Adam Frisby
2f8acdbe50
* Applying Mantis #1852 - Plugin Provider refactoring. Courtesy of Ryan/Sempuki.
2008-07-30 08:17:19 +00:00
MW
0710fbb45e
Fixed the missing reference to a texture in TexturesAssetSet.xml , reported in mantis 1848. Not sure why the ids on some textures had got changed in there and the reference to femalebody.jp2 removed.
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I don't think this is the only problem with avatar appearances though, as I've still seen the puffs of smoke even with that texture set correctly. Seems that anytime where before you would have seen a grey ruth, you now get a puff of smoke. So looks like a urgent drive is needed to fix the avatar appearance system.
2008-07-29 08:50:46 +00:00
Sean Dague
f69ae29e39
remove void keyword for osWeatherMap.lsl. Update asset and inventory
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uuids so that these new versions will show up in systems where they were
before.
2008-07-28 14:13:48 +00:00
Melanie Thielker
9fca0aca64
Reinstate the configuration option on XEngine's use of the lexical
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compiler. Changes the default in OpenSim.ini.example to "true" to
allow for a broader user base for testing.
2008-07-28 00:40:35 +00:00
MW
17ea010b92
applied mantis patch 1833 , thanks kinoc
2008-07-27 17:48:26 +00:00
Dr Scofield
c724e38433
oops. forgot to add addin.xml for GridInfoPlugin. also, slight
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reordering of plugin initialisation to ensure that it will return base
information about grid, even if [GridInfo] config section is not
there.
2008-07-25 17:06:26 +00:00
Dr Scofield
b5f23b4c9c
first cut at a GridInfo plugin (mantis #1825 ). Currently just spits
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out everything in the [GridInfo] section :-D Also, not yet LLSD but
XmlRpc, LLSD via GET will follow. OpenSim.ini.example contains sample
values and explanation. Oh, and default values provided are
platform: OpenSim
mode: standalone | grid
have fun.
2008-07-25 16:56:46 +00:00
Mike Mazur
6256078876
Thanks, sempuki, for a patch that adds .addin.xml for MSSQL and SQLite users.
2008-07-23 05:53:54 +00:00
Mike Mazur
c9fca5315c
Remove duplicate definitions in addin.xml files. How'd that happen anyway?
2008-07-23 04:32:09 +00:00
Mike Mazur
a0930aa80d
Thanks, sempuki, for a patch that moves control of Mono.Addins from source attributes to external XML files. Fix issues 1682 and 1786.
2008-07-23 03:08:31 +00:00
Melanie Thielker
09641bd999
Change the OopenSim.ini default to 256m for nonphysical prims, to
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get future public installations on a more sane footing.
2008-07-20 16:50:15 +00:00
Melanie Thielker
8ae7dc628b
Make the max sizes of physical and nonphysical prims configurable in OpenSim.ini
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Defaulted to 65536 and 10, respectively
2008-07-20 15:19:26 +00:00
Melanie Thielker
a73d87ef16
Introduce a separate connection string for estates, which defaults to the one gi
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ven for the region datastore. Removes the flag to store prim inventories, which are now always stored.
2008-07-18 20:50:47 +00:00
Justin Clarke Casey
e1b7ace453
* Try new ruth avatar settings correction suggested by jenni in http://opensimulator.org/mantis/view.php?id=1769
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* Thanks jenni
2008-07-18 11:20:30 +00:00
Mike Mazur
2558f8ac31
Make scripts LSL compliant.
2008-07-18 04:51:36 +00:00
Melanie Thielker
d85774c101
Patch #9142 (No mantis)
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Add a config option to OpenSim.ini to select between script compilers
in the XEngine without recompile.
Set UseNewCompiler=true in OpenSim.ini and try it out.
Creates the ICodeConverter interface and adapts the new compiler to it.
2008-07-12 01:34:36 +00:00
Charles Krinke
cda5269391
Mantis#1682. Revert temporarily, Sempuki's mono addins patch
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while he studies the issues in Windows a little bit.
2008-07-11 02:04:02 +00:00
Charles Krinke
7fd63d9dc8
Mantis#1682. Thank you kindly, Sempuki for a patch that:
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Move control of Mono.Addins from source attributes to external XML files.
This removes a lot of coupling of the source with Mono.Addins
2008-07-10 13:45:46 +00:00
Charles Krinke
66cf44f06a
Mantis#1681. Adding Vytek's submittal of DotNetOpenMail.dll
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to our bin/ directory in anticipation of a reformatted
llEmailFunction patch including a commented out
OpenSim.ini.example
2008-07-08 01:07:32 +00:00
Johan Berntsson
382fb8cea6
The new llScript-cs parser. Thanks Mike
2008-07-04 08:59:41 +00:00
Justin Clarke Casey
1187cd0d3d
* elminate now pointless inv type fields from OpenSim library xml
2008-07-02 16:34:24 +00:00
Justin Clarke Casey
442a938a3f
* fix a bug where I was assuming all entities would be SceneObjectGroups - of course, some are ScenePresences
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* would be nice to have a separate list in InnerScene in the future since a lot of methods end up screen entities for SOGs
2008-06-27 18:18:44 +00:00
Jeff Ames
56802afff4
Update svn properties. Minor formatting cleanup.
2008-06-26 20:04:06 +00:00
MW
682ec53420
As per the suggestion on the mailing list, added support for a OpenSim.xml config file, instead of a ini file. INI files still work the same as they did before, just now if a ini file isn't found, it looks for a OpenSim.xml file (of course in xml format) and if found uses that.
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Includes a OpenSim.Example.xml for reference (the default settings saved as a xml file).
2008-06-26 17:20:08 +00:00
Sean Dague
f9f65deb30
add a reference to the enabled = true stanza for
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IRC that I found in the source but never made it back
to the example config
2008-06-25 17:50:58 +00:00
Jeff Ames
e9a61e7c74
Update svn properties.
2008-06-23 05:15:30 +00:00
Sean Dague
0c84c27265
content fridays. A whole bunch of new stock animations from Mo Hax
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at IBM for distribution with OpenSim.
2008-06-20 20:09:22 +00:00
Jeff Ames
9cde1c4b82
Update OS X ODE binary to opensim-libs r46.
2008-06-20 07:47:55 +00:00
Teravus Ovares
e02a2e31e0
* Patch from nlin to enable DIF state file writing from the ODEPlugin
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* Rebuilt libode.so, ode.dll
* If you roll your own ODE library, make sure to update your opensim-libs.
2008-06-20 04:57:32 +00:00
Charles Krinke
0fe5c5eadf
Mantis#1566. Thank you kindly for a number of
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sounds for the OpenSim library.
2008-06-19 03:30:13 +00:00
Sean Dague
33c40c0e0d
typo in xml
2008-06-18 23:06:02 +00:00
Sean Dague
6753578465
commit justin's grafitti board to the base OpenSim script
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library.
2008-06-18 22:56:04 +00:00
Sean Dague
b57b24655c
contribute weather map cycling script using osDynamicTextures.
2008-06-18 19:38:30 +00:00
Sean Dague
2c78bdef84
fix minor xml fubar.
2008-06-18 19:28:13 +00:00
Sean Dague
7355d79881
prune all the empty script directories. Contribute
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my text board script to be part of the stock scripts.
2008-06-18 19:23:46 +00:00
Sean Dague
987c7498c3
the first pass at Asset Fridays. Contribution of a handshake
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animation from Mo Hax at IBM. This took us a while to sort out
the conversion path, expection more efficiency in the future.
2008-06-13 19:15:27 +00:00
Sean Dague
cdc4061426
rename to index.xml just to make this more consistant
2008-06-13 18:20:30 +00:00
Teravus Ovares
2b6487c832
* Added Prim drawing to the mainmap tile generation.. you can see blocks representing the prim now on the mainmap.
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* It isn't perfect since the blocks are square, however it's pretty good.
* Performance is also pretty good, however, if it takes too long for you, you can disable it in the OpenSim.ini
* You can see how long it takes in milliseconds on the console when it finishes.
2008-06-12 01:11:57 +00:00
Teravus Ovares
ed41ba8a3d
* Added a configuration option for allowing god script lsl methods.. such as llSetObjectPermMask. By default it's off.
2008-06-06 21:39:42 +00:00
Justin Clarke Casey
3703034511
* minor: doc tweak on last commit
2008-06-02 18:20:30 +00:00
Justin Clarke Casey
c61b779e97
* Add information and documentation about web region loading to OpenSim.ini.example
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* Also a very little bit of tidying up of this file - it's becoming a bit of a junkyard
2008-06-02 18:18:20 +00:00
Teravus Ovares
89fa5fd67e
Fixed half completed comment in OpenSim.ini.example.
2008-06-02 10:19:22 +00:00
Teravus Ovares
1a47ff8094
* This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.
2008-05-30 12:27:06 +00:00
Dr Scofield
42cdf3c240
Adding OnChatBroadcast event logic to EventManager providing
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a clean interface for Sim broadcasts. Added SimBroadcast support to
ChatModule.
Removing all code from IRCBridgeModule dealing with agent/client directly.
Cleaning up ChatModule.
Polishing IRC messages, adding support for "/me" (both directions).
2008-05-26 11:56:04 +00:00
Sean Dague
ceadfb6eb7
remove the appearance lines from the OpenSim.ini.example. They
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don't do anything now.
2008-05-19 21:50:56 +00:00
Jeff Ames
a4d84a6aed
Update ODE binary for OS X to opensim-libs r43
2008-05-19 13:47:58 +00:00
Teravus Ovares
00a1f0bab0
* This finishes the ODE options section of the OpenSim.ini.example. I've added 44 configurable options!
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* This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties.
* The options range from gravity.. to avatar movement speed, to friction management.. to object density.. to update throttling.
2008-05-16 20:16:33 +00:00
Jeff Ames
fbac37ad8c
Update svn properties.
2008-05-16 00:16:02 +00:00
Teravus Ovares
afd5da6851
* Adds various tweakable avatar control options to the OpenSim.ini.example.
2008-05-15 23:11:31 +00:00
Teravus Ovares
173d13b0a4
* Added about half of the planned ODE physics options to OpenSim.ini.example.
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* Some will do cool things, some will make your scene explode dramatically if you're not careful.
2008-05-15 06:35:01 +00:00