60d68ee312 
								
							
								 
							
						 
						
							
							
								
								Vehicle XML serialization more complete. Inactived by coments in SceneObjectSerializar.cs until proper testing  
							
							
							
						 
						
							2012-02-19 18:10:00 +00:00  
				
					
						
							
							
								 
						
							
							
								bcb9577495 
								
							
								 
							
						 
						
							
							
								
								Use localy defined name, TPFlags, for Constants.TeleportFlags  
							
							
							
						 
						
							2012-02-19 12:09:57 -05:00  
				
					
						
							
							
								 
						
							
							
								488ec59408 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-19 14:57:51 +00:00  
				
					
						
							
							
								 
						
							
							
								b77d354e6d 
								
							
								 
							
						 
						
							
							
								
								moved vehicle from SOG to SOP  
							
							
							
						 
						
							2012-02-19 13:21:01 +00:00  
				
					
						
							
							
								 
						
							
							
								185bf55804 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster  
							
							
							
						 
						
							2012-02-19 14:20:53 +01:00  
				
					
						
							
							
								 
						
							
							
								d22715126c 
								
							
								 
							
						 
						
							
							
								
								Fix:Fly setting for Parcel dosen't work  http://opensimulator.org/mantis/view.php?id=5887  
							
							... 
							
							
							
							Signed-off-by: nebadon <michael@osgrid.org> 
							
						 
						
							2012-02-19 01:58:28 -07:00  
				
					
						
							
							
								 
						
							
							
								a114367b9b 
								
							
								 
							
						 
						
							
							
								
								Fix:OmegaX, OmegaY and OmegaZ not saved for child prims  http://opensimulator.org/mantis/view.php?id=5893  
							
							... 
							
							
							
							Signed-off-by: nebadon <michael@osgrid.org> 
							
						 
						
							2012-02-19 01:00:01 -07:00  
				
					
						
							
							
								 
						
							
							
								2ffc055f7e 
								
							
								 
							
						 
						
							
							
								
								This should smooth movement in heteregeneous networks by a lot: cache the region by position instead of looking it up all the time -- this was being done during the main update loop!  
							
							
							
						 
						
							2012-02-18 21:59:42 -08:00  
				
					
						
							
							
								 
						
							
							
								736fb0b41d 
								
							
								 
							
						 
						
							
							
								
								minor fix to chODE terrain heighmap scale  
							
							
							
						 
						
							2012-02-19 02:07:43 +00:00  
				
					
						
							
							
								 
						
							
							
								985526b662 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
	OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs 
							
						 
						
							2012-02-18 22:21:10 +00:00  
				
					
						
							
							
								 
						
							
							
								7a1ab03b75 
								
							
								 
							
						 
						
							
							
								
								missing paramenters init plus some cleaning  
							
							
							
						 
						
							2012-02-18 19:31:36 +00:00  
				
					
						
							
							
								 
						
							
							
								a62baf8ea4 
								
							
								 
							
						 
						
							
							
								
								added a EnUsCulture whatever that is..  
							
							
							
						 
						
							2012-02-18 18:37:29 +00:00  
				
					
						
							
							
								 
						
							
							
								028dc1f4ed 
								
							
								 
							
						 
						
							
							
								
								a bit less human readable xml  
							
							
							
						 
						
							2012-02-18 18:33:41 +00:00  
				
					
						
							
							
								 
						
							
							
								70b3b599bc 
								
							
								 
							
						 
						
							
							
								
								added some ToXml2 to SOGVehicle ( unused untested )  
							
							
							
						 
						
							2012-02-18 18:25:48 +00:00  
				
					
						
							
							
								 
						
							
							
								3aee642190 
								
							
								 
							
						 
						
							
							
								
								changed how vehicle data is stored and passed to physics. use unsafe in serializer, tried to control m_dupeInProgress  
							
							
							
						 
						
							2012-02-18 17:42:14 +00:00  
				
					
						
							
							
								 
						
							
							
								91a326331f 
								
							
								 
							
						 
						
							
							
								
								vehicle parameters do cross (i hope) on regions in same instance ( others need xml)  
							
							
							
						 
						
							2012-02-18 16:16:48 +00:00  
				
					
						
							
							
								 
						
							
							
								5351ff925c 
								
							
								 
							
						 
						
							
							
								
								let SOG know about vehicles. Still needs serialization and applyphyscis on deserialize, etc  
							
							
							
						 
						
							2012-02-18 14:08:42 +00:00  
				
					
						
							
							
								 
						
							
							
								14e9bf894c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-18 00:51:23 -05:00  
				
					
						
							
							
								 
						
							
							
								f4cd35322f 
								
							
								 
							
						 
						
							
							
								
								Route logins according to Estate, Telehub and TeleportFlags  
							
							
							
						 
						
							2012-02-18 00:45:43 -05:00  
				
					
						
							
							
								 
						
							
							
								7bdcf9eb26 
								
							
								 
							
						 
						
							
							
								
								Propagate our teleport flags on logins  
							
							
							
						 
						
							2012-02-18 00:32:09 -05:00  
				
					
						
							
							
								 
						
							
							
								9846a1e56e 
								
							
								 
							
						 
						
							
							
								
								Report an error if the required native Windows ODE library can't be found.  
							
							
							
						 
						
							2012-02-18 02:52:29 +00:00  
				
					
						
							
							
								 
						
							
							
								4cc97df8f3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-18 02:46:44 +00:00  
				
					
						
							
							
								 
						
							
							
								0ef64fbe03 
								
							
								 
							
						 
						
							
							
								
								Actually add the Windows 64-bit ode.dll file.  
							
							... 
							
							
							
							This might be why it didn't work. 
							
						 
						
							2012-02-18 02:46:07 +00:00  
				
					
						
							
							
								 
						
							
							
								fbccff4994 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-17 21:15:18 -05:00  
				
					
						
							
							
								 
						
							
							
								84184708de 
								
							
								 
							
						 
						
							
							
								
								Fix a bug where changing shape parameters of a child prim in a linkset would not persist.  
							
							... 
							
							
							
							Resolves http://opensimulator.org/mantis/view.php?id=5819  
							
						 
						
							2012-02-18 01:15:43 +00:00  
				
					
						
							
							
								 
						
							
							
								8f8b478d36 
								
							
								 
							
						 
						
							
							
								
								Parcel sales support to SQLite  
							
							
							
						 
						
							2012-02-17 20:04:38 -05:00  
				
					
						
							
							
								 
						
							
							
								b817c337dc 
								
							
								 
							
						 
						
							
							
								
								On Windows automatically load the correct native ODE library depending on whether the process is 32-bit or 64-bit  
							
							... 
							
							
							
							In theory, this means that a 64-bit Windows OS user can now run OpenSim.exe with ODE and use more than 2 (or 3) GB of memory.
However, this is completely untested since I don't currently own a 64-bit Windows box.  Feedback appreciated.
Using OpenSim.32BitLaunch.exe should continue to work.  Other platforms are unaffected.
This will currently not work with sqlite - I will add that too if this works. 
							
						 
						
							2012-02-18 00:33:52 +00:00  
				
					
						
							
							
								 
						
							
							
								d03e878d53 
								
							
								 
							
						 
						
							
							
								
								Fillin missing SQLite support for Telehubs  
							
							
							
						 
						
							2012-02-17 17:31:20 -05:00  
				
					
						
							
							
								 
						
							
							
								b313d16493 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-17 13:51:54 -08:00  
				
					
						
							
							
								 
						
							
							
								784263f5e3 
								
							
								 
							
						 
						
							
							
								
								Added the TriggerAvatarAppearanceChanged to EventManager. It's triggered by AvatarFactoryModule after an avatar's appearance has been succesfully changed and persisted (if the persist option is set).  
							
							
							
						 
						
							2012-02-17 13:45:45 -08:00  
				
					
						
							
							
								 
						
							
							
								7d77ccc659 
								
							
								 
							
						 
						
							
							
								
								Added simple binary serializer/deserializer to chODE. 100% untested and most like still broken  
							
							
							
						 
						
							2012-02-17 21:09:00 +00:00  
				
					
						
							
							
								 
						
							
							
								6baa13ab7a 
								
							
								 
							
						 
						
							
							
								
								Add new and updated script events  
							
							
							
						 
						
							2012-02-17 09:12:41 -08:00  
				
					
						
							
							
								 
						
							
							
								0e16e0fb6a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/src/opensim  
							
							
							
						 
						
							2012-02-17 08:21:33 -05:00  
				
					
						
							
							
								 
						
							
							
								ba98d6fffe 
								
							
								 
							
						 
						
							
							
								
								Fix missing telehub handling on login  
							
							
							
						 
						
							2012-02-17 08:03:53 -05:00  
				
					
						
							
							
								 
						
							
							
								972f73ed2b 
								
							
								 
							
						 
						
							
							
								
								Make osNpcStopAnimation() call AvatarStopAnimation() rather than AvatarPlayAnimation()  
							
							
							
						 
						
							2012-02-17 02:53:12 +00:00  
				
					
						
							
							
								 
						
							
							
								c5ff37bf3e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/src/opensim  
							
							
							
						 
						
							2012-02-16 09:01:02 -05:00  
				
					
						
							
							
								 
						
							
							
								6b867773a8 
								
							
								 
							
						 
						
							
							
								
								Remove some debugging output form the logger  
							
							
							
						 
						
							2012-02-16 08:59:34 -05:00  
				
					
						
							
							
								 
						
							
							
								912aac3447 
								
							
								 
							
						 
						
							
							
								
								minor formatting changes from last commit (4486n7d)  
							
							
							
						 
						
							2012-02-16 03:37:40 +00:00  
				
					
						
							
							
								 
						
							
							
								4486b7d8e8 
								
							
								 
							
						 
						
							
							
								
								Fix: Object owned by the group does not return to the last owner  http://opensimulator.org/mantis/view.php?id=5404  
							
							
							
						 
						
							2012-02-16 03:35:18 +00:00  
				
					
						
							
							
								 
						
							
							
								1267094a51 
								
							
								 
							
						 
						
							
							
								
								Turn off logging on test in last commit ( 2b84295).  
							
							
							
						 
						
							2012-02-16 03:02:11 +00:00  
				
					
						
							
							
								 
						
							
							
								2b842958cc 
								
							
								 
							
						 
						
							
							
								
								If shape properties fail SOP parsing (e.g. due to commas instead of decimal points) print out one short message listing the failing node names rather than lots of exceptions.  
							
							... 
							
							
							
							Adds skeleton bad float values deserialization test 
							
						 
						
							2012-02-16 02:58:00 +00:00  
				
					
						
							
							
								 
						
							
							
								80ec2ac167 
								
							
								 
							
						 
						
							
							
								
								Correct a bug introduced in  1f402fdf (Feb 7 2012) where the delete friends grid call would try and contact the wrong uri.  Also fixes the build from  df960d5 
							
							
							
						 
						
							2012-02-16 01:39:12 +00:00  
				
					
						
							
							
								 
						
							
							
								df960d5767 
								
							
								 
							
						 
						
							
							
								
								Add known identity informatio nto log message if an exception is thrown during LLUDPServer.HandleUseCircuitCode()  
							
							
							
						 
						
							2012-02-16 01:25:54 +00:00  
				
					
						
							
							
								 
						
							
							
								0c1074537b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs 
							
						 
						
							2012-02-16 00:38:04 +00:00  
				
					
						
							
							
								 
						
							
							
								c0760f9f91 
								
							
								 
							
						 
						
							
							
								
								Comment out "experimental" log message printed out whenever a physics mesh was generated for a mesh  
							
							... 
							
							
							
							Also adds prim name to the "no asset data" error log message 
							
						 
						
							2012-02-16 00:28:57 +00:00  
				
					
						
							
							
								 
						
							
							
								c906128191 
								
							
								 
							
						 
						
							
							
								
								Fix some logic mistakes where firstly osNpcCreate() without options was creating npcs sensed as agents and secondly the OS_NPC_SENSE_AS_AGENT option was having the opposite effect.  
							
							... 
							
							
							
							Hopefully makes progress on addressing http://opensimulator.org/mantis/view.php?id=5872  
							
						 
						
							2012-02-16 00:22:39 +00:00  
				
					
						
							
							
								 
						
							
							
								819fcdaee1 
								
							
								 
							
						 
						
							
							
								
								Now if chode prim.cs detects out of bounds it requests a update and blocks movement and colisions. Base code must do a PhysActor.CrossingFailure() to make it move again inside sim or delete it.  
							
							
							
						 
						
							2012-02-15 22:04:26 +01:00  
				
					
						
							
							
								 
						
							
							
								3bffdddc9d 
								
							
								 
							
						 
						
							
							
								
								don't freeze with a sitted avatar in a border without other sim. Still messy :(  
							
							
							
						 
						
							2012-02-15 22:04:17 +01:00  
				
					
						
							
							
								 
						
							
							
								f6c35cf26f 
								
							
								 
							
						 
						
							
							
								
								Now if chode prim.cs detects out of bounds it requests a update and blocks movement and colisions. Base code must do a PhysActor.CrossingFailure() to make it move again inside sim or delete it.  
							
							
							
						 
						
							2012-02-15 20:33:31 +00:00  
				
					
						
							
							
								 
						
							
							
								b59275355e 
								
							
								 
							
						 
						
							
							
								
								don't freeze with a sitted avatar in a border without other sim. Still messy :(  
							
							
							
						 
						
							2012-02-15 19:44:54 +00:00