UbitUmarov
7c8cf9f362
remove a dead module
2018-10-23 12:48:28 +01:00
Melanie Thielker
75915bd0f3
Add the ability to post to and act uponconfiguration in etcd
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Etcd is a distributed, highly available name-value store that is
the basis of many clustered applications. However, it can also be
run on a standalone machine. Using etcd allows live monitoring
and possibly changing configuration while the sim is running.
2017-03-31 14:38:41 +01:00
Melanie Thielker
b16abc8166
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
Justin Clark-Casey (justincc)
0d2fd0d914
Make general server stats available on the robust console as well as the simulator console
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This means the "show stats" command is now active on the robust console.
2013-06-17 22:39:00 +01:00
Robert Adams
c10c43d6f6
Fix server statistics always reporting zero for total network bytes in/out.
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Clean up some parameter code in Statistics.Binary.
2013-03-15 13:59:34 -07:00
Robert Adams
b2495c9a1e
Streamline stat registration code in ServerStats. Remove most of the
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usage of ProcessCounters which tend to fail oddly and are not supported
everywhere.
2013-02-24 07:48:01 -08:00
Robert Adams
8e67ad25b0
Addition of ServerStats shared region module which collects and registers
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server wide statistics (CPU%, network bytes sent, ...) with StatsManager.
2013-02-24 07:47:59 -08:00
Justin Clark-Casey (justincc)
b6ac1c46cd
Get rid of AvatarAppearance.Owner to simplify the code.
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This is not used for anything - appearances are always properties of objects with ids (ScenePresence, AgentCircuitData) and just has the potential to get out of sync when the appearance is cloned.
2011-08-02 00:13:04 +01:00
Justin Clark-Casey (justincc)
5158ec0913
Add experimental module to check status of services that the simulator is connected to.
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Currently disabled.
2011-07-13 00:24:55 +01:00