Fix llDialog responses so that they can be heard throughout the region. This now conforms to the behaviour in SL.
parent
7399d3e953
commit
f82d090df3
|
@ -5810,7 +5810,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
args.Channel = ch;
|
||||
args.From = String.Empty;
|
||||
args.Message = Utils.BytesToString(msg);
|
||||
args.Type = ChatTypeEnum.Shout;
|
||||
args.Type = ChatTypeEnum.Region; //Behaviour in SL is that the response can be heard from any distance
|
||||
args.Position = new Vector3();
|
||||
args.Scene = Scene;
|
||||
args.Sender = this;
|
||||
|
|
Loading…
Reference in New Issue