keeping opensim safe for children -- made some namespace references less explicit

afrisby
Jeff Ames 2007-12-04 22:14:53 +00:00
parent 54c070608e
commit f195725db4
18 changed files with 54 additions and 96 deletions

View File

@ -32,7 +32,7 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
{
if (openSim.ConfigSource.Configs["RemoteAdmin"].GetBoolean("enabled", false))
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("RADMIN", "Remote Admin Plugin Enabled");
MainLog.Instance.Verbose("RADMIN", "Remote Admin Plugin Enabled");
m_app = openSim;
m_httpd = openSim.HttpServer;

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@ -25,6 +25,7 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Servers
{
/*
@ -113,8 +114,7 @@ namespace OpenSim.Framework.Servers
}
catch (Exception)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("CheckSumServer.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection ");
MainLog.Instance.Warn("CheckSumServer.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection ");
}
}

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@ -321,7 +321,7 @@ namespace OpenSim.Region.ClientStack
tall = tResend + tLand + tWind + tCloud + tTask + tTexture + tAsset;
/*
OpenSim.Framework.Console.MainLog.Instance.Verbose("CLIENT", "Client AgentThrottle - Got throttle:resendbytes=" + tResend +
MainLog.Instance.Verbose("CLIENT", "Client AgentThrottle - Got throttle:resendbytes=" + tResend +
" landbytes=" + tLand +
" windbytes=" + tWind +
" cloudbytes=" + tCloud +

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@ -29,6 +29,7 @@ using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Communications;
namespace OpenSim.Region.Communications.Local
@ -50,7 +51,6 @@ namespace OpenSim.Region.Communications.Local
set
{
_gdebugRegionName = value;
}
}
public string _rdebugRegionName = "";
@ -61,7 +61,6 @@ namespace OpenSim.Region.Communications.Local
set
{
_rdebugRegionName = value;
}
}
public LocalBackEndServices()
@ -84,7 +83,7 @@ namespace OpenSim.Region.Communications.Local
RegionCommsListener regionHost = new RegionCommsListener();
if (m_regionListeners.ContainsKey(regionInfo.RegionHandle))
{
OpenSim.Framework.Console.MainLog.Instance.Error("INTERREGION", "Error:Region registered twice as an Events listener for Interregion Communications but not as a listed region. In Standalone mode this will cause BIG issues. In grid mode, it means a region went down and came back up.");
MainLog.Instance.Error("INTERREGION", "Error:Region registered twice as an Events listener for Interregion Communications but not as a listed region. In Standalone mode this will cause BIG issues. In grid mode, it means a region went down and came back up.");
m_regionListeners.Remove(regionInfo.RegionHandle);
}
m_regionListeners.Add(regionInfo.RegionHandle, regionHost);
@ -95,7 +94,7 @@ namespace OpenSim.Region.Communications.Local
{
// Already in our list, so the region went dead and restarted.
m_regions.Remove(regionInfo.RegionHandle);
OpenSim.Framework.Console.MainLog.Instance.Warn("INTERREGION", "Region registered twice. Region went down and came back up.");
MainLog.Instance.Warn("INTERREGION", "Region registered twice. Region went down and came back up.");
RegionCommsListener regionHost = new RegionCommsListener();
if (m_regionListeners.ContainsKey(regionInfo.RegionHandle))
@ -208,7 +207,6 @@ namespace OpenSim.Region.Communications.Local
public bool TriggerRegionUp(RegionInfo region, ulong regionhandle)
{
if (m_regionListeners.ContainsKey(regionhandle))
{
return m_regionListeners[regionhandle].TriggerRegionUp(region);
@ -227,13 +225,13 @@ namespace OpenSim.Region.Communications.Local
//should change from agentCircuitData
{
//Console.WriteLine("CommsManager- Trying to Inform a region to expect child agent");
//OpenSim.Framework.Console.MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: Trying to inform region of child agent: " + agentData.firstname + " " + agentData.lastname);
//MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: Trying to inform region of child agent: " + agentData.firstname + " " + agentData.lastname);
if (m_regionListeners.ContainsKey(regionHandle))
{
// Console.WriteLine("CommsManager- Informing a region to expect child agent");
m_regionListeners[regionHandle].TriggerExpectUser(regionHandle, agentData);
//OpenSim.Framework.Console.MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: Got Listener trigginering local event: " + agentData.firstname + " " + agentData.lastname);
//MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: Got Listener trigginering local event: " + agentData.firstname + " " + agentData.lastname);
return true;
}
@ -327,11 +325,11 @@ namespace OpenSim.Region.Communications.Local
public void TriggerExpectUser(ulong regionHandle, AgentCircuitData agent)
{
//OpenSim.Framework.Console.MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: Other region is sending child agent our way: " + agent.firstname + " " + agent.lastname);
//MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: Other region is sending child agent our way: " + agent.firstname + " " + agent.lastname);
if (m_regionListeners.ContainsKey(regionHandle))
{
//OpenSim.Framework.Console.MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: FoundLocalRegion To send it to: " + agent.firstname + " " + agent.lastname);
//MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: FoundLocalRegion To send it to: " + agent.firstname + " " + agent.lastname);
m_regionListeners[regionHandle].TriggerExpectUser(regionHandle, agent);
}
@ -343,7 +341,6 @@ namespace OpenSim.Region.Communications.Local
{
m_regionListeners[regionHandle].TriggerExpectPrim(regionHandle, primID, objData);
}
}
public void PingCheckReply(Hashtable respData)
@ -381,11 +378,11 @@ namespace OpenSim.Region.Communications.Local
public bool IncomingChildAgent(ulong regionHandle, AgentCircuitData agentData)
{
// OpenSim.Framework.Console.MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: Other local region is sending child agent our way: " + agentData.firstname + " " + agentData.lastname);
// MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: Other local region is sending child agent our way: " + agentData.firstname + " " + agentData.lastname);
if (m_regionListeners.ContainsKey(regionHandle))
{
//OpenSim.Framework.Console.MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: found local region to trigger event on: " + agentData.firstname + " " + agentData.lastname);
//MainLog.Instance.Verbose("INTER", rdebugRegionName + ":Local BackEnd: found local region to trigger event on: " + agentData.firstname + " " + agentData.lastname);
TriggerExpectUser(regionHandle, agentData);
return true;

View File

@ -50,8 +50,8 @@ namespace OpenSim.Region.Communications.OGS1
{
if (data.Contains("error_type"))
{
OpenSim.Framework.Console.MainLog.Instance.Warn("GRID", "Error sent by user server when trying to get user profile: (" + data["error_type"] +
"): " + data["error_desc"]);
MainLog.Instance.Warn("GRID", "Error sent by user server when trying to get user profile: (" + data["error_type"] +
"): " + data["error_desc"]);
return null;
}
@ -104,16 +104,13 @@ namespace OpenSim.Region.Communications.OGS1
MainLog.Instance.Warn("INTERGRID", "Got invalid queryID from userServer");
}
return pickerlist;
}
public UserProfileData GetUserProfile(string firstName, string lastName)
{
return GetUserProfile(firstName + " " + lastName);
}
public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(LLUUID queryID, string query)
{
List<AvatarPickerAvatar> pickerlist = new List<AvatarPickerAvatar>();
@ -138,6 +135,7 @@ namespace OpenSim.Region.Communications.OGS1
}
return pickerlist;
}
public UserProfileData GetUserProfile(string name)
{
try

View File

@ -259,7 +259,6 @@ namespace OpenSim.Region.Environment.Modules
}
}
}
}
}
@ -306,7 +305,7 @@ namespace OpenSim.Region.Environment.Modules
}
catch (Exception)
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("CHAT", "No IRC config information, skipping IRC bridge configuration");
MainLog.Instance.Verbose("CHAT", "No IRC config information, skipping IRC bridge configuration");
}
m_log = MainLog.Instance;
}
@ -442,7 +441,6 @@ namespace OpenSim.Region.Environment.Modules
}
}
public void Close()
{
listener.Abort();

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@ -662,7 +662,7 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="prims"></param>
public void DelinkObjects(List<uint> primIds)
{
//OpenSim.Framework.Console.MainLog.Instance.Verbose("DelinkObjects()");
//MainLog.Instance.Verbose("DelinkObjects()");
SceneObjectGroup parenPrim = null;
@ -700,7 +700,7 @@ namespace OpenSim.Region.Environment.Scenes
}
else
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("SCENE",
MainLog.Instance.Verbose("SCENE",
"DelinkObjects(): Could not find a root prim out of {0} as given to a delink request!",
primIds);
}

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@ -153,7 +153,7 @@ namespace OpenSim.Region.Environment.Scenes
}
else
{
OpenSim.Framework.Console.MainLog.Instance.Warn(
MainLog.Instance.Warn(
"Asset ID " + item.assetID + " not found for item ID " + itemID
+ " named " + item.inventoryName + " for an inventory item update.");
return;
@ -199,13 +199,13 @@ namespace OpenSim.Region.Environment.Scenes
}
else
{
OpenSim.Framework.Console.MainLog.Instance.Warn(
MainLog.Instance.Warn(
"Item ID " + itemID + " not found for an inventory item update.");
}
}
else
{
OpenSim.Framework.Console.MainLog.Instance.Warn(
MainLog.Instance.Warn(
"Agent ID " + remoteClient.AgentId + " not found for an inventory item update.");
}
}
@ -439,7 +439,7 @@ namespace OpenSim.Region.Environment.Scenes
foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData)
{
EntityBase selectedEnt = null;
//OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString());
//MainLog.Instance.Verbose("LocalID:" + Data.ObjectLocalID.ToString());
foreach (EntityBase ent in Entities.Values)
{
if (ent.LocalId == Data.ObjectLocalID)

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@ -7,7 +7,6 @@ using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Communications;
namespace OpenSim.Region.Environment.Scenes
{
public delegate void KillObjectDelegate(uint localID);
@ -28,16 +27,12 @@ namespace OpenSim.Region.Environment.Scenes
public KillObjectDelegate KillObject;
public string _debugRegionName = "";
public string debugRegionName
{
get { return _debugRegionName; }
set
{
_debugRegionName = value;
}
}
@ -64,13 +59,10 @@ namespace OpenSim.Region.Environment.Scenes
regionCommsHost.OnPrimCrossingIntoRegion += PrimCrossing;
regionCommsHost.OnCloseAgentConnection += CloseConnection;
regionCommsHost.OnRegionUp += newRegionUp;
}
else
{
//MainLog.Instance.Verbose("INTER", debugRegionName + ": SceneCommunicationService: registered with gridservice and got null");
}
}
@ -360,8 +352,6 @@ namespace OpenSim.Region.Environment.Scenes
return m_commsProvider.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position, isFlying);
}
public bool PrimCrossToNeighboringRegion(ulong regionhandle, LLUUID primID, LLVector3 position, bool isPhysical)
{
return m_commsProvider.InterRegion.ExpectPrimCrossing(regionhandle, primID, position, isPhysical);
@ -371,11 +361,9 @@ namespace OpenSim.Region.Environment.Scenes
{
foreach (ulong regionHandle in presence.KnownChildRegions)
{
m_commsProvider.InterRegion.TellRegionToCloseChildConnection(regionHandle, presence.ControllingClient.AgentId);
presence.RemoveNeighbourRegion(regionHandle);
}
}
}
}

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@ -95,7 +95,6 @@ namespace OpenSim.Region.Environment.Scenes
{
scene.OnRestart += HandleRestart;
m_localScenes.Add(scene);
}
public void HandleRestart(RegionInfo rdata)
@ -155,6 +154,7 @@ namespace OpenSim.Region.Environment.Scenes
MainLog.Instance.Error("REGION", "Unable to notify Other regions of this Region coming up");
}
}
public void SaveCurrentSceneToXml(string filename)
{
CurrentOrFirstScene.SavePrimsToXml(filename);
@ -291,7 +291,6 @@ namespace OpenSim.Region.Environment.Scenes
return false;
}
public void SetDebugPacketOnCurrentScene(LogBase log, int newDebug)
{
ForEachCurrentScene(delegate(Scene scene)
@ -360,7 +359,6 @@ namespace OpenSim.Region.Environment.Scenes
});
}
public void ForceCurrentSceneClientUpdate()
{
ForEachCurrentScene(delegate(Scene scene) { scene.ForceClientUpdate(); });
@ -401,7 +399,6 @@ namespace OpenSim.Region.Environment.Scenes
return false;
}
public void CloseScene(Scene scene)
{
m_localScenes.Remove(scene);

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@ -35,6 +35,7 @@ using Axiom.Math;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Physics.Manager;
using System.Drawing;
@ -951,7 +952,7 @@ namespace OpenSim.Region.Environment.Scenes
}
else
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("SCENE",
MainLog.Instance.Verbose("SCENE",
"DelinkFromGroup(): Child prim local id {0} not found in object with root prim id {1}",
partID, LocalId);
}

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@ -34,6 +34,7 @@ using Axiom.Math;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes.Scripting;
using OpenSim.Region.Physics.Manager;
@ -1392,15 +1393,12 @@ namespace OpenSim.Region.Environment.Scenes
public void PhysicsOutOfBounds(PhysicsVector pos)
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("PHYSICS", "Physical Object went out of bounds.");
MainLog.Instance.Verbose("PHYSICS", "Physical Object went out of bounds.");
RemFlag(LLObject.ObjectFlags.Physics);
DoPhysicsPropertyUpdate(false, true);
m_parentGroup.m_scene.PhysicsScene.AddPhysicsActorTaint(PhysActor);
}
public virtual void OnGrab(LLVector3 offsetPos, IClientAPI remoteClient)
{
}

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@ -44,7 +44,7 @@ namespace OpenSim.Region.Environment.Scenes
public void LoadAnims()
{
//OpenSim.Framework.Console.MainLog.Instance.Verbose("ScenePresence.Animations.cs:LoadAnims() - Loading avatar animations");
//MainLog.Instance.Verbose("ScenePresence.Animations.cs:LoadAnims() - Loading avatar animations");
using (XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"))
{
XmlDocument doc = new XmlDocument();
@ -58,7 +58,7 @@ namespace OpenSim.Region.Environment.Scenes
}
}
// OpenSim.Framework.Console.MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)");
// MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)");
foreach (KeyValuePair<string, LLUUID> kp in Animations.AnimsLLUUID)
{

View File

@ -36,7 +36,6 @@ using OpenSim.Framework.Communications;
using OpenSim.Region.Environment.Types;
using OpenSim.Region.Physics.Manager;
namespace OpenSim.Region.Environment.Scenes
{
public partial class ScenePresence : EntityBase
@ -512,7 +511,7 @@ namespace OpenSim.Region.Environment.Scenes
for (int i = 0; i < visualParam.Length; i++)
{
m_visualParams[i] = visualParam[i].ParamValue;
//OpenSim.Framework.Console.MainLog.Instance.Verbose("CLIENT", "VisualData[" + i.ToString() + "]: " + visualParam[i].ParamValue.ToString() + "m");
//MainLog.Instance.Verbose("CLIENT", "VisualData[" + i.ToString() + "]: " + visualParam[i].ParamValue.ToString() + "m");
}
// Teravus : Nifty AV Height Getting Maaaaagical formula. Oh how we love turning 0-255 into meters.
@ -525,7 +524,7 @@ namespace OpenSim.Region.Environment.Scenes
PhysicsVector SetSize = new PhysicsVector(0.45f, 0.6f, m_avHeight);
PhysicsActor.Size = SetSize;
}
//OpenSim.Framework.Console.MainLog.Instance.Verbose("CLIENT", "Set Avatar Height to: " + (1.50856f + (((float)m_visualParams[25] / 255.0f) * (2.525506f - 1.50856f))).ToString() + "m" + " Leglength: " + ((float)m_visualParams[125]).ToString() + ":" + (((float)m_visualParams[125] / 255.0f)).ToString() + "m");
//MainLog.Instance.Verbose("CLIENT", "Set Avatar Height to: " + (1.50856f + (((float)m_visualParams[25] / 255.0f) * (2.525506f - 1.50856f))).ToString() + "m" + " Leglength: " + ((float)m_visualParams[125]).ToString() + ":" + (((float)m_visualParams[125] / 255.0f)).ToString() + "m");
SendAppearanceToAllOtherAgents();
}
@ -675,7 +674,6 @@ namespace OpenSim.Region.Environment.Scenes
UpdateMovementAnimations(update_movementflag);
}
}
}
/// <summary>
@ -781,7 +779,6 @@ namespace OpenSim.Region.Environment.Scenes
{
PhysicsActor.SetAlwaysRun = SetAlwaysRun;
}
}
protected void UpdateMovementAnimations(bool update_movementflag)
@ -1020,7 +1017,6 @@ namespace OpenSim.Region.Environment.Scenes
m_newCoarseLocations = true;
}
/// <summary>
///
/// </summary>

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@ -130,7 +130,7 @@ namespace OpenSim.Region.Physics.Manager
{
m_workIndicator = (m_workIndicator + 1)%10;
//OpenSim.Framework.Console.MainLog.Instance.SetStatus(m_workIndicator.ToString());
//MainLog.Instance.SetStatus(m_workIndicator.ToString());
}
public override void GetResults()

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@ -3,6 +3,7 @@ using System.Collections.Generic;
using Axiom.Math;
using Ode.NET;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Region.Physics.Manager;
namespace OpenSim.Region.Physics.OdePlugin
@ -229,7 +230,7 @@ namespace OpenSim.Region.Physics.OdePlugin
CAPSULE_LENGTH = (SetSize.Z - ((SetSize.Z * 0.43f))); // subtract 43% of the size
d.BodyDestroy(Body);
d.GeomDestroy(Shell);
//OpenSim.Framework.Console.MainLog.Instance.Verbose("PHYSICS", "Set Avatar Height To: " + (CAPSULE_RADIUS + CAPSULE_LENGTH));
//MainLog.Instance.Verbose("PHYSICS", "Set Avatar Height To: " + (CAPSULE_RADIUS + CAPSULE_LENGTH));
Shell = d.CreateCapsule(_parent_scene.space, capsuleradius, CAPSULE_LENGTH);
d.MassSetCapsule(out ShellMass, 50.0f, 3, CAPSULE_RADIUS, CAPSULE_LENGTH);
Body = d.BodyCreate(_parent_scene.world);
@ -428,13 +429,12 @@ namespace OpenSim.Region.Physics.OdePlugin
int[] arrayitem = _parent_scene.calculateSpaceArrayItemFromPos(_position);
if (primScenAvatarIn == "0")
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Avatar " + m_name + " in space with no prim. Arr:':" + arrayitem[0].ToString() + "," + arrayitem[1].ToString());
MainLog.Instance.Verbose("Physics", "Avatar " + m_name + " in space with no prim. Arr:':" + arrayitem[0].ToString() + "," + arrayitem[1].ToString());
}
else
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Avatar " + m_name + " in Prim space':" + primScenAvatarIn + ". Arr:" + arrayitem[0].ToString() + "," + arrayitem[1].ToString());
MainLog.Instance.Verbose("Physics", "Avatar " + m_name + " in Prim space':" + primScenAvatarIn + ". Arr:" + arrayitem[0].ToString() + "," + arrayitem[1].ToString());
}
}
}
else

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@ -3,6 +3,7 @@ using System.Collections.Generic;
using Axiom.Math;
using Ode.NET;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Region.Physics.Manager;
namespace OpenSim.Region.Physics.OdePlugin
@ -47,12 +48,9 @@ namespace OpenSim.Region.Physics.OdePlugin
private const float MassMultiplier = 150f; // Ref: Water: 1000kg.. this iset to 500
private int debugcounter = 0;
public OdePrim(String primName, OdeScene parent_scene, IntPtr targetSpace, PhysicsVector pos, PhysicsVector size,
Quaternion rotation, IMesh mesh, PrimitiveBaseShape pbs, bool pisPhysical)
{
_velocity = new PhysicsVector();
_position = pos;
m_taintposition = pos;
@ -98,8 +96,6 @@ namespace OpenSim.Region.Physics.OdePlugin
}
m_primName = primName;
lock (OdeScene.OdeLock)
{
if (mesh != null)
@ -243,11 +239,11 @@ namespace OpenSim.Region.Physics.OdePlugin
int[] arrayitem = _parent_scene.calculateSpaceArrayItemFromPos(_position);
if (primScenAvatarIn == "0")
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Prim " + m_primName + " in space with no prim: " + primScenAvatarIn + ". Expected to be at: " + m_targetSpace.ToString() + " . Arr:': " + arrayitem[0].ToString() + "," + arrayitem[1].ToString());
MainLog.Instance.Verbose("Physics", "Prim " + m_primName + " in space with no prim: " + primScenAvatarIn + ". Expected to be at: " + m_targetSpace.ToString() + " . Arr:': " + arrayitem[0].ToString() + "," + arrayitem[1].ToString());
}
else
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Prim " + m_primName + " in Prim space with prim: " + primScenAvatarIn + ". Expected to be at: " + m_targetSpace.ToString() + ". Arr:" + arrayitem[0].ToString() + "," + arrayitem[1].ToString());
MainLog.Instance.Verbose("Physics", "Prim " + m_primName + " in Prim space with prim: " + primScenAvatarIn + ". Expected to be at: " + m_targetSpace.ToString() + ". Arr:" + arrayitem[0].ToString() + "," + arrayitem[1].ToString());
}
m_targetSpace = _parent_scene.recalculateSpaceForGeom(prim_geom, _position, m_targetSpace);
d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z);
@ -361,13 +357,10 @@ namespace OpenSim.Region.Physics.OdePlugin
enableBody();
d.BodyEnable(Body);
}
}
_parent_scene.geom_name_map[prim_geom] = oldname;
m_taintsize = _size;
}
public void changeshape(float timestamp)
@ -382,9 +375,7 @@ namespace OpenSim.Region.Physics.OdePlugin
d.GeomDestroy(prim_geom);
if (_mesh != null)
{
d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z);
}
// Construction of new prim
@ -421,9 +412,6 @@ namespace OpenSim.Region.Physics.OdePlugin
}
_parent_scene.geom_name_map[prim_geom] = oldname;
m_taintshape = false;
}
public override bool IsPhysical
@ -470,7 +458,6 @@ namespace OpenSim.Region.Physics.OdePlugin
{
get { return _position; }
set
{
_position = value;
@ -484,7 +471,6 @@ namespace OpenSim.Region.Physics.OdePlugin
set
{
_size = value;
}
}
@ -493,7 +479,6 @@ namespace OpenSim.Region.Physics.OdePlugin
set
{
_pbs = value;
}
}
@ -634,7 +619,6 @@ namespace OpenSim.Region.Physics.OdePlugin
base.RequestPhysicsterseUpdate();
m_lastUpdateSent = true;
}
}
else
{

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@ -31,6 +31,7 @@ using System.Collections.Generic;
using Axiom.Math;
using Ode.NET;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Region.Physics.Manager;
//using OpenSim.Region.Physics.OdePlugin.Meshing;
@ -242,7 +243,7 @@ namespace OpenSim.Region.Physics.OdePlugin
}
catch (System.Runtime.InteropServices.SEHException)
{
OpenSim.Framework.Console.MainLog.Instance.Error("PHYSICS", "The Operating system shut down ODE because of corrupt memory. This could be a result of really irregular terrain. If this repeats continuously, restart using Basic Physics and terrain fill your terrain. Restarting the sim.");
MainLog.Instance.Error("PHYSICS", "The Operating system shut down ODE because of corrupt memory. This could be a result of really irregular terrain. If this repeats continuously, restart using Basic Physics and terrain fill your terrain. Restarting the sim.");
base.TriggerPhysicsBasedRestart();
}
@ -438,7 +439,7 @@ namespace OpenSim.Region.Physics.OdePlugin
}
else
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'removeprim from scene':" + ((OdePrim)prim).m_targetSpace.ToString());
MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'removeprim from scene':" + ((OdePrim)prim).m_targetSpace.ToString());
}
}
}
@ -460,7 +461,7 @@ namespace OpenSim.Region.Physics.OdePlugin
}
else
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'removeprim from scene':" + ((OdePrim)prim).m_targetSpace.ToString());
MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'removeprim from scene':" + ((OdePrim)prim).m_targetSpace.ToString());
}
}
}
@ -508,7 +509,7 @@ namespace OpenSim.Region.Physics.OdePlugin
}
else
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + currentspace.ToString() + " Geom:" + geom.ToString());
MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + currentspace.ToString() + " Geom:" + geom.ToString());
}
}
else
@ -523,7 +524,7 @@ namespace OpenSim.Region.Physics.OdePlugin
}
else
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + sGeomIsIn.ToString() + " Geom:" + geom.ToString());
MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + sGeomIsIn.ToString() + " Geom:" + geom.ToString());
}
}
}
@ -543,7 +544,7 @@ namespace OpenSim.Region.Physics.OdePlugin
}
else
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + currentspace.ToString() + " Geom:" + geom.ToString());
MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + currentspace.ToString() + " Geom:" + geom.ToString());
}
}
@ -561,7 +562,7 @@ namespace OpenSim.Region.Physics.OdePlugin
}
else
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + currentspace.ToString() + " Geom:" + geom.ToString());
MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + currentspace.ToString() + " Geom:" + geom.ToString());
}
}
@ -578,7 +579,7 @@ namespace OpenSim.Region.Physics.OdePlugin
}
else
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + sGeomIsIn.ToString() + " Geom:" + geom.ToString());
MainLog.Instance.Verbose("Physics", "Invalid Scene passed to 'recalculatespace':" + sGeomIsIn.ToString() + " Geom:" + geom.ToString());
}
}
@ -612,7 +613,7 @@ namespace OpenSim.Region.Physics.OdePlugin
public IntPtr calculateSpaceForGeom(PhysicsVector pos)
{
int[] xyspace = calculateSpaceArrayItemFromPos(pos);
//OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Attempting to use arrayItem: " + xyspace[0].ToString() + "," + xyspace[1].ToString());
//MainLog.Instance.Verbose("Physics", "Attempting to use arrayItem: " + xyspace[0].ToString() + "," + xyspace[1].ToString());
IntPtr locationbasedspace = staticPrimspace[xyspace[0],xyspace[1]];
//locationbasedspace = space;
@ -818,7 +819,7 @@ namespace OpenSim.Region.Physics.OdePlugin
}
catch (System.StackOverflowException)
{
OpenSim.Framework.Console.MainLog.Instance.Error("PHYSICS", "The operating system wasn't able to allocate enough memory for the simulation. Restarting the sim.");
MainLog.Instance.Error("PHYSICS", "The operating system wasn't able to allocate enough memory for the simulation. Restarting the sim.");
base.TriggerPhysicsBasedRestart();
}