0913d43c50 
								
							
								 
							
						 
						
							
							
								
								minor: 'debug packet' console command level <= 50 then don't log ImprovedTerseObjectUpdate messages  
							
							
							
						 
						
							2010-12-17 22:29:43 +00:00  
				
					
						
							
							
								 
						
							
							
								19f70b93a0 
								
							
								 
							
						 
						
							
							
								
								tidy up the [Groups] section in OpenSim.ini.example  
							
							
							
						 
						
							2010-12-17 21:19:57 +00:00  
				
					
						
							
							
								 
						
							
							
								d7622cbedc 
								
							
								 
							
						 
						
							
							
								
								Fix notecards that end with an embedded object causing an exception  
							
							
							
						 
						
							2010-12-16 21:01:38 +01:00  
				
					
						
							
							
								 
						
							
							
								835e4dbc2c 
								
							
								 
							
						 
						
							
							
								
								Add locks on m_killRecord without breaking things like justin did  
							
							
							
						 
						
							2010-12-16 20:49:40 +01:00  
				
					
						
							
							
								 
						
							
							
								aebc011f7b 
								
							
								 
							
						 
						
							
							
								
								Remove some spam from FreeSwitchModule  
							
							
							
						 
						
							2010-12-16 20:12:18 +01:00  
				
					
						
							
							
								 
						
							
							
								4719e925b8 
								
							
								 
							
						 
						
							
							
								
								Revert the locking changes in LLCLientView  
							
							
							
						 
						
							2010-12-16 20:11:26 +01:00  
				
					
						
							
							
								 
						
							
							
								0745d65344 
								
							
								 
							
						 
						
							
							
								
								Put in locks on m_killRecord to replace changed locks on m_entityUpdates.SyncRoot  
							
							... 
							
							
							
							These locks are necessary to avoid a delete/update race condition for scene objects.
However, since we're now locking on m_killRecord this shouldn't cause delays to m_entityUpdates reprioritization 
							
						 
						
							2010-12-15 23:11:42 +00:00  
				
					
						
							
							
								 
						
							
							
								d457b4c4b1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster-presence-refactor  
							
							
							
						 
						
							2010-12-15 22:59:52 +00:00  
				
					
						
							
							
								 
						
							
							
								62e66b17bc 
								
							
								 
							
						 
						
							
							
								
								Make sure the material is set on physical prims  
							
							
							
						 
						
							2010-12-15 17:54:57 +01:00  
				
					
						
							
							
								 
						
							
							
								ee1e725e39 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor  
							
							
							
						 
						
							2010-12-15 08:18:02 +01:00  
				
					
						
							
							
								 
						
							
							
								f8beeb1e93 
								
							
								 
							
						 
						
							
							
								
								Fix casts in llSetPayPrice  
							
							
							
						 
						
							2010-12-15 08:15:12 +01:00  
				
					
						
							
							
								 
						
							
							
								ed26376ec5 
								
							
								 
							
						 
						
							
							
								
								Yet more things out of the main Update thread loop and into threadlets. This time, SendPrimsUpdate. Plus a few more tweaks on triggering actions from the Update loop. #LoginLag.  
							
							
							
						 
						
							2010-12-14 20:15:26 -08:00  
				
					
						
							
							
								 
						
							
							
								74c68474e0 
								
							
								 
							
						 
						
							
							
								
								Another attempt at moving heavy computation away from the Update loop. #LoginLag  
							
							
							
						 
						
							2010-12-14 18:44:26 -08:00  
				
					
						
							
							
								 
						
							
							
								e3262ef5ac 
								
							
								 
							
						 
						
							
							
								
								Commented out the UpdateLand call from the Update thread loop, because this may be causing the #LoginLag. Attachments taint the prim count. Twice. Each.  
							
							
							
						 
						
							2010-12-14 17:50:37 -08:00  
				
					
						
							
							
								 
						
							
							
								eb07dfc900 
								
							
								 
							
						 
						
							
							
								
								Fix windows compile break  
							
							
							
						 
						
							2010-12-15 01:06:20 +00:00  
				
					
						
							
							
								 
						
							
							
								b643661938 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2010-12-15 00:35:36 +00:00  
				
					
						
							
							
								 
						
							
							
								d0576f39e0 
								
							
								 
							
						 
						
							
							
								
								replace ode.dll with one built without asserts turned on  
							
							
							
						 
						
							2010-12-15 00:35:00 +00:00  
				
					
						
							
							
								 
						
							
							
								6b135ee371 
								
							
								 
							
						 
						
							
							
								
								fix mistake in last change of local.include  
							
							
							
						 
						
							2010-12-15 00:14:43 +00:00  
				
					
						
							
							
								 
						
							
							
								9d0339e8f9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2010-12-14 16:04:46 -08:00  
				
					
						
							
							
								 
						
							
							
								a4309578e2 
								
							
								 
							
						 
						
							
							
								
								Another stab at #LoginLag. Looking forward to hear the feedback! This makes updates for self movement as absolute top priority, going in to the unthrottled category. Self only, not other avies.  
							
							
							
						 
						
							2010-12-14 16:04:28 -08:00  
				
					
						
							
							
								 
						
							
							
								354f568508 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster-presence-refactor  
							
							
							
						 
						
							2010-12-14 23:58:45 +00:00  
				
					
						
							
							
								 
						
							
							
								5f8c660489 
								
							
								 
							
						 
						
							
							
								
								add new optionalmodules test dll to panda test run (and nant test command)  
							
							
							
						 
						
							2010-12-14 23:58:39 +00:00  
				
					
						
							
							
								 
						
							
							
								3643be1c97 
								
							
								 
							
						 
						
							
							
								
								Rename SceneObjectUserTests to SceneObjectDeRezTests to better reflect its contents  
							
							
							
						 
						
							2010-12-14 23:46:02 +00:00  
				
					
						
							
							
								 
						
							
							
								92727ad596 
								
							
								 
							
						 
						
							
							
								
								minor: disable debug logging for previous test  
							
							
							
						 
						
							2010-12-14 23:41:36 +00:00  
				
					
						
							
							
								 
						
							
							
								8a5f9b91de 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2010-12-14 23:39:21 +00:00  
				
					
						
							
							
								 
						
							
							
								81bccd6d13 
								
							
								 
							
						 
						
							
							
								
								Start implementing a test for 'share with group' object functionality.  Not yet complete.  
							
							... 
							
							
							
							While implementing this, a bug was fixed in scene setup helpers where module RegionLoaded() was called immediately after AddRegion() instead of waiting for all AddRegions() to complete.
Also, XmlRpcGroupsModule non-message functionality will now work without a message transfer module (as indicated in the comments but with a contradictory implementation) 
							
						 
						
							2010-12-14 23:36:34 +00:00  
				
					
						
							
							
								 
						
							
							
								42c9c30e4c 
								
							
								 
							
						 
						
							
							
								
								Add mock group services connector and use this in tests  
							
							
							
						 
						
							2010-12-14 22:57:36 +00:00  
				
					
						
							
							
								 
						
							
							
								c620e4c822 
								
							
								 
							
						 
						
							
							
								
								add infrastructure for groups module tests  
							
							
							
						 
						
							2010-12-14 22:25:01 +00:00  
				
					
						
							
							
								 
						
							
							
								ff8ff773e7 
								
							
								 
							
						 
						
							
							
								
								Relax a highly constraining lock on m_entityUpdates that may be preventing reprioritizations from actually happening. #LoginLag  
							
							
							
						 
						
							2010-12-14 12:58:32 -08:00  
				
					
						
							
							
								 
						
							
							
								10ae5454cb 
								
							
								 
							
						 
						
							
							
								
								Made the map thread request the map items asynchronously, as the name suggested -- but with a cap of 20 async requests max at any given time.  
							
							
							
						 
						
							2010-12-14 12:16:51 -08:00  
				
					
						
							
							
								 
						
							
							
								4357288a94 
								
							
								 
							
						 
						
							
							
								
								More on mantis  #5270  
							
							
							
						 
						
							2010-12-14 11:24:23 -08:00  
				
					
						
							
							
								 
						
							
							
								5ce296e08d 
								
							
								 
							
						 
						
							
							
								
								Workaround to allow llHTTPRequest to POST data to Lighthttpd which doesn't support Expect: 100-Continue  
							
							
							
						 
						
							2010-12-14 09:14:34 -08:00  
				
					
						
							
							
								 
						
							
							
								55e04e6c68 
								
							
								 
							
						 
						
							
							
								
								Fixes mantis  #5270  -- Map tiles for hyperlinks not showing in world map for grided sims.  
							
							
							
						 
						
							2010-12-14 08:11:49 -08:00  
				
					
						
							
							
								 
						
							
							
								cb51fc129e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster-presence-refactor  
							
							... 
							
							
							
							Also fix the failure to fire CHANGED_LINK on sit, which is different in our
code. 
							
						 
						
							2010-12-14 12:12:27 +00:00  
				
					
						
							
							
								 
						
							
							
								e47cc10674 
								
							
								 
							
						 
						
							
							
								
								Null checking ParentGroup is not needed. It can't be null.  
							
							
							
						 
						
							2010-12-14 12:07:35 +00:00  
				
					
						
							
							
								 
						
							
							
								4bdba0a487 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2010-12-13 21:36:08 -08:00  
				
					
						
							
							
								 
						
							
							
								b41164b620 
								
							
								 
							
						 
						
							
							
								
								This seems to get rid of the stuck PREJUMP animation, as reported by Justin in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others.  
							
							
							
						 
						
							2010-12-13 21:35:40 -08:00  
				
					
						
							
							
								 
						
							
							
								2d9946d7c9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster-presence-refactor  
							
							
							
						 
						
							2010-12-14 04:38:04 +00:00  
				
					
						
							
							
								 
						
							
							
								e08da02a0f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2010-12-14 00:12:17 +00:00  
				
					
						
							
							
								 
						
							
							
								e62b3dba8a 
								
							
								 
							
						 
						
							
							
								
								reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being used by a 3rd party region module and contains non-obvious attachment specific code  
							
							... 
							
							
							
							There are no functional changes.  UpdateAttachmentPosition() is adapted to the new approach of only saving attachment state on logout 
							
						 
						
							2010-12-14 00:11:41 +00:00  
				
					
						
							
							
								 
						
							
							
								2a9f095071 
								
							
								 
							
						 
						
							
							
								
								Fix a small bug in ban list handling  
							
							
							
						 
						
							2010-12-13 22:14:34 +00:00  
				
					
						
							
							
								 
						
							
							
								6528fc5c64 
								
							
								 
							
						 
						
							
							
								
								Fix a small bug in ban list handling  
							
							
							
						 
						
							2010-12-13 22:27:03 +01:00  
				
					
						
							
							
								 
						
							
							
								9bd7f3b03a 
								
							
								 
							
						 
						
							
							
								
								Revamp the viewer -> banlist packet processing so fix a number of bugs.  
							
							... 
							
							
							
							Remove the too coarse CanEditParcel method in favor of a CanEditParcelProperties
method that takes a GroupPowers argument to specify what action is to be
taken. Also, make the method to set parcel data much more granular. Permissions
in a deeded setting should now work. 
							
						 
						
							2010-12-13 20:35:56 +00:00  
				
					
						
							
							
								 
						
							
							
								d6803e6448 
								
							
								 
							
						 
						
							
							
								
								Change some lookups in he Land Management module to make group permissions  
							
							... 
							
							
							
							work better. Add a generic group permissions hoot to the scene permissions
system. 
							
						 
						
							2010-12-13 20:28:14 +00:00  
				
					
						
							
							
								 
						
							
							
								a4588befb7 
								
							
								 
							
						 
						
							
							
								
								Changed logging level for message about failure to retrieve a map image from a linked region.  
							
							
							
						 
						
							2010-12-13 22:00:34 +01:00  
				
					
						
							
							
								 
						
							
							
								9a24c0b41c 
								
							
								 
							
						 
						
							
							
								
								Show map tile for hyperlinks. Perform Check4096 before adding a hyperlink.  
							
							... 
							
							
							
							Configuration option AssetService in section [GridService] must be set to enable this functionality.
Map tiles do currently not show for hyperlinks set in simulators that are connected to grids, see Mantis #5270 . 
							
						 
						
							2010-12-13 21:20:48 +01:00  
				
					
						
							
							
								 
						
							
							
								7538926292 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor  
							
							
							
						 
						
							2010-12-13 20:20:02 +00:00  
				
					
						
							
							
								 
						
							
							
								d2ff4ebf2d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster-presence-refactor  
							
							
							
						 
						
							2010-12-13 20:19:10 +00:00  
				
					
						
							
							
								 
						
							
							
								6b8d01d8c4 
								
							
								 
							
						 
						
							
							
								
								It turns out that the 1/2 sec burst for prims download is not a bug, but a feature of the client. The client sets the throttles in such a way that makes the server behave like that. The same happens in the Linden Grid.  
							
							... 
							
							
							
							Revert "This may have been the biggest, baddest bug in OpenSim ever... confusion between bytes per second and bytes per millisecond."
This reverts commit 870bbcfc6c 
							
						 
						
							2010-12-13 11:45:17 -08:00  
				
					
						
							
							
								 
						
							
							
								6b374fa547 
								
							
								 
							
						 
						
							
							
								
								Revamp the viewer -> banlist packet processing so fix a number of bugs.  
							
							... 
							
							
							
							Remove the too coarse CanEditParcel method in favor of a CanEditParcelProperties
method that takes a GroupPowers argument to specify what action is to be
taken. Also, make the method to set parcel data much more granular. Permissions
in a deeded setting should now work. 
							
						 
						
							2010-12-13 20:19:52 +01:00