* renamed MySceneObject to CpuCounterObject

afrisby
lbsa71 2007-07-17 17:57:46 +00:00
parent b07c29cbb5
commit fea3c20576
2 changed files with 3 additions and 3 deletions

View File

@ -9,11 +9,11 @@ using System.Diagnostics;
namespace SimpleApp
{
public class MySceneObject : SceneObject
public class CpuCounterObject : SceneObject
{
private PerformanceCounter m_counter;
public MySceneObject(Scene world, EventManager eventManager, LLUUID ownerID, uint localID, LLVector3 pos, PrimitiveBaseShape shape)
public CpuCounterObject(Scene world, EventManager eventManager, LLUUID ownerID, uint localID, LLVector3 pos, PrimitiveBaseShape shape)
: base(world, eventManager, ownerID, localID, pos, shape )
{
String objectName = "Processor";

View File

@ -62,7 +62,7 @@ namespace SimpleApp
shape.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
LLVector3 pos = new LLVector3(138, 129, 27);
SceneObject m_sceneObject = new MySceneObject(scene, scene.EventManager, LLUUID.Zero, scene.PrimIDAllocate(), pos, shape);
SceneObject m_sceneObject = new CpuCounterObject(scene, scene.EventManager, LLUUID.Zero, scene.PrimIDAllocate(), pos, shape);
scene.AddEntity(m_sceneObject);
MyNpcCharacter m_character = new MyNpcCharacter( scene.EventManager );