Commit Graph

16 Commits (64a036b4cf6954f5d001ad04bb8f6d63c28c07a4)

Author SHA1 Message Date
Justin Clark-Casey (justincc) 4a5f9fe6a2 Move libopenjpeg native libraries into lib32 and lib64 as appropriate. 2012-02-25 04:26:32 +00:00
Teravus Ovares (Dan Olivares) 1a57c65810 * Normalizing endlines so git stops complaining about them being inconsistent.
* People will hate me for updating OpenSimDefaults..   but meh.   Gotta be done or git is unhappy.
2010-10-13 20:26:46 -04:00
Latif Khalifa 940246f2d5 Use libomv 0.8.4.3445 2010-10-04 04:44:16 +01:00
Diva Canto eb0cde7959 Replaced OpenMetaverse dlls with ones compiled in Windows. 2010-10-03 17:08:09 -07:00
Melanie 766ce9a141 Add linden prim renderer and update libOMV 2010-10-04 00:10:08 +01:00
Diva Canto 6321d85ebf These files want to be committed -- white space weirdness. 2010-08-06 11:00:25 -07:00
Justin Clark-Casey (justincc) 1996eb93b9 Update OpenMetaverse libraries to r3287 + r3294 (removal of OpenMetaverse.Http.dll dependency) + r3378 (treat MediaPermission as a bitfield)
As far as I can determine, r3287 + r3294 patch was the previous update to the OpenMetaverse libraries
This change just adds r3378 to overcome problems storing media textures with certain permission combinations in inventory
This is a limited change in order to isolate moap from any other possible libomv update issues
An update to the forthcoming libomv 0.8.3 is expected in due course to replace this
This commit also deletes OpenMetaverse.Utilities.* as it's unused (on the advice of jhurliman).
2010-07-27 21:52:50 +01:00
John Hurliman 588c543299 Updating the OpenJPEG libraries to the versions from libomv 0.8.0 2009-10-28 00:29:40 -07:00
Sean Dague f4cd3d8d0f add stanzas for s390x and ppc64 so that if you build these libraries,
and name them correctly, opensim will pick them up.
2009-08-07 10:54:40 -04:00
Teravus Ovares (Dan Olivares) b8f53990fa * Fix OpenMetaverse.dll.config 2009-08-05 03:23:51 -04:00
Teravus Ovares (Dan Olivares) 31b6073149 * Commit a slightly modified OpenMetaverse compiled as a .NET 2.0 target
* Hopefully this allows older mono versions to still work.
* A couple of points of note:
* TimeZoneInfo..   replaced with DateTime.UtcNow - TimeSpan.FromHours(7);
* HashSet<uint> replaced with Dictionary<uint,object>
* Force use of the managed version of ReaderWriterLockSlim (don't use the pre-processor defs)
2009-08-05 02:42:52 -04:00
Teravus Ovares 52c482a7a7 * This updates LibOMV to the current release 0.6.0 on March 19 2009
* Important:  HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder.
This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll.   It still uses the Same HttpServer namespace though.
2009-03-27 22:13:09 +00:00
Melanie Thielker f518ca7feb Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the new
libOMV.
2008-11-19 06:25:34 +00:00
Melanie Thielker 3234472d62 Reverting the texture sending patch and the new libOMV. This makes this
release a direct descendant of the stable 7364, with all the features and
none of the issues.
This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373
r7372 r7370 r7369 r7368 r7367 r7366
2008-11-19 06:15:21 +00:00
Justin Clarke Casey c25a0ea792 * Update libOMV to r2359. This is necessary for the progressive texture patch
* Update libopenjpeg as well for this patch.
* Appears to be okay on a very short sniff test
* Source code will be placed in opensim-libs shortly
2008-11-17 21:00:34 +00:00
Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
2008-09-06 07:52:41 +00:00