HACK: Remove advanced property resending until it is fixed properly in core.

avinationmerge
Melanie 2011-10-12 06:48:40 +02:00
parent 906df08ae6
commit f4de1a6d9b
1 changed files with 14 additions and 10 deletions

View File

@ -4220,11 +4220,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// Pass in the delegate so that if this packet needs to be resent, we send the current properties // Pass in the delegate so that if this packet needs to be resent, we send the current properties
// of the object rather than the properties when the packet was created // of the object rather than the properties when the packet was created
OutPacket(packet, ThrottleOutPacketType.Task, true, // HACK : Remove intelligent resending until it's fixed in core
delegate(OutgoingPacket oPacket) //OutPacket(packet, ThrottleOutPacketType.Task, true,
{ // delegate(OutgoingPacket oPacket)
ResendPropertyUpdates(updates, oPacket); // {
}); // ResendPropertyUpdates(updates, oPacket);
// });
OutPacket(packet, ThrottleOutPacketType.Task, true);
// pbcnt += blocks.Count; // pbcnt += blocks.Count;
// ppcnt++; // ppcnt++;
@ -4250,11 +4252,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// of the object rather than the properties when the packet was created // of the object rather than the properties when the packet was created
List<ObjectPropertyUpdate> updates = new List<ObjectPropertyUpdate>(); List<ObjectPropertyUpdate> updates = new List<ObjectPropertyUpdate>();
updates.Add(familyUpdates.Value[i]); updates.Add(familyUpdates.Value[i]);
OutPacket(packet, ThrottleOutPacketType.Task, true, // HACK : Remove intelligent resending until it's fixed in core
delegate(OutgoingPacket oPacket) //OutPacket(packet, ThrottleOutPacketType.Task, true,
{ // delegate(OutgoingPacket oPacket)
ResendPropertyUpdates(updates, oPacket); // {
}); // ResendPropertyUpdates(updates, oPacket);
// });
OutPacket(packet, ThrottleOutPacketType.Task, true);
// fpcnt++; // fpcnt++;
// fbcnt++; // fbcnt++;