MW
423c51ac7f
Refactored to put common classes in lbdsa71's Framework library (OpenSim.FrameWork), this is used by both OpenSim and the OGS servers
2007-03-16 19:24:16 +00:00
MW
d98ab16120
Refactored to put common classes in lbdsa71's Framework library (OpenSim.FrameWork), this is used by both OpenSim and the OGS servers
2007-03-16 19:22:49 +00:00
MW
56679d0f89
2007-03-16 19:14:07 +00:00
MW
e84412d718
Fixed RealPhysXplugin project to put dll in correct folder
2007-03-15 19:19:25 +00:00
MW
aa864730db
Deleted some unnecessary files
2007-03-15 18:14:40 +00:00
MW
740a21330e
Clean up a bit and added missing files
2007-03-15 18:10:57 +00:00
MW
0b99f56f2b
Attempt to fix nant build files
2007-03-13 19:19:43 +00:00
MW
05c6f7d498
Another bug fix
2007-03-13 17:58:13 +00:00
MW
d1475e8cc3
Fixed bug
2007-03-13 17:32:44 +00:00
MW
a84b9a318b
Can now switch physics on and off on each prim (currently only works when using PhysX plugin and still needs more testing)
...
Users can now have a inventory and in sandbox mode each user is given a couple of test textures (note: should change the actual textures to better ones soon)
Can now change the texture on the prims.
Added a Local Asset server (a DB4o database) (although currently new created assets aren't backed up into it)
2007-03-13 17:25:21 +00:00