Justin Clark-Casey (justincc)
5e3893ca5c
add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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Mono doesn't care if the
2011-04-27 23:57:26 +01:00
Diva Canto
e0576b56d3
Thank you Snoopy for a patch that adds some filtering to client versions allowed at login and HG-login times. NOTE: additional (optional) configuration variables in [LoginService] and [GatekeeperService]. See .examples.
2011-04-27 07:02:37 -07:00
Justin Clark-Casey (justincc)
12010849b8
Bump minimum required mono to 2.4.3 from 2.4.2. OpenSim fails at runtime below 2.4.3 due to unimplemented ServicePointManager.get_ServerCertificateValidationCallback()
2011-04-27 02:25:49 +01:00
Justin Clark-Casey (justincc)
1b43c05c3d
Change default ini.example port used by Freeswitch in grid settings to 8004.
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This is to facilitate running Freeswitch in a separate ROBUST shell, as on grid setups there can be quite a lot of traffic flowing between FreeSWITCH and ROBUST. However, running in a spearate shell is not mandatory.
2011-04-27 02:05:16 +01:00
Justin Clark-Casey (justincc)
d722f22102
adjust freeswitch grid connector to port 8003 to agree with the default 8003 used in OpenSim.ini.example
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Adjusting to 8003 seems sensible since this service doesn't need to be exposed to viewers.
2011-04-27 01:53:57 +01:00
dahlia
16f6f55f2d
network traffic reduction - decrease update frequency for moving avatars when velocity is unchanged
2011-04-26 16:22:44 -07:00
Mic Bowman
1505fbb647
Add back the high prioritization for other avatars in the
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BestAvatarResponsiveness prioritizer.
2011-04-26 08:54:05 -07:00
Mic Bowman
36fef21e52
Merge branch 'master' into queuetest
2011-04-26 08:42:21 -07:00
Diva Canto
e579a990b4
Removed stale client components: MXP and VWoHTTP.
2011-04-25 18:59:01 -07:00
dahlia
037373b825
recover from unhandled exception from bad rotation data while processing entity updates in LLClientView.cs
2011-04-25 17:11:54 -07:00
Mic Bowman
b9bca893ef
Removed debug message in the token bucket code
2011-04-25 16:13:16 -07:00
Mic Bowman
13f141a4d5
Fix the totals shown by show throttle
2011-04-25 15:36:59 -07:00
Mic Bowman
b7eda288bf
Merge branch 'master' into queuetest
2011-04-25 15:12:53 -07:00
Mic Bowman
77ab7ce084
Fixed the transmission of throttles from root agent to child
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agents. Child throttles are based on the number of child agents
known to the root and at least 1/4 of the throttle given to
the root.
2011-04-25 15:11:29 -07:00
Diva Canto
ef4f1fc4ba
Made things consistent between LocalInventoryServiceConnector and RemoteXInventoryServiceConnector on GetFolderContent.
2011-04-25 11:00:48 -07:00
Mic Bowman
2fefb7adee
Merge branch 'master' into queuetest
2011-04-25 10:55:19 -07:00
Mic Bowman
024c12abc3
Cleaned up various configuration options. Removed the category throttle
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limits because the only ones used now are the defaults (which are overwritten
by the client throttles anyway). Updated the default rates to correspond to
about 350kbps.
Also added a configuration to disable adaptive throttle. The default
is the previous behavior (no adaptation).
2011-04-25 10:44:41 -07:00
Diva Canto
3a38bd8854
Addresses mantis #5449 -- crashing exception in SendInventoryFolderDetails.
2011-04-25 08:53:48 -07:00
Mic Bowman
1d7c83c39f
Merge branch 'master' into queuetest
2011-04-25 08:41:21 -07:00
Diva Canto
0d5a80ad78
Removed unused libraries: RAILS.dll and dependencies.
2011-04-24 19:14:39 -07:00
Diva Canto
35c09cae8c
Removed unused libraries Castle.*
2011-04-24 19:06:48 -07:00
Diva Canto
507f0e9ffd
Upped VERSION_NUMBER in master to 0.7.2.
2011-04-24 16:21:01 -07:00
Diva Canto
e3c3d626fb
Commented verbose debug message.
2011-04-24 16:14:24 -07:00
Mic Bowman
e2c6ed236d
Fix a bug looping through the priority queues. This should fix the problem
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of not all prims being sent without reprioritization.
2011-04-23 12:17:10 -07:00
E. Allen Soard
44e43d9d24
Added MaxAgents configuration option to RegionConfig.ini allowing region hosters to setup regions maintaining more control over system resources.
2011-04-23 00:40:08 +01:00
Justin Clark-Casey (justincc)
d5256094d9
print invalid command message to the console, not the log
2011-04-23 00:16:55 +01:00
Mic Bowman
a3bd769cb3
Added a second immediate queue to be used for the BestAvatar policy
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and currently used for all of an avatars attachments by the other
policies. Also changed the way items are pulled from the update queues
to bias close objects even more.
2011-04-22 14:55:23 -07:00
Mic Bowman
08e58e7ca6
Set the initial rate for the adaptive throttle to 160Kpbs
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or about 15 packets per second.
2011-04-22 14:02:34 -07:00
Mic Bowman
3534f4492a
Various clean ups. Removed some debugging code. Added a new "show pqueues"
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command to look at the entity update priority queue. Added a "name" parameter
to show queues, show pqueues and show throttles to look at data for a specific
user.
2011-04-22 14:01:12 -07:00
BlueWall
cbe49ed917
Merge branch 'master' of /home/opensim/var/repo/opensim
2011-04-21 19:08:31 -04:00
BlueWall
b8e282324e
fix merge conflicts with OpenSimDefaults.ini
2011-04-21 19:06:54 -04:00
BlueWall
e0002f6b64
some mesh config asthetics
2011-04-21 19:04:41 -04:00
Mic Bowman
0897647709
Merge branch 'queuetest' of ssh://opensimulator.org/var/git/opensim into queuetest
2011-04-21 15:41:15 -07:00
Mic Bowman
c5159ad8d0
Add some locking on the child list for the token bucket
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hiearchy. A few other cosmetic changes.
2011-04-21 15:40:38 -07:00
Dan Lake
7f28dd4b31
Refactor UnackedPacketCollection so ProcessQueues will handle Adds, Acks, and Removes in that order.
2011-04-21 15:40:32 -07:00
Melanie
398bb2149a
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2011-04-21 23:04:01 +01:00
Melanie
13d6e05d5a
Implement agent limits
2011-04-21 23:03:38 +01:00
BlueWall
5e99d93651
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-04-21 15:16:12 -04:00
BlueWall
d9055c8dc3
Group collada meshies settings under [Mesh] in OpensimDefaults.ini
2011-04-21 15:15:24 -04:00
Justin Clark-Casey (justincc)
223c90c751
Remove duplicated freeswitch settings.
2011-04-21 19:31:37 +01:00
Justin Clark-Casey (justincc)
60685c3517
Adjust freeswitch logging to be somewhat less noisy. However, there is still quite a large amount of logging present for debug purposes.
2011-04-21 19:17:38 +01:00
Justin Clark-Casey (justincc)
e36cab99fd
minor: small amount of method doc and some commented out odds and ends
2011-04-21 18:45:05 +01:00
Justin Clark-Casey (justincc)
44999dce76
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-04-21 18:44:04 +01:00
Justin Clark-Casey (justincc)
63c1b7e475
Alter uuid gather so that it properly analyzes coalesced objects.
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This should correct save all the assets required for the items within the coalesced objects in an IAR. This should also correctly gather the items on hypergrid takes.
2011-04-21 18:12:29 +01:00
Mic Bowman
371576d1dd
Merge branch 'master' into queuetest
2011-04-21 08:23:01 -07:00
Dan Lake
3640d0204f
Added ability to remove unacked packet from UnackedPacketCollection without an acknowledgement from the network. This prevents RTT and throttles from being updated as they would when an ACK is actually received. Also fixed stats logging for unacked bytes and resent packets in this case.
2011-04-21 01:51:08 -07:00
Dan Lake
b5ab33b5e1
bug fix. Now when an unacked update packet is handled through ResendPrimUpdates, it is removed from the UnackedPacketCollection.
2011-04-20 23:08:51 -07:00
Mic Bowman
7759bda833
Added an "immediate" queue to the priority queue. This is
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per Melanie's very good suggestion. The immediate queue is
serviced completely before all others, making it a very good
place to put avatar updates & attachments.
Moved the priority queue out of the LLUDP directory and
into the framework. It is now a fairly general utility.
2011-04-20 21:58:49 -07:00
Mic Bowman
294b49ca3d
Merge branch 'queuetest' of ssh://opensimulator.org/var/git/opensim into queuetest
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Conflicts:
OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
2011-04-20 16:28:33 -07:00
Mic Bowman
2b737c9cc2
Adds the first pass at an adaptive throttle to slow start new
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clients. If the sent packets are ack'ed successfully the throttle
will open quickly up to the maximum specified by the client and/or
the sims client throttle.
This still needs a lot of adjustment to get the rates correct.
2011-04-20 16:23:33 -07:00