Melanie Thielker
b16abc8166
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
Justin Clark-Casey (justincc)
884d603cac
Rather than instantiating a UTF8 encoding everywhere when we want to supress the BOM, use a single Util.UTF8NoBomEncoding.
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This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output).
2012-07-13 01:03:28 +01:00
Justin Clark-Casey (justincc)
916e3bf886
Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies.
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The encodings are thread-safe and already used in such a manner in other places.
This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
2012-07-11 22:54:22 +01:00
Justin Clark-Casey (justincc)
74ef1ed36f
add prim item and test asset save in save oar unit test
2010-05-21 19:36:39 +01:00
Justin Clark-Casey (justincc)
2bf1761ad8
When saving an oar/iar, don't attempt to write out the data byte array if it's empty
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On Mono 2.6 (and probably before) this causes a non-obvious IOException
2010-03-31 19:51:17 +01:00
dr scofield (aka dirk husemann)
2107b67f1b
- cleaning up LandData/ILandObject capitalization issues
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- adding LandDataSerializer to OAR mechanics
2009-10-02 11:31:30 +02:00
Jeff Ames
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
Justin Clarke Casey
6277156044
* When saving an oar, save assets when immediately received rather than storing them all up in memory
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* Hopefully this will remove out of memory problems when saving large oars on machines without much memory
* It may also speed up saving of large oars
2009-05-14 20:37:54 +00:00
Mike Mazur
f28886e26d
Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization
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Update using statements and prebuild.xml. Also trim trailing whitespace.
2009-03-16 00:12:25 +00:00