Added Basic Parcel Support

*Created Parcel class to handle each parcel 
*Created ParcelManager class to handle the Parcel Object 
*For now, by default it is assigned to a fake avatar key and set for sale to L$0
zircon^2
mingchen 2007-06-03 16:02:08 +00:00
parent 79de35aea2
commit f22e27498e
11 changed files with 751 additions and 697 deletions

View File

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{9CBFE2C1-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9CBFE2C1-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{EE9E5D96-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{EE9E5D96-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EE9E5D96-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{63A05FE9-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{A7CD0630-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{8E81D43C-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -32,6 +32,7 @@ namespace OpenSim
public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, ClientView remoteClient);
public delegate void StatusChange(bool status);
public event ChatFromViewer OnChatFromViewer;
public event RezObject OnRezObject;
public event GenericCall4 OnDeRezObject;
@ -53,18 +54,21 @@ namespace OpenSim
public event UpdatePrimRotation OnUpdatePrimRotation;
public event UpdatePrimVector OnUpdatePrimScale;
public event StatusChange OnChildAgentStatus;
public event ParcelPropertiesRequest OnParcelPropertiesRequest;
protected override void ProcessInPacket(Packet Pack)
{
ack_pack(Pack);
debug = true;
if (debug)
{
if (Pack.Type != PacketType.AgentUpdate)
{
Console.WriteLine(Pack.Type.ToString());
Console.WriteLine("IN: " + Pack.Type.ToString());
}
}
if (this.ProcessPacketMethod(Pack))
{
//there is a handler registered that handled this packet type
@ -447,6 +451,13 @@ namespace OpenSim
break;
#endregion
#region Parcel Packets
case PacketType.ParcelPropertiesRequest:
ParcelPropertiesRequestPacket propertiesRequest = (ParcelPropertiesRequestPacket)Pack;
OnParcelPropertiesRequest((int)Math.Round(propertiesRequest.ParcelData.West), (int)Math.Round(propertiesRequest.ParcelData.South), (int)Math.Round(propertiesRequest.ParcelData.East), (int)Math.Round(propertiesRequest.ParcelData.North),propertiesRequest.ParcelData.SequenceID,propertiesRequest.ParcelData.SnapSelection, this);
break;
#endregion
#region unimplemented handlers
case PacketType.AgentIsNowWearing:
// AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack;
@ -455,6 +466,33 @@ namespace OpenSim
case PacketType.ObjectScale:
//OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString());
break;
case PacketType.MoneyBalanceRequest:
//This need to be actually done and not thrown back with fake info
MoneyBalanceRequestPacket incoming = (MoneyBalanceRequestPacket)Pack;
MoneyBalanceReplyPacket outgoing = new MoneyBalanceReplyPacket();
outgoing.MoneyData.AgentID = incoming.AgentData.AgentID;
outgoing.MoneyData.MoneyBalance = 31337;
outgoing.MoneyData.SquareMetersCommitted = 0;
outgoing.MoneyData.SquareMetersCredit = 100000000;
outgoing.MoneyData.TransactionID = incoming.MoneyData.TransactionID;
outgoing.MoneyData.TransactionSuccess = true;
outgoing.MoneyData.Description = libsecondlife.Helpers.StringToField("");
this.OutPacket((Packet)outgoing);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Sent Temporary Money packet (they have leet monies)");
break;
case PacketType.EstateCovenantRequest:
//This should be actually done and not thrown back with fake info
EstateCovenantRequestPacket estateCovenantRequest = (EstateCovenantRequestPacket)Pack;
EstateCovenantReplyPacket estateCovenantReply = new EstateCovenantReplyPacket();
estateCovenantReply.Data.EstateName = libsecondlife.Helpers.StringToField("Leet Estate");
estateCovenantReply.Data.EstateOwnerID = LLUUID.Zero;
estateCovenantReply.Data.CovenantID = LLUUID.Zero;
estateCovenantReply.Data.CovenantTimestamp = (uint)0;
this.OutPacket((Packet)estateCovenantReply);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Sent Temporary Estate packet (they are in leet estate)");
break;
#endregion
}
}

View File

@ -110,7 +110,6 @@ namespace OpenSim
m_child = child;
m_regionData = regionDat;
m_authenticateSessionsHandler = authenSessions;
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs - Started up new client thread to handle incoming request");
cirpack = initialcirpack;
userEP = remoteEP;
@ -135,6 +134,9 @@ namespace OpenSim
this.RegisterLocalPacketHandlers();
m_world.parcelManager.sendParcelOverlay(this);
ClientThread = new Thread(new ThreadStart(AuthUser));
ClientThread.IsBackground = true;
ClientThread.Start();

View File

@ -46,6 +46,8 @@ namespace OpenSim
// Keep track of when this packet was sent out
Pack.TickCount = Environment.TickCount;
//Console.WriteLine("OUT: " + Pack.Type.ToString());
if (!Pack.Header.Resent)
{
// Set the sequence number

View File

@ -3,7 +3,7 @@
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{58019DB8-0000-0000-0000-000000000000}</ProjectGuid>
<ProjectGuid>{632E1BFD-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
@ -21,24 +21,6 @@
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
<OutputPath>../../bin/</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
@ -50,7 +32,25 @@
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
<OutputPath>../../bin/</OutputPath>
<OutputPath>..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
<OutputPath>..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
@ -80,54 +80,54 @@
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="../OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj">
<ProjectReference Include="..\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj">
<Name>OpenSim.Terrain.BasicTerrain</Name>
<Project>{9CBFE2C1-0000-0000-0000-000000000000}</Project>
<Project>{2270B8FE-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="../../Common/OpenSim.Framework/OpenSim.Framework.csproj">
<ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj">
<Name>OpenSim.Framework</Name>
<Project>{7404933D-0000-0000-0000-000000000000}</Project>
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="../../Common/OpenSim.Framework.Console/OpenSim.Framework.Console.csproj">
<ProjectReference Include="..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
<Name>OpenSim.Framework.Console</Name>
<Project>{16759386-0000-0000-0000-000000000000}</Project>
<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="../../Common/OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.csproj">
<ProjectReference Include="..\..\Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj">
<Name>OpenSim.GenericConfig.Xml</Name>
<Project>{CAC10AC1-0000-0000-0000-000000000000}</Project>
<Project>{E88EF749-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="../OpenSim.Physics/Manager/OpenSim.Physics.Manager.csproj">
<ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj">
<Name>OpenSim.Physics.Manager</Name>
<Project>{DA1FDCE5-0000-0000-0000-000000000000}</Project>
<Project>{8BE16150-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="../../Common/OpenSim.Servers/OpenSim.Servers.csproj">
<ProjectReference Include="..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj">
<Name>OpenSim.Servers</Name>
<Project>{111F9E8F-0000-0000-0000-000000000000}</Project>
<Project>{8BB20F0A-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="../../Common/XmlRpcCS/XMLRPC.csproj">
<ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj">
<Name>XMLRPC</Name>
<Project>{9A8B526E-0000-0000-0000-000000000000}</Project>
<Project>{8E81D43C-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="AgentAssetUpload.cs">
<Compile Include="OpenSimMain.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="AuthenticateSessionsBase.cs">
<Compile Include="UDPServer.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="AuthenticateSessionsLocal.cs">
@ -136,28 +136,13 @@
<Compile Include="AuthenticateSessionsRemote.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.Grid.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.PacketHandlers.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.ProcessPackets.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientViewBase.cs">
<Compile Include="OpenSimNetworkHandler.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Grid.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="OpenSimMain.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="OpenSimNetworkHandler.cs">
<Compile Include="ClientView.Grid.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="PacketServer.cs">
@ -166,85 +151,103 @@
<Compile Include="RegionInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="RegionInfoBase.cs">
<Compile Include="ClientView.PacketHandlers.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="RegionServerBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UDPServer.cs">
<Compile Include="AuthenticateSessionsBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="VersionInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Assets/AssetCache.cs">
<Compile Include="AgentAssetUpload.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Assets/InventoryCache.cs">
<Compile Include="ClientViewBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="CAPS/AdminWebFront.cs">
<Compile Include="RegionServerBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="types/Mesh.cs">
<Compile Include="ClientView.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="types/Triangle.cs">
<Compile Include="RegionInfoBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world/Avatar.Client.cs">
<Compile Include="ClientView.ProcessPackets.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world/Avatar.Update.cs">
<Compile Include="CAPS\AdminWebFront.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world/Avatar.cs">
<Compile Include="world\Avatar.Client.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world/AvatarAnimations.cs">
<Compile Include="world\Entity.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world/Entity.cs">
<Compile Include="world\Avatar.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world/Primitive.cs">
<Compile Include="world\World.PacketHandlers.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world/Primitive2.cs">
<Compile Include="world\Avatar.Update.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world/SceneObject.cs">
<Compile Include="world\AvatarAnimations.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world/World.PacketHandlers.cs">
<Compile Include="world\WorldBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world/World.Scripting.cs">
<Compile Include="world\SceneObject.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world/World.cs">
<Compile Include="world\World.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world/WorldBase.cs">
<Compile Include="world\Primitive.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world/scripting/IScriptContext.cs">
<Compile Include="world\World.Scripting.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world/scripting/IScriptEntity.cs">
<Compile Include="world\Primitive2.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world/scripting/IScriptHandler.cs">
<Compile Include="world\ParcelManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world/scripting/Script.cs">
<Compile Include="world\scripting\IScriptHandler.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world/scripting/ScriptFactory.cs">
<Compile Include="world\scripting\ScriptFactory.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world/scripting/Scripts/FollowRandomAvatar.cs">
<Compile Include="world\scripting\IScriptContext.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world\scripting\Script.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world\scripting\IScriptEntity.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world\scripting\Scripts\FollowRandomAvatar.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Assets\InventoryCache.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Assets\AssetCache.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="types\Mesh.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="types\Triangle.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>

View File

@ -26,6 +26,8 @@ namespace OpenSim
public string UserRecvKey = "";
private bool isSandbox;
public string RegionOwnerName = "";
public string DataStore;
public RegionInfo()
@ -222,6 +224,19 @@ namespace OpenSim
}
attri = "";
attri = configData.GetAttribute("RegionOwnerName");
if (attri == "")
{
string name = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Region Owner Avatar Name", "Test User");
this.RegionOwnerName = name;
configData.SetAttribute("RegionOwnerName", this.RegionOwnerName);
}
else
{
this.RegionOwnerName = attri;
}
if (!isSandbox)
{
//shouldn't be reading this data in here, it should be up to the classes implementing the server interfaces to read what they need from the config object

View File

@ -19,6 +19,7 @@ namespace OpenSim
public ulong RegionHandle;
public ushort RegionWaterHeight = 20;
public bool RegionTerraform = true;
public LLUUID RegionOwner = new LLUUID();
public int IPListenPort;
public string IPListenAddr;

View File

@ -292,6 +292,30 @@ namespace OpenSim.world
}
}
}
#region Parcel Packet Handlers
void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, ClientView remote_client)
{
//Get the parcels within the bounds
List<Parcel> temp = new List<Parcel>();
int x, y;
int inc_x = end_x - start_x;
int inc_y = end_y - start_y;
for(x = 0; x < inc_x; x++)
{
for(y = 0; y < inc_y; y++)
{
Parcel currentParcel = parcelManager.getParcel(start_x + x,start_y + y);
if(!temp.Contains(currentParcel))
{
temp.Add(currentParcel);
currentParcel.sendParcelProperties(sequence_id,snap_selection,remote_client);
}
}
}
parcelManager.sendParcelOverlay(remote_client);
}
#endregion
/*
public void RequestMapBlock(ClientView simClient, int minX, int minY, int maxX, int maxY)

View File

@ -35,6 +35,7 @@ namespace OpenSim.world
private Dictionary<string, ScriptFactory> m_scripts;
private Mutex updateLock;
public string m_datastore;
public ParcelManager parcelManager;
#region Properties
public PhysicsScene PhysScene
@ -85,6 +86,8 @@ namespace OpenSim.world
Avatar.LoadAnims();
this.SetDefaultScripts();
this.LoadScriptEngines();
parcelManager = new ParcelManager(this);
}
catch (Exception e)
{
@ -564,6 +567,7 @@ namespace OpenSim.world
agentClient.OnLinkObjects += new LinkObjects(this.LinkObjects);
agentClient.OnAddPrim += new ClientView.GenericCall4(this.AddNewPrim);
agentClient.OnUpdatePrimShape += new ClientView.UpdateShape(this.UpdatePrimShape);
agentClient.OnObjectSelect += new ClientView.ObjectSelect(this.SelectPrim);
agentClient.OnUpdatePrimFlags += new ClientView.UpdatePrimFlags(this.UpdatePrimFlags);
agentClient.OnUpdatePrimTexture += new ClientView.UpdatePrimTexture(this.UpdatePrimTexture);
@ -571,6 +575,8 @@ namespace OpenSim.world
agentClient.OnUpdatePrimRotation += new ClientView.UpdatePrimRotation(this.UpdatePrimRotation);
agentClient.OnUpdatePrimScale += new ClientView.UpdatePrimVector(this.UpdatePrimScale);
agentClient.OnDeRezObject += new ClientView.GenericCall4(this.DeRezObject);
agentClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(ParcelPropertiesRequest);
Avatar newAvatar = null;
try
{
@ -618,6 +624,8 @@ namespace OpenSim.world
return newAvatar;
}
public override void RemoveViewerAgent(ClientView agentClient)
{
try

View File

@ -3,7 +3,7 @@
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{17ED9A0D-0000-0000-0000-000000000000}</ProjectGuid>
<ProjectGuid>{438A9556-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
@ -21,24 +21,6 @@
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
<OutputPath>../../bin/</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
@ -50,7 +32,25 @@
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
<OutputPath>../../bin/</OutputPath>
<OutputPath>..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
<OutputPath>..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
@ -80,60 +80,60 @@
</Reference>
</ItemGroup>
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<Private>False</Private>
</ProjectReference>
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<Name>OpenSim.Framework</Name>
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<Private>False</Private>
</ProjectReference>
<ProjectReference Include="../../Common/OpenSim.Framework.Console/OpenSim.Framework.Console.csproj">
<ProjectReference Include="..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
<Name>OpenSim.Framework.Console</Name>
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="../OpenSim.Physics/Manager/OpenSim.Physics.Manager.csproj">
<ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj">
<Name>OpenSim.Physics.Manager</Name>
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<Project>{8BE16150-0000-0000-0000-000000000000}</Project>
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<Private>False</Private>
</ProjectReference>
<ProjectReference Include="../../Common/OpenSim.Servers/OpenSim.Servers.csproj">
<ProjectReference Include="..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj">
<Name>OpenSim.Servers</Name>
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<Project>{8BB20F0A-0000-0000-0000-000000000000}</Project>
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<Private>False</Private>
</ProjectReference>
<ProjectReference Include="../OpenSim.RegionServer/OpenSim.RegionServer.csproj">
<ProjectReference Include="..\OpenSim.RegionServer\OpenSim.RegionServer.csproj">
<Name>OpenSim.RegionServer</Name>
<Project>{58019DB8-0000-0000-0000-000000000000}</Project>
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<ProjectReference Include="../../Common/OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.csproj">
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<ProjectReference Include="../../Common/XmlRpcCS/XMLRPC.csproj">
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<Private>False</Private>
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<ItemGroup>
<Compile Include="Application.cs">
<Compile Include="OpenSimMain.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="OpenSimMain.cs">
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<SubType>Code</SubType>
</Compile>
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