Commit Graph

10 Commits (423c51ac7f587d811566b0a4a7dcead82f573516)

Author SHA1 Message Date
MW 423c51ac7f Refactored to put common classes in lbdsa71's Framework library (OpenSim.FrameWork), this is used by both OpenSim and the OGS servers 2007-03-16 19:24:16 +00:00
MW d98ab16120 Refactored to put common classes in lbdsa71's Framework library (OpenSim.FrameWork), this is used by both OpenSim and the OGS servers 2007-03-16 19:22:49 +00:00
MW 56679d0f89 2007-03-16 19:14:07 +00:00
MW e84412d718 Fixed RealPhysXplugin project to put dll in correct folder 2007-03-15 19:19:25 +00:00
MW aa864730db Deleted some unnecessary files 2007-03-15 18:14:40 +00:00
MW 740a21330e Clean up a bit and added missing files 2007-03-15 18:10:57 +00:00
MW 0b99f56f2b Attempt to fix nant build files 2007-03-13 19:19:43 +00:00
MW 05c6f7d498 Another bug fix 2007-03-13 17:58:13 +00:00
MW d1475e8cc3 Fixed bug 2007-03-13 17:32:44 +00:00
MW a84b9a318b Can now switch physics on and off on each prim (currently only works when using PhysX plugin and still needs more testing)
Users can now have a inventory and in sandbox mode each user is given a couple of test textures (note: should change the actual textures to better ones soon)
Can now change the texture on the prims.
Added a Local Asset server (a DB4o database) (although currently new created assets aren't backed up into it)
2007-03-13 17:25:21 +00:00