Commit Graph

16 Commits (3b06891252ba42cb9c7d80171dd914f770df7d35)

Author SHA1 Message Date
UbitUmarov 3b06891252 dont break asset cache folders spread more than needed 2020-07-30 18:10:06 +01:00
UbitUmarov 87eb2fa9da cosmetics 2019-07-30 17:51:20 +01:00
UbitUmarov 007adce081 missing updated files 2018-05-26 19:02:09 +01:00
UbitUmarov 06d6c4abda breaking map a bit more... 2018-05-15 23:56:12 +01:00
UbitUmarov 4837a8a8fa breaking map (warp3d); remove warp3d viewport code not realy used and confusing my last neuron 2018-05-07 17:29:19 +01:00
UbitUmarov 00cc17c239 breaking map (warp3d) 2018-05-06 23:28:36 +01:00
UbitUmarov b91c0f0d01 remove some debug lines 2018-05-06 18:04:56 +01:00
UbitUmarov dffa628966 break nap a bit more, add options ExportMapAddScale, ExportMapAddRegionName and (warp3d) AverageTextureColorOnMapTile 2018-05-06 17:32:03 +01:00
Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
UbitUmarov a11edceb00 seems to compile ( tests comented out) 2015-09-02 19:54:53 +01:00
UbitUmarov 371c9dd2af bad merge? 2015-09-01 14:54:35 +01:00
UbitUmarov 2e15ed80cd fixes on warp3D 2015-08-19 12:08:45 +01:00
Robert Adams 54a4b9eab4 varregion: Update Warp3D to properly handle varregions.
This includes additions to Warp3D:
   Optional rendering of mesh and scupltie prims (INI parameter. Off by default)
   Texturing of large prims (INI parameter. On by default)
   Better garbage collection
2014-01-19 07:33:56 -08:00
Justin Clark-Casey (justincc) ec6a195e40 When generating a Warp3D texture, set the detailTexture[i] variable on resize from the JPEG2000 original rather than only saving it to disk.
This appears to be the cause of the warp 3d exception seen when starting a new region for the first time.
Subsequent starts were okay because resized saved bitmap was correctly retrieved from disk.
Should fix http://opensimulator.org/mantis/view.php?id=5204 and http://opensimulator.org/mantis/view.php?id=5272
2012-07-14 01:11:30 +01:00
Justin Clark-Casey (justincc) 2b0de66216 Actively dispose of Bitmaps in Warp3D image module and world map module once we've finished with them.
This might help with memory leakage issues though I suspect it won't.
2012-06-06 04:11:16 +01:00
Melanie 27340f616e Addign the new / renamed files for previous commit 2010-10-03 16:34:55 +01:00