And this fixes the other failing tests. Justin, the thread pool is not being initialized in the tests!
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			@ -1383,8 +1383,6 @@ namespace OpenSim.Region.Framework.Scenes
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                    sog.ScheduleGroupForFullUpdate();
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            }
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            m_log.DebugFormat("[SCENE PRESENCE]: ({0}) Available threads: {1}", Name, Util.FireAndForgetCount());
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//            m_log.DebugFormat(
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//                "[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms", 
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//                client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds);
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