Commit Graph

2032 Commits (4709436a6ca5daecad3f0835fd6c4921df7a5339)

Author SHA1 Message Date
MW 1b850b4483 Should now have version 0.1 of our new ruth default avatar. At the moment, you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon.
We also need better clothing for the new ruth and to edit the body shape. 
To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated.
2007-07-27 16:23:04 +00:00
MW f0dd115a8c More work on inventory and opensim library.
Fixed a number of bugs in the AssetCache related to asset downloading.
2007-07-26 17:41:31 +00:00
MW 74654dc735 Added the default shape to the OpenSim library. Now need to get the new ruth into asset format and add that. 2007-07-25 19:18:34 +00:00
Adam Frisby f84937367f * Deleted libTerrain-BSD.dll
* Added libTerrain to BasicTerrain directly as a subfolder
2007-07-21 22:25:42 +00:00
Adam Frisby 6f4c623417 * Adding mysql_connection.ini sample 2007-07-19 01:25:15 +00:00
Adam Frisby de1dd0e42f * In ur trunk adding ur assets. 2007-07-16 20:44:41 +00:00
Adam Frisby 585517a691 * Slider settings for default "Newruth". 2007-07-16 18:42:48 +00:00
Adam Frisby c6ac9f796a * Committing Cory Edo's fantastic new skinned Ruth. (not hooked up as the default yet, needs some code from Zircon ported to Sugilite first) 2007-07-16 18:37:41 +00:00
Sean Dague 2a3c79df83 changed to native line ending encoding 2007-07-16 15:40:11 +00:00
lbsa71 7ef425af88 * Fixed up gebrockenet config file from libsl (#172) 2007-07-15 04:59:39 +00:00
lbsa71 502e698c10 #72, formerly known as#166 2007-07-15 04:20:23 +00:00
lbsa71 d8f1515679 * Taking antother stab at #166 2007-07-14 20:39:08 +00:00
MW 07b0e2df6f Part two of Darok's Bullet physics plugin: added the actual plugin, although haven't added the project to prebuild.xml yet.
Also might have messed up some of the SVN properties on some of the folders, so if the cleaning lady has to come in again, I just hope she doesn't moan.
2007-07-13 17:52:11 +00:00
Sean Dague 37c7f2901c make Prebuild executable, so that it will run on Linux 2007-07-12 20:58:33 +00:00
MW 9d989612b0 updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi branch, so when they have a trunk version that is 1.18 ready, best to update again).
Started some work on a userProfile/inventory cache.
2007-07-11 14:39:03 +00:00
Adam Frisby bc49882fa4 * Removing terrain datafiles from trunk's SVN. Will move somewhere else. 2007-07-11 11:06:34 +00:00
Adam Frisby b62e194f6b * Added 1.18-compatible libsl to OpenSim - this hopefully will be the last time we need to do this to support newer clients. 2007-07-11 08:23:33 +00:00
Adam Frisby 561b87b303 * Applying dalien's patches from bug#177 and #179 2007-07-11 02:51:51 +00:00
lbsa71 d91f33b87b Re-applied dalien patch (#175) and included bin\data with avataranimations.xml 2007-07-09 19:56:22 +00:00
lbsa71 7c68bbe754 * Because of svn quirkiness, this has to be a two-phase rocket 2007-07-08 19:35:49 +00:00
lbsa71 91d91f917a * taking a stab at #172 2007-07-08 19:34:00 +00:00
lbsa71 4adf4c57d4 2007-07-08 12:10:32 +00:00
lbsa71 c578d0c37d ibid 2007-07-08 07:45:46 +00:00
mingchen 24ed79ba12 *Reverting lbsa71's commit as requred 2007-07-08 02:11:42 +00:00
lbsa71 c617cf7d84 xmlm utf encoding, it's a jungle. 2007-07-08 00:16:10 +00:00
lbsa71 8bdbdf48c7 * updated bugfixed xmlrpc for massive win
* got rid of the ugliest hack in the project
2007-07-05 18:30:30 +00:00
MW beb3073bec A bit more work on Building tools/support.
updated Axiom.MathLib.dll.
2007-07-04 19:07:27 +00:00
MW 14ea54b441 should now work. 2007-06-28 11:54:51 +00:00
mingchen 50b180b545 *Added missing files from last commit (oops!) 2007-06-28 02:09:57 +00:00
mingchen fe120533ef *Updated prebuild.xml and ran prebuild again
*Removed .user, .suo, and unneccessary files in /bin/Physics/
*OpenSim.sln should compile with nant and on windows now
2007-06-27 17:12:32 +00:00
mingchen e41eedc9ae *Some more restructuring/fixing -- should compile, but high chance I forgot to add/remove something 2007-06-27 16:39:11 +00:00
MW 646bbbc84b Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. 2007-06-27 15:28:52 +00:00