Commit Graph

16022 Commits (763666e2d6e82dac4ae1514df8dcbe376c6f4cac)

Author SHA1 Message Date
Justin Clark-Casey (justincc) 3c89527b22 Fix bug where llSetPrimMediaParams() reported success but never set the media texture.
We weren't setting the TextureEntryFace.MediaFlags = true when a media texture was set directly via a script.  This was being done when the viewer was setting them directly.
2011-03-05 00:06:51 +00:00
Melanie 0719ffa6fa Change protection from being teleported home to extend to incognito gods. 2011-03-01 23:34:02 +01:00
Diva Canto b82b0b1677 Normalizing comparison to lower case, just in case ppl set their config vars inconsistently. (maybe related to mantis #5386) 2011-03-01 09:20:50 -08:00
Melanie cea47491de Fix a few little things 2011-02-27 19:49:23 +00:00
Melanie 9b277b372b Merge branch 'master' into careminster-presence-refactor 2011-02-27 19:47:37 +00:00
Melanie 11105d38bd Fix a few little things 2011-02-27 18:55:17 +01:00
Justin Clark-Casey (justincc) 2b04cab1ee change some log messages from info to debug 2011-02-25 02:15:06 +00:00
Justin Clark-Casey (justincc) 0f545abfc1 Make the file expiration defaults the same whether the whole [FLOTSAM ASSET CACHE] section is missing or just the particular config values 2011-02-25 01:31:38 +00:00
Justin Clark-Casey (justincc) 939c47ac52 instead of using different default memory expiration depending on whether there is a [FLOTSAM ASSET CACHE] section present at all, use the same default all the time
this simplifies the code
2011-02-25 01:25:38 +00:00
Justin Clark-Casey (justincc) beff0ac32f log actual cache directory for FlotsamAssetCache instead of always logging the default 2011-02-25 01:18:43 +00:00
Justin Clark-Casey (justincc) 197cc3883f Fix bug where having no maximum memory cache timeout would cause the flotsam asset cache to try using Double.MaxValue, which would cause the underlying OpenMetaverse.ExpiringCache to choke.
There is probably an underlying bug to fix in ExpiringCache.
2011-02-25 01:16:47 +00:00
Justin Clark-Casey (justincc) 2f5394e70d Fix bug where avatars in other regions would not always show up on the mini-map 2011-02-24 22:33:54 +00:00
Melanie 9be1d2aef1 Merge branch 'master' into careminster-presence-refactor 2011-02-24 02:37:21 +00:00
Justin Clark-Casey (justincc) db7c758b7f On a Grid Handler exception, explicitly log the exception message and stack trace so that we get somewhat better diagnostics on windows 2011-02-24 00:55:50 +00:00
Mic Bowman 1bb0bae78a Forces the owner of a rezzed object to be the "rezzer" of the
object rather than the owner of the inventory item. In theory,
this shouldn't happen unless you are using grid-wide library
for inventory.
2011-02-22 13:30:38 -08:00
Mic Bowman 5a16fa882c Parameterizes the view distance used to compute and manage
child agents in neighbor regions. This means you can extend
the view on a simulator beyond the default 3x3 regions.

This uses a region default draw distance and should be
replaced at some point by the avatar specified draw distance.
That will require more careful, dynamic recomputation of child
agents every time the draw distance changes.

WARNING: this is experimental and has known instabilities. specifically
all regions "within site" should be running the same default draw distance
or agents will not be closed correctly.
2011-02-22 13:23:54 -08:00
Marck af22b7cb1a GetRegion(s)ByName with SQLite behaves like it does with other databases.
The in-memory storage of region data that is used by default with SQLite now handles wildcards in region names in the same way as SQL queries do with other databases.
2011-02-22 13:00:45 +01:00
Melanie 87e9acf714 Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2011-02-21 04:16:33 +01:00
Melanie 1a31f7b579 Allow modifying a no mod object through llGiveInventoryItem if the object
sets allowed drop. This makes breedables feasible.
2011-02-21 04:14:49 +01:00
Melanie efd8d03c59 Prevent giving copies of no copy scripts or transferring no trans scripts
through LSL
2011-02-21 04:02:47 +01:00
Melanie 04dc43f591 Prevent attaching things you don't own from inworld. Simple solution for a
complex issue
2011-02-21 04:02:16 +01:00
Mike Rieker 86decb2aa8 throttle group notices to max of 4 threads at a time
...otherwise it can create hundreds of threads and hang
2011-02-20 15:57:57 +00:00
Melanie 5a78161e74 Restore heartbeat thread 2011-02-19 01:32:20 +01:00
Melanie 4834b47679 Merge branch 'master' into careminster-presence-refactor 2011-02-19 01:59:49 +00:00
Justin Clark-Casey (justincc) 9e47018cfb Remove test T020_TestMakeRootAgent() which hasn't been active for ages anyway
This test was non-viable.  Keeping inactive T021_TestCrossToNewRegion() around for now since it's still useful for reference purposes in constructing a future working test.
2011-02-19 00:14:13 +00:00
Justin Clark-Casey (justincc) b3a1d8c7f7 Remove unused SceneSetupHelpers.DeleteObjectAsync().
Calling async code in automated tests is never a good idea - things become very fragile very quickly
2011-02-19 00:11:08 +00:00
Justin Clark-Casey (justincc) 9d668b09ca remove unused code to share services between scenes in SceneSetupHelpers - this is done differently elsewhere 2011-02-19 00:07:16 +00:00
Justin Clark-Casey (justincc) 60fe3d48ee Put some CapabilitiesModule null checks in Scene
Stop tests setting up a capabilities module by default
2011-02-18 23:50:54 +00:00
Justin Clark-Casey (justincc) 8249d77991 If GridService.GetNeighbours() could not find the region then log a warning rather than causing a null reference on the normal log line
This also extends the TestChildAgentEstablished() test to actually activate the EntityTransferModule, though the test is not yet viable
2011-02-18 23:25:59 +00:00
Justin Clark-Casey (justincc) 5c92f62941 minor: remove mono compiler warning 2011-02-18 23:10:46 +00:00
Justin Clark-Casey (justincc) dd9efc1838 extend TestChildAgentEstablished() test slightly to put in EntityTransferModule. Not yet enabled. 2011-02-18 23:05:56 +00:00
Justin Clark-Casey (justincc) eb699df5f6 On SceneSetupHelpers, go back to calling ScenePresence.CompleteMovement() for the last stage of AddRootAgent() instead of SP.MakeRootAgent()
Going this extra step doesn't appear to cause any test failures.
This is arguably better for test purposes, though at some stage another method may arise which does just call AddRootAgent().
2011-02-18 22:49:19 +00:00
Justin Clark-Casey (justincc) 023f953f39 remove another unused test teardown method 2011-02-18 22:25:45 +00:00
Justin Clark-Casey (justincc) c155f57dbe remove unused test teardown method 2011-02-18 22:22:51 +00:00
Justin Clark-Casey (justincc) c763edf56d separate attachment tests out into their own class 2011-02-18 22:20:08 +00:00
Justin Clark-Casey (justincc) 60d47836ce minor: remove mono compiler warning 2011-02-18 22:00:52 +00:00
Justin Clark-Casey (justincc) 88da253c94 Add very basic test which invokes the scene update loop once and checks the frame number.
This makes Scene.Update() match its original description of performing a single update, which also matches the semantics of SOG and ScenePresence.
2011-02-18 21:54:44 +00:00
Justin Clark-Casey (justincc) e774679f62 minor: add method doc to a few ScenePresence methods 2011-02-18 21:19:16 +00:00
Justin Clark-Casey (justincc) 4725221435 Stop the avatar sometimes pausing for more than a second on the border when region crossing.
This restores a RemoveFromPhysicalScene() call in ScenePresence.CheckForBorderCrossing() when the agent has been placed in transit.
If we don't remove the agent from the physical scene, then the method continues to be called via ScenePresence.Update()
until the handover of the client between regions is completed.  Since this handover can take more than 1000ms (due to the 1000ms
event queue polling response from the server), this results in the avatar pausing on the border for the entire handover period.
2011-02-18 20:54:00 +00:00
Melanie c79f79fc84 Add needed dummy to sample money 2011-02-17 18:51:43 +01:00
Marck 4f9c3c73ad Add support for new naming syntax of linked regions to osTeleportAgent and osTeleportOwner. 2011-02-17 13:47:13 +01:00
Marck 47a5d8d742 Make osTeleportOwner work in foreign regions by relaxing the restrictions on teleporting an agent. 2011-02-17 13:47:12 +01:00
Diva Canto dd4a503a22 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-02-16 09:57:43 -08:00
Diva Canto c6f2d66eae Fix bug introduced by Query Access. The response does not come in a packaged _Result field, it comes as simple OSDMap with 2 fields in it.
Also in this commit: comment out irrelevant debug message on AuthService.
2011-02-16 09:57:12 -08:00
Marck 25265c964f Changed console command "alert" and added new command "alert-user".
This addresses Mantis #4709.
Command "alert" always sends a message to everybody; the variant "alert general" has been removed. Sending messages to one user is done with the dedicated command "alert-user".
2011-02-16 18:36:57 +01:00
Marck 5c15c5e0ff Changed default directory for storing map tile images from remote regions. 2011-02-16 18:36:40 +01:00
Diva Canto fc84225038 XFF capitalization strikes again -- this time in the XMLRPC method. mantis #5386 2011-02-16 08:18:49 -08:00
Melanie 918c12c965 Change the QUERYACCESS method to eliminate spurious access denied messages 2011-02-16 08:06:11 +00:00
Melanie 3f93db8371 Streamline ban line processing. Remove remnants of old advisory messages.
Centralize ban checking and prepare for adding a "ban and eject" function.
2011-02-16 05:23:30 +01:00
Melanie cfce0aa448 Change the QUERYACCESS method to eliminate spurious access denied messages 2011-02-16 05:22:05 +01:00