Commit Graph

7155 Commits (3efdccbb12fc2d5339870ade39e1b1d54da4fe9b)

Author SHA1 Message Date
Melanie Thielker 9c26c8c8da And another file 2008-09-26 13:46:46 +00:00
Melanie Thielker b2d60ef91d Pushing the missing file 2008-09-26 13:41:20 +00:00
Melanie Thielker 824283ca3c Remove all the subclassing complexity and script server interfaces from
DNE and move all of DNE into the DotNetEngine directory. Remove references
that would cause the script runtime to load the entire engine + scene into
each script appdomain. This might help DNE memory consumption.
2008-09-26 13:16:11 +00:00
Teravus Ovares 6b13730bc7 * Wind updates. Still random.. but in 4 directions instead of two!
* It seems kind of silly to be building a 256x256 array just to use two 16 float blocks..  but for now the layerdata routine requires it so we'll go along with that.
* We only fill a 32x16 area of the 256x256 float array with data.
* We use patches 0,0 and 0,1 for the first and second patch to determine the direction and magnitude of the wind.
2008-09-26 12:56:17 +00:00
Melanie Thielker 92ebbd1420 Remove interfaces that are no longer used from DNE 2008-09-26 12:04:16 +00:00
Teravus Ovares f36fab7e33 * Update the bamboo build to not copy the custom libode.so out of my home directory on the server.. as it's no longer there. 2008-09-26 08:35:21 +00:00
Melanie Thielker b65d2139c8 Bringing the OSSLPrim back. Prim.Rotation, etc, will now work again.
As a bonus, the OSSLPrim has now come to XEngine, too!
2008-09-26 03:04:36 +00:00
Melanie Thielker c21a8b9969 Full API convergence. Api is back in LSL_Api.cs and OSSL_Api.cs.
The binaries are still different, but that is only a small step away now.
The OSSLPrim has been removed. This commit will breal all scripts
using Prim.Scale(), etc, syntax. It was not secure and will have to
be brought back in another form.
2008-09-26 02:51:00 +00:00
Charles Krinke 33add28b51 Mantis#2265. Thank you kindly, Idb for a patch that:
Implements the LSL function llGetAttached().
2008-09-26 01:49:06 +00:00
Homer Horwitz 91e0369f83 Implement LSL-function llSetClickAction. 2008-09-25 20:37:56 +00:00
Melanie Thielker c713dcbada Some script engine interface changes 2008-09-25 20:04:59 +00:00
Melanie Thielker c58473456a Sample ini update 2008-09-25 19:34:34 +00:00
Homer Horwitz 0e6237739a Implement LSL-function llGetRegionAgentCount. 2008-09-25 19:02:14 +00:00
Melanie Thielker f926d917cb Fix script engine name parsing for DotNetEngine to make that actually work
Add a reference for Windows builds
2008-09-25 17:54:44 +00:00
Melanie Thielker f11107821e Add an extension to allow registering multiple interfaces of a type with
Scene. Make the script engines check that the engine name in the
//Engine:language comment is a valid engine and treat it as a normal
comment if it's not.
//DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since
that is it's real internal name. //XEngine: still works
2008-09-25 17:26:32 +00:00
Charles Krinke 339671afc6 Mantis#2017. Thank you kindly, Tyre, for a patch that solves:
Check the client dialog box (from top menu) WORLD / REGION ESTATE 
/ REGION tab. The client dialog box seems to have a hard limit of 
about 32 characters per line available for displaying the region 
version number. Our regions are sending a string which is greater 
than the limit, causing the client to wrap the text and look ugly.
2008-09-25 14:57:40 +00:00
Melanie Thielker f6650d33cc Fixes an exception that is seen on regions running XEngine, where DNE
tries to stop a script that is not run by it
2008-09-25 14:20:31 +00:00
Teravus Ovares 4004172106 * Adds some Wind
* A little wind wouldn't hurt anyone, right?    This is the 'slightly breezy' setting..    hopefully you won't notice 'much' of a difference.
* It turns out the terrain patch routine is similar enough to the wind version that it can be used to hack together a breeze generator with a few mods.
* Not much configuration..   yet.  You only get breeze updates in the general vicinity of your camera now to keep bandwidth usage down.. and we're not talking about 'much' movement at the moment.
* initial version...      could use improvement I'm sure.
2008-09-25 11:46:05 +00:00
Dr Scofield b0192ea139 fixes a slight copy and paste bug in OGP module. 2008-09-25 11:04:52 +00:00
Mike Mazur 39b7afdf8b Revert "update HttpServer.dll to r15903"
This reverts commit 6488.
2008-09-25 10:48:44 +00:00
Dr Scofield 60618c1895 temporarily disabling HttpServer related stuff (take #2: Exclude takes
regex not shell glob)
2008-09-25 09:20:01 +00:00
Dr Scofield c7f08c9c54 temporarily excluding OSHttp*.cs from prebuild.xml until they are
adapted to the new HttpServer.dll --- thx to dahlia for checking the
new HttpServer code in and it's my fault that the build didn't suceed,
well, actually, i blame it on our IP legal nazghuls... ;-)
2008-09-25 08:45:26 +00:00
Teravus Ovares 17be1b736d * In Standalone, add a persistant account for the OGP user.
* Gridmode, this has no effect at all.
2008-09-25 08:42:48 +00:00
Dahlia Trimble 85ff004fb5 update HttpServer.dll to r15903 2008-09-25 08:20:31 +00:00
Melanie Thielker a3fcaef890 CONVERGENCE!!!!!!
The entire LSL API is now in the single, shared file
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api_Base.cs
This is for both engines. The OSSL function are still separate.
2008-09-25 06:04:47 +00:00
Melanie Thielker f3c8963c86 Convergence is almost complete. This brings the diff between the API to < 10k
and makes it use a common set of types in both engine. Fixes the issues with
running both engines and HTTP requests / listens / timers etc..
Also fixes a couple of minor Scene issues and a CTB by nullref.
2008-09-25 05:13:44 +00:00
Charles Krinke 5edaddce6d Mantis#2123. Thank you kindly, Idb for a patch that solves:
Under both DotNetEngine and XEngine, if an agent's UUID 
is passed as the parameter to llGetObjectMass(), 
it throws an exception.
2008-09-25 03:58:03 +00:00
Teravus Ovares 031eb08b8e * Remove a message handler
* Add a more specific error handler for when we're unable to pull the OGP state
* rez_avatar/derez ?
2008-09-25 02:39:53 +00:00
Sean Dague 7117f8b680 removal of more dead alter table code 2008-09-25 00:20:57 +00:00
Mike Mazur 8b1edb6292 -remove Common.Tests from nant.local
-add MySQL tests to test-xml target in nant.local
2008-09-24 23:35:17 +00:00
Melanie Thielker 9131ba23e1 Add a module selection option for the MapImage Module as well 2008-09-24 22:24:10 +00:00
Melanie Thielker 1d7095fbce Correct a capitalization error 2008-09-24 22:07:55 +00:00
Melanie Thielker ee8f19dca8 And add the example, too 2008-09-24 21:51:00 +00:00
Melanie Thielker c009da3508 Add WorldMapModule = "name" to OpenSim.ini. Default is "WorldMap". 2008-09-24 21:48:55 +00:00
Sean Dague c3f66be405 light mysql user tests 2008-09-24 21:17:00 +00:00
Sean Dague 2ef1b194fd expose it for real, missed the public keyword 2008-09-24 21:16:58 +00:00
Sean Dague b4f204e526 expose MySQLUserData class so that it can be tested 2008-09-24 21:16:56 +00:00
Sean Dague dabb311711 remove configurable table names from the mysql user driver. That
doesn't work in a world of migrations anyway, and is only cruft that
will confuse people.
2008-09-24 21:16:47 +00:00
Homer Horwitz fe9aea258f Add persistence of active gestures. This needs an UGAIM update to work.
Active gestures are sent as part of the login-response. Added
fetchActiveGestures to SQLite and MySQL; added an empty one for MSSQL and
NHibernate. Using the empty ones won't cause errors, but doesn't provide
persistence either, of course.
2008-09-24 21:12:21 +00:00
Sean Dague cffb975dd9 light the mysql region tests 2008-09-24 21:03:11 +00:00
Sean Dague 6392671335 let the asset tests run on MySQL. Interesting difference here, the
sqlite driver can handle .Data = Null, the mysql driver can not.  We
should decide which is the right behavior and adjust code for it.
2008-09-24 20:43:32 +00:00
Sean Dague 70d6cb8570 remove a bunch of out of date inline ALTER table commands that would only
confuse people.
2008-09-24 20:43:27 +00:00
Melanie Thielker fb7a29a5ef Rename lots of stuff in DNE to reduce source code differences in the
LSL implementation files. Rename lots of stuff in XEngine for the same
reason. Move methods between interfaces. Just refactor stuff.
2008-09-24 13:18:06 +00:00
Dr Scofield 5787480655 From: alan webb (alan_webb@us.ibm.com)
cleanups.
2008-09-24 12:04:58 +00:00
Dr Scofield 201805172f cleanups, fixing REST appearance services. 2008-09-24 11:39:08 +00:00
Melanie Thielker a042302100 Mantis #2250
Make ambiguous implicit conversion from LSLInteger to uint explicit
2008-09-24 11:16:53 +00:00
Sean Dague a060b24322 another try an lighting the mysql tests, to see if bamboo breaks 2008-09-24 11:16:50 +00:00
Melanie Thielker 218902bedc Decouple AsyncCommands from XEngine and the script instance. Make
all methods needed outside the API ststic. Async command processing
is now wholly internal to the API. This sets the stage for the next
convergence step.
2008-09-24 02:58:05 +00:00
Jeff Ames 3f79e6b3e7 Update svn properties, formatting cleanup. 2008-09-23 23:14:00 +00:00
Sean Dague 1aab81e235 couple of minor test cleanups to see if this gets us past the bamboo hump 2008-09-23 21:56:38 +00:00