46781253c3 
								
							
								 
							
						 
						
							
							
								
								fix comments in physics section of [Startup] to reflect the actual default engine.  
							
							
							
						 
						
							2014-07-25 12:30:09 -04:00  
				
					
						
							
							
								 
						
							
							
								fa59cddc28 
								
							
								 
							
						 
						
							
							
								
								remove old and dead code that its only making it hard to understand  
							
							
							
						 
						
							2014-07-25 13:03:40 +01:00  
				
					
						
							
							
								 
						
							
							
								e85291329b 
								
							
								 
							
						 
						
							
							
								
								Add suppression of grid-side "show regions" command in simulator console for Hypergrid setups as well as normal grid.  
							
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							Should have been done in recent commit 6048dfcdhttp://opensimulator.org/mantis/view.php?id=7281  
							
						 
						
							2014-07-25 02:02:07 +01:00  
				
					
						
							
							
								 
						
							
							
								cc61681484 
								
							
								 
							
						 
						
							
							
								
								Revert "Write UDP statistics to the log, not just the console (e.g., "show queues")"  
							
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							Fixes http://opensimulator.org/mantis/view.php?id=7280 
It can't be done this way because the stats data needs to show up on the console at all log levels, not just debug.
But this means setting it to log at fatal, which is not appropriate for this stuff in the log.
I understand the desire but this has to be done some other way, perhaps by (yet another) config parameter.
Also, this was already being done with the ClientStatsReport but that also should be done in another way, I think.
This reverts commit 5d53412766 
							
						 
						
							2014-07-25 01:56:41 +01:00  
				
					
						
							
							
								 
						
							
							
								86a9710e77 
								
							
								 
							
						 
						
							
							
								
								change previus code, send a NoEvents response back to http server, even  
							
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							if we know there is no one there, so that the server finishes handling
 it. 
							
						 
						
							2014-07-24 23:32:39 +01:00  
				
					
						
							
							
								 
						
							
							
								086bc6f748 
								
							
								 
							
						 
						
							
							
								
								Add missing default female hair texture for Ruth avatar.  
							
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							This was not in library assets despite being referred to in assets/BodyPartsAssetSet/base_hair.dat
Texture ID is 7ca39b4c-bd19-4699-aff7-f93fd03d3e7b
Taken from https://github.com/openmetaversefoundation/simiangrid/blob/master/Grid/default_assets/Default%20Female%20Hair-7ca39b4c-bd19-4699-aff7-f93fd03d3e7b.j2c  
							
						 
						
							2014-07-24 20:03:19 +01:00  
				
					
						
							
							
								 
						
							
							
								ee951f7a10 
								
							
								 
							
						 
						
							
							
								
								EventQueueGetModule: dont reuse queues, we dont know whats there; make  
							
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							pool silently loose requests for unknown avatars, or they will stay active
until timeout after close ( possible not a big problem after not reusing
queues ? ) 
							
						 
						
							2014-07-24 17:14:14 +01:00  
				
					
						
							
							
								 
						
							
							
								05d071a430 
								
							
								 
							
						 
						
							
							
								
								let BlockingQueue timeout work as its suposed to and not wait for ever  
							
							
							
						 
						
							2014-07-24 05:37:56 +01:00  
				
					
						
							
							
								 
						
							
							
								6c3e08e18d 
								
							
								 
							
						 
						
							
							
								
								revert my change of not adding physcis to a failed avatar transfer. This  
							
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							may need a better fix later ( doing a stand elsewhere?) 
							
						 
						
							2014-07-24 00:58:23 +01:00  
				
					
						
							
							
								 
						
							
							
								9936f13c1b 
								
							
								 
							
						 
						
							
							
								
								on transfer fail of sited avatars, only do  
							
							
							
						 
						
							2014-07-24 00:56:48 +01:00  
				
					
						
							
							
								 
						
							
							
								46695ddbfe 
								
							
								 
							
						 
						
							
							
								
								fix line ending  
							
							
							
						 
						
							2014-07-24 00:30:38 +01:00  
				
					
						
							
							
								 
						
							
							
								8808549669 
								
							
								 
							
						 
						
							
							
								
								on sit use root prim camera at and eye if child as neither  
							
							
							
						 
						
							2014-07-23 23:09:13 +01:00  
				
					
						
							
							
								 
						
							
							
								f6af5f4996 
								
							
								 
							
						 
						
							
							
								
								change last commit setting intransit without messing flight  
							
							
							
						 
						
							2014-07-23 22:28:51 +01:00  
				
					
						
							
							
								 
						
							
							
								f9ae7ea2e6 
								
							
								 
							
						 
						
							
							
								
								do CompleteMovement with InTransit set as core  
							
							
							
						 
						
							2014-07-23 21:14:35 +01:00  
				
					
						
							
							
								 
						
							
							
								237075ce21 
								
							
								 
							
						 
						
							
							
								
								cleanup a bit presence CheckForBorderCrossing removing dead code  
							
							
							
						 
						
							2014-07-23 20:31:54 +01:00  
				
					
						
							
							
								 
						
							
							
								d64a50ac9b 
								
							
								 
							
						 
						
							
							
								
								changed locations of m_originRegionID setting to where current core has  
							
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							them. Changed avatar AbsolutePosition, it still didnt assume m_pos as
 relative to root prim. ( forgot to commit before) ( this sit may still
 have loose ends, specially around the use of OffsetPosition that is now
 relative to root prim and was relative to prim) 
							
						 
						
							2014-07-23 19:56:06 +01:00  
				
					
						
							
							
								 
						
							
							
								f236b2e5d3 
								
							
								 
							
						 
						
							
							
								
								request.DoHTTPGruntWork(..) is  now identical to our version, so use  
							
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							those again, getting code closer to os
 again 
							
						 
						
							2014-07-23 02:14:15 +01:00  
				
					
						
							
							
								 
						
							
							
								0331159d2c 
								
							
								 
							
						 
						
							
							
								
								clamp avatar standup position within region  
							
							
							
						 
						
							2014-07-22 21:34:21 +01:00  
				
					
						
							
							
								 
						
							
							
								3a87cce2e0 
								
							
								 
							
						 
						
							
							
								
								Fix recent regression in  3c6becd5 where login or hg login to variable sized regions failed with outdated simulator message.  
							
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							I forgot that a null 'their version' would not be passed over the wire and ends up as an empty string instead (like older simulators).
So instead pass through the correct simulator protcol version instead (SIMULATOR/0.3) when querying from login or hg login.
Also removes a debug console write for agent limit accidentally left in for the same commit.
Relates to mantis 7276 
							
						 
						
							2014-07-22 18:04:28 +01:00  
				
					
						
							
							
								 
						
							
							
								f394fabfc0 
								
							
								 
							
						 
						
							
							
								
								if sited avatar cross fails, dont add it to physics and dont mess scripts  
							
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							(?) 
							
						 
						
							2014-07-22 16:28:30 +01:00  
				
					
						
							
							
								 
						
							
							
								fe900b28c6 
								
							
								 
							
						 
						
							
							
								
								CrossPrimGroupIntoNewRegion does keyframes and physics crossing fails, so  
							
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							revert previus change assuming it didnt. remove a no longer needed else {} 
							
						 
						
							2014-07-22 15:56:20 +01:00  
				
					
						
							
							
								 
						
							
							
								ed905418b3 
								
							
								 
							
						 
						
							
							
								
								consider that CrossPrimGroupIntoNewRegion removes DIE_AT_EDGE and  
							
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							RETURN_AT_EDGE from simulation 
							
						 
						
							2014-07-22 15:47:42 +01:00  
				
					
						
							
							
								 
						
							
							
								f9fdf26ec3 
								
							
								 
							
						 
						
							
							
								
								make ResetChildPrimPhysicsPositions only do what it is supposed to do and  
							
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							not what AbsolutePosition does 
							
						 
						
							2014-07-22 15:13:37 +01:00  
				
					
						
							
							
								 
						
							
							
								cf132430ae 
								
							
								 
							
						 
						
							
							
								
								tell scripts about positions changes after they are actually changed  
							
							
							
						 
						
							2014-07-22 14:50:17 +01:00  
				
					
						
							
							
								 
						
							
							
								5269511339 
								
							
								 
							
						 
						
							
							
								
								dont try to cross with avatars on DIE_AT_EDGE or RETURN_AT_EDGE sog  
							
							
							
						 
						
							2014-07-22 14:31:47 +01:00  
				
					
						
							
							
								 
						
							
							
								0e4a9e35c7 
								
							
								 
							
						 
						
							
							
								
								bug fix. Child position got broken because first prim i parts array may  
							
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							not be the root prim 
							
						 
						
							2014-07-22 04:10:51 +01:00  
				
					
						
							
							
								 
						
							
							
								3e73e96bef 
								
							
								 
							
						 
						
							
							
								
								fix HUD attachment update filter to allow avatar center etc  
							
							
							
						 
						
							2014-07-22 01:49:42 +01:00  
				
					
						
							
							
								 
						
							
							
								243499ea4e 
								
							
								 
							
						 
						
							
							
								
								send updates on selected attachments as sl ( warinin if reverted then a  
							
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							fix is needed elsewhere since the changes are never sent) 
							
						 
						
							2014-07-22 01:11:18 +01:00  
				
					
						
							
							
								 
						
							
							
								36920adb96 
								
							
								 
							
						 
						
							
							
								
								minor: convert tabs to spaces that got in on recent commit  4a9282e 
							
							
							
						 
						
							2014-07-21 23:58:30 +01:00  
				
					
						
							
							
								 
						
							
							
								0239c7ba1c 
								
							
								 
							
						 
						
							
							
								
								avatar collisions fix  
							
							
							
						 
						
							2014-07-21 23:54:53 +01:00  
				
					
						
							
							
								 
						
							
							
								3c6becd524 
								
							
								 
							
						 
						
							
							
								
								On login and first HG entrance to a foreign grid, perform query access checks before proceeding.  
							
							
							
						 
						
							2014-07-21 23:53:33 +01:00  
				
					
						
							
							
								 
						
							
							
								3355bedaeb 
								
							
								 
							
						 
						
							
							
								
								minor: Limit processor related stats to 3 decimal places instead of all the places.  
							
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							Easier to read and analyze, and probably still too much detail (1 dp would probably be fine) 
							
						 
						
							2014-07-21 23:08:15 +01:00  
				
					
						
							
							
								 
						
							
							
								200dcee1b7 
								
							
								 
							
						 
						
							
							
								
								Fix CPU processor use reporting on Mono.  
							
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							Despite the comments in the code, it appears that the issue where the .NET performance counter was wrongly idle time time on Mono was fixed in 2009.
https://bugzilla.novell.com/show_bug.cgi?id=468625 
Which means that the workaround is no longer necessary and produces bad results instead. 
							
						 
						
							2014-07-21 22:55:38 +01:00  
				
					
						
							
							
								 
						
							
							
								1a9c14b041 
								
							
								 
							
						 
						
							
							
								
								Revert "Removed unused files: Texture/Mesh server connectors"  
							
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							This reverts commit f6ea5088f4 
							
						 
						
							2014-07-21 21:25:48 +00:00  
				
					
						
							
							
								 
						
							
							
								5cdd205ee7 
								
							
								 
							
						 
						
							
							
								
								change presence movetotarget avoiding trying to go undergroud or fly when  
							
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							it can walk. ( still needs better code ) 
							
						 
						
							2014-07-21 21:31:48 +01:00  
				
					
						
							
							
								 
						
							
							
								d9797b6478 
								
							
								 
							
						 
						
							
							
								
								change ava to ava collisions a bit  
							
							
							
						 
						
							2014-07-21 19:16:23 +01:00  
				
					
						
							
							
								 
						
							
							
								726490a994 
								
							
								 
							
						 
						
							
							
								
								bug fix  
							
							
							
						 
						
							2014-07-21 19:15:51 +01:00  
				
					
						
							
							
								 
						
							
							
								4a9282e681 
								
							
								 
							
						 
						
							
							
								
								Add missing parts to profiles - classified delete  
							
							
							
						 
						
							2014-07-21 12:46:26 -04:00  
				
					
						
							
							
								 
						
							
							
								899bcb7acd 
								
							
								 
							
						 
						
							
							
								
								Fixed: after a Hypergrid teleport, attachments often either disappear, or appear both on the avatar AND as in-world objects.  
							
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							Another manifestation of this bug is that after a Hypergrid teleport, when you click on one of the avatar's attachments the object doesn't show its name. This means that the viewer knows the attachment is there, but the simulator does not.
The problem was caused by treating Hypergrid teleports as if they're Logins (because the teleport flag ViaLogin is enabled).
This may fix: http://opensimulator.org/mantis/view.php?id=7238 
This may fix: http://opensimulator.org/mantis/view.php?id=7220  
							
						 
						
							2014-07-21 09:29:51 +01:00  
				
					
						
							
							
								 
						
							
							
								712c50e0bf 
								
							
								 
							
						 
						
							
							
								
								Don't append attachments multiple times  
							
							
							
						 
						
							2014-07-21 09:29:50 +01:00  
				
					
						
							
							
								 
						
							
							
								feacae173e 
								
							
								 
							
						 
						
							
							
								
								Fixed avatar hovering above the ground. The avatar physics capsule was too tall.  
							
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							This is related to http://opensimulator.org/mantis/view.php?id=7067  .
But that bug complains about BulletSim, and this fix is for ODE. 
							
						 
						
							2014-07-21 09:27:57 +01:00  
				
					
						
							
							
								 
						
							
							
								4804edf77f 
								
							
								 
							
						 
						
							
							
								
								Allow reading the BulletSim detail log while the sim is running  
							
							
							
						 
						
							2014-07-21 09:27:57 +01:00  
				
					
						
							
							
								 
						
							
							
								2d034e20c4 
								
							
								 
							
						 
						
							
							
								
								XBakes: store the assets only in the sim's local assets cache; not in the main assets server. Also, some cleanup.  
							
							
							
						 
						
							2014-07-21 09:27:56 +01:00  
				
					
						
							
							
								 
						
							
							
								11031abf26 
								
							
								 
							
						 
						
							
							
								
								Changed the default XBakes directory to a local path: "./bakes".  
							
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							Previously it was an absolute path. Now it's a sibling of the maptiles directory.
This fixes http://opensimulator.org/mantis/view.php?id=7063  
							
						 
						
							2014-07-21 09:27:47 +01:00  
				
					
						
							
							
								 
						
							
							
								6b57b61836 
								
							
								 
							
						 
						
							
							
								
								Log RestClient requests similarly to WebClient (e.g, "debug http all 6" logs the entire request and response)  
							
							
							
						 
						
							2014-07-21 09:24:45 +01:00  
				
					
						
							
							
								 
						
							
							
								4c5d7d4683 
								
							
								 
							
						 
						
							
							
								
								Fixed problems if an avatar tries to cross regions when the previous cross hasn't completed yet  
							
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							This caused the client to stop responding, and even the simulators to have problems. The solution is to disallow crossing before the previous cross has completed. 
							
						 
						
							2014-07-21 09:23:13 +01:00  
				
					
						
							
							
								 
						
							
							
								b481711fa6 
								
							
								 
							
						 
						
							
							
								
								Added locking in AccessModule to prevent possible errors when shutting down a simulator that has >1 region  
							
							
							
						 
						
							2014-07-21 09:19:05 +01:00  
				
					
						
							
							
								 
						
							
							
								05cacf6eb6 
								
							
								 
							
						 
						
							
							
								
								Eliminated common but un-useful log messages  
							
							
							
						 
						
							2014-07-21 09:18:20 +01:00  
				
					
						
							
							
								 
						
							
							
								f94b3bbe0f 
								
							
								 
							
						 
						
							
							
								
								Minor: changed "existant" to "existent"  
							
							
							
						 
						
							2014-07-21 09:15:05 +01:00  
				
					
						
							
							
								 
						
							
							
								3cb31e9685 
								
							
								 
							
						 
						
							
							
								
								Removed warning about YieldProlog  
							
							
							
						 
						
							2014-07-21 09:12:30 +01:00