lbsa71
c617cf7d84
xmlm utf encoding, it's a jungle.
2007-07-08 00:16:10 +00:00
mingchen
bc02ddf523
*Fixed several bugs that crashed the viewer and opensim server when logging in on grid mode
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*Note: Grid Mode now works in sugilite, but is still unstable
**Known bug in which the grid server crashes after being relaunched from a previously create configuration
**Crashing of the viewer crashes the OpenSim server which then crashes the grid server -- needs better handling of exceptions
**Multiple sims is still untested, but should connect correctly. Moving between the sims may be a different story
2007-07-06 20:40:03 +00:00
mingchen
93640f1d71
*Fixed 2 small references to localhost which has some conflicts when resolving.
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*Grid mode now gets past region handshake, BUT the client (both nicholas and the normal one) crash as soon as the next step is displayed on the screen
2007-07-06 13:57:49 +00:00
Adam Frisby
e8671a2c05
* Maintainence: Applying Dan's ODE Patch to Trunk
2007-07-06 05:41:22 +00:00
mingchen
e2bafc8d6c
*Fixed crash of OpenSim client when in grid mode from a recent commit
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*The XML issue is now fixed (yay lbsa71) -- but I am still getting a "login packet never received", but that is probably an issue on my end, and not it the code
2007-07-05 20:46:37 +00:00
MW
70d8731aa2
Fixed rotation editing of individual prims in a group. I think positioning and rotations should now be correct (for both groups and on editing individuals of a group). Resizing still needs work.
2007-07-05 19:19:39 +00:00
lbsa71
8df2119bc7
* Changed XmlRpc to specify utf-8
2007-07-05 18:31:59 +00:00
lbsa71
8bdbdf48c7
* updated bugfixed xmlrpc for massive win
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* got rid of the ugliest hack in the project
2007-07-05 18:30:30 +00:00
mingchen
583f2a9de8
*Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)
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*Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login
*Login is progressing, now just getting an XML error (http://pastebin.com/942515 ) -- if you can fix this, throw MingChen in IRC a Private Message
2007-07-05 15:15:28 +00:00
Adam Frisby
ad86e94b3d
* Tweaks to Java engine (uses less threads). Added support for OnFrame and OnNewPresence events.
2007-07-05 04:23:34 +00:00
Adam Frisby
c570b107f8
* Java engine fully back in Sugilite
2007-07-05 00:24:40 +00:00
Adam Frisby
3c46e5b170
* Added Java support back into Sugilite (although it still needs a calling host to be added).
2007-07-05 00:09:45 +00:00
MW
beb3073bec
A bit more work on Building tools/support.
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updated Axiom.MathLib.dll.
2007-07-04 19:07:27 +00:00
lbsa71
5c32b33a66
* re-fixed the utf-16 bug in xmlRpcResponse serialization
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* added LLSDStreamHandler.cs to Caps (Haven't enabled it yet, though)
* removed last traces of old rest handling
2007-07-04 16:28:59 +00:00
lbsa71
6a2588454a
* Removed AssetHttpServer, using BaseHttpServer instead
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* Removed legacy REST handling
* Created two custom IStreamHandlers for asset up/download
* Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage.
* Introduced BaseStreamHandler with GetParam() and some other goodies
2007-07-04 14:12:32 +00:00
lbsa71
9a51949cb4
* Added StreamHandler support
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* Implemented RestStreamHandler
* Some caps functions now use it
* Moved out RestMethodEntry from httpserver
* The IStreamHandler interface now reports required method and Content-Type
2007-07-04 11:47:32 +00:00
Adam Frisby
f7a938a21d
* Making trunk compile again for CC.net
2007-07-04 07:51:02 +00:00
Adam Frisby
827cccb99c
Grid Servers:
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* Sugilite grid server now works with older regions properly (using it on deepgrid for testing)
* Sugilite user server still broken with sugilite region server
* Reduced the number of compiler warnings to zero
Region Servers:
* Added debug information to OGS1 Comms to help debug user server connectivity issues.
2007-07-04 07:45:42 +00:00
Adam Frisby
249ce4cf6f
* More cleaning - Sugilite now only has build errors for "value is never used" properties (which I presume will be filled in over time)
2007-07-04 05:49:12 +00:00
Adam Frisby
daf7b8ec76
* Cleaning - attempting to get compiler warnings back down to zero.
2007-07-04 05:25:40 +00:00
lbsa71
8b3cb93b49
* Started work on converting BaseHttpServer to a stream dispatcher
2007-07-04 04:29:23 +00:00
MW
bd8018fa1c
Today's work on Building support/tools. Think I am slowly getting there.
2007-07-03 20:10:20 +00:00
mingchen
78e420f48b
*Fixed storage issue as noted in last commit of the OGS1 GridServer
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*Reverted the default remote grid server port back to 8001 (from a port change to debug a previous issue)
2007-07-03 19:26:35 +00:00
mingchen
e06ffb3981
*Removed GridInfo class as it has been previously replaced with the much better NetworkServersInfo class
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*Got the GridServer in OGS1 to go through with registering the region, but the actual storage of the region isnt working right now.
**After this is fixed, grid mode should work!
2007-07-03 17:03:14 +00:00
mingchen
898b48464a
*Renamed OGS1 XmlRpcLoginToSimulatorMethod to the more appropriate XmlRpcSimulatorLoginMethod
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*Attempt to fix the "sim not found" issue by adding sim if...well...not found (OGS1)
2007-07-03 14:56:00 +00:00
lbsa71
9b6b6d05d4
* Optimized usings (the 'LL ate my scripts' commit)
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* added some licensing info
2007-07-03 14:37:29 +00:00
lbsa71
73a5ec391a
* Completed conceptual LlsdMethod - everything resides in SimpleApp pending guru approval.
2007-07-03 07:06:08 +00:00
Adam Frisby
315a49e7fd
You can now substitute %name% in the filename argument for terrain save & load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion)
2007-07-02 23:52:18 +00:00
Adam Frisby
96dfb33bca
Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectly
2007-07-02 23:42:38 +00:00
mingchen
67af17fdd1
*OGS1 Key2Name/Name2Key works
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*OGS1 doesnt crash on startup anymore
2007-07-02 21:02:11 +00:00
lbsa71
71f1b2d878
* Added conceptual LlsdMethod Demo to SimpleApp (work in progress)
2007-07-02 20:44:39 +00:00
MW
d1d38f2ede
Applied Darok's PhysicsVector ToString patch
2007-07-02 17:48:34 +00:00
Adam Frisby
858e232cec
* Added "HiRAW" mode export for generating as precise outputs as possible in the .RAW format. Ideal for exporting a heightmap to a simulator only capable of reading the RAW format. If you are exporting between OpenSim regions, use F64 instead.
2007-07-02 16:04:50 +00:00
lbsa71
fcabdab7bc
* Started working on LlsdMethod for BaseHttpServer
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*Renamed IRestHandler.cs to RestMethod.cs which is the correct name.
2007-07-02 16:03:58 +00:00
Adam Frisby
c25a2fea59
* Added support for SL-style RAW export similar to the official simulators operation (low resolution)
2007-07-02 15:45:09 +00:00
lbsa71
686f6a8331
* Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScene
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* Hid NullPhysicsScene for great justice
* Fixed broken Grid build
2007-07-02 08:03:11 +00:00
lbsa71
9ff5bb9873
* Applied Weathros/tedd's IP v6 patch
2007-07-02 06:57:42 +00:00
lbsa71
d78f6505e3
* worked some more on the RegionInfo attr fuggliness
2007-07-02 06:55:36 +00:00
MW
7f18f494f1
Just committing this because I want my commit to be on the front page of www.opensimulator.org rather than lbsa71's being there.
2007-07-01 21:45:47 +00:00
lbsa71
2d34caabb9
* removed try-catchall from scene constructor
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* added reference server-side addnewprim prototype to Scene - not implementet yet though.
2007-07-01 21:16:45 +00:00
MW
2852cda727
More work on SceneObject/Primitive and building (Linking is a work in progress as is all). Committing now as I've finished for the night and will be continued tomorrow.
2007-07-01 21:04:33 +00:00
lbsa71
97d441fca4
* replaced some more of those butt-fuggly attr constructs with nice Get<> calls; somebody should finish the job.
2007-07-01 20:30:02 +00:00
MW
54ef77f0fd
Can change the name and description of a prim.
2007-07-01 18:33:44 +00:00
MW
9800c05c1b
Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
2007-07-01 17:26:33 +00:00
lbsa71
7cafe7f6d9
* now saves ExternalHostName in config
2007-07-01 16:19:47 +00:00
lbsa71
06a8c13200
MAJOR IP RESTRUCTURING
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* moving towards IPEndPoints all over the place
* trying to make the internal/external division
2007-07-01 16:07:41 +00:00
lbsa71
5e805656db
Fixed SimpleApp - aka thankgoditssundaycommit
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* Updated SimpleApp with various introduced dependencies
* Extracted ScenePrescence creation in Scene
* removed try-catchall from UserManagerBase (that actually hid a bug)
* Refactored RegionInfo
* handle is calculated
* it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized
* Removed superfluous 'ref' keywords
* Removed a shitload of 'catch Exception e' that causes build warnings
* Lots of small refactorings, renames et c
* Ignored some bins
2007-07-01 13:17:27 +00:00
Adam Frisby
bacf90b5d8
* Project files fixed for OGS.
2007-07-01 11:40:48 +00:00
Adam Frisby
31649aa1d5
* Fixed scripting engine with a few minor updated namespace issues.
2007-07-01 11:24:50 +00:00
Adam Frisby
b8b701fabb
* Small bugfix comparing equal UUIDs
2007-06-29 22:10:55 +00:00