Commit Graph

32 Commits (281eb0c626a840ff2dcf375684dccb72f1a24721)

Author SHA1 Message Date
Justin Clark-Casey (justincc) 041f253e2b minor: comment out region interface registration log msg I accidentally left in last week
also changes one log message to print out full exception stack trace on both mono/.net instead of just .net
2010-06-04 18:08:40 +01:00
Justin Clark-Casey (justincc) 191db0e6a4 get TestSaveIarV0_1() uncommented but not running as a test yet since I didn't get the authentication server to work and my brain is about to fizzle out my ears 2010-05-28 23:14:24 +01:00
Justin Clark-Casey (justincc) fff5459f4d Add ability to load IARs directly from URIs
So, something like

load iar Justin Clark-Casey / PASSWORD http://justincc.org/downloads/iars/my-great-items.iar

Will load my IAR directly from the web.
2010-05-28 20:07:15 +01:00
Diva Canto 2a1e45f657 Finalized the client's TCP IP address verification process for HG1.5. 2010-05-15 19:25:14 -07:00
Dan Lake 62e0b53ca4 Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files. 2010-03-19 15:16:44 -07:00
Diva Canto f4c165afe7 Bug fix: store correct position information upon logout. Fixes mantis #4608 2010-03-06 08:21:54 -08:00
Melanie 1f45e6c649 Merge branch 'master' into presence-refactor
This brings presence-refactor up to master again
2010-02-22 03:00:59 +00:00
Justin Clark-Casey (justincc) 052f2b3e27 minor: Make SOG.DelinkFromGroup() return the newly delinked scene object instead of void 2010-02-16 14:36:08 +00:00
Diva Canto c5ea783526 OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. 2010-01-11 07:51:33 -08:00
Diva Canto a8901a40f4 Simulation handlers (agents & objects) completed. 2009-12-31 09:25:16 -08:00
John Hurliman 0c466b28bb Move the calculation of time dilation from the scene to the physics engine. The scene is still the one reporting dilation so this does not break the API or remove flexibility, but it gets the calculation happening in the right place for the normal OpenSim usage. The actual calculation of physics time dilation probably needs tweaking 2009-10-27 16:24:43 -07:00
John Hurliman 0b1726b524 Removing the ClientManager reference from IScene and hiding it entirely inside Scene as an implementation detail. This will reduce programming error and make it easier to refactor the avatar vs client vs presence mess later on 2009-10-26 16:48:43 -07:00
John Hurliman c893761319 * Unregister event handlers in LLUDPServer when a client logs out and disconnects
* Move ViewerEffect handling to Scene.PacketHandlers
* Removing the unused CloseAllAgents function
* Trimming ClientManager down. This class needs to be reworked to keep LLUDP circuit codes from intruding into the abstract OpenSim core code
2009-10-13 12:50:59 -07:00
Jeff Ames ee205e7e81 Formatting cleanup. 2009-10-01 01:17:47 +09:00
Diva Canto 5d09c53a1a Unpacking the mess with OtherRegionUp, so we can have a real cache of the neighbours in the grid service modules. 2009-09-27 10:14:10 -07:00
Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Melanie Thielker e206a9ce88 Remove some no longer needed debug.
Fixes Mantis #9520
2009-05-13 00:58:10 +00:00
Melanie Thielker 88371e4f98 Fix interface registration/deregistration mechanics 2009-05-12 23:49:42 +00:00
diva 7bf1d111e2 Bug fix in SceneBase.RequestModuleInterface. Check that the list's count is greater than 0. 2009-05-12 23:06:43 +00:00
Justin Clarke Casey 257fc5515a * minor: remove some mono compiler warnings, minor cleanup 2009-05-04 15:38:36 +00:00
Melanie Thielker 8ac4ec738b Create a working configuration hook to allow LLClient parameters from
Opensim.ini to take force
2009-05-04 01:57:18 +00:00
Melanie Thielker 66e25abbfe Plumb conifg into the client views. Add config option to configure packet
dropping.
2009-05-02 17:31:49 +00:00
Melanie Thielker 55a69f3f2d Improve prim sending by combining multiple prim updates into a single packet 2009-05-01 16:29:15 +00:00
Johan Berntsson 119aeeed7d Another cleanup: Region_Status renamed to RegionStatus, and a usage comment added 2009-04-15 04:15:47 +00:00
Homer Horwitz b717f991ed Remove m_moduleCommands. It wasn't used anywhere; probably a left-over from before ICommander times 2009-04-13 21:23:24 +00:00
Homer Horwitz 648452dd91 - Add new RegionModulesControllerPlugin to the application modules
- Change several classes to use the new plugin for handling of region-modules
  (NOTE: No regionmodule is using this yet)
- Add necessary prebuild parts (don't forget to runprebuild)
Attention: Work in progress. This shouldn't break anything, but you never know...
2009-04-05 17:08:11 +00:00
Justin Clarke Casey 93837807ff * refactor: remove AssetCache field hanging off Scene
* This is always available at Scene.CommsManager.AssetCache
2009-02-16 19:15:16 +00:00
Melanie Thielker 9bfbfa381a Add proper handling for shared vs. unshared modules to the command
interface. Shared modules will now only get added once, so the command
handler is called once per module, not once per scene. Removal of scenes
has no adverse effects. Nonshared modules will be called for each scene.
2009-02-10 23:15:48 +00:00
Sean Dague 8088802c21 From Alan Webb <awebb@linux.vnet.ibm.com>
These changes replace all direct references to the AssetCache with
IAssetCache. There is no change to functionality. Everything works as
before.

This is laying the groundwork for making it possible to register
alternative asset caching mechanisms without disrupting other parts of
OpenSim or their dependencies upon AssetCache functionality.
2009-02-09 21:47:55 +00:00
Melanie Thielker 54c6a920ba Replace the console for all OpenSim apps with a new console featuring command
line editing, context sensitive help (press ? at any time), command line
history, a new plugin command system and new appender features thet let you
type while the console is scrolling. Seamlessly integrates the ICommander
interfaces.
2009-02-07 12:25:39 +00:00
Justin Clarke Casey 00a3cbd6fa * Implement help <command> from the region console
* So at the moment once can type 'help terrain fill' as well as 'terrain fill help'
* Current implementation is a transient hack that should be tidied up soon
2009-02-06 18:18:01 +00:00
Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.

The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.

I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00