Commit Graph

38 Commits (26a65b35bde7efd0b9056346b80093b16b743962)

Author SHA1 Message Date
MW 29a8425342 Deleted files under OpenSim.Framework/Interfaces/Remoting/ as they are currently unused and would need rewriting when we do get .net remoting added.
Fixed compile error that happened due to the deleting of ClientView.Grid.
2007-06-12 16:06:14 +00:00
MW a7b55fb26f Some rearranging of folders in OpenSim.Region 2007-06-12 14:50:08 +00:00
mingchen c43725874f *Fixed sugilite 2007-06-11 19:17:31 +00:00
mingchen 6a560957be *Removed missing file in csproj
*Removed Avatar.Client.cs (unused)
2007-06-11 19:01:50 +00:00
mingchen 5c3a4f52f4 *Removed SimProfileBase from OpenSim (Unused/Depreciated)
*Updated prebuild.xml
2007-06-11 18:27:07 +00:00
mingchen 304ebe22a2 *Removed OSVector3 and replaced with libsecondlife.LLVector3 2007-06-11 17:58:14 +00:00
mingchen 512c1670af *Added and updated copyright headers on all files in both OpenSim and OGS 2007-06-11 17:36:50 +00:00
MW 736f211c94 Started to add/update copyright notice in sugilite. 2007-06-11 16:43:26 +00:00
MW 2f2ec10172 A few small changes and hopefully fixed the nant build problem (OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console). 2007-06-11 16:13:52 +00:00
MW ed80c7ae32 Added AttachObject method to IClientAPI.
Added RequestAvatar(LLUUID avatarID) method to world.
2007-06-11 10:24:24 +00:00
MW 488e716208 Prim creation working. 2007-06-10 15:43:04 +00:00
MW ab009fe36a Another bug fix 2007-06-10 13:19:48 +00:00
MW 6cfad7ff14 a few bug fixes 2007-06-10 13:14:46 +00:00
MW 76324e73d3 allows the texture of the created/sent primitive to be set. 2007-06-10 13:06:38 +00:00
MW 318862f75e Added Primitive sending methods to the IClientAPI (and implemented in ClientView.API), but currently untested. 2007-06-10 13:01:28 +00:00
lbsa71 4224b695ac * LogFile now defaults to "{apptype}.log"
* cleaned away suo and user files.
* added handy string chat variety to the API
* Moved LockPhysicsEngine on World to SyncRoot on IWorld
* Introduced NextLocalId instead of World fuggliness.
* Transformed GetRegionInfo to Property on IWorld for great justice
* Extracted default wearables (good to have)
* Deleted unused BaseServer
* Used IWorld instead of World wherever possible
* The client constructor's not getting unused port any longer.
* Extracted ClientView factoring so PacketServer can be tweaked.
* Added SendLayerData to World
* Made WorldBase abstract and cleaned it up a bit
* added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn
* Added code for two examples (but not in prebuild yet)
2007-06-09 21:45:58 +00:00
mingchen fa8f143aec *Reorganized RegionServerCommsManager for OGS and local support 2007-06-09 21:04:13 +00:00
MW 3658015de8 Number of small changes. 2007-06-09 11:13:02 +00:00
mingchen 09dac6b558 *Adding configuration settings for master avatars
*Sandbox mode password is there, but should I store this in config and ask every time?
2007-06-09 00:47:02 +00:00
mingchen 2c04171990 *Added delegates and events for parcel and estate management
*Only thing left is to get the master user setup in both sandbox and grid mode
2007-06-08 21:30:51 +00:00
mingchen 8157182d37 *RegionInfo in Avatar class now protected again (oops, my fault) 2007-06-08 19:30:27 +00:00
mingchen 2239ecba18 *Merged EstateManager, EstateSettings, ParcelManager,Parcel, and ParcelData classes
*Incorporated EstateSettings into the RegionInfo class
*Next step is to load from db, save to db the parcel and estate settings
2007-06-08 19:10:55 +00:00
mingchen 93c36b8865 *Added EstateSettings.cs and ParcelData.cs to OpenSim.Framework.Types 2007-06-08 17:09:51 +00:00
MW 6acfd0ddea prebuild.xml should be fixed/updated. 2007-06-08 16:16:32 +00:00
MW f4448fcd7d After nearly a hour of searching for an annoying bug (which turned out to be a new statement one line outside the loop it should have been in)....Multi-Regions in a single instance work, there is no Grid mode communication, so it can only be tested in sandbox mode right now.
All you need to do is put .xml files for each region you want to be ran by the single server inside the "bin\Regions" folder (make sure none of the settings in those .xml files conflict with each other) and then startup the server and login, Any neighbouring regions that are being ran in the instance should show up.  (However there is still no movement or anything) 
Now time to refine the communications interfaces!
2007-05-31 17:33:52 +00:00
MW e92ab35b05 Another commit as ordered by robl 2007-05-31 16:30:42 +00:00
MW 564a97b508 Implementing a test Communications manager to test some of the interfaces (likely this test version will morph into the sandbox version) 2007-05-31 15:31:31 +00:00
MW a575bc38d6 More work on OpenGrid.Framework.Communications 2007-05-31 14:22:14 +00:00
MW c194bfbada 2007-05-31 12:52:17 +00:00
MW 33b8fe52d6 2007-05-31 12:05:32 +00:00
MW c35d360d44 Started work on OpenGrid.Framework.Communications 2007-05-31 11:28:11 +00:00
MW b2f16fd4e1 Now We need to test to see if we can login 2007-05-29 18:07:17 +00:00
MW 4d0261ed22 2007-05-29 17:57:03 +00:00
MW cb33169fe6 2007-05-29 17:49:39 +00:00
MW b2eb26e4ba number of changes 2007-05-29 09:16:18 +00:00
MW c746a2f9f4 Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 2007-05-27 18:52:42 +00:00
MW 06387d0344 Goodbye World 2007-05-26 14:55:17 +00:00
MW 3436961bb5 Start of rewrite 5279! 2007-05-26 13:40:19 +00:00