clear baked flag on uploaded npc baked. This may cause issues on older grids (test)
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				|  | @ -309,8 +309,10 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
|                     // Replace an HG ID with the simple asset ID so that we can persist textures for foreign HG avatars | ||||
|                     asset.ID = asset.FullID.ToString(); | ||||
| 
 | ||||
|                     asset.Description ="NPC BAKED"; | ||||
|                     asset.Temporary = false; | ||||
|                     asset.Local = false; | ||||
|                     asset.Flags &= ~AssetFlags.AvatarBake; // this can cause issues on older grids | ||||
|                     m_scene.AssetService.Store(asset); | ||||
|                 } | ||||
| 
 | ||||
|  |  | |||
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