Added Basic Parcel Support
*Created Parcel class to handle each parcel *Created ParcelManager class to handle the Parcel Object *For now, by default it is assigned to a fake avatar key and set for sale to L$0zircon^2
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79de35aea2
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f22e27498e
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{7404933D-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{16759386-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{16759386-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{16759386-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{16759386-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{9A8B526E-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{9A8B526E-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{9A8B526E-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{9A8B526E-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{111F9E8F-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{111F9E8F-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{111F9E8F-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{111F9E8F-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{4D4E187D-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{4D4E187D-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{4D4E187D-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{4D4E187D-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{43258694-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{43258694-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{43258694-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{43258694-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{58019DB8-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{58019DB8-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{58019DB8-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{58019DB8-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CAC10AC1-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CAC10AC1-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{CAC10AC1-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{CAC10AC1-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{38FBC3BB-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{38FBC3BB-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{38FBC3BB-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{38FBC3BB-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A86B5F7E-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A86B5F7E-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A86B5F7E-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A86B5F7E-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B771F391-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B771F391-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B771F391-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B771F391-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{17ED9A0D-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{17ED9A0D-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{17ED9A0D-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{17ED9A0D-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{6EB57A93-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{6EB57A93-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{6EB57A93-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{6EB57A93-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{DA1FDCE5-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{DA1FDCE5-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{DA1FDCE5-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{DA1FDCE5-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{9CBFE2C1-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{9CBFE2C1-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{9CBFE2C1-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{9CBFE2C1-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{E06C7BD9-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{E06C7BD9-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{E06C7BD9-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{E06C7BD9-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2270B8FE-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2270B8FE-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2270B8FE-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2270B8FE-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{EE9E5D96-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{EE9E5D96-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{EE9E5D96-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{EE9E5D96-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{63A05FE9-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{63A05FE9-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{63A05FE9-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{63A05FE9-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{438A9556-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{438A9556-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{632E1BFD-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{632E1BFD-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{632E1BFD-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{632E1BFD-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{E88EF749-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{E88EF749-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{E88EF749-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{E88EF749-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{8BE16150-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{8BE16150-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{8BE16150-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{8BE16150-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{4F874463-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{4F874463-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{4F874463-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{4F874463-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{988F0AC4-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{988F0AC4-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{988F0AC4-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{988F0AC4-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B55C0B5D-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B55C0B5D-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B55C0B5D-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B55C0B5D-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{8ACA2445-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{8ACA2445-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{8ACA2445-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{8ACA2445-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{8BB20F0A-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{8BB20F0A-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{8BB20F0A-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{8BB20F0A-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{E1B79ECF-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{E1B79ECF-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{E1B79ECF-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{E1B79ECF-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{6B20B603-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{6B20B603-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{6B20B603-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{6B20B603-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{97A82740-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{97A82740-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{97A82740-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{97A82740-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{546099CD-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{546099CD-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{546099CD-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{546099CD-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{8E81D43C-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{8E81D43C-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{8E81D43C-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{8E81D43C-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
@ -32,6 +32,7 @@ namespace OpenSim
|
|||
public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, ClientView remoteClient);
|
||||
public delegate void StatusChange(bool status);
|
||||
|
||||
|
||||
public event ChatFromViewer OnChatFromViewer;
|
||||
public event RezObject OnRezObject;
|
||||
public event GenericCall4 OnDeRezObject;
|
||||
|
@ -53,18 +54,21 @@ namespace OpenSim
|
|||
public event UpdatePrimRotation OnUpdatePrimRotation;
|
||||
public event UpdatePrimVector OnUpdatePrimScale;
|
||||
public event StatusChange OnChildAgentStatus;
|
||||
public event ParcelPropertiesRequest OnParcelPropertiesRequest;
|
||||
|
||||
protected override void ProcessInPacket(Packet Pack)
|
||||
{
|
||||
ack_pack(Pack);
|
||||
debug = true;
|
||||
if (debug)
|
||||
{
|
||||
if (Pack.Type != PacketType.AgentUpdate)
|
||||
{
|
||||
Console.WriteLine(Pack.Type.ToString());
|
||||
Console.WriteLine("IN: " + Pack.Type.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (this.ProcessPacketMethod(Pack))
|
||||
{
|
||||
//there is a handler registered that handled this packet type
|
||||
|
@ -447,6 +451,13 @@ namespace OpenSim
|
|||
break;
|
||||
#endregion
|
||||
|
||||
#region Parcel Packets
|
||||
case PacketType.ParcelPropertiesRequest:
|
||||
ParcelPropertiesRequestPacket propertiesRequest = (ParcelPropertiesRequestPacket)Pack;
|
||||
OnParcelPropertiesRequest((int)Math.Round(propertiesRequest.ParcelData.West), (int)Math.Round(propertiesRequest.ParcelData.South), (int)Math.Round(propertiesRequest.ParcelData.East), (int)Math.Round(propertiesRequest.ParcelData.North),propertiesRequest.ParcelData.SequenceID,propertiesRequest.ParcelData.SnapSelection, this);
|
||||
break;
|
||||
#endregion
|
||||
|
||||
#region unimplemented handlers
|
||||
case PacketType.AgentIsNowWearing:
|
||||
// AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack;
|
||||
|
@ -455,6 +466,33 @@ namespace OpenSim
|
|||
case PacketType.ObjectScale:
|
||||
//OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString());
|
||||
break;
|
||||
case PacketType.MoneyBalanceRequest:
|
||||
//This need to be actually done and not thrown back with fake info
|
||||
MoneyBalanceRequestPacket incoming = (MoneyBalanceRequestPacket)Pack;
|
||||
MoneyBalanceReplyPacket outgoing = new MoneyBalanceReplyPacket();
|
||||
outgoing.MoneyData.AgentID = incoming.AgentData.AgentID;
|
||||
outgoing.MoneyData.MoneyBalance = 31337;
|
||||
outgoing.MoneyData.SquareMetersCommitted = 0;
|
||||
outgoing.MoneyData.SquareMetersCredit = 100000000;
|
||||
outgoing.MoneyData.TransactionID = incoming.MoneyData.TransactionID;
|
||||
outgoing.MoneyData.TransactionSuccess = true;
|
||||
outgoing.MoneyData.Description = libsecondlife.Helpers.StringToField("");
|
||||
this.OutPacket((Packet)outgoing);
|
||||
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Sent Temporary Money packet (they have leet monies)");
|
||||
|
||||
break;
|
||||
|
||||
case PacketType.EstateCovenantRequest:
|
||||
//This should be actually done and not thrown back with fake info
|
||||
EstateCovenantRequestPacket estateCovenantRequest = (EstateCovenantRequestPacket)Pack;
|
||||
EstateCovenantReplyPacket estateCovenantReply = new EstateCovenantReplyPacket();
|
||||
estateCovenantReply.Data.EstateName = libsecondlife.Helpers.StringToField("Leet Estate");
|
||||
estateCovenantReply.Data.EstateOwnerID = LLUUID.Zero;
|
||||
estateCovenantReply.Data.CovenantID = LLUUID.Zero;
|
||||
estateCovenantReply.Data.CovenantTimestamp = (uint)0;
|
||||
this.OutPacket((Packet)estateCovenantReply);
|
||||
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Sent Temporary Estate packet (they are in leet estate)");
|
||||
break;
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
|
@ -110,7 +110,6 @@ namespace OpenSim
|
|||
m_child = child;
|
||||
m_regionData = regionDat;
|
||||
m_authenticateSessionsHandler = authenSessions;
|
||||
|
||||
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs - Started up new client thread to handle incoming request");
|
||||
cirpack = initialcirpack;
|
||||
userEP = remoteEP;
|
||||
|
@ -135,6 +134,9 @@ namespace OpenSim
|
|||
|
||||
this.RegisterLocalPacketHandlers();
|
||||
|
||||
|
||||
m_world.parcelManager.sendParcelOverlay(this);
|
||||
|
||||
ClientThread = new Thread(new ThreadStart(AuthUser));
|
||||
ClientThread.IsBackground = true;
|
||||
ClientThread.Start();
|
||||
|
|
|
@ -46,6 +46,8 @@ namespace OpenSim
|
|||
// Keep track of when this packet was sent out
|
||||
Pack.TickCount = Environment.TickCount;
|
||||
|
||||
//Console.WriteLine("OUT: " + Pack.Type.ToString());
|
||||
|
||||
if (!Pack.Header.Resent)
|
||||
{
|
||||
// Set the sequence number
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<ProjectType>Local</ProjectType>
|
||||
<ProductVersion>8.0.50727</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{58019DB8-0000-0000-0000-000000000000}</ProjectGuid>
|
||||
<ProjectGuid>{632E1BFD-0000-0000-0000-000000000000}</ProjectGuid>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ApplicationIcon></ApplicationIcon>
|
||||
|
@ -21,24 +21,6 @@
|
|||
<FileUpgradeFlags>
|
||||
</FileUpgradeFlags>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
<BaseAddress>285212672</BaseAddress>
|
||||
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
||||
<ConfigurationOverrideFile>
|
||||
</ConfigurationOverrideFile>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<DocumentationFile></DocumentationFile>
|
||||
<DebugSymbols>False</DebugSymbols>
|
||||
<FileAlignment>4096</FileAlignment>
|
||||
<Optimize>True</Optimize>
|
||||
<OutputPath>../../bin/</OutputPath>
|
||||
<RegisterForComInterop>False</RegisterForComInterop>
|
||||
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn></NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
<BaseAddress>285212672</BaseAddress>
|
||||
|
@ -50,7 +32,25 @@
|
|||
<DebugSymbols>True</DebugSymbols>
|
||||
<FileAlignment>4096</FileAlignment>
|
||||
<Optimize>False</Optimize>
|
||||
<OutputPath>../../bin/</OutputPath>
|
||||
<OutputPath>..\..\bin\</OutputPath>
|
||||
<RegisterForComInterop>False</RegisterForComInterop>
|
||||
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn></NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
<BaseAddress>285212672</BaseAddress>
|
||||
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
||||
<ConfigurationOverrideFile>
|
||||
</ConfigurationOverrideFile>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<DocumentationFile></DocumentationFile>
|
||||
<DebugSymbols>False</DebugSymbols>
|
||||
<FileAlignment>4096</FileAlignment>
|
||||
<Optimize>True</Optimize>
|
||||
<OutputPath>..\..\bin\</OutputPath>
|
||||
<RegisterForComInterop>False</RegisterForComInterop>
|
||||
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||
|
@ -80,54 +80,54 @@
|
|||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="../OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj">
|
||||
<ProjectReference Include="..\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj">
|
||||
<Name>OpenSim.Terrain.BasicTerrain</Name>
|
||||
<Project>{9CBFE2C1-0000-0000-0000-000000000000}</Project>
|
||||
<Project>{2270B8FE-0000-0000-0000-000000000000}</Project>
|
||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="../../Common/OpenSim.Framework/OpenSim.Framework.csproj">
|
||||
<ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj">
|
||||
<Name>OpenSim.Framework</Name>
|
||||
<Project>{7404933D-0000-0000-0000-000000000000}</Project>
|
||||
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
|
||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="../../Common/OpenSim.Framework.Console/OpenSim.Framework.Console.csproj">
|
||||
<ProjectReference Include="..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
|
||||
<Name>OpenSim.Framework.Console</Name>
|
||||
<Project>{16759386-0000-0000-0000-000000000000}</Project>
|
||||
<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
|
||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="../../Common/OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.csproj">
|
||||
<ProjectReference Include="..\..\Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj">
|
||||
<Name>OpenSim.GenericConfig.Xml</Name>
|
||||
<Project>{CAC10AC1-0000-0000-0000-000000000000}</Project>
|
||||
<Project>{E88EF749-0000-0000-0000-000000000000}</Project>
|
||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="../OpenSim.Physics/Manager/OpenSim.Physics.Manager.csproj">
|
||||
<ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj">
|
||||
<Name>OpenSim.Physics.Manager</Name>
|
||||
<Project>{DA1FDCE5-0000-0000-0000-000000000000}</Project>
|
||||
<Project>{8BE16150-0000-0000-0000-000000000000}</Project>
|
||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="../../Common/OpenSim.Servers/OpenSim.Servers.csproj">
|
||||
<ProjectReference Include="..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj">
|
||||
<Name>OpenSim.Servers</Name>
|
||||
<Project>{111F9E8F-0000-0000-0000-000000000000}</Project>
|
||||
<Project>{8BB20F0A-0000-0000-0000-000000000000}</Project>
|
||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="../../Common/XmlRpcCS/XMLRPC.csproj">
|
||||
<ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj">
|
||||
<Name>XMLRPC</Name>
|
||||
<Project>{9A8B526E-0000-0000-0000-000000000000}</Project>
|
||||
<Project>{8E81D43C-0000-0000-0000-000000000000}</Project>
|
||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="AgentAssetUpload.cs">
|
||||
<Compile Include="OpenSimMain.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="AuthenticateSessionsBase.cs">
|
||||
<Compile Include="UDPServer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="AuthenticateSessionsLocal.cs">
|
||||
|
@ -136,28 +136,13 @@
|
|||
<Compile Include="AuthenticateSessionsRemote.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ClientView.Grid.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ClientView.PacketHandlers.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ClientView.ProcessPackets.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ClientView.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ClientViewBase.cs">
|
||||
<Compile Include="OpenSimNetworkHandler.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Grid.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="OpenSimMain.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="OpenSimNetworkHandler.cs">
|
||||
<Compile Include="ClientView.Grid.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="PacketServer.cs">
|
||||
|
@ -166,85 +151,103 @@
|
|||
<Compile Include="RegionInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="RegionInfoBase.cs">
|
||||
<Compile Include="ClientView.PacketHandlers.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="RegionServerBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="UDPServer.cs">
|
||||
<Compile Include="AuthenticateSessionsBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="VersionInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Assets/AssetCache.cs">
|
||||
<Compile Include="AgentAssetUpload.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Assets/InventoryCache.cs">
|
||||
<Compile Include="ClientViewBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="CAPS/AdminWebFront.cs">
|
||||
<Compile Include="RegionServerBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="types/Mesh.cs">
|
||||
<Compile Include="ClientView.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="types/Triangle.cs">
|
||||
<Compile Include="RegionInfoBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world/Avatar.Client.cs">
|
||||
<Compile Include="ClientView.ProcessPackets.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world/Avatar.Update.cs">
|
||||
<Compile Include="CAPS\AdminWebFront.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world/Avatar.cs">
|
||||
<Compile Include="world\Avatar.Client.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world/AvatarAnimations.cs">
|
||||
<Compile Include="world\Entity.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world/Entity.cs">
|
||||
<Compile Include="world\Avatar.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world/Primitive.cs">
|
||||
<Compile Include="world\World.PacketHandlers.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world/Primitive2.cs">
|
||||
<Compile Include="world\Avatar.Update.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world/SceneObject.cs">
|
||||
<Compile Include="world\AvatarAnimations.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world/World.PacketHandlers.cs">
|
||||
<Compile Include="world\WorldBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world/World.Scripting.cs">
|
||||
<Compile Include="world\SceneObject.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world/World.cs">
|
||||
<Compile Include="world\World.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world/WorldBase.cs">
|
||||
<Compile Include="world\Primitive.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world/scripting/IScriptContext.cs">
|
||||
<Compile Include="world\World.Scripting.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world/scripting/IScriptEntity.cs">
|
||||
<Compile Include="world\Primitive2.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world/scripting/IScriptHandler.cs">
|
||||
<Compile Include="world\ParcelManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world/scripting/Script.cs">
|
||||
<Compile Include="world\scripting\IScriptHandler.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world/scripting/ScriptFactory.cs">
|
||||
<Compile Include="world\scripting\ScriptFactory.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world/scripting/Scripts/FollowRandomAvatar.cs">
|
||||
<Compile Include="world\scripting\IScriptContext.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world\scripting\Script.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world\scripting\IScriptEntity.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world\scripting\Scripts\FollowRandomAvatar.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Assets\InventoryCache.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Assets\AssetCache.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="types\Mesh.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="types\Triangle.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
|
|
@ -26,6 +26,8 @@ namespace OpenSim
|
|||
public string UserRecvKey = "";
|
||||
private bool isSandbox;
|
||||
|
||||
public string RegionOwnerName = "";
|
||||
|
||||
public string DataStore;
|
||||
|
||||
public RegionInfo()
|
||||
|
@ -222,6 +224,19 @@ namespace OpenSim
|
|||
}
|
||||
|
||||
|
||||
attri = "";
|
||||
attri = configData.GetAttribute("RegionOwnerName");
|
||||
if (attri == "")
|
||||
{
|
||||
string name = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Region Owner Avatar Name", "Test User");
|
||||
this.RegionOwnerName = name;
|
||||
configData.SetAttribute("RegionOwnerName", this.RegionOwnerName);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.RegionOwnerName = attri;
|
||||
}
|
||||
|
||||
if (!isSandbox)
|
||||
{
|
||||
//shouldn't be reading this data in here, it should be up to the classes implementing the server interfaces to read what they need from the config object
|
||||
|
|
|
@ -19,6 +19,7 @@ namespace OpenSim
|
|||
public ulong RegionHandle;
|
||||
public ushort RegionWaterHeight = 20;
|
||||
public bool RegionTerraform = true;
|
||||
public LLUUID RegionOwner = new LLUUID();
|
||||
|
||||
public int IPListenPort;
|
||||
public string IPListenAddr;
|
||||
|
|
|
@ -292,6 +292,30 @@ namespace OpenSim.world
|
|||
}
|
||||
}
|
||||
}
|
||||
#region Parcel Packet Handlers
|
||||
void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, ClientView remote_client)
|
||||
{
|
||||
//Get the parcels within the bounds
|
||||
List<Parcel> temp = new List<Parcel>();
|
||||
int x, y;
|
||||
int inc_x = end_x - start_x;
|
||||
int inc_y = end_y - start_y;
|
||||
for(x = 0; x < inc_x; x++)
|
||||
{
|
||||
for(y = 0; y < inc_y; y++)
|
||||
{
|
||||
Parcel currentParcel = parcelManager.getParcel(start_x + x,start_y + y);
|
||||
if(!temp.Contains(currentParcel))
|
||||
{
|
||||
temp.Add(currentParcel);
|
||||
currentParcel.sendParcelProperties(sequence_id,snap_selection,remote_client);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
parcelManager.sendParcelOverlay(remote_client);
|
||||
}
|
||||
#endregion
|
||||
|
||||
/*
|
||||
public void RequestMapBlock(ClientView simClient, int minX, int minY, int maxX, int maxY)
|
||||
|
|
|
@ -35,6 +35,7 @@ namespace OpenSim.world
|
|||
private Dictionary<string, ScriptFactory> m_scripts;
|
||||
private Mutex updateLock;
|
||||
public string m_datastore;
|
||||
public ParcelManager parcelManager;
|
||||
|
||||
#region Properties
|
||||
public PhysicsScene PhysScene
|
||||
|
@ -85,6 +86,8 @@ namespace OpenSim.world
|
|||
Avatar.LoadAnims();
|
||||
this.SetDefaultScripts();
|
||||
this.LoadScriptEngines();
|
||||
parcelManager = new ParcelManager(this);
|
||||
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
@ -564,6 +567,7 @@ namespace OpenSim.world
|
|||
agentClient.OnLinkObjects += new LinkObjects(this.LinkObjects);
|
||||
agentClient.OnAddPrim += new ClientView.GenericCall4(this.AddNewPrim);
|
||||
agentClient.OnUpdatePrimShape += new ClientView.UpdateShape(this.UpdatePrimShape);
|
||||
|
||||
agentClient.OnObjectSelect += new ClientView.ObjectSelect(this.SelectPrim);
|
||||
agentClient.OnUpdatePrimFlags += new ClientView.UpdatePrimFlags(this.UpdatePrimFlags);
|
||||
agentClient.OnUpdatePrimTexture += new ClientView.UpdatePrimTexture(this.UpdatePrimTexture);
|
||||
|
@ -571,6 +575,8 @@ namespace OpenSim.world
|
|||
agentClient.OnUpdatePrimRotation += new ClientView.UpdatePrimRotation(this.UpdatePrimRotation);
|
||||
agentClient.OnUpdatePrimScale += new ClientView.UpdatePrimVector(this.UpdatePrimScale);
|
||||
agentClient.OnDeRezObject += new ClientView.GenericCall4(this.DeRezObject);
|
||||
|
||||
agentClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(ParcelPropertiesRequest);
|
||||
Avatar newAvatar = null;
|
||||
try
|
||||
{
|
||||
|
@ -618,6 +624,8 @@ namespace OpenSim.world
|
|||
return newAvatar;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public override void RemoveViewerAgent(ClientView agentClient)
|
||||
{
|
||||
try
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<ProjectType>Local</ProjectType>
|
||||
<ProductVersion>8.0.50727</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{17ED9A0D-0000-0000-0000-000000000000}</ProjectGuid>
|
||||
<ProjectGuid>{438A9556-0000-0000-0000-000000000000}</ProjectGuid>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ApplicationIcon></ApplicationIcon>
|
||||
|
@ -21,24 +21,6 @@
|
|||
<FileUpgradeFlags>
|
||||
</FileUpgradeFlags>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
<BaseAddress>285212672</BaseAddress>
|
||||
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
||||
<ConfigurationOverrideFile>
|
||||
</ConfigurationOverrideFile>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<DocumentationFile></DocumentationFile>
|
||||
<DebugSymbols>False</DebugSymbols>
|
||||
<FileAlignment>4096</FileAlignment>
|
||||
<Optimize>True</Optimize>
|
||||
<OutputPath>../../bin/</OutputPath>
|
||||
<RegisterForComInterop>False</RegisterForComInterop>
|
||||
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn></NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
<BaseAddress>285212672</BaseAddress>
|
||||
|
@ -50,7 +32,25 @@
|
|||
<DebugSymbols>True</DebugSymbols>
|
||||
<FileAlignment>4096</FileAlignment>
|
||||
<Optimize>False</Optimize>
|
||||
<OutputPath>../../bin/</OutputPath>
|
||||
<OutputPath>..\..\bin\</OutputPath>
|
||||
<RegisterForComInterop>False</RegisterForComInterop>
|
||||
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn></NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
<BaseAddress>285212672</BaseAddress>
|
||||
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
||||
<ConfigurationOverrideFile>
|
||||
</ConfigurationOverrideFile>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<DocumentationFile></DocumentationFile>
|
||||
<DebugSymbols>False</DebugSymbols>
|
||||
<FileAlignment>4096</FileAlignment>
|
||||
<Optimize>True</Optimize>
|
||||
<OutputPath>..\..\bin\</OutputPath>
|
||||
<RegisterForComInterop>False</RegisterForComInterop>
|
||||
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||
|
@ -80,60 +80,60 @@
|
|||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="../OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj">
|
||||
<ProjectReference Include="..\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj">
|
||||
<Name>OpenSim.Terrain.BasicTerrain</Name>
|
||||
<Project>{9CBFE2C1-0000-0000-0000-000000000000}</Project>
|
||||
<Project>{2270B8FE-0000-0000-0000-000000000000}</Project>
|
||||
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||||
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<Name>OpenSim.Framework</Name>
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<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
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<ProjectReference Include="../OpenSim.Physics/Manager/OpenSim.Physics.Manager.csproj">
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<ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj">
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<Project>{8BE16150-0000-0000-0000-000000000000}</Project>
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<Private>False</Private>
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<ProjectReference Include="..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj">
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<Name>OpenSim.Servers</Name>
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<Project>{111F9E8F-0000-0000-0000-000000000000}</Project>
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<Project>{8BB20F0A-0000-0000-0000-000000000000}</Project>
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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<Private>False</Private>
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<ProjectReference Include="../OpenSim.RegionServer/OpenSim.RegionServer.csproj">
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||||
<ProjectReference Include="..\OpenSim.RegionServer\OpenSim.RegionServer.csproj">
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<Name>OpenSim.RegionServer</Name>
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<Project>{58019DB8-0000-0000-0000-000000000000}</Project>
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<Project>{632E1BFD-0000-0000-0000-000000000000}</Project>
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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<Private>False</Private>
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<ProjectReference Include="../../Common/OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.csproj">
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<ProjectReference Include="..\..\Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj">
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<Name>OpenSim.GenericConfig.Xml</Name>
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<Project>{CAC10AC1-0000-0000-0000-000000000000}</Project>
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<Project>{E88EF749-0000-0000-0000-000000000000}</Project>
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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<Private>False</Private>
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</ProjectReference>
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<ProjectReference Include="../../Common/XmlRpcCS/XMLRPC.csproj">
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||||
<ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj">
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||||
<Name>XMLRPC</Name>
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<Project>{9A8B526E-0000-0000-0000-000000000000}</Project>
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||||
<Project>{8E81D43C-0000-0000-0000-000000000000}</Project>
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||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Application.cs">
|
||||
<Compile Include="OpenSimMain.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="OpenSimMain.cs">
|
||||
<Compile Include="Application.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
|
Loading…
Reference in New Issue