MW
1ea4ba3a18
Moved database storage of the world map to the Db4LocalStorage so its in the same database as in world prims are stored.
2007-04-02 10:46:59 +00:00
gareth
9b49ba6d24
Finished putting user server config into Db4o
2007-04-02 10:21:31 +00:00
gareth
489ab5a0d2
Added OpenUser.Config project
2007-04-02 10:14:36 +00:00
MW
aa708d59f5
Fixed VS2005 solution/project files
2007-04-02 09:09:00 +00:00
gareth
e985e05a5a
Added new REST protocol (partially complete)
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Made sim profiles load from DB
Updated build files for grid server
Added sim login
2007-04-02 00:48:25 +00:00
lbsa71
b72edaa109
* fixed some Framework refs
2007-03-31 10:48:16 +00:00
lbsa71
bd61b3abed
* updated build files
2007-03-30 19:14:19 +00:00
MW
d14a24d5ca
Started to add a few features to the web front end that should be useful during debugging.
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First such feature is that you can see a list of any connected clients inventory.
2007-03-30 10:14:15 +00:00
MW
b2ae86dd6a
When you change the name of a inventory item, it should no longer revert after a logout / login
2007-03-29 20:55:44 +00:00
lbsa71
9ea0e881a4
* Naaw, -realphysx is too much to ask
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* Genning proj Guids from name hash, for great justice
2007-03-29 17:29:52 +00:00
lbsa71
c3ae2a721b
* log file name conflict
2007-03-28 13:31:07 +00:00
lbsa71
f42d1fc825
* revert the revert - begin the beguine
2007-03-27 21:42:14 +00:00
lbsa71
7adbe756fb
* Reverting todays work. It was worth a try.
2007-03-27 20:45:04 +00:00
lbsa71
81f01a1296
* vaseline + duct-tape.
2007-03-27 20:19:35 +00:00
lbsa71
893a1824d0
* Introduced BaseHttpServer (doing nothing at the moment)
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* Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
2007-03-27 18:27:11 +00:00
lbsa71
f405d0fada
* Prebuild breaks nant build if project is empty. Quick fix : add dummy file
2007-03-27 10:51:41 +00:00
lbsa71
b9c73c4859
* Enabled the OpenSim.Servers project
2007-03-27 10:40:25 +00:00
MW
39c7fe5ec7
Added REST-handler interface for the http server and changed the Admin Web front end to one.
2007-03-27 09:35:03 +00:00
lbsa71
a4fc6b5fbb
* Now there's one Console class, and instead the apps responds to cmd's and show's
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* Removed Golden Future TCP/SimChat options
* Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations)
* Normalized some namespaces
* Added FxCop project
* Added (temp disabled) Servers project (for great justice)
2007-03-27 08:10:15 +00:00
gareth
8b8f62f019
ODE plugin now can fly but sinks through ground when walking (?!!!??!??!)
2007-03-27 02:42:06 +00:00
lbsa71
7f18a96763
* Added Prebuild exe (just delete the old one)
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* Reverted faulty build files
2007-03-26 15:19:44 +00:00
gareth
c41acdd2a8
Fresh prebuild + nant sets
2007-03-26 14:22:26 +00:00
lbsa71
52655cc407
* fixed buildfiles
2007-03-26 13:56:38 +00:00
gareth
abd45596a7
Added -ode parameter
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Updated buildscripts (to fix ODE references)
Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet)
2007-03-26 01:08:10 +00:00
lbsa71
fb9562e419
* Hopefully it builds again...
2007-03-25 18:40:36 +00:00
MW
a3ed563023
2007-03-25 18:05:58 +00:00
gareth
d1fbe870af
Brought in the OGS user server into the main trunk (in a rather messy way)
2007-03-24 18:10:05 +00:00