UbitUmarov
707eb8de82
remove more xml things no longer needed on .net >4.5.2
2018-01-17 07:17:24 +00:00
UbitUmarov
029d6e40f6
remove those xml things no longer needed on .net >4.5.2
2018-01-17 04:18:43 +00:00
UbitUmarov
439cbf0d4d
missed a few..
2018-01-09 19:48:13 +00:00
UbitUmarov
eec3921800
fall back to a obsolete property since several monos in use (include our own) do not suporte the proper .net4.0 one
2018-01-08 12:00:21 +00:00
UbitUmarov
89a690c11f
a few more xml things
2018-01-05 12:24:07 +00:00
UbitUmarov
3a8dd24fd1
move deep effective permissions aggregation to first time use and not on changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards
2017-05-04 11:37:13 +01:00
UbitUmarov
db2fbf6516
add more calls to effective permissions aggregation, some paths may still be missing on objects changes, but remove the aggregation on check paths, so all can be tested.
2017-01-17 13:24:09 +00:00
UbitUmarov
b781de73e3
mantis 7656, partialy apply patch, changing the start scripts for now
2016-11-26 04:49:35 +00:00
Diva Canto
ce2c67876e
More namespace and dll name changes. Still no functional changes.
2015-08-30 21:05:36 -07:00
Diva Canto
2c0cad6dd3
Renamed the namespaces too
2015-08-30 20:29:31 -07:00
Justin Clark-Casey (justincc)
23ae24b406
Route OAR SOG loading through the common SceneObjectSerializer.FromXml2Format() rather than the functionally identical but buggy Xml2ToSOG().
...
Remove buggy Xml2ToSOG().
2012-05-16 00:10:42 +01:00
Diva Canto
1499607215
Made OARs use the new serialization procedure. (TPs/crossings still on the old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
2010-10-15 17:27:19 -07:00
Diva Canto
41ce392d9b
Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems to be generating xml's that are successfully parsed. Needs more testing.
2010-10-14 09:05:46 -07:00
Diva Canto
54a3b8e079
New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for load oar and load xml2, but not for packing objects on crossings/TPs yet.
2010-10-13 08:16:41 -07:00
John Hurliman
dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
2010-09-10 12:04:12 -07:00
Melanie
21cad5d3ac
All scripts are now created suspended and are only unsuspended when the object
...
is fully rezzed and all scripts in it are instantiated. This ensures that link
messages will not be lost on rez/region crossing and makes heavily scripted
objects reliable.
2010-04-19 06:29:26 +01:00
Jeff Ames
ee205e7e81
Formatting cleanup.
2009-10-01 01:17:47 +09:00
Jeff Ames
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
Justin Clarke Casey
02bac7fea4
* refactor: move SceneXmlLoader into subpackage
2009-05-14 18:46:17 +00:00