Adam Frisby
a0305888bc
* Yet more inventory shelling
...
* Very initial MySQL work done
* Refactored some of the MySQL code - functions which are passed a reader are no longer getX() but now readX().
2007-05-31 14:05:19 +00:00
MW
ee5bd67b82
2007-05-31 13:45:18 +00:00
Adam Frisby
c955e2fe9b
Shelling out a Inventory framework a bit more.
2007-05-31 13:43:18 +00:00
MW
c194bfbada
2007-05-31 12:52:17 +00:00
MW
e89654424a
Die AuthenticateSessionsRemote. hrrm okay don't die, just partially die
2007-05-31 12:12:26 +00:00
MW
33b8fe52d6
2007-05-31 12:05:32 +00:00
MW
c4c7427ffb
The cleaning lady must be looking for a bonus
2007-05-31 11:38:56 +00:00
MW
cb4a662542
more directory Properties changes
2007-05-31 11:37:00 +00:00
MW
cc679b98d5
Moved AuthenticateSessionsBase to OpenSim.Framework (is likely to move again or be deleted and replaced with something else)
2007-05-31 11:32:17 +00:00
MW
dd8013e70d
class name change and directory properties modified
2007-05-31 11:30:21 +00:00
MW
c35d360d44
Started work on OpenGrid.Framework.Communications
2007-05-31 11:28:11 +00:00
Adam Frisby
2511a10c99
Small spot of renaming...
2007-05-31 10:56:33 +00:00
Adam Frisby
b34eb4e23f
SQL files...
2007-05-31 10:49:43 +00:00
Adam Frisby
9505128e6f
The start of a beautiful thing! (eeek inventory!)
2007-05-31 10:47:38 +00:00
MW
f1e1346806
Added a few summary comments to OpenSim.World files
2007-05-31 10:12:55 +00:00
MW
5bf776e2df
As its my last commit for the day, it just looks better to leave it on a even revision number
2007-05-30 21:20:37 +00:00
MW
0274b19cad
Attempt to enable chat, but seems to be a problem with the distances
2007-05-30 21:05:35 +00:00
MW
1aab2d7427
Seems our avatar was a bit overexcited about existing and stayed about 5 miles above the ground, so time for them to come back down to earth a bit (ie now your avatar is only slightly above ground level)
2007-05-30 18:56:23 +00:00
MW
52faae69d5
We have successful login!
2007-05-30 18:52:38 +00:00
MW
6e1be39315
trying to get login to work
2007-05-30 18:03:27 +00:00
Adam Frisby
6c003ee83f
* Raised "MTU" factor in world map handling
...
* Lowered instant-send regions, regions are now only automatically sent within a 10x10 area (was 100x100), this limits the maximum number of regions sent when opening the map from 10,000 to 100.
2007-05-30 05:20:35 +00:00
Adam Frisby
488a325ab6
* Switched from ASCII encoding to llRetardedEncoding.
2007-05-30 04:36:21 +00:00
Adam Frisby
84dc744faa
* World map! Yay!
...
* Using ASCII encoding for text not UTF8 encoding (causes the client to burp)
* Cannot send uints via Nwc.XmlRpc - it asplodes and returns zero.
2007-05-30 04:32:30 +00:00
Adam Frisby
88003c41a9
* Bugfixes. Still not appearing correctly however.
2007-05-30 04:16:46 +00:00
Adam Frisby
6f9aba58ee
* May have fixed issues with the world map.
2007-05-30 03:58:27 +00:00
Adam Frisby
c7e8318038
and log mode reconnect added.
2007-05-30 02:39:10 +00:00
Adam Frisby
b0de1b93f9
* Added reconnect support for MySQL Data interfaces if they time out. (Grid/User modes only now, Log todo)
...
* Begun writing support for supporting the "Start" region login parameter.
2007-05-30 02:36:48 +00:00
gareth
e9aa24feff
Another rebuild of the build files! :O
...
More XML config stuff in ServiceManager
2007-05-30 00:24:31 +00:00
gareth
d35db9eb5d
Rebuilt the build files
...
Added some more prompts and stuff to ServiceManager
2007-05-30 00:10:48 +00:00
MW
b2f16fd4e1
Now We need to test to see if we can login
2007-05-29 18:07:17 +00:00
MW
4d0261ed22
2007-05-29 17:57:03 +00:00
MW
cb33169fe6
2007-05-29 17:49:39 +00:00
MW
36bcda6cfa
2007-05-29 17:10:31 +00:00
MW
f60e511c73
attempt two
2007-05-29 14:17:37 +00:00
MW
b2e0180422
Hopefully fixed Culture decimal problem
2007-05-29 14:06:38 +00:00
MW
b2eb26e4ba
number of changes
2007-05-29 09:16:18 +00:00
MW
cc85d0758a
number of changes
2007-05-29 09:16:18 +00:00
Adam Frisby
c2c2f90b26
* Rebuilt Prebuild
...
* Enabled fastmode by default on world map requests (ordinary mode is just too slow)
* Reset some params involving agent appearance
* Tweaked simProfileBlock requests to return values which have been sighted on the wire before.
2007-05-29 04:11:49 +00:00
Adam Frisby
82ab883ea2
* Escaped log messages properly when logging to DB
...
* World map textures are now checked against DBNull before returning
* MySQL now informs when it gets a connection
* "Fastmode" support added to world map queries (MySQL-only), disabled by default.
2007-05-28 23:32:05 +00:00
Adam Frisby
0ba587022b
DB4o is re-tah-ded. (Changed default DB provider to MySQL)
2007-05-28 23:01:47 +00:00
Adam Frisby
35027723f9
* Upped status check to once every 3 hours (from 5 minutes)
...
* Disabled GridManager for the moment (requires better security for public grids)
2007-05-28 22:40:04 +00:00
Adam Frisby
66bf2021d8
Added SQL file for log saving (and apparently SQL files live in a new place)
2007-05-28 22:23:41 +00:00
Adam Frisby
54cf59ca43
Please to be testing new logdata interfaces!
2007-05-28 22:20:25 +00:00
Adam Frisby
24f613d244
Zomg wtf bbq logdata!
2007-05-28 21:55:50 +00:00
Adam Frisby
96b1b95560
* Added ILogData interface to Grid.Framework.Data - to be used for saving log information to database (region connections, user connections, etc)
2007-05-28 21:39:13 +00:00
Adam Frisby
d4ae1d4379
Fixed issue [OpenSim #110 ]
2007-05-28 20:12:04 +00:00
gareth
4bc85e8331
Moved this into releng/dist (otherwise it doesn't turn up in binary builds)
2007-05-27 23:38:17 +00:00
gareth
679b4c5ccd
I don't know WHY this fixes it but it does
2007-05-27 22:57:41 +00:00
gareth
ff5c1bd3bb
FIXED THE TRUNK!
2007-05-27 22:46:33 +00:00
MW
c746a2f9f4
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
2007-05-27 18:52:42 +00:00