dont let time go back
parent
9526a96b4f
commit
fd8836e493
|
@ -8030,19 +8030,43 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
return true;
|
||||
}
|
||||
|
||||
Dictionary<uint, uint> objImageSeqs = null;
|
||||
double lastobjImageSeqsMS = 0.0;
|
||||
|
||||
private bool HandleObjectImage(IClientAPI sender, Packet Pack)
|
||||
{
|
||||
ObjectImagePacket imagePack = (ObjectImagePacket)Pack;
|
||||
|
||||
UpdatePrimTexture handlerUpdatePrimTexture = null;
|
||||
UpdatePrimTexture handlerUpdatePrimTexture = OnUpdatePrimTexture;
|
||||
if (handlerUpdatePrimTexture == null)
|
||||
return true;
|
||||
|
||||
double now = Util.GetTimeStampMS();
|
||||
if(objImageSeqs == null)
|
||||
objImageSeqs = new Dictionary<uint, uint>(16);
|
||||
else
|
||||
{
|
||||
if ( now - lastobjImageSeqsMS > 30000.0)
|
||||
objImageSeqs.Clear();
|
||||
}
|
||||
|
||||
lastobjImageSeqsMS = now;
|
||||
uint seq = Pack.Header.Sequence;
|
||||
uint id;
|
||||
uint lastseq;
|
||||
|
||||
ObjectImagePacket.ObjectDataBlock o;
|
||||
for (int i = 0; i < imagePack.ObjectData.Length; i++)
|
||||
{
|
||||
handlerUpdatePrimTexture = OnUpdatePrimTexture;
|
||||
if (handlerUpdatePrimTexture != null)
|
||||
{
|
||||
handlerUpdatePrimTexture(imagePack.ObjectData[i].ObjectLocalID,
|
||||
imagePack.ObjectData[i].TextureEntry, this);
|
||||
}
|
||||
o = imagePack.ObjectData[i];
|
||||
id = o.ObjectLocalID;
|
||||
if(objImageSeqs.TryGetValue(id, out lastseq))
|
||||
{
|
||||
if(seq <= lastseq)
|
||||
continue;
|
||||
}
|
||||
objImageSeqs[id] = seq;
|
||||
handlerUpdatePrimTexture(id, o.TextureEntry, this);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue