Commit Graph

12 Commits (269ff893df525ad5ea8ad8fbe2528f7045dec8d9)

Author SHA1 Message Date
mingchen fa50dce1b6 If this is what it takes, then fine
*Adding every .build and .csproj to get ccnet working (hopefully)
2007-06-06 21:59:05 +00:00
Adam Frisby 78d91ac9c8 * Finished adding licensing declarations to everything (3/3) 2007-06-05 20:40:37 +00:00
Adam Frisby 65268a51ca * Weird didnt commit inventory before 2007-06-05 20:22:10 +00:00
Adam Frisby 4134462d9f Prebuild and stuff 2007-06-04 12:25:05 +00:00
Adam Frisby 6072fd8667 * Some commenting on asset server (needs completing)
* Removed strip2.png - added defaultstripe.png
* World map images are now generated when the terrain is tainted, not yet sent to the grid/asset server.
2007-06-02 01:34:00 +00:00
Adam Frisby 3d0a820da9 * Documented SQLite grid interfaces 2007-06-02 00:44:23 +00:00
gareth d35db9eb5d Rebuilt the build files
Added some more prompts and stuff to ServiceManager
2007-05-30 00:10:48 +00:00
Adam Frisby c2c2f90b26 * Rebuilt Prebuild
* Enabled fastmode by default on world map requests (ordinary mode is just too slow)
* Reset some params involving agent appearance
* Tweaked simProfileBlock requests to return values which have been sighted on the wire before.
2007-05-29 04:11:49 +00:00
gareth ff5c1bd3bb FIXED THE TRUNK! 2007-05-27 22:46:33 +00:00
lbsa71 900cebc63f * re-prebuilt
* deleted all those *.user - ignore them next time!
2007-05-24 13:36:15 +00:00
MW f1af78d684 Stage 2: GridServices build files should be fixed now, Someone will need to test it under nant, and the releng scripts might need updating as we now have two solutions.
Also the build order for the two solutions should be to compile the OpenSim Solution first and then the GridServices one, as the common projects are referenced by DLL in the Gridservices.
2007-05-24 13:08:36 +00:00
MW f95b6081cb Renamed the new Directories. (removed the "-Source" from the end of them) 2007-05-24 12:35:32 +00:00