Commit Graph

21419 Commits (bullet-2.82)

Author SHA1 Message Date
Justin Clark-Casey (justincc) 602587b8d5 Update dev version to 0.8.1 2014-06-17 18:32:26 +01:00
Justin Clark-Casey (justincc) b59812b4e3 If MaterialsModule unexpected sees a part with DefaultTexture of null, log this with a warning. 2014-06-16 22:20:30 +01:00
Justin Clark-Casey (justincc) 4374ce9fbf If processing a queued request fails up to the top of the stack, log the exception and move to the next request rather than terminate the simulator. 2014-06-16 22:11:34 +01:00
Justin Clark-Casey (justincc) 696df33e5c In materials module, if a texture entry somehow has no default entry then don't try to extract materials data rather than throw an exception 2014-06-16 21:47:34 +01:00
Diva Canto c5f7184d1b Behavior change: only local users can set home in any parcel of a grid. Setting it for foreign users does not make sense, since cntrl+shift+H always teleports them back to their original grid. 2014-06-15 16:29:25 -07:00
Diva Canto dcd8e74584 Manual change as per patch in mantis #7212. (the patch failed to apply, but the fix was good) Thanks FreakyTech. 2014-06-15 07:26:27 -07:00
Robert Adams 7f0adfd203 Add [Startup]LogShowStatsSeconds=n parameter which controls the interval
that simulator statistics is output to the console. Setting to zero turns
stats logging off.
2014-06-13 21:27:07 -07:00
Justin Clark-Casey (justincc) 31096fb1fe Add rc3 flavour option 2014-06-10 20:19:19 +01:00
Diva Canto 807fb8339b Revert "Let HG users be gods too, if they have local permission to be so."
HG gods are not safe at this point. It's better to disallow this until
they can be made safe.

This reverts commit e86c765be3.
2014-06-09 22:00:10 -07:00
Diva Canto e86c765be3 Let HG users be gods too, if they have local permission to be so. 2014-06-09 21:46:24 -07:00
Diva Canto c915791824 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-06-08 12:18:49 -07:00
Diva Canto 7f45ac72e1 Don't try to package null invites. 2014-06-08 12:18:26 -07:00
Robert Adams 8956cdc55f Add [Terrain]SendTerrainUpdatesByViewDistance=false to OpenSimDefaults.ini
so people can find the setting.
2014-06-08 09:50:31 -07:00
Robert Adams 3552cfb1a5 BulletSim: fix exceptions while rebuilding linksets with mesh children.
This should get around the exception reported in Mantis 7191 and 7204
by checking for the unbuilt child and rebuilding the linkset the next tick.
A warning message is output when this rebuild happens and this message is
clamped to 10 times in case there is a problem with a loop.
2014-06-08 09:03:38 -07:00
Michael Cerquoni 0dc14b5f35 fix the comment section of max_distance setting to reflect default value 2014-06-06 22:29:04 -04:00
Diva Canto 74cda2ad78 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-06-06 14:51:05 -07:00
Diva Canto 2766b37d8b Missed this ini change in previous commit 2014-06-06 14:50:38 -07:00
Michael Cerquoni b913f1c8ab bump default teleport limit to 65535 regions 2014-06-06 16:59:13 -04:00
Diva Canto fe779128b0 Added simulation version compatibility check so that agents coming from 0.7.6 to a varregion running in 0.8 and above will be denied teleport, rather than be allowed and crash the viewer. 2014-06-06 11:04:53 -07:00
Diva Canto 90de9df3e8 Better comment regarding SizeX and SizeY 2014-06-05 20:31:31 -07:00
Diva Canto 733763c4e2 Amend to previous commit -- write down the problematic Profile server URL. 2014-06-05 20:06:01 -07:00
Diva Canto 5bb95a8a55 May fix mantis #7133 2014-06-05 18:59:30 -07:00
Diva Canto 30cde52634 Updated Regions.ini.example to include var regions configs. 2014-06-05 16:51:08 -07:00
Michael Cerquoni 278530bf04 add Alicia Raven to Contributors list, thanks for the patch! 2014-06-04 22:04:09 -04:00
AliciaRaven c1bdd22274 Fix AutoBackupModule and include option to skip saving assets.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-06-04 22:01:55 -04:00
Diva Canto f8fe4dee8f Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-06-02 08:46:00 -07:00
Diva Canto 77913eb679 Added a ResetLand method to RemoteAdmin, whereby all land is reset with the given parameters. 2014-06-02 08:45:39 -07:00
Robert Adams 0aa0dad478 Send multiple terrain patches per terrain update packet if terrain
draw distance optimization is enabled. Makes terrain editting a lot
snappier.
2014-06-01 19:23:49 -07:00
Diva Canto 3aa99b9a7f Fixes a permissions bug where a user with group powers to always rez was not being given permission to rez on group land. 2014-06-01 16:45:37 -07:00
Diva Canto 14a31c3e9b Correct minor bug regarding packing of estate bans 2014-06-01 12:01:49 -07:00
Diva Canto 94d0ae0d91 This may fix mantis #7200, but I am unable to test because I don't have any old viewers around anymore. 2014-06-01 10:18:53 -07:00
Diva Canto 0eaca7aafb Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-06-01 10:06:59 -07:00
Diva Canto 2ff9ea3f80 Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector.
Also added more packing/unpacking code.
2014-06-01 10:06:26 -07:00
Robert Adams a2ea844494 Move the generation of the multi-resolution map tiles off the main
region creation thread. For varregions or simulators with many regions,
this will speed up simulator startup and elimiate some thread timeout
warnings.
2014-05-31 14:21:39 -07:00
Robert Adams 0300ec45eb Modifications to debugging printouts. No functional changes. 2014-05-31 12:19:51 -07:00
Robert Adams 22dade6463 varregion: More tweeking to only sending patches within avatar draw distance.
Still has problems with child avatars.
2014-05-31 12:19:50 -07:00
Robert Adams db5a42ffac varregion: send terrain patches from where the avatar outward if the parameter
[Terrain]SendTerrainUpdatesByViewDistance=true.
This tracks which patches have been sent to each client and outputs the
patches as the avatar moves.
2014-05-31 12:19:49 -07:00
Diva Canto eaf595c008 Fix a bug where estate not found would result in a dummy estate record with erroneous information.
Also, added conversion of EstateSettings from/to key-value pairs in preparation for robust net work connectors.
2014-05-31 11:40:54 -07:00
Diva Canto d6f9f690e5 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-05-31 08:22:56 -07:00
Diva Canto 02a53665c9 Added missing reference 2014-05-31 08:22:36 -07:00
Justin Clark-Casey (justincc) bf5320eb26 minor: rename velocidyDiff -> velocityDiff 2014-05-30 22:21:13 +01:00
Justin Clark-Casey (justincc) 3c992b028c minor: Add some commented out logging to ScenePresence.SendTerseUpdateToAllClients() which is extremely helpful when investigating presence update triggers. 2014-05-30 22:18:07 +01:00
Justin Clark-Casey (justincc) a755c57b44 Fix issue with BulletSim avatar level flight jitter by commenting out RawVelocity update threshold for now in BSCharacter.UpdateProperties().
For some reason as yet unidentified (feedback?) a threshold above 0.4 here causes the RawVelocity to move between a lower and upper bound rather than remaining constant.
The RawVelocity increased until it triggered the threshold update, at which point it started to decrease until it again triggered the threshhold update.
This delta-v was enough to exceed the checks in ScenePresence.SendTerseUpdateToAllClients() and produce jittery avatar flight because of the fluctuating velocity.
With a threshold of 0.4 (or 0, as with ODE), the RawVelocity remains constant in BulletSim and so avatar flight becomes mostly smooth - remaining occasional glitches appear to be a result of errors in distance extraploation.
There are no obvious problems with commenting out the threshold.
Misterblue, if this is wrong or I've missed some subtlety here, please feel free to revert and/or correct.
The same considerations may or may not apply to object velocity updates.
2014-05-30 22:12:23 +01:00
dahlia 9ced61fbc2 Add a 0 parameter overload for RestClient.Request() for use when no auth is required. This preserves API compatibility for external modules using this function. 2014-05-30 13:47:19 -07:00
Diva Canto 0eede1467f Moved these two estate-related interfaces to the projects where they belong. 2014-05-30 13:11:46 -07:00
Justin Clark-Casey (justincc) 35c7fb2038 minor: Comment out log line in Groups V2 GroupsServicePostHandler for now which logs every request it receives. 2014-05-30 19:45:05 +01:00
Justin Clark-Casey (justincc) 8656b5e948 Fix bug where setting a parcel in a varregion for sale would make sale bitmap generation in WorldMapModule throw an exception on next startup.
This commit replaces the hardcoded region sizes in WorldMapModule.GenerateOverlay() with numbers pulled from m_scene.RegionInfo
2014-05-30 19:40:10 +01:00
BlueWall 1efaf0c85c Add some info about xbuild command line switches to clean and select between producing Debug or Release binaries 2014-05-30 11:56:05 -04:00
Justin Clark-Casey (justincc) 27597463da Change Assembly verson of OpenSim.Data.PGSQL.dll to 0.8.0.* to match all other assembly versions 2014-05-27 23:40:29 +01:00
Justin Clark-Casey (justincc) c32ccfb520 minor: Comment out 2 error level debugging message in authentication code 2014-05-27 23:18:33 +01:00