Teravus Ovares
f4acaafd3a
* Added more articulate logging of HttpServer so we can diagnose issues.
2008-12-18 02:42:26 +00:00
diva
3b0a6efde7
This innocuous change in the TextureDownloadModule suddenly made the texture problems ( #2855 ) go away for me. I'm committing it, so that others can test and refute, to make sure I'm not hallucinating.
2008-12-18 02:31:40 +00:00
Teravus Ovares
6358c21208
* Committing an opensim level error message on httpserver. This might help with the eventqueue http server death.
2008-12-18 01:52:49 +00:00
Melanie Thielker
6ef64593fd
Fix attachment persistence which got broken with some inventory
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changes a few revs back.
2008-12-17 22:09:14 +00:00
Sean Dague
ba6b3ade3b
fix a bug with the Grid REST interface that was returning the classname
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in the UUID field instead of the actual UUID because of an implicit use
of ToString()
2008-12-17 21:59:20 +00:00
Sean Dague
bb31389b7d
remove an unused Match line in prebuild that is causing issues for
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windows people: http://opensimulator.org/mantis/view.php?id=2851
2008-12-17 21:05:14 +00:00
Melanie Thielker
a9e38bcafc
Reapply the packet optimization patch, with changes
2008-12-17 21:00:18 +00:00
Justin Clarke Casey
dce11e4685
* minor: Comment out "Informing neighbours" debug message that pops up whenever some aspect of the avatar changes.
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* with Diva's blessing ;)
2008-12-17 20:54:34 +00:00
Melanie Thielker
2bcf315ea2
Revert 7754 and 7755 pending a rework
2008-12-17 20:34:37 +00:00
Melanie Thielker
5320f0f33c
Stop packets that may be resent from being returned to the packet pool.
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FWIW
2008-12-17 20:21:48 +00:00
Justin Clarke Casey
2108d328df
* revert r7724 so that PresenceChildStatus() starts throwing NRE's again
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* apparantly logout code relies on this happening in certain circumstances. Really, the root issue needs to be investigated.
2008-12-17 19:12:56 +00:00
Melanie Thielker
7ef5a79fef
Change the PacketQueue to use the stored size as well
2008-12-17 19:01:47 +00:00
Melanie Thielker
0d3a9b45ae
Marry AckData to LLQueItem, and store packet data and length there for
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use everywhere. Each packet gets serialized only once now in PacketHandler
2008-12-17 18:56:47 +00:00
Justin Clarke Casey
ff7c8551ba
* remove mono compiler warnings
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* should work - the last compile failure looks like a random glitch...
2008-12-17 18:42:23 +00:00
Justin Clarke Casey
b37c8d6cbd
* minor: Comment out high volume 'Getting MapItems' messages
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* make worldmap module log tags consistent
2008-12-17 18:20:33 +00:00
diva
7b6471f642
Kicking child agents off on the first login after a client crash. The child agents kickoff was
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missing from when this is run in grid mode. But, worse, turns out that this whole feature of kicking
off the user after a crash was entirely missing from standalone mode.
2008-12-17 17:44:00 +00:00
Justin Clarke Casey
ab77b22f0f
* Only serialize packets once for the length calculation for throttle queues rather than twice
2008-12-17 17:33:57 +00:00
Melanie Thielker
35ec496f98
Revamp packet handler to smooth out the stream of resent packets.
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Eliminates the bursting in resends observed in the prior implementation
2008-12-17 17:19:14 +00:00
Justin Clarke Casey
72ff5322f5
* Replace manually zeroing with Array.Clear(). Thanks cmickeyb
2008-12-17 17:18:52 +00:00
Melanie Thielker
8e5fe0257c
Mantis #2850
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Applying the patch to reduce the load caused by the throttle loop even more
2008-12-17 17:05:12 +00:00
Justin Clarke Casey
2e79fd0f0c
* minor: Minor documentation and small minor change on LLPacketThrottle to remove some unnecessary lines
2008-12-17 17:01:02 +00:00
Justin Clarke Casey
ac451485d6
* minor: Remove unused AppearanceTableMapper as pointed out by jonc in http://opensimulator.org/mantis/view.php?id=2843
2008-12-17 16:47:38 +00:00
Justin Clarke Casey
890d8d4215
* Simply friends code by only sending notifications to a newly logged on user for other users who are online.
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* No need to send offline notifications since the client assumes this (and future clients should be able to do the same).
2008-12-17 16:34:11 +00:00
Justin Clarke Casey
b4680f653d
* Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object
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* This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed
object.
2008-12-17 16:11:03 +00:00
Teravus Ovares
ca0de93d9a
* Adding some locks to XEngine's m_PrimObjects which were prone to 'the collection was modified'
2008-12-17 15:30:26 +00:00
MW
027ae58dc4
Stop users taking a copy of a in world prim that contains inventory items that have no copy permission set.
2008-12-17 13:32:01 +00:00
MW
6c8f9078ef
Added a check to CanDuplicateObject(), to stop duplicating prims that contains inventory items that you don't have permission to copy
2008-12-17 12:53:47 +00:00
Melanie Thielker
1c30111c7a
Stop owners from duplicating no-copy objects in-world
2008-12-17 12:12:23 +00:00
Melanie Thielker
a5343c5404
Add repecting the min and max values back in
2008-12-17 09:55:10 +00:00
Melanie Thielker
e394e1c06f
Remove a major bottleneck in throttling code.
2008-12-17 09:52:52 +00:00
Melanie Thielker
02a28a6992
Avoid checking the throttle limit for empty queues
2008-12-17 09:30:56 +00:00
diva
4b81ec02d7
Avoid sending DisableSimulator event to the root agent upon logout.
2008-12-16 19:44:32 +00:00
Melanie Thielker
36ee0e8fb9
Fix script controls for weapons
2008-12-16 04:12:40 +00:00
diva
223b6f63af
Attempt at fixing the HG home jump by looking up hyperlink regions before grid-local regions.
2008-12-15 22:17:40 +00:00
MW
1110ee877f
More work on moving Xfer file transfer handling code to the Client stack from the various region modules that it is currently in.
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Still not enabled yet.
2008-12-15 21:46:57 +00:00
diva
8fffdac7fa
Attempt at restoring inventory access after TPs/crossings. RemoveClient in Scene was being too
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aggressive at nixing the user out of the cache. We're now relying on NeedSceneCacheClear to decide
whether to nix it or not. All other mods in other files are for better debugging messages.
2008-12-15 20:45:40 +00:00
Justin Clarke Casey
41ad030a5a
* minor: method documentation and miscellaneous tidy
2008-12-15 20:32:49 +00:00
Justin Clarke Casey
3b0db66b92
* Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks
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* This pushes an identifier for the OpenSim scene to the physics scene. This allows log messages from the physics scene to identify which OpenSim scene they relate to.
* Thanks Gerhard
2008-12-15 18:39:54 +00:00
Justin Clarke Casey
2e288fade1
* minor: Stop presence child status suffering an NRE if the agent uuid given is not represent at all
2008-12-15 18:11:47 +00:00
diva
4b71b88114
Bug fix in new child agents management. Thanks DigiDaz for helping identify this issue.
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We need to update all child agents whenever the root agent crosses regions. The update
now includes child agents in common neighbours. This is so that those get updated with the
seeds of the new child agents that are spawned from the receiving region.
This also fixes some timing issues. We need to close child agents from the originating region
before we update child agents in the receiving region.
2008-12-15 16:23:34 +00:00
Jeff Ames
43142afab1
Update svn properties.
2008-12-15 15:25:33 +00:00
MW
a933ca842b
Removed some instances of "<3 OpenSim Developers" (why were they there?) being in alert messages from the LandManagementModile.
2008-12-15 12:47:16 +00:00
diva
d6d4c267e0
Bug fix for Hypergrid. This bug was introduced by the recent TP fixes, and affected the jump back home.
2008-12-15 00:06:52 +00:00
Melanie Thielker
3aa7ad24da
Make scripted item and folder gives pop up a "accept, decline" message
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and allow deletion of the just received item.
2008-12-14 22:27:40 +00:00
Homer Horwitz
07330b0ea4
Was missed some time ago, it seems...
2008-12-14 19:03:18 +00:00
diva
98af8dfd7b
Updated CONTRIBUTORS.txt
2008-12-14 18:51:32 +00:00
Homer Horwitz
ef2c0d115a
Color was set twice, first correctly, then incorrectly, in SQLiteRegionData.
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Removed the second set. Fixes Mantis#2380.
2008-12-14 18:17:35 +00:00
idb
7c6c443503
Remove use of time dilation in llGetTimeOfDay, llGetTime and llGetAndResetTime.
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It is not documented to be applied to llGetTimeOfDay at all and is not appropriate for the other two because dilation does not directly affect script speed in OS.
Fixes Mantis #2783 and #2162
2008-12-14 17:48:27 +00:00
Teravus Ovares
8ad6f575eb
* Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ODEPlugin and pipes them to their respective LSL method.
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* NBody will need to be updated, this is an API change. Torque property and AddAngularForce
2008-12-14 14:30:28 +00:00
idb
795cdf624b
Added ATTACH_HUD_* constants fixes Mantis #2823
2008-12-14 12:14:23 +00:00