Commit Graph

16 Commits (544daf1c76ff553036ebd81a8e0e2af0dff9bfe0)

Author SHA1 Message Date
Teravus Ovares e02a2e31e0 * Patch from nlin to enable DIF state file writing from the ODEPlugin
* Rebuilt libode.so, ode.dll
* If you roll your own ODE library, make sure to update your opensim-libs.
2008-06-20 04:57:32 +00:00
Teravus Ovares 567a05a9e2 * ODE Update! If you roll your own, make sure to download the lib source again from http://opensimulator.org/svn/opensim-libs/trunk
* Gracefully handles two asserts that were being pesky.
2008-04-22 17:24:00 +00:00
Teravus Ovares 1fb98e22c1 * ODE Library hackery.
* You know the drill if you roll your own ODE. (h ttp://opensimulator.org/wiki/PhysicsEngines )
2008-04-05 20:18:27 +00:00
Teravus Ovares b790a16e98 * Updating the version of the ODE library. (big update). The Mac library needs to be updated still.
* Adding some XMPP stuff that's incomplete.
2008-04-02 01:03:31 +00:00
Teravus Ovares 0a9782494c * Updating ODE Libraries to release / dNODEBUG
* If you compile your own libraries, be sure to follow the updated directions on http://opensimulator.org/wiki/PhysicsEngines
* The previous libs are now -debug for people who wish to work on the ODELibrary and want the feedback.
2008-03-29 21:31:03 +00:00
Teravus Ovares d773ca5147 * Made physical prim stable enough for the general population to turn on. (though I still don't recommend it for welcome regions unless object build is off.
* Updated the ode.dll for windows with a more reasonable stack space reserve.  Linux users will need to type ulimit -s 262144 before starting up OpenSimulator if using Physical Prim to protect against stack collisions. or run the included ./bin/opensim-ode.sh to start up OpenSimulator in ODE mode.
* Added internal collision score and am keeping track of 'high usage' prim.
* Tweaked collisions some more
* Tested up to 460 physical prim in extremely close quarters (which was previously impossible in OpenSim).  After 460 in tight quarters, physics slows down enough to make it hard to do any moving, however..  non physics things still work, such as logging on to the simulator, etc.
2008-02-13 07:50:15 +00:00
Teravus Ovares fc9b3ec5a8 * Experimental ODE Update to make ODE more stable
* WARNING: This update will break *nix support. Will be restored in the next revision
2008-01-30 07:09:58 +00:00
Teravus Ovares 30714c044e * HeightField handling update in ODE. Should improve the terrain pits. So far, only windows lib updated. Need to do the Linux version.
* Update also checked into opensim-libs
2008-01-13 22:11:49 +00:00
Teravus Ovares e9e72fe907 * Added an internal throttle on ODE physics updates
* Added a ThrottleUpdates member to PhysicsActor to expose 'throttle' ability to the Scene.
* Updated the ode.dll file with a fix to invalid data passed to ODE's heightfield collision calculator.
2007-11-09 21:01:55 +00:00
MW a07769db41 New ode.dll from Teravus. 2007-11-05 20:38:14 +00:00
dan miller 92ceb036e1 teravus debugging patched ode.dll, windows 2007-11-05 18:30:01 +00:00
dan miller 3d689f1cd6 ode.dll with dnorm4 exception bypassed (windows) 2007-10-24 04:29:34 +00:00
dan miller d92d17ef7f windows: ODE binaries and build patches 2007-10-19 05:57:03 +00:00
dan miller 23eeeaae03 fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.so 2007-10-11 05:54:56 +00:00
dan miller e8917c9e14 this ode.dll should fix problems with windows server 2003, and perhaps other windows systems 2007-10-06 07:04:29 +00:00
mingchen 88945dca1f *Added libraries to bin 2007-06-08 15:51:10 +00:00