d8df2d6bed 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update the DLLs and SOs  
							
							
							
						 
						
							2012-09-07 16:05:34 -07:00  
				
					
						
							
							
								 
						
							
							
								126eae7100 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Add Bullet body and shape to BSPhysObject and rename  
							
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							'Body' to 'BSBody' for disambiguation when reading code.
Complete the API2 interface so nearly all methods on bullet
    classes are available to the managed code. The efficient
    single call simulation step is kept in place while all
    other creation/destruction/parameterization can be done
    in the managed code. 
							
						 
						
							2012-09-07 16:05:28 -07:00  
				
					
						
							
							
								 
						
							
							
								3c097cb7a9 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Add some comments (gasp) and log messages.  
							
							
							
						 
						
							2012-09-07 16:05:22 -07:00  
				
					
						
							
							
								 
						
							
							
								189f51233e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: PhysicsActorType() now returns the correct value rather than 'unknown'.  
							
							
							
						 
						
							2012-09-07 16:05:16 -07:00  
				
					
						
							
							
								 
						
							
							
								76dc29dc37 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Modify collision flag calls to return the current flags.  
							
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							Track current collision flags in BSPrim.
Add BulletSimAPI calls for saving and restoring rigidBodies using
    construction information structure. 
							
						 
						
							2012-09-07 16:05:11 -07:00  
				
					
						
							
							
								 
						
							
							
								df3914c7cd 
								
							
								 
							
						 
						
							
							
								
								renaming to markdown file  
							
							
							
						 
						
							2012-09-08 00:02:27 +01:00  
				
					
						
							
							
								 
						
							
							
								740eac192b 
								
							
								 
							
						 
						
							
							
								
								multi-paragraph list item  
							
							
							
						 
						
							2012-09-08 00:02:27 +01:00  
				
					
						
							
							
								 
						
							
							
								783ecd01f4 
								
							
								 
							
						 
						
							
							
								
								headers  
							
							
							
						 
						
							2012-09-08 00:02:26 +01:00  
				
					
						
							
							
								 
						
							
							
								a0e3e23aa9 
								
							
								 
							
						 
						
							
							
								
								removing redundant header; this is the building.txt file for opensim  
							
							
							
						 
						
							2012-09-08 00:02:26 +01:00  
				
					
						
							
							
								 
						
							
							
								1acee36822 
								
							
								 
							
						 
						
							
							
								
								code blocks  
							
							
							
						 
						
							2012-09-08 00:02:26 +01:00  
				
					
						
							
							
								 
						
							
							
								ac90322f1b 
								
							
								 
							
						 
						
							
							
								
								markdown-formatted link  
							
							
							
						 
						
							2012-09-08 00:02:26 +01:00  
				
					
						
							
							
								 
						
							
							
								2ca93cb144 
								
							
								 
							
						 
						
							
							
								
								renaming to markdown file  
							
							
							
						 
						
							2012-09-08 00:02:26 +01:00  
				
					
						
							
							
								 
						
							
							
								4e2805496c 
								
							
								 
							
						 
						
							
							
								
								header syntax  
							
							
							
						 
						
							2012-09-08 00:02:26 +01:00  
				
					
						
							
							
								 
						
							
							
								46af3a3d92 
								
							
								 
							
						 
						
							
							
								
								casing  
							
							
							
						 
						
							2012-09-08 00:02:26 +01:00  
				
					
						
							
							
								 
						
							
							
								b379e790a2 
								
							
								 
							
						 
						
							
							
								
								Set the maximum number of concurrent connections to a service endpoint  
							
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							to 50. This doesn't work on stock mono but it works in Avination and also
under Windoze. 
							
						 
						
							2012-09-07 23:27:40 +02:00  
				
					
						
							
							
								 
						
							
							
								924df14c5e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
	OpenSim/Framework/Servers/VersionInfo.cs 
							
						 
						
							2012-09-07 19:49:46 +01:00  
				
					
						
							
							
								 
						
							
							
								717b11856e 
								
							
								 
							
						 
						
							
							
								
								Move addin attributes to RegionCombinerModule.addin.xml  
							
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							Will help in automation of setting version info for addin dependencies. 
							
						 
						
							2012-09-07 13:21:06 -04:00  
				
					
						
							
							
								 
						
							
							
								0199abd625 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-09-07 11:43:22 -04:00  
				
					
						
							
							
								 
						
							
							
								550f6c4ad2 
								
							
								 
							
						 
						
							
							
								
								Revert "Move addin information to RegionCombinerModule.addin.xml"  
							
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							This reverts commit ab446bc692 
							
						 
						
							2012-09-07 11:41:47 -04:00  
				
					
						
							
							
								 
						
							
							
								2b506cffb1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-09-07 08:10:03 -07:00  
				
					
						
							
							
								 
						
							
							
								33469a0d2b 
								
							
								 
							
						 
						
							
							
								
								Moved the new vars in Robust.HG.ini to the proper section.  
							
							
							
						 
						
							2012-09-07 08:09:44 -07:00  
				
					
						
							
							
								 
						
							
							
								1f18ce516f 
								
							
								 
							
						 
						
							
							
								
								Move addin information to RegionCombinerModule.addin.xml  
							
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							Move addin information from attributes to RegionCombinerModule.addin.xml to aid in automation of addin dependency tracking. 
							
						 
						
							2012-09-07 11:07:19 -04:00  
				
					
						
							
							
								 
						
							
							
								2ec34580ce 
								
							
								 
							
						 
						
							
							
								
								Move addin information to CoreModulePlugin.addin.xml  
							
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							Move the addin information from attributes in the source file to the CoreModulePlugin.xml, which is the standard. This will help us automate addin version dependency information when we make new OpenSim releases. 
							
						 
						
							2012-09-07 10:18:00 -04:00  
				
					
						
							
							
								 
						
							
							
								71d2d327d0 
								
							
								 
							
						 
						
							
							
								
								One more redundante ParcelProprieties on login  
							
							
							
						 
						
							2012-09-07 12:50:38 +01:00  
				
					
						
							
							
								 
						
							
							
								c83dd021f3 
								
							
								 
							
						 
						
							
							
								
								stop sending duplicated parcelProprieties at login  
							
							
							
						 
						
							2012-09-07 11:37:51 +01:00  
				
					
						
							
							
								 
						
							
							
								23be1cf1cd 
								
							
								 
							
						 
						
							
							
								
								remove fireandforget call to EnableChildAgents at end on CompleteMovement,  
							
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							since this is already on own thread and its at the end of it. 
							
						 
						
							2012-09-07 09:40:28 +01:00  
				
					
						
							
							
								 
						
							
							
								288baaecaf 
								
							
								 
							
						 
						
							
							
								
								Add warning chevrons around the GC.Collect added to Warp3DImageModule in commit  5eb2526 
							
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							Manually calling GC.Collect() really shouldnt' be necessary and is generally regarded as a bad idea.
A GC should occur anyway pretty shortly afterwards.
However, can leave this in development code for now to see if it does actually make a significant difference rather than simply doing a GC a little earlier. 
							
						 
						
							2012-09-07 00:46:24 +01:00  
				
					
						
							
							
								 
						
							
							
								d2b00749ef 
								
							
								 
							
						 
						
							
							
								
								Add missing DynamicTexture.cs file from last commit  
							
							
							
						 
						
							2012-09-06 23:14:48 +01:00  
				
					
						
							
							
								 
						
							
							
								8f02fd926e 
								
							
								 
							
						 
						
							
							
								
								If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds.  
							
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							Viewer LL 3.3.4 and before sometimes fail to properly redisplay dynamic textures that have a small data length compared to pixel size when pulled from cache.
This appears to happen when the data length is smaller than the estimate discard level 2 size the viewer uses when making this GetTexture request.
This commit works around this by always regenerating dynamic textures that fall below this threshold rather than reusing them if ReuseDynamicTextures = true
This can be controlled by the [Textures] ReuseDynamicLowDataTextures config setting which defaults to false. 
							
						 
						
							2012-09-06 22:12:05 +01:00  
				
					
						
							
							
								 
						
							
							
								9f914327c6 
								
							
								 
							
						 
						
							
							
								
								Added missing configs, and deleted the [Profile] part on the Hypergrind config.  
							
							
							
						 
						
							2012-09-06 12:42:14 -07:00  
				
					
						
							
							
								 
						
							
							
								f53ca6285b 
								
							
								 
							
						 
						
							
							
								
								Prevent double slashes, try  #4  
							
							
							
						 
						
							2012-09-06 18:41:21 +01:00  
				
					
						
							
							
								 
						
							
							
								ac6448810e 
								
							
								 
							
						 
						
							
							
								
								Prevent double slashes, try  #3  
							
							
							
						 
						
							2012-09-06 17:39:30 +02:00  
				
					
						
							
							
								 
						
							
							
								3257f4d5d2 
								
							
								 
							
						 
						
							
							
								
								Revert "Change string concatenation to Path.Combine to eliminate extra slashes."  
							
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							This reverts commit b9d026666d 
							
						 
						
							2012-09-06 17:31:41 +02:00  
				
					
						
							
							
								 
						
							
							
								012f299052 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' into avination  
							
							
							
						 
						
							2012-09-06 17:12:42 +02:00  
				
					
						
							
							
								 
						
							
							
								b9d026666d 
								
							
								 
							
						 
						
							
							
								
								Change string concatenation to Path.Combine to eliminate extra slashes.  
							
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							Windoze barfs on them. 
							
						 
						
							2012-09-06 17:11:44 +02:00  
				
					
						
							
							
								 
						
							
							
								27d345c9a0 
								
							
								 
							
						 
						
							
							
								
								Revert " remove extra '/' in assets url"  
							
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							This reverts commit 041fcd6a72 
							
						 
						
							2012-09-06 17:02:55 +02:00  
				
					
						
							
							
								 
						
							
							
								041fcd6a72 
								
							
								 
							
						 
						
							
							
								
								remove extra '/' in assets url  
							
							
							
						 
						
							2012-09-06 17:18:34 +01:00  
				
					
						
							
							
								 
						
							
							
								4215877b48 
								
							
								 
							
						 
						
							
							
								
								adding utility method for getting SceneObjectGroup from scene  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2012-09-06 06:32:56 -04:00  
				
					
						
							
							
								 
						
							
							
								d2e79e26d7 
								
							
								 
							
						 
						
							
							
								
								adding utility method for getting SceneObjectPart from scene  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2012-09-06 06:32:46 -04:00  
				
					
						
							
							
								 
						
							
							
								3f6c6eed33 
								
							
								 
							
						 
						
							
							
								
								pasting in show uptime code  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2012-09-06 06:13:07 -04:00  
				
					
						
							
							
								 
						
							
							
								0a71e3ab39 
								
							
								 
							
						 
						
							
							
								
								Add file to .gitignore  
							
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							Add OpenSim.userprefs which is created by Monodevelop to .gitignore 
							
						 
						
							2012-09-06 05:36:00 -04:00  
				
					
						
							
							
								 
						
							
							
								8fe8fdb0c9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-09-06 05:19:15 -04:00  
				
					
						
							
							
								 
						
							
							
								5eb2526e88 
								
							
								 
							
						 
						
							
							
								
								0006270: Warp3D leaks memory on mono based systems  
							
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							Thanks Hiro Lecker for a patch to reduce memory useage with Warp3D map module 
							
						 
						
							2012-09-06 05:18:08 -04:00  
				
					
						
							
							
								 
						
							
							
								fbfd28a61b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-09-06 00:16:40 +01:00  
				
					
						
							
							
								 
						
							
							
								a0d0c9f751 
								
							
								 
							
						 
						
							
							
								
								If the GetTexture capability receives a request for a range of data beyond that of an otherwise valid asset, return HTTP PartialContent rather than RequestedRangeNotSatisfiable.  
							
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							This is because recent viewers (3.2.1, 3.3.4) and probably earlier ones using the http GetTexture capability will sometimes make such invalid range requests.
This appears to happen if the viewer's estimate of texture sizes at discard levels > 0 (chiefly 2) exceeds the total texture size.
I believe this does not normally happen but can occur for dynamic textures with are large but mainly blank.
If this happens, returning a RequestedRangeNotSatisfiable will cause the viewer to not render the texture at the final resolution.
However, returning a PartialContent (or OK) even with 0 data will allow the viewer to render the final texture. 
							
						 
						
							2012-09-06 00:11:47 +01:00  
				
					
						
							
							
								 
						
							
							
								641b08aa78 
								
							
								 
							
						 
						
							
							
								
								Enables cast from int to float for MOD* functions;  
							
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							Thanks SignpostMarv! 
							
						 
						
							2012-09-05 09:13:16 -07:00  
				
					
						
							
							
								 
						
							
							
								9ae293881a 
								
							
								 
							
						 
						
							
							
								
								Make friend notifies and closing child agents async because both can  
							
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							block the heartbeat thread if the sim being contacted is unresponsive 
							
						 
						
							2012-09-04 22:53:52 +02:00  
				
					
						
							
							
								 
						
							
							
								8a537f8f66 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' into avination  
							
							
							
						 
						
							2012-09-04 13:02:33 +02:00  
				
					
						
							
							
								 
						
							
							
								c298ae9e75 
								
							
								 
							
						 
						
							
							
								
								bug fix  
							
							
							
						 
						
							2012-09-04 10:51:43 +01:00  
				
					
						
							
							
								 
						
							
							
								d4fad2ba42 
								
							
								 
							
						 
						
							
							
								
								a forgotten file plus minor changes. Imp and SL viewer seem to preserve  
							
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							flight. FS 4.2.2 does not. 
							
						 
						
							2012-09-04 07:32:03 +01:00