*UNTESTED* let SetPrimParams for avatars parse even unsupported parameters so that if a supported one is in the middle of then it still works.
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9d878591c8
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f0a6ec151a
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@ -7843,7 +7843,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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protected void SetPrimParams(ScenePresence av, LSL_List rules)
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{
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//This is a special version of SetPrimParams to deal with avatars which are sat on the linkset.
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//We only support PRIM_POSITION and PRIM_ROTATION
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int idx = 0;
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@ -7878,7 +7877,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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v /= localRot;
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LSL_Vector sitOffset = (llRot2Up(new LSL_Rotation(av.Rotation.X, av.Rotation.Y, av.Rotation.Z, av.Rotation.W)) * av.Appearance.AvatarHeight * 0.02638f);
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v = v + 2 * sitOffset;
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av.OffsetPosition = new Vector3((float)v.x, (float)v.y, (float)v.z);
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@ -7941,6 +7940,89 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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break;
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// parse rest doing nothing but number of parameters error check
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case (int)ScriptBaseClass.PRIM_SIZE:
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case (int)ScriptBaseClass.PRIM_MATERIAL:
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case (int)ScriptBaseClass.PRIM_PHANTOM:
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case (int)ScriptBaseClass.PRIM_PHYSICS:
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case (int)ScriptBaseClass.PRIM_PHYSICS_SHAPE_TYPE:
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case (int)ScriptBaseClass.PRIM_TEMP_ON_REZ:
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case (int)ScriptBaseClass.PRIM_NAME:
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case (int)ScriptBaseClass.PRIM_DESC:
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if (remain < 1)
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return;
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idx++;
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break;
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case (int)ScriptBaseClass.PRIM_GLOW:
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case (int)ScriptBaseClass.PRIM_FULLBRIGHT:
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case (int)ScriptBaseClass.PRIM_TEXGEN:
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if (remain < 2)
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return;
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idx += 2;
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break;
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case (int)ScriptBaseClass.PRIM_TYPE:
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if (remain < 3)
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return;
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code = (int)rules.GetLSLIntegerItem(idx++);
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remain = rules.Length - idx;
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switch (code)
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{
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case (int)ScriptBaseClass.PRIM_TYPE_BOX:
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case (int)ScriptBaseClass.PRIM_TYPE_CYLINDER:
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case (int)ScriptBaseClass.PRIM_TYPE_PRISM:
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if (remain < 6)
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return;
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idx += 6;
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break;
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case (int)ScriptBaseClass.PRIM_TYPE_SPHERE:
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if (remain < 5)
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return;
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idx += 5;
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break;
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case (int)ScriptBaseClass.PRIM_TYPE_TORUS:
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case (int)ScriptBaseClass.PRIM_TYPE_TUBE:
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case (int)ScriptBaseClass.PRIM_TYPE_RING:
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if (remain < 11)
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return;
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idx += 11;
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break;
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case (int)ScriptBaseClass.PRIM_TYPE_SCULPT:
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if (remain < 2)
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return;
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idx += 2;
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break;
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}
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break;
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case (int)ScriptBaseClass.PRIM_COLOR:
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case (int)ScriptBaseClass.PRIM_TEXT:
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case (int)ScriptBaseClass.PRIM_BUMP_SHINY:
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case (int)ScriptBaseClass.PRIM_OMEGA:
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case (int)ScriptBaseClass.PRIM_LINK_TARGET:
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if (remain < 3)
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return;
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idx += 3;
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break;
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case (int)ScriptBaseClass.PRIM_TEXTURE:
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case (int)ScriptBaseClass.PRIM_POINT_LIGHT:
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case (int)ScriptBaseClass.PRIM_PHYSICS_MATERIAL:
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if (remain < 5)
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return;
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idx += 5;
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break;
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case (int)ScriptBaseClass.PRIM_FLEXIBLE:
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if (remain < 7)
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return;
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idx += 7;
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break;
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}
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}
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}
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