keeping opensim safe for children -- made some namespace references less explicit
parent
54c070608e
commit
f195725db4
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@ -32,7 +32,7 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
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{
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if (openSim.ConfigSource.Configs["RemoteAdmin"].GetBoolean("enabled", false))
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("RADMIN", "Remote Admin Plugin Enabled");
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MainLog.Instance.Verbose("RADMIN", "Remote Admin Plugin Enabled");
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m_app = openSim;
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m_httpd = openSim.HttpServer;
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@ -25,6 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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namespace OpenSim.Framework.Servers
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{
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/*
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@ -113,8 +114,7 @@ namespace OpenSim.Framework.Servers
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}
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catch (Exception)
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{
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OpenSim.Framework.Console.MainLog.Instance.Warn("CheckSumServer.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection ");
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MainLog.Instance.Warn("CheckSumServer.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection ");
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}
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}
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@ -321,7 +321,7 @@ namespace OpenSim.Region.ClientStack
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tall = tResend + tLand + tWind + tCloud + tTask + tTexture + tAsset;
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/*
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OpenSim.Framework.Console.MainLog.Instance.Verbose("CLIENT", "Client AgentThrottle - Got throttle:resendbytes=" + tResend +
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MainLog.Instance.Verbose("CLIENT", "Client AgentThrottle - Got throttle:resendbytes=" + tResend +
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" landbytes=" + tLand +
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" windbytes=" + tWind +
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" cloudbytes=" + tCloud +
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@ -29,6 +29,7 @@ using System.Collections;
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using System.Collections.Generic;
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using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Communications;
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namespace OpenSim.Region.Communications.Local
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@ -50,7 +51,6 @@ namespace OpenSim.Region.Communications.Local
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set
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{
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_gdebugRegionName = value;
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}
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}
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public string _rdebugRegionName = "";
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@ -61,7 +61,6 @@ namespace OpenSim.Region.Communications.Local
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set
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{
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_rdebugRegionName = value;
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}
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}
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public LocalBackEndServices()
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@ -84,7 +83,7 @@ namespace OpenSim.Region.Communications.Local
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RegionCommsListener regionHost = new RegionCommsListener();
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if (m_regionListeners.ContainsKey(regionInfo.RegionHandle))
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("INTERREGION", "Error:Region registered twice as an Events listener for Interregion Communications but not as a listed region. In Standalone mode this will cause BIG issues. In grid mode, it means a region went down and came back up.");
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MainLog.Instance.Error("INTERREGION", "Error:Region registered twice as an Events listener for Interregion Communications but not as a listed region. In Standalone mode this will cause BIG issues. In grid mode, it means a region went down and came back up.");
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m_regionListeners.Remove(regionInfo.RegionHandle);
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}
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m_regionListeners.Add(regionInfo.RegionHandle, regionHost);
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@ -95,7 +94,7 @@ namespace OpenSim.Region.Communications.Local
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{
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// Already in our list, so the region went dead and restarted.
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m_regions.Remove(regionInfo.RegionHandle);
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OpenSim.Framework.Console.MainLog.Instance.Warn("INTERREGION", "Region registered twice. Region went down and came back up.");
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MainLog.Instance.Warn("INTERREGION", "Region registered twice. Region went down and came back up.");
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RegionCommsListener regionHost = new RegionCommsListener();
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if (m_regionListeners.ContainsKey(regionInfo.RegionHandle))
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@ -208,7 +207,6 @@ namespace OpenSim.Region.Communications.Local
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public bool TriggerRegionUp(RegionInfo region, ulong regionhandle)
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{
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if (m_regionListeners.ContainsKey(regionhandle))
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{
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return m_regionListeners[regionhandle].TriggerRegionUp(region);
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@ -227,13 +225,13 @@ namespace OpenSim.Region.Communications.Local
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//should change from agentCircuitData
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{
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//Console.WriteLine("CommsManager- Trying to Inform a region to expect child agent");
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//OpenSim.Framework.Console.MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: Trying to inform region of child agent: " + agentData.firstname + " " + agentData.lastname);
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//MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: Trying to inform region of child agent: " + agentData.firstname + " " + agentData.lastname);
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if (m_regionListeners.ContainsKey(regionHandle))
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{
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// Console.WriteLine("CommsManager- Informing a region to expect child agent");
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m_regionListeners[regionHandle].TriggerExpectUser(regionHandle, agentData);
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//OpenSim.Framework.Console.MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: Got Listener trigginering local event: " + agentData.firstname + " " + agentData.lastname);
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//MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: Got Listener trigginering local event: " + agentData.firstname + " " + agentData.lastname);
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return true;
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}
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@ -327,11 +325,11 @@ namespace OpenSim.Region.Communications.Local
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public void TriggerExpectUser(ulong regionHandle, AgentCircuitData agent)
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{
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//OpenSim.Framework.Console.MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: Other region is sending child agent our way: " + agent.firstname + " " + agent.lastname);
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//MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: Other region is sending child agent our way: " + agent.firstname + " " + agent.lastname);
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if (m_regionListeners.ContainsKey(regionHandle))
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{
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//OpenSim.Framework.Console.MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: FoundLocalRegion To send it to: " + agent.firstname + " " + agent.lastname);
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//MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: FoundLocalRegion To send it to: " + agent.firstname + " " + agent.lastname);
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m_regionListeners[regionHandle].TriggerExpectUser(regionHandle, agent);
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}
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@ -343,7 +341,6 @@ namespace OpenSim.Region.Communications.Local
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{
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m_regionListeners[regionHandle].TriggerExpectPrim(regionHandle, primID, objData);
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}
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}
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public void PingCheckReply(Hashtable respData)
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@ -381,11 +378,11 @@ namespace OpenSim.Region.Communications.Local
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public bool IncomingChildAgent(ulong regionHandle, AgentCircuitData agentData)
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{
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// OpenSim.Framework.Console.MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: Other local region is sending child agent our way: " + agentData.firstname + " " + agentData.lastname);
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// MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: Other local region is sending child agent our way: " + agentData.firstname + " " + agentData.lastname);
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if (m_regionListeners.ContainsKey(regionHandle))
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{
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//OpenSim.Framework.Console.MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: found local region to trigger event on: " + agentData.firstname + " " + agentData.lastname);
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//MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: found local region to trigger event on: " + agentData.firstname + " " + agentData.lastname);
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TriggerExpectUser(regionHandle, agentData);
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return true;
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@ -50,8 +50,8 @@ namespace OpenSim.Region.Communications.OGS1
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{
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if (data.Contains("error_type"))
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{
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OpenSim.Framework.Console.MainLog.Instance.Warn("GRID", "Error sent by user server when trying to get user profile: (" + data["error_type"] +
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"): " + data["error_desc"]);
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MainLog.Instance.Warn("GRID", "Error sent by user server when trying to get user profile: (" + data["error_type"] +
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"): " + data["error_desc"]);
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return null;
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}
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@ -104,16 +104,13 @@ namespace OpenSim.Region.Communications.OGS1
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MainLog.Instance.Warn("INTERGRID", "Got invalid queryID from userServer");
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}
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return pickerlist;
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}
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public UserProfileData GetUserProfile(string firstName, string lastName)
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{
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return GetUserProfile(firstName + " " + lastName);
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}
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public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(LLUUID queryID, string query)
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{
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List<AvatarPickerAvatar> pickerlist = new List<AvatarPickerAvatar>();
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@ -138,6 +135,7 @@ namespace OpenSim.Region.Communications.OGS1
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}
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return pickerlist;
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}
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public UserProfileData GetUserProfile(string name)
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{
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try
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@ -259,7 +259,6 @@ namespace OpenSim.Region.Environment.Modules
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}
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}
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}
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}
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}
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@ -306,7 +305,7 @@ namespace OpenSim.Region.Environment.Modules
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}
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catch (Exception)
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("CHAT", "No IRC config information, skipping IRC bridge configuration");
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MainLog.Instance.Verbose("CHAT", "No IRC config information, skipping IRC bridge configuration");
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}
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m_log = MainLog.Instance;
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}
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@ -442,7 +441,6 @@ namespace OpenSim.Region.Environment.Modules
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}
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}
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public void Close()
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{
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listener.Abort();
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@ -662,7 +662,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="prims"></param>
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public void DelinkObjects(List<uint> primIds)
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{
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//OpenSim.Framework.Console.MainLog.Instance.Verbose("DelinkObjects()");
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//MainLog.Instance.Verbose("DelinkObjects()");
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SceneObjectGroup parenPrim = null;
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@ -700,7 +700,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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else
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("SCENE",
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MainLog.Instance.Verbose("SCENE",
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"DelinkObjects(): Could not find a root prim out of {0} as given to a delink request!",
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primIds);
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}
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@ -153,7 +153,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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else
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{
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OpenSim.Framework.Console.MainLog.Instance.Warn(
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MainLog.Instance.Warn(
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"Asset ID " + item.assetID + " not found for item ID " + itemID
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+ " named " + item.inventoryName + " for an inventory item update.");
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return;
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@ -199,13 +199,13 @@ namespace OpenSim.Region.Environment.Scenes
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}
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else
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{
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OpenSim.Framework.Console.MainLog.Instance.Warn(
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MainLog.Instance.Warn(
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"Item ID " + itemID + " not found for an inventory item update.");
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}
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}
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else
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{
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OpenSim.Framework.Console.MainLog.Instance.Warn(
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MainLog.Instance.Warn(
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"Agent ID " + remoteClient.AgentId + " not found for an inventory item update.");
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}
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}
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@ -439,7 +439,7 @@ namespace OpenSim.Region.Environment.Scenes
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foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData)
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{
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EntityBase selectedEnt = null;
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//OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString());
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//MainLog.Instance.Verbose("LocalID:" + Data.ObjectLocalID.ToString());
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foreach (EntityBase ent in Entities.Values)
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{
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if (ent.LocalId == Data.ObjectLocalID)
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@ -7,7 +7,6 @@ using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Communications;
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namespace OpenSim.Region.Environment.Scenes
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{
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public delegate void KillObjectDelegate(uint localID);
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public KillObjectDelegate KillObject;
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public string _debugRegionName = "";
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public string debugRegionName
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{
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get { return _debugRegionName; }
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set
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{
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_debugRegionName = value;
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}
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}
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@ -64,13 +59,10 @@ namespace OpenSim.Region.Environment.Scenes
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regionCommsHost.OnPrimCrossingIntoRegion += PrimCrossing;
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regionCommsHost.OnCloseAgentConnection += CloseConnection;
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regionCommsHost.OnRegionUp += newRegionUp;
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}
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else
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{
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//MainLog.Instance.Verbose("INTER", debugRegionName + ": SceneCommunicationService: registered with gridservice and got null");
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}
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}
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@ -360,8 +352,6 @@ namespace OpenSim.Region.Environment.Scenes
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return m_commsProvider.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position, isFlying);
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}
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public bool PrimCrossToNeighboringRegion(ulong regionhandle, LLUUID primID, LLVector3 position, bool isPhysical)
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{
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return m_commsProvider.InterRegion.ExpectPrimCrossing(regionhandle, primID, position, isPhysical);
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@ -371,11 +361,9 @@ namespace OpenSim.Region.Environment.Scenes
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{
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foreach (ulong regionHandle in presence.KnownChildRegions)
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{
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m_commsProvider.InterRegion.TellRegionToCloseChildConnection(regionHandle, presence.ControllingClient.AgentId);
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presence.RemoveNeighbourRegion(regionHandle);
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}
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}
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}
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}
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@ -95,7 +95,6 @@ namespace OpenSim.Region.Environment.Scenes
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{
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scene.OnRestart += HandleRestart;
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m_localScenes.Add(scene);
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}
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public void HandleRestart(RegionInfo rdata)
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@ -155,6 +154,7 @@ namespace OpenSim.Region.Environment.Scenes
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MainLog.Instance.Error("REGION", "Unable to notify Other regions of this Region coming up");
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}
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}
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public void SaveCurrentSceneToXml(string filename)
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{
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CurrentOrFirstScene.SavePrimsToXml(filename);
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@ -291,7 +291,6 @@ namespace OpenSim.Region.Environment.Scenes
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return false;
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}
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public void SetDebugPacketOnCurrentScene(LogBase log, int newDebug)
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{
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ForEachCurrentScene(delegate(Scene scene)
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@ -360,7 +359,6 @@ namespace OpenSim.Region.Environment.Scenes
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});
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}
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public void ForceCurrentSceneClientUpdate()
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{
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ForEachCurrentScene(delegate(Scene scene) { scene.ForceClientUpdate(); });
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@ -401,7 +399,6 @@ namespace OpenSim.Region.Environment.Scenes
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return false;
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}
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public void CloseScene(Scene scene)
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{
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m_localScenes.Remove(scene);
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@ -35,6 +35,7 @@ using Axiom.Math;
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Physics.Manager;
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using System.Drawing;
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@ -951,7 +952,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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else
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("SCENE",
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MainLog.Instance.Verbose("SCENE",
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"DelinkFromGroup(): Child prim local id {0} not found in object with root prim id {1}",
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partID, LocalId);
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}
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@ -34,6 +34,7 @@ using Axiom.Math;
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes.Scripting;
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using OpenSim.Region.Physics.Manager;
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@ -1392,15 +1393,12 @@ namespace OpenSim.Region.Environment.Scenes
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public void PhysicsOutOfBounds(PhysicsVector pos)
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("PHYSICS", "Physical Object went out of bounds.");
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MainLog.Instance.Verbose("PHYSICS", "Physical Object went out of bounds.");
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RemFlag(LLObject.ObjectFlags.Physics);
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DoPhysicsPropertyUpdate(false, true);
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m_parentGroup.m_scene.PhysicsScene.AddPhysicsActorTaint(PhysActor);
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}
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public virtual void OnGrab(LLVector3 offsetPos, IClientAPI remoteClient)
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{
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}
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@ -44,7 +44,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void LoadAnims()
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{
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//OpenSim.Framework.Console.MainLog.Instance.Verbose("ScenePresence.Animations.cs:LoadAnims() - Loading avatar animations");
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//MainLog.Instance.Verbose("ScenePresence.Animations.cs:LoadAnims() - Loading avatar animations");
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using (XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"))
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{
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XmlDocument doc = new XmlDocument();
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@ -58,7 +58,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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// OpenSim.Framework.Console.MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)");
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// MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)");
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foreach (KeyValuePair<string, LLUUID> kp in Animations.AnimsLLUUID)
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{
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@ -36,7 +36,6 @@ using OpenSim.Framework.Communications;
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using OpenSim.Region.Environment.Types;
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using OpenSim.Region.Physics.Manager;
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namespace OpenSim.Region.Environment.Scenes
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{
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public partial class ScenePresence : EntityBase
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@ -512,7 +511,7 @@ namespace OpenSim.Region.Environment.Scenes
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for (int i = 0; i < visualParam.Length; i++)
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{
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m_visualParams[i] = visualParam[i].ParamValue;
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//OpenSim.Framework.Console.MainLog.Instance.Verbose("CLIENT", "VisualData[" + i.ToString() + "]: " + visualParam[i].ParamValue.ToString() + "m");
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//MainLog.Instance.Verbose("CLIENT", "VisualData[" + i.ToString() + "]: " + visualParam[i].ParamValue.ToString() + "m");
|
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}
|
||||
|
||||
// Teravus : Nifty AV Height Getting Maaaaagical formula. Oh how we love turning 0-255 into meters.
|
||||
|
@ -525,7 +524,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
PhysicsVector SetSize = new PhysicsVector(0.45f, 0.6f, m_avHeight);
|
||||
PhysicsActor.Size = SetSize;
|
||||
}
|
||||
//OpenSim.Framework.Console.MainLog.Instance.Verbose("CLIENT", "Set Avatar Height to: " + (1.50856f + (((float)m_visualParams[25] / 255.0f) * (2.525506f - 1.50856f))).ToString() + "m" + " Leglength: " + ((float)m_visualParams[125]).ToString() + ":" + (((float)m_visualParams[125] / 255.0f)).ToString() + "m");
|
||||
//MainLog.Instance.Verbose("CLIENT", "Set Avatar Height to: " + (1.50856f + (((float)m_visualParams[25] / 255.0f) * (2.525506f - 1.50856f))).ToString() + "m" + " Leglength: " + ((float)m_visualParams[125]).ToString() + ":" + (((float)m_visualParams[125] / 255.0f)).ToString() + "m");
|
||||
SendAppearanceToAllOtherAgents();
|
||||
}
|
||||
|
||||
|
@ -675,7 +674,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
UpdateMovementAnimations(update_movementflag);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -781,7 +779,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
{
|
||||
PhysicsActor.SetAlwaysRun = SetAlwaysRun;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
protected void UpdateMovementAnimations(bool update_movementflag)
|
||||
|
@ -1020,7 +1017,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
m_newCoarseLocations = true;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
|
|
|
@ -130,7 +130,7 @@ namespace OpenSim.Region.Physics.Manager
|
|||
{
|
||||
m_workIndicator = (m_workIndicator + 1)%10;
|
||||
|
||||
//OpenSim.Framework.Console.MainLog.Instance.SetStatus(m_workIndicator.ToString());
|
||||
//MainLog.Instance.SetStatus(m_workIndicator.ToString());
|
||||
}
|
||||
|
||||
public override void GetResults()
|
||||
|
|
|
@ -3,6 +3,7 @@ using System.Collections.Generic;
|
|||
using Axiom.Math;
|
||||
using Ode.NET;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
|
||||
namespace OpenSim.Region.Physics.OdePlugin
|
||||
|
@ -229,7 +230,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
CAPSULE_LENGTH = (SetSize.Z - ((SetSize.Z * 0.43f))); // subtract 43% of the size
|
||||
d.BodyDestroy(Body);
|
||||
d.GeomDestroy(Shell);
|
||||
//OpenSim.Framework.Console.MainLog.Instance.Verbose("PHYSICS", "Set Avatar Height To: " + (CAPSULE_RADIUS + CAPSULE_LENGTH));
|
||||
//MainLog.Instance.Verbose("PHYSICS", "Set Avatar Height To: " + (CAPSULE_RADIUS + CAPSULE_LENGTH));
|
||||
Shell = d.CreateCapsule(_parent_scene.space, capsuleradius, CAPSULE_LENGTH);
|
||||
d.MassSetCapsule(out ShellMass, 50.0f, 3, CAPSULE_RADIUS, CAPSULE_LENGTH);
|
||||
Body = d.BodyCreate(_parent_scene.world);
|
||||
|
@ -428,13 +429,12 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
int[] arrayitem = _parent_scene.calculateSpaceArrayItemFromPos(_position);
|
||||
if (primScenAvatarIn == "0")
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Avatar " + m_name + " in space with no prim. Arr:':" + arrayitem[0].ToString() + "," + arrayitem[1].ToString());
|
||||
MainLog.Instance.Verbose("Physics", "Avatar " + m_name + " in space with no prim. Arr:':" + arrayitem[0].ToString() + "," + arrayitem[1].ToString());
|
||||
}
|
||||
else
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Avatar " + m_name + " in Prim space':" + primScenAvatarIn + ". Arr:" + arrayitem[0].ToString() + "," + arrayitem[1].ToString());
|
||||
MainLog.Instance.Verbose("Physics", "Avatar " + m_name + " in Prim space':" + primScenAvatarIn + ". Arr:" + arrayitem[0].ToString() + "," + arrayitem[1].ToString());
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
|
@ -3,6 +3,7 @@ using System.Collections.Generic;
|
|||
using Axiom.Math;
|
||||
using Ode.NET;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
|
||||
namespace OpenSim.Region.Physics.OdePlugin
|
||||
|
@ -47,12 +48,9 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
private const float MassMultiplier = 150f; // Ref: Water: 1000kg.. this iset to 500
|
||||
private int debugcounter = 0;
|
||||
|
||||
|
||||
public OdePrim(String primName, OdeScene parent_scene, IntPtr targetSpace, PhysicsVector pos, PhysicsVector size,
|
||||
Quaternion rotation, IMesh mesh, PrimitiveBaseShape pbs, bool pisPhysical)
|
||||
{
|
||||
|
||||
|
||||
_velocity = new PhysicsVector();
|
||||
_position = pos;
|
||||
m_taintposition = pos;
|
||||
|
@ -98,8 +96,6 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
}
|
||||
m_primName = primName;
|
||||
|
||||
|
||||
|
||||
lock (OdeScene.OdeLock)
|
||||
{
|
||||
if (mesh != null)
|
||||
|
@ -243,11 +239,11 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
int[] arrayitem = _parent_scene.calculateSpaceArrayItemFromPos(_position);
|
||||
if (primScenAvatarIn == "0")
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Prim " + m_primName + " in space with no prim: " + primScenAvatarIn + ". Expected to be at: " + m_targetSpace.ToString() + " . Arr:': " + arrayitem[0].ToString() + "," + arrayitem[1].ToString());
|
||||
MainLog.Instance.Verbose("Physics", "Prim " + m_primName + " in space with no prim: " + primScenAvatarIn + ". Expected to be at: " + m_targetSpace.ToString() + " . Arr:': " + arrayitem[0].ToString() + "," + arrayitem[1].ToString());
|
||||
}
|
||||
else
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Prim " + m_primName + " in Prim space with prim: " + primScenAvatarIn + ". Expected to be at: " + m_targetSpace.ToString() + ". Arr:" + arrayitem[0].ToString() + "," + arrayitem[1].ToString());
|
||||
MainLog.Instance.Verbose("Physics", "Prim " + m_primName + " in Prim space with prim: " + primScenAvatarIn + ". Expected to be at: " + m_targetSpace.ToString() + ". Arr:" + arrayitem[0].ToString() + "," + arrayitem[1].ToString());
|
||||
}
|
||||
m_targetSpace = _parent_scene.recalculateSpaceForGeom(prim_geom, _position, m_targetSpace);
|
||||
d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z);
|
||||
|
@ -361,13 +357,10 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
enableBody();
|
||||
d.BodyEnable(Body);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
_parent_scene.geom_name_map[prim_geom] = oldname;
|
||||
|
||||
|
||||
m_taintsize = _size;
|
||||
}
|
||||
public void changeshape(float timestamp)
|
||||
|
@ -382,9 +375,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
d.GeomDestroy(prim_geom);
|
||||
if (_mesh != null)
|
||||
{
|
||||
|
||||
d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z);
|
||||
|
||||
}
|
||||
|
||||
// Construction of new prim
|
||||
|
@ -421,9 +412,6 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
}
|
||||
_parent_scene.geom_name_map[prim_geom] = oldname;
|
||||
|
||||
|
||||
|
||||
|
||||
m_taintshape = false;
|
||||
}
|
||||
public override bool IsPhysical
|
||||
|
@ -470,7 +458,6 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
{
|
||||
get { return _position; }
|
||||
|
||||
|
||||
set
|
||||
{
|
||||
_position = value;
|
||||
|
@ -484,7 +471,6 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
set
|
||||
{
|
||||
_size = value;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -493,7 +479,6 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
set
|
||||
{
|
||||
_pbs = value;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -634,7 +619,6 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
base.RequestPhysicsterseUpdate();
|
||||
m_lastUpdateSent = true;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -31,6 +31,7 @@ using System.Collections.Generic;
|
|||
using Axiom.Math;
|
||||
using Ode.NET;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
|
||||
//using OpenSim.Region.Physics.OdePlugin.Meshing;
|
||||
|
@ -242,7 +243,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
}
|
||||
catch (System.Runtime.InteropServices.SEHException)
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Error("PHYSICS", "The Operating system shut down ODE because of corrupt memory. This could be a result of really irregular terrain. If this repeats continuously, restart using Basic Physics and terrain fill your terrain. Restarting the sim.");
|
||||
MainLog.Instance.Error("PHYSICS", "The Operating system shut down ODE because of corrupt memory. This could be a result of really irregular terrain. If this repeats continuously, restart using Basic Physics and terrain fill your terrain. Restarting the sim.");
|
||||
base.TriggerPhysicsBasedRestart();
|
||||
}
|
||||
|
||||
|
@ -438,7 +439,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
}
|
||||
else
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'removeprim from scene':" + ((OdePrim)prim).m_targetSpace.ToString());
|
||||
MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'removeprim from scene':" + ((OdePrim)prim).m_targetSpace.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -460,7 +461,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
}
|
||||
else
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'removeprim from scene':" + ((OdePrim)prim).m_targetSpace.ToString());
|
||||
MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'removeprim from scene':" + ((OdePrim)prim).m_targetSpace.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -508,7 +509,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
}
|
||||
else
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + currentspace.ToString() + " Geom:" + geom.ToString());
|
||||
MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + currentspace.ToString() + " Geom:" + geom.ToString());
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -523,7 +524,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
}
|
||||
else
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + sGeomIsIn.ToString() + " Geom:" + geom.ToString());
|
||||
MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + sGeomIsIn.ToString() + " Geom:" + geom.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -543,7 +544,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
}
|
||||
else
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + currentspace.ToString() + " Geom:" + geom.ToString());
|
||||
MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + currentspace.ToString() + " Geom:" + geom.ToString());
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -561,7 +562,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
}
|
||||
else
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + currentspace.ToString() + " Geom:" + geom.ToString());
|
||||
MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + currentspace.ToString() + " Geom:" + geom.ToString());
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -578,7 +579,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
}
|
||||
else
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + sGeomIsIn.ToString() + " Geom:" + geom.ToString());
|
||||
MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + sGeomIsIn.ToString() + " Geom:" + geom.ToString());
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -612,7 +613,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
public IntPtr calculateSpaceForGeom(PhysicsVector pos)
|
||||
{
|
||||
int[] xyspace = calculateSpaceArrayItemFromPos(pos);
|
||||
//OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Attempting to use arrayItem: " + xyspace[0].ToString() + "," + xyspace[1].ToString());
|
||||
//MainLog.Instance.Verbose("Physics", "Attempting to use arrayItem: " + xyspace[0].ToString() + "," + xyspace[1].ToString());
|
||||
IntPtr locationbasedspace = staticPrimspace[xyspace[0],xyspace[1]];
|
||||
|
||||
//locationbasedspace = space;
|
||||
|
@ -818,7 +819,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
}
|
||||
catch (System.StackOverflowException)
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Error("PHYSICS", "The operating system wasn't able to allocate enough memory for the simulation. Restarting the sim.");
|
||||
MainLog.Instance.Error("PHYSICS", "The operating system wasn't able to allocate enough memory for the simulation. Restarting the sim.");
|
||||
base.TriggerPhysicsBasedRestart();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue