Justin Clark-Casey (justincc)
75c169ffe5
Fix minor race conditions in detecting current parcel for llAddToLandPassList(), llSetParcelMusicURL() and llGetParcelMusicURL() for moving prims
2013-04-02 21:56:23 +01:00
Justin Clark-Casey (justincc)
1c12697232
refactor: use LSL_Vector(Vector3) constructor in llGroundNormal()
2013-04-02 21:56:19 +01:00
Justin Clark-Casey (justincc)
051f21ff65
minor: Reuse ground LSL_Vector in llGroundSlope() rather than creating a new one.
2013-04-02 21:56:13 +01:00
Justin Clark-Casey (justincc)
c46a00a1fe
Fix minor race conditions in llTeleportAgent(), llTeleportAgentGlobalCoords(), llEjectFromLand() and llOverMyLand() where the wrong parcel could be identified for very fast moving avatars.
2013-04-02 21:56:07 +01:00
SignpostMarv
49a2cfacb9
Implementing operators & constructors for Quaternion
2013-04-02 21:53:42 +01:00
SignpostMarv
4a35f0a305
refactoring for Vector3 operator & constructor tweaks
2013-04-02 21:51:52 +01:00
Justin Clark-Casey (justincc)
078617cff4
refactor: Use LSL_Vector(Vector3) constructor in llGetCenterOfMass()
2013-04-02 21:49:39 +01:00
Justin Clark-Casey (justincc)
6ed5561057
Fix a minor race condition in llInstantMessage() where slightly wrong origin co-ordinates could be given for a fast moving prim
2013-04-02 21:41:59 +01:00
Justin Clark-Casey (justincc)
4531b2274e
Fix minor race condition in llGetOmega() where inconsistent results could be returned (accidentally stated that commit 1774c631
was this fix).
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Commit 1774c631
was actually a fix for a similar minor race condition in llGetAccel()
2013-04-02 21:41:39 +01:00
Justin Clark-Casey (justincc)
b025cdf6be
Fix minor race condition in llGetOmega() where a call whilst a prim was changing angular velocity could return inconsistent results
2013-04-02 21:41:33 +01:00
Justin Clark-Casey (justincc)
99a0f76998
refactor: Use LSL_Vector(Vector3) constructor in llGetVel()
2013-04-02 21:41:29 +01:00
Justin Clark-Casey (justincc)
681b07f668
refactor: Use LSL_Vector(Vector3) constructor in llGetTorque()
2013-04-02 21:41:25 +01:00
Justin Clark-Casey (justincc)
608a569bd5
Fix minor race condition in llGetLocalRot() where inconsistent results could be returned if the prim was rotating during the call
2013-04-02 21:41:21 +01:00
Justin Clark-Casey (justincc)
66749eafdd
refactor: use cleaner LSL_Rotation quaternion constructor in LSL_Api.GetPartRot()
2013-04-02 21:41:15 +01:00
Justin Clark-Casey (justincc)
2fd9456f4f
minor: save some commented out log lines which will be useful again in future debugging of VectorRenderModule
2013-04-02 21:39:33 +01:00
Justin Clark-Casey (justincc)
7af13bcca3
Make C# scripts return correct error line and column numbers instead of failing because they have no linemap.
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Adapted fix from http://opensimulator.org/mantis/view.php?id=6571
Thanks Nickel Briand
2013-04-02 21:39:21 +01:00
Justin Clark-Casey (justincc)
85a327dc59
Add DisableInterRegionTeleportCancellation option in [EntityTransfer] section of OpenSim.ini. False by default.
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This option allows the simulator to specify that the cancel button on inter-region teleports should never appear.
This exists because sometimes cancellation will result in a stuck avatar requiring relog.
It may be hard to prevent this due to the protocol design (the LL grid has the same issue)
In small controlled grids where teleport failure is practically impossible it can be better to disable teleport cancellation entirely.
2013-04-02 21:39:15 +01:00
Justin Clark-Casey (justincc)
adfc8ade9a
Improve teleport cancellation in some circumstances, though cancelling teleports is still not recommended.
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Previously, hitting the cancel button on a teleport would cancel on the client side but the request was ignored on the server side.
Cancel would still work if the teleport failed in the early stages (e.g. because the destination never replied to early CreateAgent and UpdateAgent messages).
But if the teleport still completed after a delay here or later on, the viewer would become confused (usual symptom appears to be avatar being unable to move/reteleport).
This commit makes OpenSimulator obey cancellations which are received before it sends the TeleportFinish event queue message and does proper cleanup.
But cancellations received after this (which can happen even though the cancel button is removed as this messages comes on a different thread) can still result in a frozen avatar.
This looks extremely difficult and impossible to fix.
I can replicate the same problem on the Linden Lab grid by hitting cancel immediately after a teleport starts (a teleport which would otherwise quickly succeed).
2013-04-02 21:39:09 +01:00
Justin Clark-Casey (justincc)
03983edc3b
minor: remove mono compiler warning in SceneObjectUndoRedoTests
2013-04-02 21:39:03 +01:00
Justin Clark-Casey (justincc)
49bb9b383f
minor: Remove mono compiler warnings from LSL_ApiHttpTests
2013-04-02 21:38:58 +01:00
Justin Clark-Casey (justincc)
248cb10b24
minor: Remove mono compiler warnings in EventQueueTests
2013-04-02 21:38:54 +01:00
teravus
5201433d8b
* Apparently, sometimes texture entries come in from the wire with no default texture defined.. so apply better fallback protection against that. The net result is clients will have their selected textures set when they would have previously had an ignored exception.
2013-04-02 21:38:43 +01:00
teravus
0793e6df25
* Just another one of those new packet blocks causing a null ref. Defaulting to zero length array.....
2013-04-02 21:38:30 +01:00
Justin Clark-Casey (justincc)
a74aef6a81
Add code for testing event queue messages recevied on region cross.
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This is currently disabled pending an improvement in the test code to properly add avatars when an event queue module is present.
2013-04-02 21:37:12 +01:00
Justin Clark-Casey (justincc)
6fb29865f5
Add regression test for presence crossing between regions on the same simulator.
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Unlike a much earlier commented out version of this test, this is done in synchronous mode.
2013-04-02 21:36:49 +01:00
Mic Bowman
c5a6b61218
Per discussions with justincc... split the JsonStore type
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functions into one for node type and one for value type.
Define and export constants for both nodes and values.
2013-04-02 21:32:18 +01:00
Mic Bowman
e6a97e9864
Convert doubles passed back through the MOD interface into LSL_Floats
2013-04-02 21:31:40 +01:00
teravus
ca7959c82f
* Update LibOMV to f8f8e616b37a7ea22b7922b2331999bc06725bf9
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* Add zero length blocks to the new packet blocks to remain compatible with older viewers and avoid a NullRef when _packets_.cs calls the Length parameter.. which adds up the Length property all of the blocks.
2013-04-02 21:20:29 +01:00
Robert Adams
5d187b9b28
Streamline stat registration code in ServerStats. Remove most of the
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usage of ProcessCounters which tend to fail oddly and are not supported
everywhere.
2013-04-02 21:14:55 +01:00
Robert Adams
663809479d
Make StatsManager default output a little more readable
2013-04-02 21:14:49 +01:00
Robert Adams
452f6894ef
Add EventHistogram.GetHistogramAsOSDMap that returns that parameters
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about the histogram as well as the values.
2013-04-02 21:14:43 +01:00
Robert Adams
caceca87e4
Modify StatsManager so console command "show stats category container"
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only outputs the statistics in the specified container in the category.
2013-04-02 21:14:34 +01:00
Robert Adams
f3943a3677
Addition of ServerStats shared region module which collects and registers
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server wide statistics (CPU%, network bytes sent, ...) with StatsManager.
2013-04-02 21:14:24 +01:00
Robert Adams
7d63676cfc
Add a virtual ToOSDMap() function to Monitoring.Stat for future
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overloading by aggregation statistics and browser based stat viewers.
2013-04-02 21:13:15 +01:00
Robert Adams
d99441de25
Add CounterStat which is a wrapper for a counter stat but, because
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the 'count' event is internal, historical data can be built it.
Also includes EventHistogram class for building time based,
bucketed history of event occurances.
Make Stat implement IDisposable for subclasses that might need it.
2013-04-02 21:13:07 +01:00
Robert Adams
dee74834be
Add a method to IStatsCollector for returning stats as an OSDMap.
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Extend implementors of IStatsCollector to return an OSDMap of stats.
Update UserStatsCollector and AssetStatsCollector to return both
string and OSDMap data (as well as console format).
2013-04-02 21:12:48 +01:00
Justin Clark-Casey (justincc)
a46b02a3ae
Fix issue in the mesh upload flag module where the ID of the last agent to request the capability was always used instead of the original requesting agent for each cap.
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Should address http://opensimulator.org/mantis/view.php?id=6556
2013-03-06 23:36:26 +00:00
Robert Adams
1c14a9d883
Added existance and default value for [XEngine]MinTimerInterval to OpenSimDefaults.ini
2013-03-06 23:36:06 +00:00
Justin Clark-Casey (justincc)
b265eefd01
minor: Log location in which simulator/robust was started.
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Useful information for system debugging, especially if logging and ini files locations have been changed from defaults.
2013-03-06 23:35:33 +00:00
Robert Adams
eab30e4b49
Add missing prebuild.xml dependency for System.Action2<t1,t2> in recent additions
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to ScriptEngine tests. Compiles some places but not others.
2013-03-06 23:35:28 +00:00
Justin Clark-Casey (justincc)
f8a57edb2c
Fix potential concurrency issue since the LSL notecard cache was not being checked for expiry under lock
2013-03-06 23:35:18 +00:00
Justin Clark-Casey (justincc)
ff199668fe
Fix bug where simultaneous calls by different scripts to llGetNotecardLine() or llGetNumberOfNotecardLines() would sometimes not trigger a dataserver event.
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This was because the notecard asset ID was being used as the request identifier.
Now using a random ID, in common with other code using the DataServer
2013-03-06 23:35:12 +00:00
Justin Clark-Casey (justincc)
f95c5dd58e
Add regression tests for llGetNotecardLine()
2013-03-06 23:35:07 +00:00
Diva Canto
75790c2393
Removed duplicate 'using' statement.
2013-03-06 23:35:01 +00:00
Justin Clark-Casey (justincc)
1de04b94e0
minor: Change summary in "show appearance" console command to "incomplete" rather than "corrupt"
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Corrupt is misleading - it implies textures were uploaded but are not j2k valid.
The actual situation is that at least one required baked texture is not present.
2013-03-06 23:26:44 +00:00
Melanie
74c8cf0406
Fix shape parameters sent for meshes tosupport the full number of faces
2013-03-06 23:22:28 +00:00
Justin Clark-Casey (justincc)
f80ce30f4b
Get "show modules" console command to obey selected command line region/s
2013-02-28 00:10:12 +00:00
Justin Clark-Casey (justincc)
4d9307753a
Get "show modules" console command to show modules in alphabetical order, and group shared and non-shared modules together
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This is to make it easier to tell if a region has a certain module active or not
2013-02-28 00:08:27 +00:00
Justin Clark-Casey (justincc)
889efb6bef
Add asset name and description truncation warnings to SQLite database plugin for consistency.
2013-02-28 00:04:26 +00:00
Justin Clark-Casey (justincc)
fd501ae45f
Add more information to warnings logged when asset names and descriptions have to be truncated for database storage
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On balance, I still think this is useful because asset names and descriptions can sometimes be helpful in determining what things are.
Even though they are never subsequently (inventory names/descriptions are always used instead).
2013-02-28 00:04:19 +00:00