Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
eeac2275c9
|
@ -826,3 +826,19 @@ ALTER TABLE `prims` MODIFY COLUMN `CreatorID` VARCHAR(255) NOT NULL DEFAULT '';
|
|||
ALTER TABLE `primitems` MODIFY COLUMN `CreatorID` VARCHAR(255) NOT NULL DEFAULT '';
|
||||
|
||||
COMMIT;
|
||||
|
||||
:VERSION 38 #---------------------
|
||||
|
||||
BEGIN;
|
||||
|
||||
alter table land ENGINE = MyISAM;
|
||||
alter table landaccesslist ENGINE = MyISAM;
|
||||
alter table migrations ENGINE = MyISAM;
|
||||
alter table primitems ENGINE = MyISAM;
|
||||
alter table prims ENGINE = MyISAM;
|
||||
alter table primshapes ENGINE = MyISAM;
|
||||
alter table regionban ENGINE = MyISAM;
|
||||
alter table regionsettings ENGINE = MyISAM;
|
||||
alter table terrain ENGINE = MyISAM;
|
||||
|
||||
COMMIT;
|
|
@ -1504,7 +1504,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// Handle a prim description set request from a viewer.
|
||||
/// </summary>
|
||||
/// <param name="primLocalID"></param>
|
||||
/// <param name="description"></param>
|
||||
|
@ -1521,8 +1521,17 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set a click action for the prim.
|
||||
/// </summary>
|
||||
/// <param name="remoteClient"></param>
|
||||
/// <param name="primLocalID"></param>
|
||||
/// <param name="clickAction"></param>
|
||||
protected internal void PrimClickAction(IClientAPI remoteClient, uint primLocalID, string clickAction)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
// "[SCENEGRAPH]: User {0} set click action for {1} to {2}", remoteClient.Name, primLocalID, clickAction);
|
||||
|
||||
SceneObjectGroup group = GetGroupByPrim(primLocalID);
|
||||
if (group != null)
|
||||
{
|
||||
|
|
|
@ -303,7 +303,11 @@ namespace OpenSim.Region.Physics.Meshing
|
|||
if (meshOsd is OSDMap)
|
||||
{
|
||||
OSDMap map = (OSDMap)meshOsd;
|
||||
OSDMap physicsParms = (OSDMap)map["physics_shape"];
|
||||
OSDMap physicsParms = (OSDMap)map["physics_shape"]; // old asset format
|
||||
|
||||
if (physicsParms.Count == 0)
|
||||
physicsParms = (OSDMap)map["physics_mesh"]; // new asset format
|
||||
|
||||
int physOffset = physicsParms["offset"].AsInteger() + (int)start;
|
||||
int physSize = physicsParms["size"].AsInteger();
|
||||
|
||||
|
|
Loading…
Reference in New Issue