3717812ce0 
								
							
								 
							
						 
						
							
							
								
								refactor: In llCollisionSound() use existing GetInventoryItem() method rather than have it iterate through TaskInventory itself.  
							
							
							
						 
						
							2012-07-04 21:15:00 +01:00  
				
					
						
							
							
								 
						
							
							
								ae64d089c6 
								
							
								 
							
						 
						
							
							
								
								refactor: In llRemoveInventory() use existing GetInventoryItem() method rather than have it iterate through TaskInventory itself.  
							
							
							
						 
						
							2012-07-04 21:05:51 +01:00  
				
					
						
							
							
								 
						
							
							
								58b13d51a7 
								
							
								 
							
						 
						
							
							
								
								refactor: make llGiveInventory() use existing GetInventoryItem() method rather than iterate through TaskInventory itself.  
							
							
							
						 
						
							2012-07-04 20:57:48 +01:00  
				
					
						
							
							
								 
						
							
							
								5691a8b860 
								
							
								 
							
						 
						
							
							
								
								refactor: rename Watchdog.WATCHDOG_TIMEOUT_MS to DEFAULT_WATCHDOG_TIMEOUT_MS to reflect what it actually is  
							
							
							
						 
						
							2012-07-04 00:15:03 +01:00  
				
					
						
							
							
								 
						
							
							
								f7b4802577 
								
							
								 
							
						 
						
							
							
								
								Correct spelling mistake m_BanedViewers to m_BannedViewers  
							
							
							
						 
						
							2012-07-03 23:26:02 +01:00  
				
					
						
							
							
								 
						
							
							
								8183c2926d 
								
							
								 
							
						 
						
							
							
								
								minor: Add some method doc to HasGroupChanged and Schedule GroupForFull/PartUpdate() to indicate when region modules need to invoke them  
							
							
							
						 
						
							2012-07-03 23:19:11 +01:00  
				
					
						
							
							
								 
						
							
							
								3c9b9a848f 
								
							
								 
							
						 
						
							
							
								
								Fix issue in database tests where sogs being stored are not in a scene.  
							
							... 
							
							
							
							This puts an extra m_part.ParentGroup.Scene == null check at the top of SceneObjectPartInventory.QueryScriptStates() 
							
						 
						
							2012-07-03 22:58:58 +01:00  
				
					
						
							
							
								 
						
							
							
								3399596e0e 
								
							
								 
							
						 
						
							
							
								
								Adds a list of viewers that are allowed or banned from the region.  
							
							... 
							
							
							
							Signed-off-by: Melanie <melanie@t-data.com> 
							
						 
						
							2012-07-02 18:45:11 +01:00  
				
					
						
							
							
								 
						
							
							
								d32cf21576 
								
							
								 
							
						 
						
							
							
								
								Add preservation of running state of scripts when drag-copying.  
							
							
							
						 
						
							2012-07-01 18:30:59 +01:00  
				
					
						
							
							
								 
						
							
							
								1926de5a05 
								
							
								 
							
						 
						
							
							
								
								Remove some mono compiler warnings  
							
							
							
						 
						
							2012-06-30 01:25:39 +01:00  
				
					
						
							
							
								 
						
							
							
								a4551b027b 
								
							
								 
							
						 
						
							
							
								
								Removing unused handling of incoming create object by userID and itemID only.  
							
							... 
							
							
							
							It appears this was never actually used since attachments were rezzed in other code.
This was never available on remote simulator comms, only local. 
							
						 
						
							2012-06-30 01:14:49 +01:00  
				
					
						
							
							
								 
						
							
							
								56c776066c 
								
							
								 
							
						 
						
							
							
								
								Remove code listed for removal in 0.7.3 that handled script restart for incoming attachments from pre-fatpack regions (versions of OpenSimulator more than a year old)  
							
							
							
						 
						
							2012-06-30 01:06:37 +01:00  
				
					
						
							
							
								 
						
							
							
								0229e90dcc 
								
							
								 
							
						 
						
							
							
								
								Move update of the final optional ODE total frame stat inside the OdeLock rather than outside to avoid a very occasional race condition with the stat collection thread  
							
							
							
						 
						
							2012-06-29 01:02:35 +01:00  
				
					
						
							
							
								 
						
							
							
								e420f815dc 
								
							
								 
							
						 
						
							
							
								
								refactor: rename _collisionEventPrim to m_collisionEventActors and _collisionEventPrimChanges to m_collisionEventActorsChanges to reflect their actual contents.  
							
							... 
							
							
							
							These dictionaries handle all actor types, not just physical prims. 
							
						 
						
							2012-06-29 00:54:40 +01:00  
				
					
						
							
							
								 
						
							
							
								1a7be7b00e 
								
							
								 
							
						 
						
							
							
								
								Fix a regression where we stopped removing avatars from collision event reporting on logout, rather than stopping clearing their collision events.  
							
							... 
							
							
							
							This occurred in b18c8c8 
							
						 
						
							2012-06-29 00:36:50 +01:00  
				
					
						
							
							
								 
						
							
							
								0f6b7b6a41 
								
							
								 
							
						 
						
							
							
								
								If a link points to a non-existing item in FetchInventory caps, then don't try to add it to the return data rather than suffering an exception later on  
							
							
							
						 
						
							2012-06-29 00:11:44 +01:00  
				
					
						
							
							
								 
						
							
							
								f202c36106 
								
							
								 
							
						 
						
							
							
								
								Add IScene.Name for code clarity to replace the RegionInfo.RegionName used in many, many log messages.  
							
							
							
						 
						
							2012-06-29 00:03:22 +01:00  
				
					
						
							
							
								 
						
							
							
								bfa6896678 
								
							
								 
							
						 
						
							
							
								
								Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG directly instead of an item ID to then shuffle through attachments, saving CPU busywork.  
							
							... 
							
							
							
							Almost all callers already had the sog to hand.
Still checking that it's really an attachment, but now by inspecting SOG.AttachedAvatar 
							
						 
						
							2012-06-28 23:31:23 +01:00  
				
					
						
							
							
								 
						
							
							
								571fd966cb 
								
							
								 
							
						 
						
							
							
								
								Rather than iterating through all SOGs in the scene looking for the one that matches out fromItemID on detach, go through the agent's attachment sog list instead.  
							
							
							
						 
						
							2012-06-28 23:01:12 +01:00  
				
					
						
							
							
								 
						
							
							
								f263d6a910 
								
							
								 
							
						 
						
							
							
								
								Remove code that tried to delete an attachment back to inventory if RezSingleAttachmentFromInventoryInternal() returned null.  
							
							... 
							
							
							
							null would only ever be returned if the item couldn't be located within inventory and this would happen immediately.
In this case, derezzing wouldn't work anyway since there is no item to derez. 
							
						 
						
							2012-06-28 22:48:49 +01:00  
				
					
						
							
							
								 
						
							
							
								972b0b52f9 
								
							
								 
							
						 
						
							
							
								
								If rest of first line after colon is blank then still warn about running in XEngine if engine specified does not exist.  
							
							... 
							
							
							
							This is to take account of situations where the user was intending to specify a script engine using colon using its default language.
This probably generates few false positive as scripts are less likely to end a first line colon with a comment for other purposes. 
							
						 
						
							2012-06-28 21:30:36 +01:00  
				
					
						
							
							
								 
						
							
							
								25baa2d894 
								
							
								 
							
						 
						
							
							
								
								Avoid reporting false positives when a colon is in a comment in the first line of a script where the user was not trying to select a different script engine.  
							
							... 
							
							
							
							This works by only posting the "Selected engine unavailable" message if we're falling back on XEngine and the language is one handled by XEngine.
In cases where the language is not handled or not allowed, the user will still be notified by the later compiler error.
This avoids the overwhelming majority of false positives where the first line contains a : for other reasons (e.g. source control systems, vim settings, etc.)
Ultimately, I think it would be better to detect script language/engine with a mechanism that didn't just rely on : detection (e.g like #! in unix scripts). 
							
						 
						
							2012-06-28 01:01:18 +01:00  
				
					
						
							
							
								 
						
							
							
								f9769a9fcb 
								
							
								 
							
						 
						
							
							
								
								minor: reuse colon index calculation in XEngine.OnRezScript.  The index if a colon is found on the first line will always be the same as for the whole script.  
							
							
							
						 
						
							2012-06-28 00:37:23 +01:00  
				
					
						
							
							
								 
						
							
							
								bb48060b44 
								
							
								 
							
						 
						
							
							
								
								Fix issue in InventoryArchiveTestCase where it didn't call down to OpenSimTestCase.SetUp()  
							
							
							
						 
						
							2012-06-27 00:50:36 +01:00  
				
					
						
							
							
								 
						
							
							
								d043213317 
								
							
								 
							
						 
						
							
							
								
								refactor: Move ScenePresence <-> AgentData attachments copying code into AttachmentsModule.  
							
							
							
						 
						
							2012-06-27 00:41:46 +01:00  
				
					
						
							
							
								 
						
							
							
								5bec5bcf71 
								
							
								 
							
						 
						
							
							
								
								Automatically disable log4net before each regression test so that logging is confined to a single test if it's turned on.  
							
							... 
							
							
							
							This involves making test classes inherit from a common OpenSimTestCase.
This will be applied to more classes as required. 
							
						 
						
							2012-06-27 00:01:51 +01:00  
				
					
						
							
							
								 
						
							
							
								87ca820f9b 
								
							
								 
							
						 
						
							
							
								
								Replace "kill uuid" console command with the more consistent "delete object uuid", which was present in the last opensim release.  
							
							
							
						 
						
							2012-06-26 23:28:48 +01:00  
				
					
						
							
							
								 
						
							
							
								0b29877790 
								
							
								 
							
						 
						
							
							
								
								Fix output for help on some object region console commands  
							
							
							
						 
						
							2012-06-26 23:15:15 +01:00  
				
					
						
							
							
								 
						
							
							
								97437feb06 
								
							
								 
							
						 
						
							
							
								
								Show region positions in "show regions" robust console command  
							
							
							
						 
						
							2012-06-26 23:05:10 +01:00  
				
					
						
							
							
								 
						
							
							
								2524517986 
								
							
								 
							
						 
						
							
							
								
								minor: correct GridService "show regions" cibsike cinnabd usage statement  
							
							
							
						 
						
							2012-06-26 22:54:41 +01:00  
				
					
						
							
							
								 
						
							
							
								99954c1498 
								
							
								 
							
						 
						
							
							
								
								refactor: Remove unnecessary AttachmentModuleTests.m_userId in favour of local variables  
							
							
							
						 
						
							2012-06-26 22:53:08 +01:00  
				
					
						
							
							
								 
						
							
							
								2b82c421ad 
								
							
								 
							
						 
						
							
							
								
								refactor: Use local attachment module variables instead of global m_attMod.  
							
							... 
							
							
							
							This also avoids confusion between tests where one sets up m_attMod and another accidentally uses it after failing to set one up itself. 
							
						 
						
							2012-06-26 22:31:25 +01:00  
				
					
						
							
							
								 
						
							
							
								4329cc7b8a 
								
							
								 
							
						 
						
							
							
								
								refactor: make m_presence a local variable in all AttachmentsModuleTests since it doesn't need to be global and some tests set up more than one sp  
							
							
							
						 
						
							2012-06-26 22:21:54 +01:00  
				
					
						
							
							
								 
						
							
							
								32a4ce94f0 
								
							
								 
							
						 
						
							
							
								
								Add regression test to check that attachments in source region are deleting when an agent teleports to a neighbouring region  
							
							
							
						 
						
							2012-06-26 22:16:44 +01:00  
				
					
						
							
							
								 
						
							
							
								340005c5bf 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-06-26 22:12:39 +01:00  
				
					
						
							
							
								 
						
							
							
								4b6c3fd4bb 
								
							
								 
							
						 
						
							
							
								
								If crossing attachments into another region pre-fatpack, clone objects before changing properties to avoid hud display race condition with update threads.  
							
							... 
							
							
							
							This matches behaviour in fatpack crossing, where attachments are cloned before their properties are changed.
This only applies to crossings to simulators running code released before April 2011. 
							
						 
						
							2012-06-26 21:06:47 +01:00  
				
					
						
							
							
								 
						
							
							
								988112d446 
								
							
								 
							
						 
						
							
							
								
								Add stub for llCastRay  
							
							
							
						 
						
							2012-06-26 15:15:25 -04:00  
				
					
						
							
							
								 
						
							
							
								1f22b29ca3 
								
							
								 
							
						 
						
							
							
								
								Add much easier ConsoleDisplayTable AddColumn() and AddRow() methods.  
							
							... 
							
							
							
							Use these for new "show regions" command rather than old cumbersome stuff. 
							
						 
						
							2012-06-26 00:40:46 +01:00  
				
					
						
							
							
								 
						
							
							
								5292b8b8be 
								
							
								 
							
						 
						
							
							
								
								Add "show regions" console command to ROBUST to show all regions currently registered.  
							
							... 
							
							
							
							Command is not added in standalone, which has its own version of "show regions" that can also show estate name 
							
						 
						
							2012-06-26 00:34:37 +01:00  
				
					
						
							
							
								 
						
							
							
								854f2a913c 
								
							
								 
							
						 
						
							
							
								
								Add "show region at" command to grid service to get the details of a region at a specific location.  "show region" command becomes "show region name" to disambiguate  
							
							... 
							
							
							
							This is the same format as used by "show object name", etc.
"deregister region" also becomes "deregister region id" 
							
						 
						
							2012-06-25 23:55:14 +01:00  
				
					
						
							
							
								 
						
							
							
								f5316984ab 
								
							
								 
							
						 
						
							
							
								
								minor: update currently commented out log message at top of AvatarFactoryModule.SetAppearance() for future use  
							
							
							
						 
						
							2012-06-25 23:31:22 +01:00  
				
					
						
							
							
								 
						
							
							
								e5b739aaeb 
								
							
								 
							
						 
						
							
							
								
								When attachments are being saved and deleted for a closing root agent, delete first to avoid a hud race condition with update threads.  
							
							... 
							
							
							
							If delete doesn't occur first then the update thread can outrace the IsAttachment = false necessary to save attachments and send hud artifacts to other viewers. 
							
						 
						
							2012-06-25 22:48:13 +01:00  
				
					
						
							
							
								 
						
							
							
								5301648cff 
								
							
								 
							
						 
						
							
							
								
								In AttachmentsModule.DetachSingleAttachmentToInvInternal(), remove attachment before changing properties for correct inventory serialization.  
							
							... 
							
							
							
							Serialization of attachments requires IsAttachment = false so that correct positions are serialized instead of avatar position.
However, doing this when a hud is still attached allows race conditions with update threads, resulting in hud artifacts on other viewers.
This change sets SOG.IsDeleted before serialization changes take place (IsDeleted itself is not a serialized property).
LLClientView then screens out any deleted SOGs before sending updates to viewers. 
							
						 
						
							2012-06-25 21:08:19 +01:00  
				
					
						
							
							
								 
						
							
							
								6d3ee8bb39 
								
							
								 
							
						 
						
							
							
								
								Fix script "Running" behavior  
							
							... 
							
							
							
							Unchecking "Running" box in script editor now persists. This fixes http://opensimulator.org/mantis/view.php?id=6057  
							
						 
						
							2012-06-23 04:15:14 -04:00  
				
					
						
							
							
								 
						
							
							
								78143769bf 
								
							
								 
							
						 
						
							
							
								
								Resolve various race conditions between accessing and removing external script URLs by more consistently locking on m_UrlMap  
							
							
							
						 
						
							2012-06-22 23:49:52 +01:00  
				
					
						
							
							
								 
						
							
							
								dca04c7b61 
								
							
								 
							
						 
						
							
							
								
								Avoid a race condition where an incoming request to a script external URL can trigger an exception is the URL was being removed at the same time.  
							
							... 
							
							
							
							This involves three steps
1) Return gracefully in UrlModule.HttpRequestHandler() instead of throwing an exception when the url cannot be found in its index
2) Return true instead of false in HasEvents() if no matching request is found in the map.  This call will only happen in the first place for raced requests.
3) Return a 404 in GetEvents() if the request is not in the index, rather than a blank 200 OK.
Many thanks to Tom Haines in http://opensimulator.org/mantis/view.php?id=6051  for doing some of the work on this. 
							
						 
						
							2012-06-22 23:16:18 +01:00  
				
					
						
							
							
								 
						
							
							
								80a41e670d 
								
							
								 
							
						 
						
							
							
								
								Avoid race condition between m_PrimObjects iteration in XEngine.PostObjectEvent and places where the list is modified by extending the m_PrimObjects lock.  
							
							
							
						 
						
							2012-06-22 02:23:25 +01:00  
				
					
						
							
							
								 
						
							
							
								9f3feeff8d 
								
							
								 
							
						 
						
							
							
								
								If starting scripts on initial sim start, provide INFO level log feedback each time 50 scripts have been started.  
							
							... 
							
							
							
							This is to provide an indication of what's happening now that the default isn't to report every single script start.
Changes XEngine logging level in OpenSim.exe.config from WARN to INFO. 
							
						 
						
							2012-06-22 02:10:27 +01:00  
				
					
						
							
							
								 
						
							
							
								f907182ab2 
								
							
								 
							
						 
						
							
							
								
								Eliminate unnecessary extra call to TriggerEmptyScriptCompileQueue in XEngine.DoOnRezScriptQueue()  
							
							... 
							
							
							
							The later invocation of this function will happen on an empty compile queue. 
							
						 
						
							2012-06-22 01:57:14 +01:00  
				
					
						
							
							
								 
						
							
							
								4cf49369b5 
								
							
								 
							
						 
						
							
							
								
								Stop flicking IsAttachment false and then true in AttachmentsModule.UpdateAttachmentPosition() in order to avoid a hud update race condition.  
							
							... 
							
							
							
							Previously, setting IsAttachment to false then true was necessary to serialize the updated attachment object information.
However, UpdateAttachmentPosition no longer does this update.
Whilst IsAttachment is set to false there is a race condition where the update thread can wrongly send hud object updates to clients that do not own the hud, resulting in screen artifacts. 
							
						 
						
							2012-06-22 01:43:26 +01:00