Commit Graph

27214 Commits (5b3e2ab9aaf98892f18f733a3c5de816662be42a)

Author SHA1 Message Date
Oren Hurvitz e174dc87fb Fixed the whitespace in Scene.cs
The whitespace in this file was fubared recently
2015-07-13 12:37:18 +03:00
AliciaRaven f3f748ed11 Bringing FSAssets more inline with current OpenSim standards. * If no connection string found in assets config, fallback to using default database config * Create database storage interface to allow other db connectors to be written at some point * Add MySQL migrations file to create the initial db table * Added new config option named DaysBetweenAccessTimeUpdates to reduce db load by only updating access times when fetching assets if the last access time was over the threshold. This idea was taken from XAssets service. * Change log message headers to indicate FS assets is the source not just assets
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2015-07-12 04:03:08 +02:00
Melanie Thielker c59144ff13 More cleanup, add missing refs to prebuild, remove refs to stuff not
used. Will NOT compile.
2015-07-11 19:27:19 +02:00
Melanie Thielker a343c07d12 Some cleanup, add prebuild project, correct path 2015-07-11 19:21:32 +02:00
Melanie Thielker 2672637202 Rename for uniformity, add data module 2015-07-11 19:10:39 +02:00
Melanie Thielker db62e1ac3c Add main FSAssetsService 2015-07-11 19:07:42 +02:00
Michael Cerquoni f4dfdbb914 Add Gavin Hird to Contributors List, thanks for the patches! 2015-06-28 13:52:45 -04:00
Melanie Thielker 987e7e4f84 Applying Gavin Hird's patch to correct PGSQL group notices. Thatk you,
Gavin
2015-06-26 19:08:51 +02:00
Robert Adams d750647fb1 BulletSim: fix two compiler warnings.
Mostly code left over from things that are not done that way anymore.
2015-06-25 22:02:12 -07:00
Diva Canto 0e401238e7 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-06-25 15:02:06 -07:00
Diva Canto c299414d50 Fixed bad-ish code in login patch 2015-06-25 15:01:43 -07:00
Quill Littlefeather 4131fbea0c Changes to Welcome Message sent to clients.
.gitignore                                        |  1 +
 OpenSim/Services/LLLoginService/LLLoginService.cs | 32 +++++++++++++++--------
 1 files changed, 22 insertions(+), 11 deletions(-)

Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-25 14:53:51 -07:00
dahlia 3aa9e786de Thanks Gavin Hird for a fix for Mantis 0007604: DeleteClassifiedRecord exception PGSQL 2015-06-24 04:08:34 -07:00
dahlia 2c5a3ff9f0 Thanks Gavin Hird for a fix for an exception when requesting an Estate Ban when using PGSQL. 2015-06-24 03:46:30 -07:00
Diva Canto b5ac0e1ab8 FetchInventoryDescendents2: Signal to the viewer that folder with UUID.Zero is a bad folder. Don't even go to the backend to ask for it, because that will likely kill the sim. Apparently Firestorm requests folder Zero quite often. 2015-06-23 14:24:55 -07:00
Cinder e99be0bb19 Fix my typo, the dll is named OpenSim, not Opensim
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-21 08:43:41 -07:00
Cinder a91f32e2c7 Guard against null AgentPrefs service in llGetAgentLanguage()
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-21 08:41:37 -07:00
Cinder 7edaf1d851 Add MaxMaterialsPerTransaction to SimFeatures
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-19 08:44:34 -07:00
AliciaRaven c37315da87 Warp3DImageModule. Reduce workload by not calling to render the root prim twice. When loading prims to draw the map, the Warp3D system first calls to load the root prim, followed by all the prims in the SOG. The initial call to load the root prim is not required because it is also in the parts list. The result of this was that all root prims were being loaded twice.
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-19 06:56:19 -07:00
Diva Canto 017d2cf417 Bug fix in inventory fetching: sometimes the caps request comes before there is a scene presence, and that's ok. 2015-06-17 15:55:07 -07:00
Diva Canto 4a516fa156 Removed the pgsql table for AgentPrefs, because it is not working. For now the Agent Preferences feature will not work with PGSQL installations -- someone who uses PGSQL needs to send a table that works. 2015-06-14 14:49:20 -07:00
Diva Canto be68f4852c Mantis #7610. Changed AgentPrefs table in PGSQL to use uuid instead of varchar(36), to be consistent with the otehr pgsql tables. Since the first commit on this was yesterday, there's no migration; instead, the version starts at 2. If anyone created the table yesterday, it will be dropped and recreated.
WARNING: untested. (I don't use pg)
2015-06-14 09:30:55 -07:00
Diva Canto f27ce66877 Squooshed a warning that could result in a runtime null pointer exception. It says that code is for debugging, but it was buggy. 2015-06-14 08:18:21 -07:00
Diva Canto 03f142730c Squoosh one more warning 2015-06-14 08:14:09 -07:00
Diva Canto 496f35b4e8 Removing the Store methods in the DB layer of AgentPreferences, as they were simply calling the base ones. 2015-06-14 08:04:25 -07:00
Cinder 3853904b80 Quell three new warnings I introduced with AgentPrefsData, return an empty llsd map instead of an empty llsd block when no AgentPrefs service is available to try and appease Firestorm
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-14 07:59:25 -07:00
Roger Kirkman 54c1659934 AgentPreferences SQLLite Migration update Mantis #7157
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 22:10:51 -07:00
Diva Canto b6a822132b Added more names of recent contributors that were missing from the list 2015-06-13 15:15:11 -07:00
Diva Canto d9c8465a23 Cleaned up the CONTRIBUTORS list 2015-06-13 15:09:40 -07:00
Cinder 7635138c59 SQLite and PGSQL adapters for AgentPreferences
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 14:53:17 -07:00
Diva Canto 53502e8694 Added example of how to configure the GodNames module 2015-06-13 14:41:50 -07:00
Diva Canto 75baf6ce01 Added ':' to debug messages 2015-06-13 14:34:28 -07:00
Cinder d6dc782d75 Add optional GodNames region module
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 14:31:49 -07:00
Cinder 044654b5a9 Guard against scenes without an agent prefs service and a copy and paste fix
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 13:37:08 -07:00
Diva Canto 7f1a73cbda Fixed indentation 2015-06-13 10:27:48 -07:00
Diva Canto bcb8a7d7f9 A few bug fixes for Agent Preferences to actually work. Also added missing config for standalone. 2015-06-13 08:36:06 -07:00
Cinder 0fa94f222d Refactor AgentPreferences so that database operations happen centrally. the opensim way.
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 07:27:42 -07:00
Cinder c1ddb7f05e Relicense AgentPreferences files to BSD and OpenSimulator
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 07:27:26 -07:00
Cinder 6f71d5c2c6 Support for Linden AgentPreferences capability and friends (UpdateAgentLanguage and UpdateAgentInformation) and Mantis #7157
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 07:27:01 -07:00
BlueWall 14a9596121 Removing parts that escaped from the lab - thanks AliciaRaven 2015-06-12 11:58:56 -04:00
Melanie Thielker 7aa171e49f Maybe reduce incidence of ghost avatars 2015-06-12 03:16:09 +02:00
Diva Canto fe116b6af7 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-06-11 11:31:44 -07:00
Diva Canto 254a1e0f98 Restoring ICSharpCode.SharpZipLib.dll to what it was before, as it seems to have been inadvertently replaced in commit edcba95ab5 2015-06-11 11:31:21 -07:00
dahlia 58972f65ac SceneObjectPart.UpdateLookAt() now uses corrected libomv quaternion functions. 2015-06-10 01:26:38 -07:00
dahlia 6a6c5942fa Update libomv to current HEAD f75dccc313f3 2015-06-10 00:39:33 -07:00
Diva Canto a83d2247d4 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-06-09 13:22:24 -07:00
Diva Canto b931f393a8 Avoid registering console commands in every single instance of GridUserService running on the same process. Only one registers them now. 2015-06-09 13:21:41 -07:00
Robert Adams 81ef7b586e Address Mantis 7592 (http://opensimulator.org/mantis/view.php?id=7592) by
disabling terrain patch sending by view distance for legacy sized regions.

The problem seems to be that people expect adjacent legacy sized regions
to just display like they always have. Limiting displayed terrain is
complicated by the camera position not being updated in child regions.
2015-06-06 07:09:20 -07:00
H-H-H 0c5facbd75 Typo Fix
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-05 16:48:16 -07:00
Diva Canto c4efeb0f7c Upgraded the Simian inventory connector with an item cache, too, so that it doesn't get awfully out of sync with the improvements I'm making to the robust service connectors, which are being fully leveraged by the simulator. This Simian connector needs more love... 2015-06-05 11:46:13 -07:00