|
||||||
|
{
|
||||||
|
List<ObjectUpdatePacket.ObjectDataBlock> blocks = objectUpdateBlocks.Value;
|
||||||
|
|
||||||
if (objectUpdateBlocks.IsValueCreated)
|
ObjectUpdatePacket packet = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate);
|
||||||
{
|
packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
|
||||||
List<ObjectUpdatePacket.ObjectDataBlock> blocks = objectUpdateBlocks.Value;
|
packet.RegionData.TimeDilation = timeDilation;
|
||||||
|
packet.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[blocks.Count];
|
||||||
|
|
||||||
ObjectUpdatePacket packet = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate);
|
for (int i = 0; i < blocks.Count; i++)
|
||||||
packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
|
packet.ObjectData[i] = blocks[i];
|
||||||
packet.RegionData.TimeDilation = timeDilation;
|
|
||||||
packet.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[blocks.Count];
|
|
||||||
|
|
||||||
for (int i = 0; i < blocks.Count; i++)
|
OutPacket(packet, ThrottleOutPacketType.Task, true);
|
||||||
packet.ObjectData[i] = blocks[i];
|
}
|
||||||
|
|
||||||
OutPacket(packet, ThrottleOutPacketType.Task, true);
|
if (compressedUpdateBlocks.IsValueCreated)
|
||||||
}
|
{
|
||||||
|
List<ObjectUpdateCompressedPacket.ObjectDataBlock> blocks = compressedUpdateBlocks.Value;
|
||||||
|
|
||||||
if (compressedUpdateBlocks.IsValueCreated)
|
ObjectUpdateCompressedPacket packet = (ObjectUpdateCompressedPacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdateCompressed);
|
||||||
{
|
packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
|
||||||
List<ObjectUpdateCompressedPacket.ObjectDataBlock> blocks = compressedUpdateBlocks.Value;
|
packet.RegionData.TimeDilation = timeDilation;
|
||||||
|
packet.ObjectData = new ObjectUpdateCompressedPacket.ObjectDataBlock[blocks.Count];
|
||||||
|
|
||||||
ObjectUpdateCompressedPacket packet = (ObjectUpdateCompressedPacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdateCompressed);
|
for (int i = 0; i < blocks.Count; i++)
|
||||||
packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
|
packet.ObjectData[i] = blocks[i];
|
||||||
packet.RegionData.TimeDilation = timeDilation;
|
|
||||||
packet.ObjectData = new ObjectUpdateCompressedPacket.ObjectDataBlock[blocks.Count];
|
|
||||||
|
|
||||||
for (int i = 0; i < blocks.Count; i++)
|
OutPacket(packet, ThrottleOutPacketType.Task, true);
|
||||||
packet.ObjectData[i] = blocks[i];
|
}
|
||||||
|
|
||||||
OutPacket(packet, ThrottleOutPacketType.Task, true);
|
if (terseUpdateBlocks.IsValueCreated)
|
||||||
}
|
{
|
||||||
|
List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock> blocks = terseUpdateBlocks.Value;
|
||||||
|
|
||||||
if (terseUpdateBlocks.IsValueCreated)
|
ImprovedTerseObjectUpdatePacket packet = new ImprovedTerseObjectUpdatePacket();
|
||||||
{
|
packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
|
||||||
List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock> blocks = terseUpdateBlocks.Value;
|
packet.RegionData.TimeDilation = timeDilation;
|
||||||
|
packet.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[blocks.Count];
|
||||||
|
|
||||||
ImprovedTerseObjectUpdatePacket packet = new ImprovedTerseObjectUpdatePacket();
|
for (int i = 0; i < blocks.Count; i++)
|
||||||
packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
|
packet.ObjectData[i] = blocks[i];
|
||||||
packet.RegionData.TimeDilation = timeDilation;
|
|
||||||
packet.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[blocks.Count];
|
|
||||||
|
|
||||||
for (int i = 0; i < blocks.Count; i++)
|
OutPacket(packet, ThrottleOutPacketType.Task, true);
|
||||||
packet.ObjectData[i] = blocks[i];
|
|
||||||
|
|
||||||
OutPacket(packet, ThrottleOutPacketType.Task, true);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion Packet Sending
|
#endregion Packet Sending
|
||||||
|
|
|
@ -341,6 +341,10 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
Request = (HttpWebRequest) WebRequest.Create(Url);
|
Request = (HttpWebRequest) WebRequest.Create(Url);
|
||||||
|
|
||||||
|
//This works around some buggy HTTP Servers like Lighttpd
|
||||||
|
Request.ServicePoint.Expect100Continue = false;
|
||||||
|
|
||||||
Request.Method = HttpMethod;
|
Request.Method = HttpMethod;
|
||||||
Request.ContentType = HttpMIMEType;
|
Request.ContentType = HttpMIMEType;
|
||||||
|
|
||||||
|
|
|
@ -41,8 +41,7 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
||||||
|
|
||||||
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
||||||
{
|
{
|
||||||
public class RemoteGridServicesConnector :
|
public class RemoteGridServicesConnector : ISharedRegionModule, IGridService
|
||||||
GridServicesConnector, ISharedRegionModule, IGridService
|
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log =
|
private static readonly ILog m_log =
|
||||||
LogManager.GetLogger(
|
LogManager.GetLogger(
|
||||||
|
@ -51,6 +50,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
||||||
private bool m_Enabled = false;
|
private bool m_Enabled = false;
|
||||||
|
|
||||||
private IGridService m_LocalGridService;
|
private IGridService m_LocalGridService;
|
||||||
|
private IGridService m_RemoteGridService;
|
||||||
|
|
||||||
public RemoteGridServicesConnector()
|
public RemoteGridServicesConnector()
|
||||||
{
|
{
|
||||||
|
@ -73,7 +73,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
||||||
get { return "RemoteGridServicesConnector"; }
|
get { return "RemoteGridServicesConnector"; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Initialise(IConfigSource source)
|
public void Initialise(IConfigSource source)
|
||||||
{
|
{
|
||||||
IConfig moduleConfig = source.Configs["Modules"];
|
IConfig moduleConfig = source.Configs["Modules"];
|
||||||
if (moduleConfig != null)
|
if (moduleConfig != null)
|
||||||
|
@ -97,9 +97,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
base.Initialise(source);
|
|
||||||
|
|
||||||
m_LocalGridService = new LocalGridServicesConnector(source);
|
m_LocalGridService = new LocalGridServicesConnector(source);
|
||||||
|
m_RemoteGridService = new GridServicesConnector(source);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void PostInitialise()
|
public void PostInitialise()
|
||||||
|
@ -135,61 +134,61 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
||||||
|
|
||||||
#region IGridService
|
#region IGridService
|
||||||
|
|
||||||
public override string RegisterRegion(UUID scopeID, GridRegion regionInfo)
|
public string RegisterRegion(UUID scopeID, GridRegion regionInfo)
|
||||||
{
|
{
|
||||||
string msg = m_LocalGridService.RegisterRegion(scopeID, regionInfo);
|
string msg = m_LocalGridService.RegisterRegion(scopeID, regionInfo);
|
||||||
|
|
||||||
if (msg == String.Empty)
|
if (msg == String.Empty)
|
||||||
return base.RegisterRegion(scopeID, regionInfo);
|
return m_RemoteGridService.RegisterRegion(scopeID, regionInfo);
|
||||||
|
|
||||||
return msg;
|
return msg;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool DeregisterRegion(UUID regionID)
|
public bool DeregisterRegion(UUID regionID)
|
||||||
{
|
{
|
||||||
if (m_LocalGridService.DeregisterRegion(regionID))
|
if (m_LocalGridService.DeregisterRegion(regionID))
|
||||||
return base.DeregisterRegion(regionID);
|
return m_RemoteGridService.DeregisterRegion(regionID);
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID)
|
public List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID)
|
||||||
{
|
{
|
||||||
return base.GetNeighbours(scopeID, regionID);
|
return m_RemoteGridService.GetNeighbours(scopeID, regionID);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override GridRegion GetRegionByUUID(UUID scopeID, UUID regionID)
|
public GridRegion GetRegionByUUID(UUID scopeID, UUID regionID)
|
||||||
{
|
{
|
||||||
GridRegion rinfo = m_LocalGridService.GetRegionByUUID(scopeID, regionID);
|
GridRegion rinfo = m_LocalGridService.GetRegionByUUID(scopeID, regionID);
|
||||||
if (rinfo == null)
|
if (rinfo == null)
|
||||||
rinfo = base.GetRegionByUUID(scopeID, regionID);
|
rinfo = m_RemoteGridService.GetRegionByUUID(scopeID, regionID);
|
||||||
|
|
||||||
return rinfo;
|
return rinfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override GridRegion GetRegionByPosition(UUID scopeID, int x, int y)
|
public GridRegion GetRegionByPosition(UUID scopeID, int x, int y)
|
||||||
{
|
{
|
||||||
GridRegion rinfo = m_LocalGridService.GetRegionByPosition(scopeID, x, y);
|
GridRegion rinfo = m_LocalGridService.GetRegionByPosition(scopeID, x, y);
|
||||||
if (rinfo == null)
|
if (rinfo == null)
|
||||||
rinfo = base.GetRegionByPosition(scopeID, x, y);
|
rinfo = m_RemoteGridService.GetRegionByPosition(scopeID, x, y);
|
||||||
|
|
||||||
return rinfo;
|
return rinfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override GridRegion GetRegionByName(UUID scopeID, string regionName)
|
public GridRegion GetRegionByName(UUID scopeID, string regionName)
|
||||||
{
|
{
|
||||||
GridRegion rinfo = m_LocalGridService.GetRegionByName(scopeID, regionName);
|
GridRegion rinfo = m_LocalGridService.GetRegionByName(scopeID, regionName);
|
||||||
if (rinfo == null)
|
if (rinfo == null)
|
||||||
rinfo = base.GetRegionByName(scopeID, regionName);
|
rinfo = m_RemoteGridService.GetRegionByName(scopeID, regionName);
|
||||||
|
|
||||||
return rinfo;
|
return rinfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override List<GridRegion> GetRegionsByName(UUID scopeID, string name, int maxNumber)
|
public List<GridRegion> GetRegionsByName(UUID scopeID, string name, int maxNumber)
|
||||||
{
|
{
|
||||||
List<GridRegion> rinfo = m_LocalGridService.GetRegionsByName(scopeID, name, maxNumber);
|
List<GridRegion> rinfo = m_LocalGridService.GetRegionsByName(scopeID, name, maxNumber);
|
||||||
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Local GetRegionsByName {0} found {1} regions", name, rinfo.Count);
|
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Local GetRegionsByName {0} found {1} regions", name, rinfo.Count);
|
||||||
List<GridRegion> grinfo = base.GetRegionsByName(scopeID, name, maxNumber);
|
List<GridRegion> grinfo = m_RemoteGridService.GetRegionsByName(scopeID, name, maxNumber);
|
||||||
|
|
||||||
if (grinfo != null)
|
if (grinfo != null)
|
||||||
{
|
{
|
||||||
|
@ -202,13 +201,79 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
||||||
return rinfo;
|
return rinfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Let's not override GetRegionRange -- let's get them all from the grid server
|
public virtual List<GridRegion> GetRegionRange(UUID scopeID, int xmin, int xmax, int ymin, int ymax)
|
||||||
|
{
|
||||||
|
List<GridRegion> rinfo = m_LocalGridService.GetRegionRange(scopeID, xmin, xmax, ymin, ymax);
|
||||||
|
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Local GetRegionRange {0} found {1} regions", name, rinfo.Count);
|
||||||
|
List<GridRegion> grinfo = m_RemoteGridService.GetRegionRange(scopeID, xmin, xmax, ymin, ymax);
|
||||||
|
|
||||||
public override int GetRegionFlags(UUID scopeID, UUID regionID)
|
if (grinfo != null)
|
||||||
|
{
|
||||||
|
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetRegionRange {0} found {1} regions", name, grinfo.Count);
|
||||||
|
foreach (GridRegion r in grinfo)
|
||||||
|
if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
|
||||||
|
rinfo.Add(r);
|
||||||
|
}
|
||||||
|
|
||||||
|
return rinfo;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<GridRegion> GetDefaultRegions(UUID scopeID)
|
||||||
|
{
|
||||||
|
List<GridRegion> rinfo = m_LocalGridService.GetDefaultRegions(scopeID);
|
||||||
|
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Local GetDefaultRegions {0} found {1} regions", name, rinfo.Count);
|
||||||
|
List<GridRegion> grinfo = m_RemoteGridService.GetDefaultRegions(scopeID);
|
||||||
|
|
||||||
|
if (grinfo != null)
|
||||||
|
{
|
||||||
|
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetDefaultRegions {0} found {1} regions", name, grinfo.Count);
|
||||||
|
foreach (GridRegion r in grinfo)
|
||||||
|
if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
|
||||||
|
rinfo.Add(r);
|
||||||
|
}
|
||||||
|
|
||||||
|
return rinfo;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<GridRegion> GetFallbackRegions(UUID scopeID, int x, int y)
|
||||||
|
{
|
||||||
|
List<GridRegion> rinfo = m_LocalGridService.GetFallbackRegions(scopeID, x, y);
|
||||||
|
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Local GetFallbackRegions {0} found {1} regions", name, rinfo.Count);
|
||||||
|
List<GridRegion> grinfo = m_RemoteGridService.GetFallbackRegions(scopeID, x, y);
|
||||||
|
|
||||||
|
if (grinfo != null)
|
||||||
|
{
|
||||||
|
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetFallbackRegions {0} found {1} regions", name, grinfo.Count);
|
||||||
|
foreach (GridRegion r in grinfo)
|
||||||
|
if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
|
||||||
|
rinfo.Add(r);
|
||||||
|
}
|
||||||
|
|
||||||
|
return rinfo;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<GridRegion> GetHyperlinks(UUID scopeID)
|
||||||
|
{
|
||||||
|
List<GridRegion> rinfo = m_LocalGridService.GetHyperlinks(scopeID);
|
||||||
|
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Local GetHyperlinks {0} found {1} regions", name, rinfo.Count);
|
||||||
|
List<GridRegion> grinfo = m_RemoteGridService.GetHyperlinks(scopeID);
|
||||||
|
|
||||||
|
if (grinfo != null)
|
||||||
|
{
|
||||||
|
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetHyperlinks {0} found {1} regions", name, grinfo.Count);
|
||||||
|
foreach (GridRegion r in grinfo)
|
||||||
|
if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
|
||||||
|
rinfo.Add(r);
|
||||||
|
}
|
||||||
|
|
||||||
|
return rinfo;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetRegionFlags(UUID scopeID, UUID regionID)
|
||||||
{
|
{
|
||||||
int flags = m_LocalGridService.GetRegionFlags(scopeID, regionID);
|
int flags = m_LocalGridService.GetRegionFlags(scopeID, regionID);
|
||||||
if (flags == -1)
|
if (flags == -1)
|
||||||
flags = base.GetRegionFlags(scopeID, regionID);
|
flags = m_RemoteGridService.GetRegionFlags(scopeID, regionID);
|
||||||
|
|
||||||
return flags;
|
return flags;
|
||||||
}
|
}
|
||||||
|
|
|
@ -93,13 +93,13 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
||||||
}
|
}
|
||||||
|
|
||||||
// try to fetch from GridServer
|
// try to fetch from GridServer
|
||||||
List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(UUID.Zero, mapName, 20);
|
List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20);
|
||||||
if (regionInfos == null)
|
if (regionInfos == null)
|
||||||
{
|
{
|
||||||
m_log.Warn("[MAPSEARCHMODULE]: RequestNamedRegions returned null. Old gridserver?");
|
m_log.Warn("[MAPSEARCHMODULE]: RequestNamedRegions returned null. Old gridserver?");
|
||||||
// service wasn't available; maybe still an old GridServer. Try the old API, though it will return only one region
|
// service wasn't available; maybe still an old GridServer. Try the old API, though it will return only one region
|
||||||
regionInfos = new List<GridRegion>();
|
regionInfos = new List<GridRegion>();
|
||||||
GridRegion info = m_scene.GridService.GetRegionByName(UUID.Zero, mapName);
|
GridRegion info = m_scene.GridService.GetRegionByName(m_scene.RegionInfo.ScopeID, mapName);
|
||||||
if (info != null) regionInfos.Add(info);
|
if (info != null) regionInfos.Add(info);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -33,6 +33,7 @@ using System.Drawing.Imaging;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Net;
|
using System.Net;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
|
using System.Runtime.Remoting.Messaging;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using log4net;
|
using log4net;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
|
@ -413,11 +414,13 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private int nAsyncRequests = 0;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Processing thread main() loop for doing remote mapitem requests
|
/// Processing thread main() loop for doing remote mapitem requests
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void process()
|
public void process()
|
||||||
{
|
{
|
||||||
|
const int MAX_ASYNC_REQUESTS = 20;
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
while (true)
|
while (true)
|
||||||
|
@ -437,10 +440,16 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
||||||
dorequest = false;
|
dorequest = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (dorequest)
|
if (dorequest && !m_blacklistedregions.ContainsKey(st.regionhandle))
|
||||||
{
|
{
|
||||||
OSDMap response = RequestMapItemsAsync("", st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle);
|
while (nAsyncRequests >= MAX_ASYNC_REQUESTS) // hit the break
|
||||||
RequestMapItemsCompleted(response);
|
Thread.Sleep(80);
|
||||||
|
|
||||||
|
RequestMapItemsDelegate d = RequestMapItemsAsync;
|
||||||
|
d.BeginInvoke(st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle, RequestMapItemsCompleted, null);
|
||||||
|
//OSDMap response = RequestMapItemsAsync(st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle);
|
||||||
|
//RequestMapItemsCompleted(response);
|
||||||
|
Interlocked.Increment(ref nAsyncRequests);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -469,8 +478,18 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
||||||
/// Sends the mapitem response to the IClientAPI
|
/// Sends the mapitem response to the IClientAPI
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="response">The OSDMap Response for the mapitem</param>
|
/// <param name="response">The OSDMap Response for the mapitem</param>
|
||||||
private void RequestMapItemsCompleted(OSDMap response)
|
private void RequestMapItemsCompleted(IAsyncResult iar)
|
||||||
{
|
{
|
||||||
|
AsyncResult result = (AsyncResult)iar;
|
||||||
|
RequestMapItemsDelegate icon = (RequestMapItemsDelegate)result.AsyncDelegate;
|
||||||
|
|
||||||
|
OSDMap response = (OSDMap)icon.EndInvoke(iar);
|
||||||
|
|
||||||
|
Interlocked.Decrement(ref nAsyncRequests);
|
||||||
|
|
||||||
|
if (!response.ContainsKey("requestID"))
|
||||||
|
return;
|
||||||
|
|
||||||
UUID requestID = response["requestID"].AsUUID();
|
UUID requestID = response["requestID"].AsUUID();
|
||||||
|
|
||||||
if (requestID != UUID.Zero)
|
if (requestID != UUID.Zero)
|
||||||
|
@ -538,6 +557,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
||||||
EnqueueMapItemRequest(st);
|
EnqueueMapItemRequest(st);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private delegate OSDMap RequestMapItemsDelegate(UUID id, uint flags,
|
||||||
|
uint EstateID, bool godlike, uint itemtype, ulong regionhandle);
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Does the actual remote mapitem request
|
/// Does the actual remote mapitem request
|
||||||
/// This should be called from an asynchronous thread
|
/// This should be called from an asynchronous thread
|
||||||
|
@ -552,9 +573,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
||||||
/// <param name="itemtype">passed in from packet</param>
|
/// <param name="itemtype">passed in from packet</param>
|
||||||
/// <param name="regionhandle">Region we're looking up</param>
|
/// <param name="regionhandle">Region we're looking up</param>
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
private OSDMap RequestMapItemsAsync(string httpserver, UUID id, uint flags,
|
private OSDMap RequestMapItemsAsync(UUID id, uint flags,
|
||||||
uint EstateID, bool godlike, uint itemtype, ulong regionhandle)
|
uint EstateID, bool godlike, uint itemtype, ulong regionhandle)
|
||||||
{
|
{
|
||||||
|
string httpserver = "";
|
||||||
bool blacklisted = false;
|
bool blacklisted = false;
|
||||||
lock (m_blacklistedregions)
|
lock (m_blacklistedregions)
|
||||||
{
|
{
|
||||||
|
@ -593,7 +615,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
||||||
if (!m_blacklistedregions.ContainsKey(regionhandle))
|
if (!m_blacklistedregions.ContainsKey(regionhandle))
|
||||||
m_blacklistedregions.Add(regionhandle, Environment.TickCount);
|
m_blacklistedregions.Add(regionhandle, Environment.TickCount);
|
||||||
}
|
}
|
||||||
m_log.InfoFormat("[WORLD MAP]: Blacklisted region {0}", regionhandle.ToString());
|
//m_log.InfoFormat("[WORLD MAP]: Blacklisted region {0}", regionhandle.ToString());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -638,7 +660,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
||||||
os = mapitemsrequest.GetRequestStream();
|
os = mapitemsrequest.GetRequestStream();
|
||||||
os.Write(buffer, 0, buffer.Length); //Send it
|
os.Write(buffer, 0, buffer.Length); //Send it
|
||||||
os.Close();
|
os.Close();
|
||||||
//m_log.DebugFormat("[WORLD MAP]: Getting MapItems from Sim {0}", httpserver);
|
//m_log.DebugFormat("[WORLD MAP]: Getting MapItems from {0}", httpserver);
|
||||||
}
|
}
|
||||||
catch (WebException ex)
|
catch (WebException ex)
|
||||||
{
|
{
|
||||||
|
@ -654,15 +676,22 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
||||||
|
|
||||||
return responseMap;
|
return responseMap;
|
||||||
}
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
m_log.DebugFormat("[WORLD MAP]: RequestMapItems failed for {0}", httpserver);
|
||||||
|
responseMap["connect"] = OSD.FromBoolean(false);
|
||||||
|
return responseMap;
|
||||||
|
}
|
||||||
|
|
||||||
string response_mapItems_reply = null;
|
string response_mapItems_reply = null;
|
||||||
{ // get the response
|
{ // get the response
|
||||||
|
StreamReader sr = null;
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
WebResponse webResponse = mapitemsrequest.GetResponse();
|
WebResponse webResponse = mapitemsrequest.GetResponse();
|
||||||
if (webResponse != null)
|
if (webResponse != null)
|
||||||
{
|
{
|
||||||
StreamReader sr = new StreamReader(webResponse.GetResponseStream());
|
sr = new StreamReader(webResponse.GetResponseStream());
|
||||||
response_mapItems_reply = sr.ReadToEnd().Trim();
|
response_mapItems_reply = sr.ReadToEnd().Trim();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -683,6 +712,24 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
||||||
|
|
||||||
return responseMap;
|
return responseMap;
|
||||||
}
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
m_log.DebugFormat("[WORLD MAP]: RequestMapItems failed for {0}", httpserver);
|
||||||
|
responseMap["connect"] = OSD.FromBoolean(false);
|
||||||
|
lock (m_blacklistedregions)
|
||||||
|
{
|
||||||
|
if (!m_blacklistedregions.ContainsKey(regionhandle))
|
||||||
|
m_blacklistedregions.Add(regionhandle, Environment.TickCount);
|
||||||
|
}
|
||||||
|
|
||||||
|
return responseMap;
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
if (sr != null)
|
||||||
|
sr.Close();
|
||||||
|
}
|
||||||
|
|
||||||
OSD rezResponse = null;
|
OSD rezResponse = null;
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
@ -691,14 +738,29 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
||||||
responseMap = (OSDMap)rezResponse;
|
responseMap = (OSDMap)rezResponse;
|
||||||
responseMap["requestID"] = OSD.FromUUID(requestID);
|
responseMap["requestID"] = OSD.FromUUID(requestID);
|
||||||
}
|
}
|
||||||
catch (Exception)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
//m_log.InfoFormat("[OGP]: exception on parse of rez reply {0}", ex.Message);
|
m_log.InfoFormat("[WORLD MAP]: exception on parse of RequestMapItems reply from {0}: {1}", httpserver, ex.Message);
|
||||||
responseMap["connect"] = OSD.FromBoolean(false);
|
responseMap["connect"] = OSD.FromBoolean(false);
|
||||||
|
lock (m_blacklistedregions)
|
||||||
|
{
|
||||||
|
if (!m_blacklistedregions.ContainsKey(regionhandle))
|
||||||
|
m_blacklistedregions.Add(regionhandle, Environment.TickCount);
|
||||||
|
}
|
||||||
|
|
||||||
return responseMap;
|
return responseMap;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!responseMap.ContainsKey(itemtype.ToString())) // remote sim doesnt have the stated region handle
|
||||||
|
{
|
||||||
|
if (!m_blacklistedregions.ContainsKey(regionhandle))
|
||||||
|
{
|
||||||
|
m_log.DebugFormat("[WORLD MAP]: Remote sim does not have the stated region. Blacklisting.");
|
||||||
|
m_blacklistedregions.Add(regionhandle, Environment.TickCount);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
return responseMap;
|
return responseMap;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -43,13 +43,14 @@ using OpenSim.Tests.Common.Setup;
|
||||||
namespace OpenSim.Region.Framework.Scenes.Tests
|
namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Tests manipulation of scene objects by users.
|
/// Tests derez of scene objects by users.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
///
|
/// <remarks>
|
||||||
/// This is at a level above the SceneObjectBasicTests, which act on the scene directly.
|
/// This is at a level above the SceneObjectBasicTests, which act on the scene directly.
|
||||||
/// FIXME: These tests are very incomplete - they only test for a few conditions.
|
/// TODO: These tests are very incomplete - they only test for a few conditions.
|
||||||
|
/// </remarks>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class SceneObjectUserTests
|
public class SceneObjectDeRezTests
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Test deleting an object from a scene.
|
/// Test deleting an object from a scene.
|
||||||
|
@ -122,6 +123,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
scene.DeRezObjects(client, localIds, UUID.Zero, DeRezAction.Delete, UUID.Zero);
|
scene.DeRezObjects(client, localIds, UUID.Zero, DeRezAction.Delete, UUID.Zero);
|
||||||
sogd.InventoryDeQueueAndDelete();
|
sogd.InventoryDeQueueAndDelete();
|
||||||
|
|
||||||
|
// Object should still be in the scene.
|
||||||
SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
|
SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
|
||||||
Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID));
|
Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID));
|
||||||
}
|
}
|
|
@ -0,0 +1,87 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Reflection;
|
||||||
|
using Nini.Config;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using NUnit.Framework.SyntaxHelpers;
|
||||||
|
using OpenMetaverse;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Framework.Communications;
|
||||||
|
using OpenSim.Region.CoreModules.Avatar.InstantMessage;
|
||||||
|
using OpenSim.Region.CoreModules.World.Permissions;
|
||||||
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups;
|
||||||
|
using OpenSim.Tests.Common;
|
||||||
|
using OpenSim.Tests.Common.Mock;
|
||||||
|
using OpenSim.Tests.Common.Setup;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class SceneObjectUserGroupTests
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Test share with group object functionality
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>This test is not yet fully implemented</remarks>
|
||||||
|
[Test]
|
||||||
|
public void TestShareWithGroup()
|
||||||
|
{
|
||||||
|
TestHelper.InMethod();
|
||||||
|
// log4net.Config.XmlConfigurator.Configure();
|
||||||
|
|
||||||
|
UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
|
||||||
|
|
||||||
|
TestScene scene = SceneSetupHelpers.SetupScene();
|
||||||
|
IConfigSource configSource = new IniConfigSource();
|
||||||
|
|
||||||
|
IConfig startupConfig = configSource.AddConfig("Startup");
|
||||||
|
startupConfig.Set("serverside_object_permissions", true);
|
||||||
|
|
||||||
|
IConfig groupsConfig = configSource.AddConfig("Groups");
|
||||||
|
groupsConfig.Set("Enabled", true);
|
||||||
|
groupsConfig.Set("Module", "GroupsModule");
|
||||||
|
groupsConfig.Set("DebugEnabled", true);
|
||||||
|
|
||||||
|
SceneSetupHelpers.SetupSceneModules(
|
||||||
|
scene, configSource, new object[]
|
||||||
|
{ new PermissionsModule(),
|
||||||
|
new GroupsModule(),
|
||||||
|
new MockGroupsServicesConnector() });
|
||||||
|
|
||||||
|
TestClient client = SceneSetupHelpers.AddRootAgent(scene, userId);
|
||||||
|
|
||||||
|
IGroupsModule groupsModule = scene.RequestModuleInterface<IGroupsModule>();
|
||||||
|
|
||||||
|
groupsModule.CreateGroup(client, "group1", "To boldly go", true, UUID.Zero, 5, true, true, true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -163,9 +163,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
||||||
if (m_msgTransferModule == null)
|
if (m_msgTransferModule == null)
|
||||||
{
|
{
|
||||||
m_groupsEnabled = false;
|
m_groupsEnabled = false;
|
||||||
m_log.Error("[GROUPS]: Could not get MessageTransferModule");
|
m_log.Warn("[GROUPS]: Could not get MessageTransferModule");
|
||||||
Close();
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1299,7 +1297,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
||||||
if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: MsgTo ({0}) is local, delivering directly", localClient.Name);
|
if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: MsgTo ({0}) is local, delivering directly", localClient.Name);
|
||||||
localClient.SendInstantMessage(msg);
|
localClient.SendInstantMessage(msg);
|
||||||
}
|
}
|
||||||
else
|
else if (m_msgTransferModule != null)
|
||||||
{
|
{
|
||||||
if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: MsgTo ({0}) is not local, delivering via TransferModule", msgTo);
|
if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: MsgTo ({0}) is not local, delivering via TransferModule", msgTo);
|
||||||
m_msgTransferModule.SendInstantMessage(msg, delegate(bool success) { if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Message Sent: {0}", success?"Succeeded":"Failed"); });
|
m_msgTransferModule.SendInstantMessage(msg, delegate(bool success) { if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Message Sent: {0}", success?"Succeeded":"Failed"); });
|
||||||
|
|
|
@ -27,14 +27,12 @@
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
|
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
|
|
||||||
namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
||||||
{
|
{
|
||||||
interface IGroupsServicesConnector
|
public interface IGroupsServicesConnector
|
||||||
{
|
{
|
||||||
UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID);
|
UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID);
|
||||||
void UpdateGroup(UUID RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish);
|
void UpdateGroup(UUID RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish);
|
||||||
|
|
|
@ -0,0 +1,65 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Reflection;
|
||||||
|
using Nini.Config;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using NUnit.Framework.SyntaxHelpers;
|
||||||
|
using OpenMetaverse;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Framework.Communications;
|
||||||
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
using OpenSim.Tests.Common;
|
||||||
|
using OpenSim.Tests.Common.Mock;
|
||||||
|
using OpenSim.Tests.Common.Setup;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.Tests
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Basic groups module tests
|
||||||
|
/// </summary>
|
||||||
|
[TestFixture]
|
||||||
|
public class GroupsModuleTests
|
||||||
|
{
|
||||||
|
[Test]
|
||||||
|
public void TestBasic()
|
||||||
|
{
|
||||||
|
TestHelper.InMethod();
|
||||||
|
// log4net.Config.XmlConfigurator.Configure();
|
||||||
|
|
||||||
|
TestScene scene = SceneSetupHelpers.SetupScene();
|
||||||
|
IConfigSource configSource = new IniConfigSource();
|
||||||
|
IConfig config = configSource.AddConfig("Groups");
|
||||||
|
config.Set("Enabled", true);
|
||||||
|
config.Set("Module", "GroupsModule");
|
||||||
|
config.Set("DebugEnabled", true);
|
||||||
|
SceneSetupHelpers.SetupSceneModules(
|
||||||
|
scene, configSource, new object[] { new MockGroupsServicesConnector() });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -147,7 +147,10 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
||||||
public UUID GetMapImage(UUID regionID, string imageURL, string storagePath)
|
public UUID GetMapImage(UUID regionID, string imageURL, string storagePath)
|
||||||
{
|
{
|
||||||
if (m_AssetService == null)
|
if (m_AssetService == null)
|
||||||
|
{
|
||||||
|
m_log.DebugFormat("[GATEKEEPER SERVICE CONNECTOR]: No AssetService defined. Map tile not retrieved.");
|
||||||
return m_HGMapImage;
|
return m_HGMapImage;
|
||||||
|
}
|
||||||
|
|
||||||
UUID mapTile = m_HGMapImage;
|
UUID mapTile = m_HGMapImage;
|
||||||
string filename = string.Empty;
|
string filename = string.Empty;
|
||||||
|
@ -167,8 +170,6 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
||||||
// !!! for now
|
// !!! for now
|
||||||
//info.RegionSettings.TerrainImageID = ass.FullID;
|
//info.RegionSettings.TerrainImageID = ass.FullID;
|
||||||
|
|
||||||
ass.Temporary = true;
|
|
||||||
ass.Local = true;
|
|
||||||
ass.Data = imageData;
|
ass.Data = imageData;
|
||||||
|
|
||||||
m_AssetService.Store(ass);
|
m_AssetService.Store(ass);
|
||||||
|
|
|
@ -0,0 +1,237 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Reflection;
|
||||||
|
using log4net;
|
||||||
|
using Mono.Addins;
|
||||||
|
using Nini.Config;
|
||||||
|
using OpenMetaverse;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups;
|
||||||
|
|
||||||
|
namespace OpenSim.Tests.Common.Mock
|
||||||
|
{
|
||||||
|
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
|
||||||
|
public class MockGroupsServicesConnector : ISharedRegionModule, IGroupsServicesConnector
|
||||||
|
{
|
||||||
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
|
public string Name
|
||||||
|
{
|
||||||
|
get { return "MockGroupsServicesConnector"; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public Type ReplaceableInterface
|
||||||
|
{
|
||||||
|
get { return null; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Initialise(IConfigSource config)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Close()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddRegion(Scene scene)
|
||||||
|
{
|
||||||
|
m_log.DebugFormat("[MOCK GROUPS SERVICES CONNECTOR]: Adding to region {0}", scene.RegionInfo.RegionName);
|
||||||
|
scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RemoveRegion(Scene scene)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RegionLoaded(Scene scene)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PostInitialise()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public UUID CreateGroup(UUID requestingAgentID, string name, string charter, bool showInList, UUID insigniaID,
|
||||||
|
int membershipFee, bool openEnrollment, bool allowPublish,
|
||||||
|
bool maturePublish, UUID founderID)
|
||||||
|
{
|
||||||
|
return UUID.Zero;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateGroup(UUID requestingAgentID, UUID groupID, string charter, bool showInList,
|
||||||
|
UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||||
|
bool allowPublish, bool maturePublish)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID, string name, string description,
|
||||||
|
string title, ulong powers)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RemoveGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID, string name, string description,
|
||||||
|
string title, ulong powers)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public GroupRecord GetGroupRecord(UUID requestingAgentID, UUID GroupID, string GroupName)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public GroupProfileData GetMemberGroupProfile(UUID requestingAgentID, UUID GroupID, UUID AgentID)
|
||||||
|
{
|
||||||
|
return default(GroupProfileData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetAgentActiveGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetAgentActiveGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetAgentGroupInfo(UUID requestingAgentID, UUID AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddAgentToGroupInvite(UUID requestingAgentID, UUID inviteID, UUID groupID, UUID roleID, UUID agentID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public GroupInviteInfo GetAgentToGroupInvite(UUID requestingAgentID, UUID inviteID)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RemoveAgentToGroupInvite(UUID requestingAgentID, UUID inviteID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddAgentToGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RemoveAgentFromGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddAgentToGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RemoveAgentFromGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<DirGroupsReplyData> FindGroups(UUID requestingAgentID, string search)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public GroupMembershipData GetAgentGroupMembership(UUID requestingAgentID, UUID AgentID, UUID GroupID)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public GroupMembershipData GetAgentActiveMembership(UUID requestingAgentID, UUID AgentID)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<GroupMembershipData> GetAgentGroupMemberships(UUID requestingAgentID, UUID AgentID)
|
||||||
|
{
|
||||||
|
return new List<GroupMembershipData>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<GroupRolesData> GetAgentGroupRoles(UUID requestingAgentID, UUID AgentID, UUID GroupID)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<GroupRolesData> GetGroupRoles(UUID requestingAgentID, UUID GroupID)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<GroupMembersData> GetGroupMembers(UUID requestingAgentID, UUID GroupID)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<GroupRoleMembersData> GetGroupRoleMembers(UUID requestingAgentID, UUID GroupID)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<GroupNoticeData> GetGroupNotices(UUID requestingAgentID, UUID GroupID)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public GroupNoticeInfo GetGroupNotice(UUID requestingAgentID, UUID noticeID)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddGroupNotice(UUID requestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message, byte[] binaryBucket)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ResetAgentGroupChatSessions(UUID agentID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool hasAgentBeenInvitedToGroupChatSession(UUID agentID, UUID groupID)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool hasAgentDroppedGroupChatSession(UUID agentID, UUID groupID)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AgentDroppedFromGroupChatSession(UUID agentID, UUID groupID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AgentInvitedToGroupChatSession(UUID agentID, UUID groupID)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -424,9 +424,12 @@ namespace OpenSim.Tests.Common.Setup
|
||||||
foreach (IRegionModuleBase module in newModules)
|
foreach (IRegionModuleBase module in newModules)
|
||||||
{
|
{
|
||||||
module.AddRegion(scene);
|
module.AddRegion(scene);
|
||||||
module.RegionLoaded(scene);
|
|
||||||
scene.AddRegionModule(module.Name, module);
|
scene.AddRegionModule(module.Name, module);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// RegionLoaded is fired after all modules have been appropriately added to all scenes
|
||||||
|
foreach (IRegionModuleBase module in newModules)
|
||||||
|
module.RegionLoaded(scene);
|
||||||
|
|
||||||
scene.SetModuleInterfaces();
|
scene.SetModuleInterfaces();
|
||||||
}
|
}
|
||||||
|
|
BIN
bin/ode.dll
BIN
bin/ode.dll
Binary file not shown.
59
prebuild.xml
59
prebuild.xml
|
@ -2765,6 +2765,7 @@
|
||||||
<Reference name="System.Xml"/>
|
<Reference name="System.Xml"/>
|
||||||
<Reference name="System.Data"/>
|
<Reference name="System.Data"/>
|
||||||
<Reference name="log4net" path="../../../bin/"/>
|
<Reference name="log4net" path="../../../bin/"/>
|
||||||
|
<Reference name="Mono.Addins" path="../../../bin/"/>
|
||||||
<Reference name="Nini" path="../../../bin/"/>
|
<Reference name="Nini" path="../../../bin/"/>
|
||||||
<Reference name="nunit.framework" path="../../../bin/"/>
|
<Reference name="nunit.framework" path="../../../bin/"/>
|
||||||
<Reference name="OpenMetaverse" path="../../../bin/"/>
|
<Reference name="OpenMetaverse" path="../../../bin/"/>
|
||||||
|
@ -2779,6 +2780,7 @@
|
||||||
<Reference name="OpenSim.Server.Base"/>
|
<Reference name="OpenSim.Server.Base"/>
|
||||||
<Reference name="OpenSim.Region.Framework"/>
|
<Reference name="OpenSim.Region.Framework"/>
|
||||||
<Reference name="OpenSim.Region.CoreModules"/>
|
<Reference name="OpenSim.Region.CoreModules"/>
|
||||||
|
<Reference name="OpenSim.Region.OptionalModules"/>
|
||||||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||||
|
|
||||||
<Files>
|
<Files>
|
||||||
|
@ -3006,6 +3008,62 @@
|
||||||
</Files>
|
</Files>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
||||||
|
<Project frameworkVersion="v3_5" name="OpenSim.Region.OptionalModules.Tests" path="OpenSim/Region/OptionalModules" type="Library">
|
||||||
|
<Configuration name="Debug">
|
||||||
|
<Options>
|
||||||
|
<OutputPath>../../../bin/</OutputPath>
|
||||||
|
</Options>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration name="Release">
|
||||||
|
<Options>
|
||||||
|
<OutputPath>../../../bin/</OutputPath>
|
||||||
|
</Options>
|
||||||
|
</Configuration>
|
||||||
|
|
||||||
|
<ReferencePath>../../../bin/</ReferencePath>
|
||||||
|
<Reference name="System"/>
|
||||||
|
<Reference name="System.Core"/>
|
||||||
|
<Reference name="System.Xml"/>
|
||||||
|
<Reference name="System.Drawing"/>
|
||||||
|
<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
|
||||||
|
<Reference name="OpenMetaverse" path="../../../bin/"/>
|
||||||
|
<Reference name="OpenSim.Data"/>
|
||||||
|
<Reference name="OpenSim.Framework"/>
|
||||||
|
<Reference name="OpenSim.Framework.Serialization"/>
|
||||||
|
<Reference name="OpenSim.Framework.Communications"/>
|
||||||
|
<Reference name="OpenSim.Framework.Console"/>
|
||||||
|
<Reference name="OpenSim.Framework.Servers"/>
|
||||||
|
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
|
||||||
|
<Reference name="OpenSim.Framework.Statistics"/>
|
||||||
|
<Reference name="OpenSim.Region.Framework"/>
|
||||||
|
<Reference name="OpenSim.Region.CoreModules"/>
|
||||||
|
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||||
|
<Reference name="OpenSim.Services.Interfaces"/>
|
||||||
|
|
||||||
|
<!-- Unit tests -->
|
||||||
|
<Reference name="OpenSim.Tests.Common"/>
|
||||||
|
<Reference name="Nini" path="../../../bin/"/>
|
||||||
|
<Reference name="nunit.framework" path="../../../bin/"/>
|
||||||
|
|
||||||
|
<!-- For scripting in funny languages by default -->
|
||||||
|
<Reference name="XMLRPC" path="../../../bin/"/>
|
||||||
|
<Reference name="OpenSim.Framework.Communications"/>
|
||||||
|
<Reference name="Nini" path="../../../bin/"/>
|
||||||
|
<Reference name="log4net" path="../../../bin/"/>
|
||||||
|
<Reference name="DotNetOpenMail" path="../../../bin/"/>
|
||||||
|
|
||||||
|
<!--
|
||||||
|
TODO: this is kind of lame, we basically build a duplicate
|
||||||
|
assembly but with tests added in, just so that we don't
|
||||||
|
need to hard code in a bunch of Test directories here. If
|
||||||
|
pattern="Tests/*.cs" worked, we wouldn't need this.
|
||||||
|
-->
|
||||||
|
<Files>
|
||||||
|
<!-- SADLY the way this works means you need to keep adding these paths -->
|
||||||
|
<Match path="Avatar/XmlRpcGroups/Tests" pattern="*.cs" recurse="true"/>
|
||||||
|
</Files>
|
||||||
|
</Project>
|
||||||
|
|
||||||
<Project frameworkVersion="v3_5" name="OpenSim.Region.Framework.Tests" path="OpenSim/Region/Framework" type="Library">
|
<Project frameworkVersion="v3_5" name="OpenSim.Region.Framework.Tests" path="OpenSim/Region/Framework" type="Library">
|
||||||
<Configuration name="Debug">
|
<Configuration name="Debug">
|
||||||
<Options>
|
<Options>
|
||||||
|
@ -3034,6 +3092,7 @@
|
||||||
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
|
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
|
||||||
<Reference name="OpenSim.Region.Framework"/>
|
<Reference name="OpenSim.Region.Framework"/>
|
||||||
<Reference name="OpenSim.Region.CoreModules"/>
|
<Reference name="OpenSim.Region.CoreModules"/>
|
||||||
|
<Reference name="OpenSim.Region.OptionalModules"/>
|
||||||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||||
<Reference name="OpenSim.Services.Interfaces"/>
|
<Reference name="OpenSim.Services.Interfaces"/>
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue