UbitUmarov
|
6b3135aa4d
|
UbitODE: leave avatar 'freemove' state (entered on setmomentum) on any significant change like new 'velocity' or new position, etc, requests
|
2012-05-04 22:24:04 +01:00 |
Melanie
|
197163e12a
|
Fix teleporting from older to newer regions
|
2012-05-04 21:00:41 +02:00 |
Melanie
|
333d013b5c
|
Add the default animation to the child agent data update
|
2012-05-04 20:33:48 +02:00 |
Melanie
|
b5b21013da
|
Reverse the order of physics event unsubscription to allow GC. Adapted from Unit's reverted patch
|
2012-05-04 20:06:42 +02:00 |
Melanie
|
1183310a05
|
Retain velocity on walking crossing - adapted from Ubit's reverted patch
|
2012-05-04 20:05:51 +02:00 |
Melanie
|
88c4c7283f
|
Revert "*TO TEST/REVIEW* added current default animation in animationSet.cs to/fromArray in array element 0. This may cause compatibilities issues, but think this information is needed for proper crossings. OSG regions did survived tps in/out with this. ALso added velocity in crossings cases, for now detected by Teleport flag equal to Default (0);"
This reverts commit 12c9916193 .
|
2012-05-04 20:02:14 +02:00 |
UbitUmarov
|
12c9916193
|
*TO TEST/REVIEW* added current default animation in animationSet.cs to/fromArray in array element 0. This may cause compatibilities issues, but think this information is needed for proper crossings. OSG regions did survived tps in/out with this. ALso added velocity in crossings cases, for now detected by Teleport flag equal to Default (0);
|
2012-05-04 19:19:54 +01:00 |
UbitUmarov
|
58a1a0710c
|
SOG copy bug fix, now new group has own empty list of sitted avatars. Also changed crossing code to restore sitting avas in case of group cross fail
|
2012-05-04 11:32:37 +01:00 |
Melanie
|
2af7f50f26
|
Stabilize sit position on region crossing
|
2012-05-03 02:07:55 +02:00 |
Melanie
|
9f9693dab8
|
Clear permissions given to the object we stand up from
|
2012-05-03 01:18:51 +02:00 |
UbitUmarov
|
a135e51d23
|
Improved sitted avatars crossings ( plus tests on vehicles)
|
2012-05-02 22:08:09 +01:00 |
Melanie
|
8ef2a2b7de
|
Bogus change to get a version number
|
2012-05-02 00:35:52 +02:00 |
Melanie
|
82197c87a2
|
Merge branch 'ubitwork' into avination
|
2012-05-02 00:33:37 +02:00 |
Melanie
|
98e9f22544
|
Preserve attachment rotation on objects rezzed via a script. Makes toasters
work right, finally.
|
2012-05-02 00:29:56 +02:00 |
Melanie
|
fc3cf2b5a3
|
Fix saving of attachment positions
|
2012-05-01 23:21:28 +02:00 |
UbitUmarov
|
303739622c
|
ubitODE fix applyROtationImpulse, let vehicle hover be relative to root prim and not center of mass ( as SL docs said) updated some flags to current ones
|
2012-04-29 11:46:16 +01:00 |
UbitUmarov
|
be176b1e49
|
ubitode fix inertia for same cases. Added a nasty lock on llGetCenterOfMass and simulate
|
2012-04-29 08:24:41 +01:00 |
UbitUmarov
|
84b5b3e89b
|
llGetGeometricCenter...
|
2012-04-29 06:39:09 +01:00 |
UbitUmarov
|
c7c0d5558b
|
remove repeated set of group rotation to physics
|
2012-04-29 01:00:46 +01:00 |
UbitUmarov
|
df9935273f
|
SOG bug fix in group rotations updates
|
2012-04-29 00:41:51 +01:00 |
UbitUmarov
|
dd745f60c2
|
fix llGetCenterOfMass ( checked with ubitODE only)
|
2012-04-28 21:36:38 +01:00 |
UbitUmarov
|
e48fa38ff5
|
Oooops don't hover underground but do hover
|
2012-04-27 23:18:54 +01:00 |
UbitUmarov
|
f5cb403e7e
|
reorder priority of vehicle hover flags
|
2012-04-27 22:59:57 +01:00 |
UbitUmarov
|
ee237fc5df
|
test
|
2012-04-27 12:19:22 +01:00 |
UbitUmarov
|
8ef7df5a56
|
test
|
2012-04-27 11:01:34 +01:00 |
UbitUmarov
|
2006188ee5
|
test
|
2012-04-27 10:49:32 +01:00 |
UbitUmarov
|
2419de2b6d
|
test
|
2012-04-27 10:10:31 +01:00 |
UbitUmarov
|
fedc9eb105
|
itest
|
2012-04-27 09:50:53 +01:00 |
UbitUmarov
|
1c735facee
|
test
|
2012-04-27 09:23:20 +01:00 |
UbitUmarov
|
cadbfcc011
|
itest
|
2012-04-27 09:15:31 +01:00 |
UbitUmarov
|
b948826b7e
|
test
|
2012-04-27 09:09:29 +01:00 |
UbitUmarov
|
7a7f4b7722
|
testing
|
2012-04-27 09:00:30 +01:00 |
UbitUmarov
|
03450dee39
|
testing....
|
2012-04-27 08:11:18 +01:00 |
UbitUmarov
|
6edbbdc83a
|
ubitODE fix don't report colisions with a volume detector ( only report to it )
|
2012-04-27 06:00:50 +01:00 |
UbitUmarov
|
e974d493c6
|
testing
|
2012-04-27 03:44:15 +01:00 |
UbitUmarov
|
d8f691664a
|
testing
|
2012-04-27 03:36:49 +01:00 |
UbitUmarov
|
76d9040ed4
|
testing
|
2012-04-27 02:54:39 +01:00 |
UbitUmarov
|
911bc81b00
|
testing
|
2012-04-27 02:13:54 +01:00 |
UbitUmarov
|
a64a9e48de
|
TESTING
|
2012-04-27 01:43:27 +01:00 |
UbitUmarov
|
30ab9647ba
|
TEST more changes
|
2012-04-27 01:24:44 +01:00 |
UbitUmarov
|
61e99fba87
|
TEST more options to avnLocalTeleport
|
2012-04-27 01:18:30 +01:00 |
UbitUmarov
|
2cf6023892
|
TEST added avnLocalTeleport(Vector3 newpos, Quaternion? newrot, bool Stopped) to scenepresence.cs
|
2012-04-27 01:06:07 +01:00 |
UbitUmarov
|
fc576df273
|
revert last add commit
|
2012-04-26 18:24:36 +01:00 |
UbitUmarov
|
f194c48cd3
|
add wearable type PHYSICS
|
2012-04-26 17:42:11 +01:00 |
UbitUmarov
|
fd19601c6b
|
Help big boobies to dance (avatar visualParams). May not persist and need more lobe ?
|
2012-04-26 16:17:46 +01:00 |
UbitUmarov
|
22ea2ef9a0
|
set PIDHoverTau and not PIDTau since all physics need that
|
2012-04-25 17:11:32 +01:00 |
UbitUmarov
|
3da613adf5
|
fix chODE loosing some part positions when doing isPhysical false
|
2012-04-24 23:13:57 +01:00 |
UbitUmarov
|
816a44d6da
|
SOG bug fix in UI object changes
|
2012-04-24 21:48:12 +01:00 |
UbitUmarov
|
f0ba6c84e4
|
fix animations if sited in ground also
|
2012-04-24 07:27:14 +01:00 |
UbitUmarov
|
a4b76a42cc
|
let objects/avas push avas
|
2012-04-24 06:56:34 +01:00 |